BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Portugal
1 × United Kingdom
Collaborated with:
K.T.Claypool D.Finkel C.E.Wills P.Piselli James Doyle
Talks about:
game (4) laboratori (1) entertain (1) perspect (1) softwar (1) resolut (1) project (1) complex (1) system (1) stream (1)

Person: Mark Claypool

DBLP DBLP: Claypool:Mark

Contributed to:

ITiCSE 20052005
ITiCSE 20012001
FDG 20092009

Wrote 5 papers:

ITiCSE-2005-ClaypoolC #design #education #game studies #re-engineering
Teaching software engineering through game design (KTC, MC), pp. 123–127.
ITiCSE-2001-ClaypoolFW #open source #operating system
An open source laboratory for operating systems projects (MC, DF, CEW), pp. 145–148.
FDG-2009-Claypool #complexity #game studies #streaming #video
Motion and scene complexity for streaming video games (MC), pp. 34–41.
FDG-2009-ClaypoolC #game studies
Perspectives, frame rates and resolutions: it's all in the game (MC, KTC), pp. 42–49.
FDG-2009-PiselliCD #game studies #modelling
Relating cognitive models of computer games to user evaluations of entertainment (PP, MC, JD), pp. 153–160.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.