Travelled to:
1 × Brazil
1 × Germany
2 × The Netherlands
2 × United Kingdom
4 × Canada
5 × USA
Collaborated with:
E.Koh Z.O.Toups A.M.Webb W.A.Hamilton M.Khandelwal J.M.Mistrot V.Sundaram J.Moeller Hitesh Nidhi Sharma Ajit Jain R.Hill Y.Qu B.Dworaczyk D.Caruso O.Garretson R.Linder C.Snodgrass S.Berry I.K.Karlsen N.A.M.Maiden R.Furuta N.Shahzad A.Herstein R.Gutierrez-Osuna Igor Dolgov S.Damaraju N.Lupfer A.Mathur U.Karadkar L.Francisco-Revilla F.M.S.III J.Wang M.Chang J.J.Leggett J.P.Williams S.A.Burns R.G.Bias H.Choi S.M.Smith R.Graeber J.Albea
Talks about:
collect (7) metadata (4) mix (4) document (3) support (3) surrog (3) semant (3) design (3) interact (2) implicit (2)
Person: Andruid Kerne
DBLP: Kerne:Andruid
Contributed to:
Wrote 24 papers:
- CHI-2014-HamiltonGK #community #game studies #streaming
- Streaming on twitch: fostering participatory communities of play within live mixed media (WAH, OG, AK), pp. 1315–1324.
- CHI-2014-LinderSK
- Everyday ideation: all of my ideas are on pinterest (RL, CS, AK), pp. 2411–2420.
- CHI-2012-MoellerK #architecture #interactive #multi #named
- ZeroTouch: an optical multi-touch and free-air interaction architecture (JM, AK), pp. 2165–2174.
- CSCW-2012-KerneHT #design #interactive
- Culturally based design: embodying trans-surface interaction in rummy (AK, WAH, ZOT), pp. 509–518.
- CHI-2011-ToupsKHS #coordination #learning #simulation
- Zero-fidelity simulation of fire emergency response: improving team coordination learning (ZOT, AK, WAH, NS), pp. 1959–1968.
- DocEng-2011-QuKWH #case study #metadata #semantics
- Interoperable metadata semantics with meta-metadata: a use case integrating search engines (YQ, AK, AMW, AH), pp. 171–174.
- CIKM-2010-KerneQWDLM #metadata #named #representation #semantics
- Meta-metadata: a metadata semantics language for collection representation applications (AK, YQ, AMW, SD, NL, AM), pp. 1129–1138.
- DocEng-2009-KohK #documentation
- Deriving image-text document surrogates to optimize cognition (EK, AK), pp. 84–93.
- DocEng-2009-KohKB
- Test collection management and labeling system (EK, AK, SB), pp. 39–42.
- REFSQ-2009-KarlsenMK #requirements #tool support
- Inventing Requirements with Creativity Support Tools (IKK, NAMM, AK), pp. 162–174.
- DocEng-2008-KerneTDK #documentation #framework #object-oriented #xml
- A concise XML binding framework facilitates practical object-oriented document engineering (AK, ZOT, BD, MK), pp. 62–65.
- CHI-2007-ToupsK #coordination #design #education
- Implicit coordination in firefighting practice: design implications for teaching fire emergency responders (ZOT, AK), pp. 707–716.
- DocEng-2007-KohCKG #documentation #pattern matching #pattern recognition #recognition
- Elimination of junk document surrogate candidates through pattern recognition (EK, DC, AK, RGO), pp. 187–195.
- SIGIR-2007-KohKH
- Creativity support: information discovery and exploratory search (EK, AK, RH), pp. 895–896.
- ECDL-2006-KohK #quote #student
- “I Keep Collecting”: College Students Build and Utilize Collections in Spite of Breakdowns (EK, AK), pp. 303–314.
- DocEng-2005-KerneKSM #clustering #generative #hypermedia #semantics
- Generative semantic clustering in spatial hypertext (AK, EK, VS, JMM), pp. 84–93.
- HT-2004-KhandelwalKM #generative #hypermedia
- Manipulating history in generative hypermedia (MK, AK, JMM), pp. 139–140.
- ECDL-2003-KaradkarKFFSW #interface
- Connecting Interface Metaphors to Support Creation of Path-Based Collections (UK, AK, RF, LFR, FMSI, JW), pp. 338–349.
- HT-2003-KerneKS #evolution #web
- Publishing evolving metadocuments on the web (AK, MK, VS), pp. 104–105.
- JCDL-2004-ChangLFKWBB #comprehension
- Collection understanding (MC, JJL, RF, AK, JPW, SAB, RGB), pp. 334–342.
- JCDL-2006-KerneKDMCSGCWHA #composition #image #named #representation
- combinFormation: a mixed-initiative system for representing collections as compositions of image and text surrogates (AK, EK, BD, JMM, HC, SMS, RG, DC, AMW, RH, JA), pp. 11–20.
- JCDL-2011-WebbK #authoring #visualisation
- Integrating implicit structure visualization with authoring promotes ideation (AMW, AK), pp. 203–212.
- CHI-PLAY-2015-SharmaTJK #artificial reality #design #game studies
- Designing to Split Attention in a Mixed Reality Game (HNS, ZOT, AJ, AK), pp. 691–696.
- CHI-PLAY-2016-SharmaTDKJ #artificial reality #game studies #using
- Evaluating Display Modalities Using a Mixed Reality Game (HNS, ZOT, ID, AK, AJ), pp. 65–77.