BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × China
3 × Greece
8 × USA
Collaborated with:
M.Zhu F.Zhao S.S.Chan V.Kellen A.Azhari C.Moser R.Parthasarathy C.Nair
Talks about:
game (8) comput (5) onlin (5) review (3) lexic (3) play (3) approach (2) problem (2) probabl (2) system (2)

Person: Xiaowen Fang

DBLP DBLP: Fang:Xiaowen

Contributed to:

HCI p2 20152015
HCI p3 20152015
HCI/DUXU p1 20142014
HCI p3 20142014
HCI p1 20142014
HCI p2 20132013
HCI p3 20132013
HCI p4 20112011
HCI p4 20092009
HCI/HIMI p2 20092009
HCI/IDGD 20092009
HCI p2 20072007

Wrote 12 papers:

HCI-IT-2015-ZhuF #analysis #game studies #online
A Lexical Analysis of Nouns and Adjectives from Online Game Reviews (MZ, XF), pp. 670–680.
HCI-UC-2015-AzhariF #approach #experience #social #social media #user interface #using
Using a Lexical Approach to Investigate User Experience of Social Media Applications (AA, XF), pp. 15–24.
DUXU-TMT-2014-ZhuF #game studies #heuristic #online
Developing Playability Heuristics for Computer Games from Online Reviews (MZ, XF), pp. 496–505.
HCI-AS-2014-MoserF #branch #experience #feedback #game studies
Narrative Control and Player Experience in Role Playing Games: Decision Points and Branching Narrative Feedback (CM, XF), pp. 622–633.
HCI-TMT-2014-FangZ #approach #online
A Revised Lexical Approach for Analyzing Online Reviews (XF, FZ), pp. 69–76.
HCI-AS-2013-ParthasarathyF #interface
Introducing Emotional Interfaces to Healthcare Systems (RP, XF), pp. 150–162.
HCI-UC-2013-KellenCF #diagrams #performance #probability #problem
Improving User Performance in Conditional Probability Problems with Computer-Generated Diagrams (VK, SSC, XF), pp. 183–192.
HCI-UA-2011-FangZ #game studies #question #what
Extraversion and Computer Game Play: Who Plays What Games? (XF, MZ), pp. 659–667.
HCI-VAD-2009-FangCN #game studies #online #overview
An Online Survey System on Computer Game Enjoyment and Personality (XF, SSC, CN), pp. 304–314.
HIMI-II-2009-FangZ #game studies
Sensation Seeking, Self Forgetfulness, and Computer Game Enjoyment (XF, FZ), pp. 632–641.
IDGD-2009-ZhaoF #game studies #online
Factors Affecting Online Game Players’ Loyalty (FZ, XF), pp. 197–206.
HCI-IPT-2007-KellenCF #probability #problem
Facilitating Conditional Probability Problems with Visuals (VK, SSC, XF), pp. 63–71.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.