Desney S. Tan, Saleema Amershi, Bo Begole, Wendy A. Kellogg, Manas Tungare
Proceedings of the 29th ACM SIGCHI Conference on Human Factors in Computing Systems
CHI, 2011.
@proceedings{CHI-2011, address = "Vancouver, British Columbia, Canada", editor = "Desney S. Tan and Saleema Amershi and Bo Begole and Wendy A. Kellogg and Manas Tungare", isbn = "978-1-4503-0228-9", publisher = "{ACM}", title = "{Proceedings of the 29th ACM SIGCHI Conference on Human Factors in Computing Systems}", year = 2011, }
Contents (409 items)
- CHI-2011-CramerHTYH #interactive #student #using #visual notation
- Classroom-based assistive technology: collective use of interactive visual schedules by students with autism (MC, SHH, MT, MTY, GRH), pp. 1–10.
- CHI-2011-RaijGKS #mobile #privacy #risk management #smarttech
- Privacy risks emerging from the adoption of innocuous wearable sensors in the mobile environment (AR, AG, SK, MBS), pp. 11–20.
- CHI-2011-DasFS #design #interactive #question
- Interaction design for cancer patients: do we need to take into account the effects of illness and medication? (AD, AF, DS), pp. 21–24.
- CHI-2011-QuekBWMTPST #design #development #human-computer #interactive #interface #simulation #social
- Simulating the feel of brain-computer interfaces for design, development and social interaction (MQ, DB, JW, RMS, MT, SP, MS, MT), pp. 25–28.
- CHI-2011-WilcoxMTGH
- Characterizing patient-friendly “micro-explanations” of medical events (LW, DM, DST, JG, EH), pp. 29–32.
- CHI-2011-LeeT #mobile #quote #social
- “Now, I have a body”: uses and social norms for mobile remote presence in the workplace (MKL, LT), pp. 33–42.
- CHI-2011-LuffYKH
- Hands on hitchcock: embodied reference to a moving scene (PL, NY, HK, CH), pp. 43–52.
- CHI-2011-ZhuGT #modelling #multi
- Exploring camera viewpoint control models for a multi-tasking setting in teleoperation (DZ, TG, KT), pp. 53–62.
- CHI-2011-NakanishiKI #social
- Zoom cameras and movable displays enhance social telepresence (HN, KK, HI), pp. 63–72.
- CHI-2011-MarshallREBWM
- Breath control of amusement rides (JM, DR, SRE, SB, BW, DM), pp. 73–82.
- CHI-2011-NoguchiSBO
- Time characteristics of olfaction in a single breath (DN, SS, YB, KiO), pp. 83–92.
- CHI-2011-NarumiNKTH #artificial reality #interactive
- Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction (TN, SN, TK, TT, MH), pp. 93–102.
- CHI-2011-NackeKLM #design #game studies #interactive #using
- Biofeedback game design: using direct and indirect physiological control to enhance game interaction (LEN, MK, CL, RLM), pp. 103–112.
- CHI-2011-FurnissBC #case study #experience #lessons learnt
- Confessions from a grounded theory PhD: experiences and lessons learnt (DF, AB, PC), pp. 113–122.
- CHI-2011-Rode #reflexive
- Reflexivity in digital anthropology (JAR), pp. 123–132.
- CHI-2011-BaumerT #analysis #distributed #process #video
- Comparing activity theory with distributed cognition for video analysis: beyond “kicking the tires” (EPSB, BT), pp. 133–142.
- CHI-2011-WobbrockFGH #analysis #parametricity #rank #using
- The aligned rank transform for nonparametric factorial analyses using only anova procedures (JOW, LF, DG, JJH), pp. 143–146.
- CHI-2011-FiebrinkCT #evaluation #interactive #learning
- Human model evaluation in interactive supervised learning (RF, PRC, DT), pp. 147–156.
- CHI-2011-AmershiLKMC #named #network #performance
- CueT: human-guided fast and accurate network alarm triage (SA, BL, AK, RM, BC), pp. 157–166.
- CHI-2011-ChauKHF #interactive #machine learning #named #network #scalability
- Apolo: making sense of large network data by combining rich user interaction and machine learning (DHC, AK, JIH, CF), pp. 167–176.
- CHI-2011-NancelWPCM
- Mid-air pan-and-zoom on wall-sized displays (MN, JW, EP, OC, WEM), pp. 177–186.
- CHI-2011-BragdonK #gesture #scalability
- Gesture select: : acquiring remote targets on large displays without pointing (AB, HSK), pp. 187–196.
- CHI-2011-RuizLL #gesture #interactive #mobile
- User-defined motion gestures for mobile interaction (JR, YL, EL), pp. 197–206.
- CHI-2011-LuL #gesture #mobile #user interface #using
- Gesture avatar: a technique for operating mobile user interfaces using gestures (HL, YL), pp. 207–216.
- CHI-2011-ChenNC #online #recommendation #social
- Speak little and well: recommending conversations in online social streams (JC, RN, EHhC), pp. 217–226.
- CHI-2011-MarcusBBKMM #microblog #named #visualisation
- Twitinfo: aggregating and visualizing microblogs for event exploration (AM, MSB, OB, DRK, SM, RCM), pp. 227–236.
- CHI-2011-HechtHSC #twitter
- Tweets from Justin Bieber’s heart: the dynamics of the location field in user profiles (BH, LH, BS, EHC), pp. 237–246.
- CHI-2011-GeyerDBMDM #enterprise #question #social
- An open, social microcalender for the enterprise: timely? (WG, CD, BB, MM, EMD, DRM), pp. 247–256.
- CHI-2011-BardzellB #design #human-computer
- Pleasure is your birthright: digitally enabled designer sex toys as a case of third-wave HCI (JB, SB), pp. 257–266.
- CHI-2011-SambasivanWC #design
- Designing a phone broadcasting system for urban sex workers in India (NS, JW, EC), pp. 267–276.
- CHI-2011-FerreiraH #lessons learnt
- Bodily orientations around mobiles: lessons learnt in vanuatu (PF, KH), pp. 277–286.
- CHI-2011-VihavainenMSCC #collaboration #human-computer #mobile #music #social #video
- We want more: human-computer collaboration in mobile social video remixing of music concerts (SV, SM, LS, FC, IDDC), pp. 287–296.
- CHI-2011-YewSC #categorisation #social #video
- Knowing funny: genre perception and categorization in social video sharing (JY, DAS, EFC), pp. 297–306.
- CHI-2011-ShiraziRSKMS #mobile #realtime
- Real-time nonverbal opinion sharing through mobile phones during sports events (ASS, MR, RS, SGK, AM, AS), pp. 307–310.
- CHI-2011-GeertsVMDC #online #requirements #video
- Are we in sync?: synchronization requirements for watching online video together (DG, IV, RM, OvD, PC), pp. 311–314.
- CHI-2011-MaitlandC #design
- Designing for peer involvement in weight management (JM, MC), pp. 315–324.
- CHI-2011-LeeKF #behaviour #design #mining #persuasion
- Mining behavioral economics to design persuasive technology for healthy choices (MKL, SBK, JF), pp. 325–334.
- CHI-2011-KapteinDM #adaptation #persuasion
- Means based adaptive persuasive systems (MK, SD, PM), pp. 335–344.
- CHI-2011-SchwandaIRC #persuasion #tool support
- Side effects and “gateway” tools: advocating a broader look at evaluating persuasive systems (VS, SI, LR, DC), pp. 345–348.
- CHI-2011-SchwindBH #recommendation
- I will do it, but i don’t like it: user reactions to preference-inconsistent recommendations (CS, JB, FWH), pp. 349–352.
- CHI-2011-OHaraSH #human-computer #interactive
- Embodiment in brain-computer interaction (KO, AS, RHRH), pp. 353–362.
- CHI-2011-PanCHMHMC
- Now where was I?: physiologically-triggered bookmarking (MKXJP, GJSC, GHH, AJM, TWH, KEM, EAC), pp. 363–372.
- CHI-2011-HirshfieldGHHRWWJ #functional #interface #testing #usability
- This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy (LMH, RG, SHH, SWH, MR, RW, TW, RJKJ), pp. 373–382.
- CHI-2011-SoloveyLCWPSSFSGJ #adaptation #multi #user interface
- Sensing cognitive multitasking for a brain-based adaptive user interface (ETS, FL, KC, DW, MP, MS, AS, SF, PWS, AG, RJKJ), pp. 383–392.
- CHI-2011-ChoiHLLL #interactive #named
- RemoteTouch: touch-screen-like interaction in the tv viewing environment (SC, JH, GL, NL, WL), pp. 393–402.
- CHI-2011-BragdonNLH #analysis #design #gesture #mobile
- Experimental analysis of touch-screen gesture designs in mobile environments (AB, EN, YL, KH), pp. 403–412.
- CHI-2011-KaneWL #comprehension #gesture #people #performance
- Usable gestures for blind people: understanding preference and performance (SKK, JOW, REL), pp. 413–422.
- CHI-2011-PurpuraSWSS #behaviour #design #named #persuasion
- Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight (SP, VS, KW, WS, PS), pp. 423–432.
- CHI-2011-AssogbaRDM #visualisation
- Many bills: engaging citizens through visualizations of congressional legislation (YA, IR, JMD, MM), pp. 433–442.
- CHI-2011-HourcadeB #human-computer
- HCI for peace: a call for constructive action (JPH, NEBR), pp. 443–452.
- CHI-2011-JayatilakaBSG #approach #visual notation
- Evaluating a pattern-based visual support approach for humanitarian landmine clearance (LGJ, LFB, JS, KZG), pp. 453–462.
- CHI-2011-IqbalHJM #exclamation
- Hang on a sec!: effects of proactive mediation of phone conversations while driving (STI, EH, YCJ, EM), pp. 463–472.
- CHI-2011-BrumbyDJG #how #performance
- Fast or safe?: how performance objectives determine modality output choices while interacting on the move (DPB, SCED, CPJ, JJG), pp. 473–482.
- CHI-2011-DoringKMPSGS #gesture #interactive #visual notation
- Gestural interaction on the steering wheel: reducing the visual demand (TD, DK, PM, MP, JS, VG, AS), pp. 483–492.
- CHI-2011-KimDLF #usability
- Usability of car dashboard displays for elder drivers (SK, AKD, JL, JF), pp. 493–502.
- CHI-2011-EricksonSKL #evaluation #interactive
- Synchronous interaction among hundreds: an evaluation of a conference in an avatar-based virtual environment (TE, NSS, WAK, DWL), pp. 503–512.
- CHI-2011-JunuzovicIHZTB #multimodal #overview #using #what
- What did i miss?: in-meeting review using multimodal accelerated instant replay (air) conferencing (SJ, KI, RH, ZZ, JCT, CB), pp. 513–522.
- CHI-2011-ZhouPWWZ #collaboration #education #evaluation #mobile #music #named
- MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children (YZ, GP, XW, YW, SZ), pp. 523–532.
- CHI-2011-LindenJBRS #feedback #game studies #lessons learnt #realtime
- Buzzing to play: lessons learned from an in the wild study of real-time vibrotactile feedback (JvdL, RMGJ, JB, YR, ES), pp. 533–542.
- CHI-2011-TamakiMR #named #using
- PossessedHand: techniques for controlling human hands using electrical muscles stimuli (ET, TM, JR), pp. 543–552.
- CHI-2011-McLoughlinC #assembly #design
- Design interventions for open-air museums: applying and extending the principles of “assembly” (MM, LC), pp. 553–556.
- CHI-2011-HalpernTEDESBG #interactive #named
- MoBoogie: creative expression through whole body musical interaction (MKH, JT, ME, SD, AE, KS, EPSB, GG), pp. 557–560.
- CHI-2011-OzencF #social #social media
- Life “modes” in social media (FKO, SF), pp. 561–570.
- CHI-2011-BurkeKM #facebook #social
- Social capital on facebook: differentiating uses and users (MB, RK, CM), pp. 571–580.
- CHI-2011-JianqiangMZKBJ #facebook #game studies #volunteer
- Farmer’s tale: a facebook game to promote volunteerism (DSJ, XM, SZ, JTK, SLB, ZJ), pp. 581–584.
- CHI-2011-YoderS #facebook #identification #interface #social
- Identifying social capital in the facebook interface (CY, FS), pp. 585–588.
- CHI-2011-MankoffKKRW #modelling #online
- Competing online viewpoints and models of chronic illness (JM, KK, SBK, JAR, KW), pp. 589–598.
- CHI-2011-KimS #community #health #interface #online #using
- Using interface cues in online health community boards to change impressions and encourage user contribution (HSK, SSS), pp. 599–608.
- CHI-2011-HailpernDHKDH #named #towards
- ACES: promoting empathy towards aphasia through language distortion emulation software (JMH, MD, AH, KK, GD, JH), pp. 609–618.
- CHI-2011-McNaneyLLLSPHJWMO
- Cueing for drooling in Parkinson’s disease (RM, SL, KL, CL, GS, TP, NYH, DJ, RW, NM, PO), pp. 619–622.
- CHI-2011-WacharamanothamHMKSB
- Evaluating swabbing: a touchscreen input method for elderly users with tremor (CW, JH, AM, MK, CMS, JOB), pp. 623–626.
- CHI-2011-KwonJEY
- Direct manipulation through surrogate objects (BCK, WJ, NE, JSY), pp. 627–636.
- CHI-2011-YoshizakiSCHIIAKKM #physics
- An actuated physical puppet as an input device for controlling a digital manikin (WY, YS, ACC, SH, MI, TI, YA, KK, SK, MM), pp. 637–646.
- CHI-2011-LiuSII #interface #multi #named #sketching
- Roboshop: multi-layered sketching interface for robot housework assignment and management (KL, DS, MI, TI), pp. 647–656.
- CHI-2011-MamykinaMGMTMD #collaboration
- Examining the impact of collaborative tagging on sensemaking in nutrition management (LM, ADM, CG, YM, MAT, EDM, PD), pp. 657–666.
- CHI-2011-KuhnCQS #using
- Using tags to encourage reflection and annotation on data during nomadic inquiry (AK, CC, CQ, SS), pp. 667–670.
- CHI-2011-KimR
- User perceptions of the role and value of tags (YMK, SYR), pp. 671–674.
- CHI-2011-BardzellB11a #human-computer #social #towards
- Towards a feminist HCI methodology: social science, feminism, and HCI (SB, JB), pp. 675–684.
- CHI-2011-Taylor
- Out there (AST), pp. 685–694.
- CHI-2011-KannabiranBB #how #human-computer #research
- How HCI talks about sexuality: discursive strategies, blind spots, and opportunities for future research (GK, JB, SB), pp. 695–704.
- CHI-2011-ShinoharaW #interactive #social
- In the shadow of misperception: assistive technology use and social interactions (KS, JOW), pp. 705–714.
- CHI-2011-EppLM #identification #using
- Identifying emotional states using keystroke dynamics (CE, ML, RLM), pp. 715–724.
- CHI-2011-PollakAG #metric #named
- PAM: a photographic affect meter for frequent, in situ measurement of affect (JPP, PA, GG), pp. 725–734.
- CHI-2011-LewisDG
- Affective computational priming and creativity (SL, MD, EG), pp. 735–744.
- CHI-2011-GuillorySDWDH #distributed
- Upset now?: emotion contagion in distributed groups (JG, JS, MD, BW, WD, JTH), pp. 745–748.
- CHI-2011-HarrisN
- Emotion regulation for frustrating driving contexts (HH, CN), pp. 749–752.
- CHI-2011-YeeDNL
- Introverted elves & conscientious gnomes: the expression of personality in world of warcraft (NY, ND, LN, PL), pp. 753–762.
- CHI-2011-CheungH #comprehension #game studies
- Starcraft from the stands: understanding the game spectator (GC, JH), pp. 763–772.
- CHI-2011-YeeDYN
- Do men heal more when in drag?: conflicting identity cues between user and avatar (NY, ND, MY, LN), pp. 773–776.
- CHI-2011-PfeiferB #equation #social
- Is the media equation a flash in the pan?: the durability and longevity of social responses to computers (LMP, TWB), pp. 777–780.
- CHI-2011-MaratheS #question #what
- What drives customization?: control or identity? (SM, SSS), pp. 781–790.
- CHI-2011-CohnMPT #gesture #using
- Your noise is my command: sensing gestures using the body as an antenna (GC, DM, SNP, DST), pp. 791–800.
- CHI-2011-HinckleyS
- Sensor synaesthesia: touch in motion, and motion in touch (KH, HS), pp. 801–810.
- CHI-2011-HolzW #gesture
- Data miming: inferring spatial object descriptions from human gesture (CH, AW), pp. 811–820.
- CHI-2011-GrandhiJM #comprehension #gesture #interface
- Understanding naturalness and intuitiveness in gesture production: insights for touchless gestural interfaces (SAG, GJ, IM), pp. 821–824.
- CHI-2011-LozanoJK #interactive #multi #tablet
- The impact on musculoskeletal system during multitouch tablet interactions (CL, DLJ, KK), pp. 825–828.
- CHI-2011-HuotCD #named
- TorusDesktop: pointing via the backdoor is sometimes shorter (SH, OC, PD), pp. 829–838.
- CHI-2011-HasanGI
- Comet and target ghost: techniques for selecting moving targets (KH, TG, PI), pp. 839–848.
- CHI-2011-XinBR #empirical #interactive
- Acquiring and pointing: an empirical study of pen-tilt-based interaction (YX, XB, XR), pp. 849–858.
- CHI-2011-QuinnCRD #cost analysis #multi #on the
- On the costs of multiple trajectory pointing methods (PQ, AC, KJR, JD), pp. 859–862.
- CHI-2011-HollinworthH
- Cursor relocation techniques to help older adults find “lost” cursors (NH, FH), pp. 863–866.
- CHI-2011-BalaamFGH
- Enhancing interactional synchrony with an ambient display (MB, GF, JG, EH), pp. 867–876.
- CHI-2011-HazlewoodSC #case study
- Issues in evaluating ambient displays in the wild: two case studies (WRH, ES, KC), pp. 877–886.
- CHI-2011-LucaFMSHKH #internet #security #visualisation
- Does MoodyBoard make internet use more secure?: evaluating an ambient security visualization tool (ADL, BF, MEM, JS, DH, NK, HH), pp. 887–890.
- CHI-2011-IqbalGH #cost analysis
- Peripheral computing during presentations: perspectives on costs and preferences (STI, JG, EH), pp. 891–894.
- CHI-2011-PazminoL #case study #mobile
- An exploratory study of input modalities for mobile devices used with museum exhibits (PJP, LL), pp. 895–904.
- CHI-2011-LeshedS #case study #experience #quote #tool support
- “I lie to myself that I have freedom in my own schedule”: productivity tools and experiences of busyness (GL, PS), pp. 905–914.
- CHI-2011-VoidaHA #database #information management
- Homebrew databases: complexities of everyday information management in nonprofit organizations (AV, EH, BAA), pp. 915–924.
- CHI-2011-KandoganKMP #how #interface #problem
- How a freeform spatial interface supports simple problem solving tasks (EK, JK, TPM, PP), pp. 925–934.
- CHI-2011-BahamondezWS #education #mobile #multi
- Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama (EdCVB, CW, AS), pp. 935–944.
- CHI-2011-CervantesWNS #low cost
- Infrastructures for low-cost laptop use in Mexican schools (RC, MW, BAN, NS), pp. 945–954.
- CHI-2011-ParuthiT #internet #low cost
- Utilizing DVD players as low-cost offline internet browsers (GP, WT), pp. 955–958.
- CHI-2011-WaldnerSGS
- Importance-driven compositing window management (MW, MS, RG, DS), pp. 959–968.
- CHI-2011-DixonLF #interface #reverse engineering
- Content and hierarchy in pixel-based methods for reverse engineering interface structure (MD, DL, JF), pp. 969–978.
- CHI-2011-MartinRB #comprehension #delivery #interactive #modelling
- Client TouchPoint modeling: understanding client interactions in the context of service delivery (AMM, YAR, JB), pp. 979–982.
- CHI-2011-John #design #modelling #performance #predict #recommendation #user interface #using
- Using predictive human performance models to inspire and support UI design recommendations (BEJ), pp. 983–986.
- CHI-2011-MassimiOBK #human-computer #matter #research
- Matters of life and death: locating the end of life in lifespan-oriented hci research (MM, WO, RB, DSK), pp. 987–996.
- CHI-2011-GettyCGNWH #facebook
- I said your name in an empty room: grieving and continuing bonds on facebook (EG, JC, MG, CN, EW, JTH), pp. 997–1000.
- CHI-2011-MassimiB #design
- Dealing with death in design: developing systems for the bereaved (MM, RMB), pp. 1001–1010.
- CHI-2011-RoudautPB
- Touch input on curved surfaces (AR, HP, PB), pp. 1011–1020.
- CHI-2011-BeyerAMSIKSH #behaviour #interactive #scalability
- Audience behavior around large interactive cylindrical screens (GB, FA, JM, AS, KI, SK, MS, IH), pp. 1021–1030.
- CHI-2011-WillisPS #interactive #named
- Motionbeam: a metaphor for character interaction with handheld projectors (KDDW, IP, TS), pp. 1031–1040.
- CHI-2011-DalsgardH #3d #design #physics
- 3d projection on physical objects: design insights from five real life cases (PD, KH), pp. 1041–1050.
- CHI-2011-Fallman #human-computer #interactive
- The new good: exploring the potential of philosophy of technology to contribute to human-computer interaction (DF), pp. 1051–1060.
- CHI-2011-GoodmanSW #comprehension #design #interactive
- Understanding interaction design practices (EG, ES, RW), pp. 1061–1070.
- CHI-2011-StarbirdP #quote #self #volunteer
- “Voluntweeters”: self-organizing by digital volunteers in times of crisis (KS, LP), pp. 1071–1080.
- CHI-2011-MarshallS #social #social media #twitter #using
- Social media ownership: using twitter as a window onto current attitudes and beliefs (CCM, FMSI), pp. 1081–1090.
- CHI-2011-KwakCM #online #twitter
- Fragile online relationship: a first look at unfollow dynamics in twitter (HK, HC, SBM), pp. 1091–1100.
- CHI-2011-Kivran-SwaineGN #network #online #social #twitter
- The impact of network structure on breaking ties in online social networks: unfollowing on twitter (FKS, PG, MN), pp. 1101–1104.
- CHI-2011-GolbeckH #twitter
- Computing political preference among twitter followers (JG, DLH), pp. 1105–1108.
- CHI-2011-ShklovskiK #internet #online
- Online contribution practices in countries that engage in internet blocking and censorship (IS, NK), pp. 1109–1118.
- CHI-2011-ScissorsSIRS #behaviour #collaboration #distributed #editing #realtime
- Real-time collaborative editing behavior in USA and Japanese distributed teams (LES, NSS, TI, SLR, SS), pp. 1119–1128.
- CHI-2011-ZhaoJ #difference #image #network #self #social #visual notation
- Cultural differences on visual self-presentation through social networking site profile images (CZ, GJ), pp. 1129–1132.
- CHI-2011-HuBRK #named
- MonoTrans2: a new human computation system to support monolingual translation (CH, BBB, PR, YK), pp. 1133–1136.
- CHI-2011-SetlockF #communication #interactive
- Culture or fluency?: unpacking interactions between culture and communication medium (LDS, SRF), pp. 1137–1140.
- CHI-2011-DugganP #eye tracking
- Skim reading by satisficing: evidence from eye tracking (GBD, SJP), pp. 1141–1150.
- CHI-2011-HillDAGM #experience #eye tracking #web
- Older web users’ eye movements: experience counts (RLH, AD, JLA, PG, LM), pp. 1151–1160.
- CHI-2011-EllingLJ #eye tracking #using
- Retrospective think-aloud method: using eye movements as an extra cue for participants’ verbalizations (SE, LL, MdJ), pp. 1161–1170.
- CHI-2011-Freeman #eye tracking #protocol #usability #using
- Triggered think-aloud protocol: using eye tracking to improve usability test moderation (BF), pp. 1171–1174.
- CHI-2011-DavidoffZZD #coordination #learning #product line
- Learning patterns of pick-ups and drop-offs to support busy family coordination (SD, BDZ, JZ, AKD), pp. 1175–1184.
- CHI-2011-YaroshA #product line
- Mediated parent-child contact in work-separated families (SY, GDA), pp. 1185–1194.
- CHI-2011-RaffleRMBBHKCFGS #chat #exclamation #product line #video
- Hello, is grandma there? let’s read! StoryVisit: family video chat and connected e-books (HR, GR, KM, RB, KB, HH, JK, KC, NF, JG, MS), pp. 1195–1204.
- CHI-2011-JudgeNHB #multi #product line
- Family portals: connecting families through a multifamily media space (TKJ, CN, SH, ACB), pp. 1205–1214.
- CHI-2011-DorkCW #fresh look
- The information flaneur: a fresh look at information seeking (MD, MSTC, CW), pp. 1215–1224.
- CHI-2011-HuangWD #problem #using
- No clicks, no problem: using cursor movements to understand and improve search (JH, RWW, STD), pp. 1225–1234.
- CHI-2011-YamamotoT #web
- Enhancing credibility judgment of web search results (YY, KT), pp. 1235–1244.
- CHI-2011-SchwarzM #assessment #web
- Augmenting web pages and search results to support credibility assessment (JS, MRM), pp. 1245–1254.
- CHI-2011-MarshallB #case study #experience #interactive #performance #using
- Using fast interaction to create intense experiences (JM, SB), pp. 1255–1264.
- CHI-2011-HookGMTWO #interactive
- A VJ centered exploration of expressive interaction (JH, DPG, JCM, ST, PCW, PO), pp. 1265–1274.
- CHI-2011-AndersenLSSP #game studies #online
- Placing a value on aesthetics in online casual games (EA, YEL, RS, RS, ZP), pp. 1275–1278.
- CHI-2011-KimL
- Kinetic tiles (HK, WL), pp. 1279–1282.
- CHI-2011-KaziCZDL #animation #multi #named
- SandCanvas: a multi-touch art medium inspired by sand animation (RHK, KCC, SZ, RCD, KLL), pp. 1283–1292.
- CHI-2011-DijkstraPV #flexibility #performance
- Evaluating effects of structural holds on pointing and dragging performance with flexible displays (RD, CP, RV), pp. 1293–1302.
- CHI-2011-LaheyGBV #comprehension #flexibility #gesture #mobile #named #using
- PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays (BL, AG, WB, RV), pp. 1303–1312.
- CHI-2011-KarrerWLHB #interactive #named
- Pinstripe: eyes-free continuous input on interactive clothing (TK, MW, LL, FH, JOB), pp. 1313–1322.
- CHI-2011-SongBGICH #gesture #multi
- Grips and gestures on a multi-touch pen (HS, HB, FG, SI, XC, KH), pp. 1323–1332.
- CHI-2011-SongGFMH #named
- WYSIWYF: exploring and annotating volume data with a tangible handheld device (PS, WBG, CWF, QM, PAH), pp. 1333–1342.
- CHI-2011-KinMBDHA #multi #named
- Eden: a professional multitouch tool for constructing virtual organic environments (KK, TM, BB, TD, BH, MA), pp. 1343–1352.
- CHI-2011-ValkovSBH #2d #3d
- 2d touching of 3d stereoscopic objects (DV, FS, GB, KHH), pp. 1353–1362.
- CHI-2011-WilliamsYPMMI #3d #interactive #multi #named
- TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions (CW, XDY, GAP, JMU, AM, PI), pp. 1363–1372.
- CHI-2011-GuyPDGT #crowdsourcing #game studies #graph #social
- Guess who?: enriching the social graph through a crowdsourcing game (IG, AP, TD, OG, IT), pp. 1373–1382.
- CHI-2011-TuiteSHTP #game studies #image #named #scalability
- PhotoCity: training experts at large-scale image acquisition through a competitive game (KT, NS, DYH, NT, ZP), pp. 1383–1392.
- CHI-2011-YuN
- Cooks or cobblers?: crowd creativity through combination (LY, JVN), pp. 1393–1402.
- CHI-2011-QuinnB #overview #taxonomy
- Human computation: a survey and taxonomy of a growing field (AJQ, BBB), pp. 1403–1412.
- CHI-2011-KumarMO #mobile
- The times they are a-changin‘: mobile payments in India (DK, DBM, JO), pp. 1413–1422.
- CHI-2011-KumarCP #music
- Folk music goes digital in India (NK, GC, TSP), pp. 1423–1432.
- CHI-2011-OregliaLZ #case study #design #experience
- Designing for emerging rural users: experiences from China (EO, YL, WZ), pp. 1433–1436.
- CHI-2011-GormanRYBK #adaptation #testing #usability
- Adapting usability testing for oral, rural users (TG, EJR, JY, AB, BEK), pp. 1437–1440.
- CHI-2011-RomeroVPSA #behaviour #video #visualisation
- Evaluating video visualizations of human behavior (MR, AV, JP, JTS, GDA), pp. 1441–1450.
- CHI-2011-JakobsenH #interface #overview #visualisation
- Sizing up visualizations: effects of display size in focus+context, overview+detail, and zooming interfaces (MRJ, KH), pp. 1451–1460.
- CHI-2011-HullmanAS #social #visual notation
- The impact of social information on visual judgments (JH, EA, PS), pp. 1461–1470.
- CHI-2011-VeasMFS #memory management #visual notation
- Directing attention and influencing memory with visual saliency modulation (EEV, EM, SF, DS), pp. 1471–1480.
- CHI-2011-MendelsFO #design #multi #named #process
- Freed: a system for creating multiple views of a digital collection during the design process (PM, JWF, KO), pp. 1481–1490.
- CHI-2011-OdomZF #design
- Teenagers and their virtual possessions: design opportunities and issues (WO, JZ, JF), pp. 1491–1500.
- CHI-2011-ByrneKJ #editing
- Life editing: third-party perspectives on lifelog content (DB, AK, GJFJ), pp. 1501–1510.
- CHI-2011-NebelingMN #evaluation #layout #metric
- Metrics for the evaluation of news site content layout in large-screen contexts (MN, FM, MCN), pp. 1511–1520.
- CHI-2011-HailpernJWKSS #named
- YouPivot: improving recall with contextual search (JMH, NJ, AW, KK, RS, NS), pp. 1521–1530.
- CHI-2011-KellyG #delivery #interactive
- An examination of two delivery modes for interactive search system experiments: remote and laboratory (DK, KG), pp. 1531–1540.
- CHI-2011-YataniNTT #overview #user interface #using #word
- Review spotlight: a user interface for summarizing user-generated reviews using adjective-noun word pairs (KY, MN, AT, KNT), pp. 1541–1550.
- CHI-2011-Gaver #design #how
- Making spaces: how design workbooks work (WWG), pp. 1551–1560.
- CHI-2011-SundstromTGWBL #comprehension #towards
- Inspirational bits: towards a shared understanding of the digital material (PS, AST, KG, NW, JSB, ML), pp. 1561–1570.
- CHI-2011-WahidMDEH #exclamation
- Don’t drop it!: pick it up and storyboard (SW, DSM, JD, NE, SH), pp. 1571–1580.
- CHI-2011-WigdorBPLW #gesture #interactive #multi #precise
- Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations (DW, HB, JP, JL, SW), pp. 1581–1590.
- CHI-2011-ChiuLC #documentation #gesture #modelling #multi #symmetry
- Multi-touch document folding: gesture models, fold directions and symmetries (PC, CL, FC), pp. 1591–1600.
- CHI-2011-KaserAP #interactive #multi #named #performance
- FingerGlass: efficient multiscale interaction on multitouch screens (DPK, MA, MP), pp. 1601–1610.
- CHI-2011-SunFH #interactive #interface #multi #sketching
- An interactive multi-touch sketching interface for diffusion curves (QS, CWF, YH), pp. 1611–1614.
- CHI-2011-FrischKLD #layout #multi #tool support
- Grids & guides: multi-touch layout and alignment tools (MF, SK, RL, RD), pp. 1615–1618.
- CHI-2011-GuiardOP #fault #trade-off
- Fitt’s law as an explicit time/error trade-off (YG, HBO, STP), pp. 1619–1628.
- CHI-2011-BlanchO #benchmark #metric #paradigm
- Benchmarking pointing techniques with distractors: adding a density factor to Fitts’ pointing paradigm (RB, MO), pp. 1629–1638.
- CHI-2011-WobbrockSJ #design #empirical #metric #modelling #throughput
- The effects of task dimensionality, endpoint deviation, throughput calculation, and experiment design on pointing measures and models (JOW, KS, AJ), pp. 1639–1648.
- CHI-2011-MandrykL
- The effects of intended use on target acquisition (RLM, CL), pp. 1649–1652.
- CHI-2011-WobbrockJS #2d #fault #modelling #predict
- Modeling and predicting pointing errors in two dimensions (JOW, AJ, KS), pp. 1653–1656.
- CHI-2011-BrownRS #challenge
- Into the wild: challenges and opportunities for field trial methods (BB, SR, SS), pp. 1657–1666.
- CHI-2011-ONeillMCG
- When a little knowledge isn’t a dangerous thing (JO, DBM, TC, AG), pp. 1667–1676.
- CHI-2011-ZimmermanTGYHATHS #co-evolution #design
- Field trial of Tiramisu: crowd-sourcing bus arrival times to spur co-design (JZ, AT, CG, DY, CH, RA, NRT, YH, AS), pp. 1677–1686.
- CHI-2011-DantecFCBEKE #ubiquitous #women
- Publics in practice: ubiquitous computing at a shelter for homeless mothers (CALD, RGF, JC, MB, JBE, WAK, WKE), pp. 1687–1696.
- CHI-2011-WoelferH #people
- Homeless young people and living with personal digital artifacts (JPW, DGH), pp. 1697–1706.
- CHI-2011-WoelferIHFG #mobile #people #safety
- Improving the safety of homeless young people with mobile phones: values, form and function (JPW, AI, DGH, BF, BTG), pp. 1707–1716.
- CHI-2011-DiakopoulosKN #design
- Playable data: characterizing the design space of game-y infographics (ND, FKS, MN), pp. 1717–1726.
- CHI-2011-SedlmairIBMPB #named #visual notation
- Cardiogram: visual analytics for automotive engineers (MS, PI, DB, MM, CP, AB), pp. 1727–1736.
- CHI-2011-ZhaoCB #multi #named #navigation #using #visual notation
- KronoMiner: using multi-foci navigation for the visual exploration of time-series data (JZ, FC, RB), pp. 1737–1746.
- CHI-2011-WongsuphasawatGPWTS #named #overview #sequence #visualisation
- LifeFlow: visualizing an overview of event sequences (KW, JAGG, CP, TDW, MTM, BS), pp. 1747–1756.
- CHI-2011-GaverBBBJCKWPW
- The photostroller: supporting diverse care home residents in engaging with the world (WWG, AB, JB, MB, NJ, DWTC, TK, AW, RP, PCW), pp. 1757–1766.
- CHI-2011-DurrantRKBFM #generative #named
- Automics: souvenir generating photoware for theme parks (AD, DR, DSK, SB, JEF, DM), pp. 1767–1776.
- CHI-2011-JonesO
- Contextual dynamics of group-based sharing decisions (SLJ, EO), pp. 1777–1786.
- CHI-2011-LuceroHJ #collaboration #mobile #named #using
- Pass-them-around: collaborative use of mobile phones for photo sharing (AL, JH, TJ), pp. 1787–1796.
- CHI-2011-MoravejiMMCR #development #learning #named #social #web
- ClassSearch: facilitating the development of web search skills through social learning (NM, MRM, DM, MC, NHR), pp. 1797–1806.
- CHI-2011-Sharma
- Role of available and provided resources in sensemaking (NS), pp. 1807–1816.
- CHI-2011-FourneyMT #analysis #interactive #query #usability
- Characterizing the usability of interactive applications through query log analysis (AF, RM, MAT), pp. 1817–1826.
- CHI-2011-FritzM #developer #how
- Determining relevancy: how software developers determine relevant information in feeds (TF, GCM), pp. 1827–1830.
- CHI-2011-ZhangZ #web
- Measuring web page revisitation in tabbed browsing (HZ, SZ), pp. 1831–1834.
- CHI-2011-LatulipeCL
- Evaluating longitudinal projects combining technology with temporal arts (CL, EAC, DML), pp. 1835–1844.
- CHI-2011-LatulipeCL11a
- Love, hate, arousal and engagement: exploring audience responses to performing arts (CL, EAC, DML), pp. 1845–1854.
- CHI-2011-TaylorSSWWBO #design
- Designing from within: humanaquarium (RT, GS, JS, JW, PCW, PB, PO), pp. 1855–1864.
- CHI-2011-CranshawK #collaboration #lessons learnt #online
- The polymath project: lessons from a successful online collaboration in mathematics (JC, AK), pp. 1865–1874.
- CHI-2011-AragonW #collaboration #distributed
- Collaborative creativity: a complex systems model with distributed affect (CRA, AW), pp. 1875–1884.
- CHI-2011-TausczikP #online #predict #quality
- Predicting the perceived quality of online mathematics contributions from users’ reputations (YRT, JWP), pp. 1885–1888.
- CHI-2011-ChettyHBOSG #internet #network #why
- Why is my internet slow?: making network speeds visible (MC, DH, AB, UO, BS, REG), pp. 1889–1898.
- CHI-2011-Hincapie-RamosTB #framework #named #volunteer
- GridOrbit: an infrastructure awareness system for increasing contribution in volunteer computing (JDHR, AT, JEB), pp. 1899–1908.
- CHI-2011-ChongG #how
- How users associate wireless devices (MKC, HG), pp. 1909–1918.
- CHI-2011-LvTJCLLZDW #collaboration #named
- ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage (FL, FT, YJ, XC, WL, GL, XZ, GD, HW), pp. 1919–1928.
- CHI-2011-DeckersWAO #design
- Designing for perceptual crossing to improve user involvement (ED, SW, RA, KO), pp. 1929–1938.
- CHI-2011-MitchellM #interactive
- Limits of rereadability in procedural interactive stories (AM, KM), pp. 1939–1948.
- CHI-2011-DenefKO #independence #monitoring
- Rigid structures, independent units, monitoring: organizing patterns in frontline firefighting (SD, DVK, RO), pp. 1949–1958.
- CHI-2011-ToupsKHS #coordination #learning #simulation
- Zero-fidelity simulation of fire emergency response: improving team coordination learning (ZOT, AK, WAH, NS), pp. 1959–1968.
- CHI-2011-MartinH #coordination #named #scheduling #social
- Kairoscope: managing time perception and scheduling through social event coordination (RM, HH), pp. 1969–1978.
- CHI-2011-LinehanKLC #design #education #game studies #guidelines
- Practical, appropriate, empirically-validated guidelines for designing educational games (CL, BK, SWL, GC), pp. 1979–1988.
- CHI-2011-HowisonTRA #concept #interactive #learning
- The mathematical imagery trainer: from embodied interaction to conceptual learning (MH, DT, DR, DA), pp. 1989–1998.
- CHI-2011-HarrisonHWFH #design #named #user interface #using #visual notation
- Kineticons: using iconographic motion in graphical user interface design (CH, GH, KDDW, JF, SEH), pp. 1999–2008.
- CHI-2011-DragicevicBJEF
- Temporal distortion for animated transitions (PD, AB, WJ, NE, JDF), pp. 2009–2018.
- CHI-2011-IsrarP #grid
- Tactile brush: drawing on skin with a tactile grid display (AI, IP), pp. 2019–2028.
- CHI-2011-SrikulwongO #case study #comparative #representation #smarttech
- A comparative study of tactile representation techniques for landmarks on a wearable device (MS, EO), pp. 2029–2038.
- CHI-2011-KimL11a #experience #named #people #statistics
- Handscope: enabling blind people to experience statistical graphics on websites through haptics (DjK, YKL), pp. 2039–2042.
- CHI-2011-AshbrookBW #mobile #named
- Nenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring (DA, PB, SW), pp. 2043–2046.
- CHI-2011-IannacciTAP #feedback #interactive #multi #physics
- The haptic laser: multi-sensation tactile feedback for at-a-distance physical space perception and interaction (FI, ET, DA, SNP), pp. 2047–2050.
- CHI-2011-BadshahGCVHP #feedback #generative #interactive #self
- Interactive generator: a self-powered haptic feedback device (AB, SG, GC, NV, SH, SNP), pp. 2051–2054.
- CHI-2011-HayashiHC #authentication #security #visual notation
- Security through a different kind of obscurity: evaluating distortion in graphical authentication schemes (EH, JIH, NC), pp. 2055–2064.
- CHI-2011-ReederBCRV #usability
- More than skin deep: measuring effects of the underlying model on access-control system usability (RWR, LB, LFC, MKR, KV), pp. 2065–2074.
- CHI-2011-LinGTMA #identification #people #question
- Does domain highlighting help people identify phishing sites? (EL, SG, ET, DM, JA), pp. 2075–2084.
- CHI-2011-MazurekKSTBC #data access
- Exploring reactive access control (MLM, PFK, RS, HT, LB, LFC), pp. 2085–2094.
- CHI-2011-LeeD #functional
- Reflecting on pills and phone use: supporting awareness of functional abilities for older adults (MLL, AKD), pp. 2095–2104.
- CHI-2011-McGee-LennonWB #multimodal
- User-centred multimodal reminders for assistive living (MRML, MKW, SAB), pp. 2105–2114.
- CHI-2011-BrushLMASD #automation #challenge
- Home automation in the wild: challenges and opportunities (AJBB, BL, RM, SA, SS, CD), pp. 2115–2124.
- CHI-2011-KimRZPH #usability
- Creek watch: pairing usefulness and usability for successful citizen science (SK, CR, TZ, JSP, EMH), pp. 2125–2134.
- CHI-2011-Strengers #design
- Designing eco-feedback systems for everyday life (YAAS), pp. 2135–2144.
- CHI-2011-GabrielliSMMM #behaviour #feedback #interface #named
- BeeParking: feedback interfaces for collective behavior change (SG, AS, JM, MM, OM), pp. 2145–2148.
- CHI-2011-RyokaiOMA #named
- GreenHat: exploring the natural environment through experts’ perspectives (KR, LO, MM, AMA), pp. 2149–2152.
- CHI-2011-GrandhiSJ #mobile
- Telling calls: facilitating mobile phone conversation grounding and management (SAG, RPS, QJ), pp. 2153–2162.
- CHI-2011-ChangL #framework #migration #mobile #using
- Deep shot: a framework for migrating tasks across devices using mobile phone cameras (THC, YL), pp. 2163–2172.
- CHI-2011-Vazquez-AlvarezB #interface #mobile #multi
- Eyes-free multitasking: the effect of cognitive load on mobile spatial audio interfaces (YVA, SAB), pp. 2173–2176.
- CHI-2011-KoZ #detection #feedback #web
- Feedlack detects missing feedback in web applications (AJK, XZ), pp. 2177–2186.
- CHI-2011-DongHK #interface #performance
- Entity-linking interfaces in user-contributed content: preference and performance (XD, FMH, JAK), pp. 2187–2196.
- CHI-2011-KumarTAK #design #named #web
- Bricolage: example-based retargeting for web design (RK, JOT, SA, SRK), pp. 2197–2206.
- CHI-2011-HartmannDC #named #web
- HyperSource: bridging the gap between source and code-related web sites (BH, MD, MKC), pp. 2207–2210.
- CHI-2011-Miller #architecture
- Item sampling for information architecture (CSM), pp. 2211–2214.
- CHI-2011-SauroL #design #question #usability
- When designing usability questionnaires, does it hurt to be positive? (JS, JRL), pp. 2215–2224.
- CHI-2011-MadathilG #approach #testing #usability
- Synchronous remote usability testing: a new approach facilitated by virtual worlds (KCM, JSG), pp. 2225–2234.
- CHI-2011-SearsH #representation #research
- Representing users in accessibility research (AS, VLH), pp. 2235–2238.
- CHI-2011-Light #design #performance #using
- Democratising technology: making transformation using designing, performance and props (AL), pp. 2239–2242.
- CHI-2011-ChilanaKWGF #overview #usability
- Post-deployment usability: a survey of current practices (PKC, AJK, JOW, TG, GWF), pp. 2243–2246.
- CHI-2011-MatthewsWMY #approach #collaboration #design #tool support
- Collaboration personas: a new approach to designing workplace collaboration tools (TM, SW, TPM, SY), pp. 2247–2256.
- CHI-2011-GoodmanR #online
- From garments to gardens: negotiating material relationships online and “by hand” (EG, DR), pp. 2257–2266.
- CHI-2011-FailyF
- Persona cases: a technique for grounding personas (SF, IF), pp. 2267–2270.
- CHI-2011-BaumerS #design
- When the implication is not to design (technology) (EPSB, MSS), pp. 2271–2274.
- CHI-2011-ToomimKPL #human-computer #interactive #metric #towards
- Utility of human-computer interactions: toward a science of preference measurement (MT, TK, CP, JAL), pp. 2275–2284.
- CHI-2011-LelisH #how #online #people #rating
- Informing decisions: how people use online rating information to make choices (SL, AH), pp. 2285–2294.
- CHI-2011-EgelmanOK #data access #facebook #fault
- Oops, I did it again: mitigating repeated access control errors on facebook (SE, AO, SK), pp. 2295–2304.
- CHI-2011-AyyavuJ #feedback #heuristic #privacy #security
- Integrating user feedback with heuristic security and privacy management systems (PA, CJ), pp. 2305–2314.
- CHI-2011-UzunSK #comparative #evaluation #interactive #social #usability
- Pairing devices for social interactions: a comparative usability evaluation (EU, NS, AK), pp. 2315–2324.
- CHI-2011-MathiasenB #design #interactive #security
- Experiencing security in interaction design (NRM, SB), pp. 2325–2334.
- CHI-2011-MorrisonVM #interactive
- Building sensitising terms to understand free-play in open-ended interactive art environments (AJM, SV, PM), pp. 2335–2344.
- CHI-2011-LaViolaL #3d #game studies #video
- Evaluating the benefits of 3d stereo in modern video games (JJLJ, TL), pp. 2345–2354.
- CHI-2011-BatemanMSG #game studies
- Target assistance for subtly balancing competitive play (SB, RLM, TS, CG), pp. 2355–2364.
- CHI-2011-MedlerJL #game studies #online #visual notation
- Data cracker: developing a visual game analytic tool for analyzing online gameplay (BM, MJ, JL), pp. 2365–2374.
- CHI-2011-KuznetsovDCP #authoring #pipes and filters #quality
- Ceci n’est pas une pipe bombe: authoring urban landscapes with air quality sensors (SK, GND, JCC, EP), pp. 2375–2384.
- CHI-2011-PierceP #interactive
- Second-hand interactions: investigating reacquisition and dispossession practices around domestic objects (JP, EP), pp. 2385–2394.
- CHI-2011-KimP #reuse #using
- Practices in the creative reuse of e-waste (SK, EP), pp. 2395–2404.
- CHI-2011-PierceP11a
- A phenomenology of human-electricity relations (JP, EP), pp. 2405–2408.
- CHI-2011-LindqvistCWHZ #people #why
- I’m the mayor of my house: examining why people use foursquare — a social-driven location sharing application (JL, JC, JW, JIH, JZ), pp. 2409–2418.
- CHI-2011-ManciniRTJPBJN #product line
- In the best families: tracking and relationships (CM, YR, KT, ANJ, BAP, AKB, LJ, BN), pp. 2419–2428.
- CHI-2011-DearmanST #process
- Opportunities exist: continuous discovery of places to perform activities (DD, TS, KNT), pp. 2429–2438.
- CHI-2011-PakanenHH #social #social media #visualisation
- Location visualization in social media applications (MP, JH, JH), pp. 2439–2448.
- CHI-2011-KelleyBCS #question
- When are users comfortable sharing locations with advertisers? (PGK, MB, LFC, NMS), pp. 2449–2452.
- CHI-2011-FindlaterWW #type system
- Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces (LF, JOW, DW), pp. 2453–2462.
- CHI-2011-SporkaFKPHM #named #predict #using
- CHANTI: predictive text entry using non-verbal vocal input (AJS, TF, SHK, OP, PH, ISM), pp. 2463–2472.
- CHI-2011-NiBN #gesture #interface #named
- AirStroke: bringing unistroke text entry to freehand gesture interfaces (TN, DAB, CN), pp. 2473–2476.
- CHI-2011-PaekH #set
- Sampling representative phrase sets for text entry experiments: a procedure and public resource (TP, BJPH), pp. 2477–2480.
- CHI-2011-LevesqueOMCMJCP #interactive #programmable
- Enhancing physicality in touch interaction with programmable friction (VL, LO, KEM, AC, NDM, DJ, JEC, MAP), pp. 2481–2490.
- CHI-2011-CasiezRVG #named #towards
- Surfpad: riding towards targets on a squeeze film effect (GC, NR, RV, FG), pp. 2491–2500.
- CHI-2011-HolzB #comprehension
- Understanding touch (CH, PB), pp. 2501–2510.
- CHI-2011-BiGMF #multi
- Magic desk: bringing multi-touch surfaces into desktop work (XB, TG, JM, GWF), pp. 2511–2520.
- CHI-2011-BillmanAFLST
- Benefits of matching domain structure for planning software: the right stuff (DB, LA, MF, JL, AS, RT), pp. 2521–2530.
- CHI-2011-BekkerA #design
- Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children’s technology (TB, ANA), pp. 2531–2540.
- CHI-2011-BakkeKM #user interface
- A spreadsheet-based user interface for managing plural relationships in structured data (EB, DRK, RM), pp. 2541–2550.
- CHI-2011-SuzukiBYJNAF #mobile #modelling
- Variation in importance of time-on-task with familiarity with mobile phone models (SS, VB, NY, BEJ, YN, TA, SF), pp. 2551–2554.
- CHI-2011-WilsonHBH #feedback #mobile
- Some like it hot: thermal feedback for mobile devices (GW, MH, SAB, SAH), pp. 2555–2564.
- CHI-2011-LarsonCGRHFP #interactive #named
- HeatWave: thermal imaging for surface user interaction (ECL, GC, SG, XR, BLH, DF, SP), pp. 2565–2574.
- CHI-2011-RogersWSM #3d #estimation #named #precise #robust
- AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation (SR, JW, CDS, RMS), pp. 2575–2584.
- CHI-2011-YangGIF #proximity #using
- TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing (XDY, TG, PI, GWF), pp. 2585–2594.
- CHI-2011-KomanduriSKMBCCE #people #policy
- Of passwords and people: measuring the effect of password-composition policies (SK, RS, PGK, MLM, LB, NC, LFC, SE), pp. 2595–2604.
- CHI-2011-KhotSK #authentication #named #novel #using
- MARASIM: a novel jigsaw based authentication scheme using tagging (RAK, KS, PK), pp. 2605–2614.
- CHI-2011-DenningBDJ #memory management
- Exploring implicit memory for painless password recovery (TD, KDB, MvD, AJ), pp. 2615–2618.
- CHI-2011-Kaye #self
- Self-reported password sharing strategies (JK), pp. 2619–2622.
- CHI-2011-FidasVA #on the
- On the necessity of user-friendly CAPTCHA (CF, AGV, NMA), pp. 2623–2626.
- CHI-2011-HayashiH
- A diary study of password usage in daily life (EH, JIH), pp. 2627–2630.
- CHI-2011-WeilenmannJ #comprehension #interactive #people #using
- Understanding people and animals: the use of a positioning system in ordinary human-canine interaction (AW, OJ), pp. 2631–2640.
- CHI-2011-PaldaniusKVJH #case study #communication #experience #interactive
- Communication technology for human-dog interaction: exploration of dog owners’ experiences and expectations (MP, TK, KVVM, OJ, JH), pp. 2641–2650.
- CHI-2011-MuellerEVGABS #design #framework #game studies
- Designing sports: a framework for exertion games (FM, DE, FV, MRG, SA, BB, JGS), pp. 2651–2660.
- CHI-2011-NozA #experience #game studies
- Cat cat revolution: an interspecies gaming experience (FN, JA), pp. 2661–2664.
- CHI-2011-RosnerT #design
- Antiquarian answers: book restoration as a resource for design (DKR, AST), pp. 2665–2668.
- CHI-2011-KarlsonSL #ecosystem #experience #version control
- Which version is this?: improving the desktop experience within a copy-aware computing ecosystem (AKK, GS, BL), pp. 2669–2678.
- CHI-2011-YiJB #design #experience #online
- Enticing consumers via incomplete product experience: an investigation of online product interactivity designs (CY, ZJ, IB), pp. 2679–2688.
- CHI-2011-Bargas-AvilaH #analysis #challenge #empirical #experience #novel #user interface
- Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience (JABA, KH), pp. 2689–2698.
- CHI-2011-MaLD #analysis #perspective
- Perceptual analysis of talking avatar head movements: a quantitative perspective (XM, BHL, ZD), pp. 2699–2702.
- CHI-2011-AndersonDB #performance
- Diminishing returns?: revisiting perception of computing performance (GJA, RD, EB), pp. 2703–2706.
- CHI-2011-CowanL #interactive #mobile #named #using
- ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows (LGC, KAL), pp. 2707–2716.
- CHI-2011-RuizL #gesture #interactive #mobile #named
- DoubleFlip: a motion gesture delimiter for mobile interaction (JR, YL), pp. 2717–2720.
- CHI-2011-BoringGWBSB #interactive #mobile #multi #video
- Multi-user interaction on media facades through live video on mobile devices (SB, SG, AW, AMB, JS, AB), pp. 2721–2724.
- CHI-2011-RohsOS #interactive #lens #validation
- Interaction with magic lenses: real-world validation of a Fitts’ Law model (MR, AO, TS), pp. 2725–2728.
- CHI-2011-KhalilbeigiLMS #interactive #named
- Xpaaand: interaction techniques for rollable displays (MK, RL, MM, JS), pp. 2729–2732.
- CHI-2011-RobinsonRJJSN #interface #mobile #named #towards
- TapBack: towards richer mobile interfaces in impoverished contexts (SR, NR, MJ, AJ, SS, AAN), pp. 2733–2736.
- CHI-2011-MaedaHKA
- “ClearPlate” for capturing printed information: a scanner and viewfinder in one optical unit (AM, KH, MK, MA), pp. 2737–2740.
- CHI-2011-ScarrCGQ #comprehension #user interface
- Dips and ceilings: understanding and supporting transitions to expertise in user interfaces (JS, AC, CG, PQ), pp. 2741–2750.
- CHI-2011-MatejkaGF
- Ambient help (JM, TG, GWF), pp. 2751–2760.
- CHI-2011-HendyLBM #parametricity
- Parameter selection in keyboard-based dialog boxes (JCH, JL, KSB, JM), pp. 2761–2764.
- CHI-2011-MillerDO #categorisation
- Categorization costs for hierarchical keyboard commands (CSM, SD, RCO), pp. 2765–2768.
- CHI-2011-SatoZKTA #experience #named #web
- Sasayaki: augmented voice web browsing experience (DS, SZ, MK, HT, CA), pp. 2769–2778.
- CHI-2011-HaradaTA #on the #representation
- On the audio representation of radial direction (SH, HT, CA), pp. 2779–2788.
- CHI-2011-McPhersonK #gesture #multi
- Multidimensional gesture sensing at the piano keyboard (APM, YEK), pp. 2789–2798.
- CHI-2011-RieckeFRM #self
- Spatialized sound enhances biomechanically-induced self-motion illusion (vection) (BER, DF, JJR, TPM), pp. 2799–2802.
- CHI-2011-McGee-LennonWMBH
- Name that tune: musicons as reminders in the home (MRML, MKW, RM, SAB, CVH), pp. 2803–2806.
- CHI-2011-DowFSASK #design #multi #prototype
- Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results (SD, JF, DS, BA, DLS, SRK), pp. 2807–2816.
- CHI-2011-ShaerSVFLW #interactive #learning
- Enhancing genomic learning through tabletop interaction (OS, MS, CV, TF, ML, HW), pp. 2817–2826.
- CHI-2011-YamashitaKHAS #collaboration
- Supporting fluid tabletop collaboration across distances (NY, HK, KH, SA, YS), pp. 2827–2836.
- CHI-2011-WhiteRL #community #social
- Effects of community size and contact rate in synchronous social q&a (RWW, MR, YL), pp. 2837–2846.
- CHI-2011-Gazan #community #interactive #social
- Redesign as an act of violence: disrupted interaction patterns and the fragmenting of a social Q&A community (RG), pp. 2847–2856.
- CHI-2011-MamykinaMMHH #design #lessons learnt #performance
- Design lessons from the fastest q&a site in the west (LM, BM, MM, GH, BH), pp. 2857–2866.
- CHI-2011-ShroffK #design #towards #women
- Towards a design model for women’s empowerment in the developing world (GS, MK), pp. 2867–2876.
- CHI-2011-MejovaSBL #empirical #reuse
- Reuse in the wild: an empirical and ethnographic study of organizational content reuse (YM, KDS, LB, JL), pp. 2877–2886.
- CHI-2011-LaquaSGG #case study #information management #user study
- Do you know dis?: a user study of a knowledge discovery tool for organizations (SL, MAS, SG, CG), pp. 2887–2896.
- CHI-2011-ZadehBKC #challenge #design #what
- What’s in a move?: normal disruption and a design challenge (RZ, ADB, SBK, JNC), pp. 2897–2906.
- CHI-2011-KleekSsK #named #people
- Finders/keepers: a longitudinal study of people managing information scraps in a micro-note tool (MVK, WS, MMCS, DRK), pp. 2907–2916.
- CHI-2011-ThayerLHSSD
- The imposition and superimposition of digital reading technology: the academic potential of e-readers (AT, CPL, LHH, HS, PS, ND), pp. 2917–2926.
- CHI-2011-TashmanE #problem
- Active reading and its discontents: the situations, problems and ideas of readers (CST, WKE), pp. 2927–2936.
- CHI-2011-CoyleMDO #behaviour #game studies
- Exploratory evaluations of a computer game supporting cognitive behavioural therapy for adolescents (DC, NM, GD, GO), pp. 2937–2946.
- CHI-2011-MatthewsD #mobile #using
- In the mood: engaging teenagers in psychotherapy using mobile phones (MM, GD), pp. 2947–2956.
- CHI-2011-KuznetsovTKHPS #bound
- Breaking boundaries: strategies for mentoring through textile computing workshops (SK, LCT, CK, IH, EP, DPS), pp. 2957–2966.
- CHI-2011-DiSalvoYGMMPB
- African American men constructing computing identity (BJD, SY, MG, TM, CM, KP, AB), pp. 2967–2970.
- CHI-2011-RaderEC
- Brick by brick: iterating interventions to bridge the achievement gap with virtual peers (ER, ME, JC), pp. 2971–2974.
- CHI-2011-PedersenH #interactive #interface
- Tangible bots: interaction with active tangibles in tabletop interfaces (EWP, KH), pp. 2975–2984.
- CHI-2011-LeitnerH #design #image #interactive #named
- Geckos: combining magnets and pressure images to enable new tangible-object design and interaction (JL, MH), pp. 2985–2994.
- CHI-2011-YuCLTHTHCCHH #interactive #multi #named
- TUIC: enabling tangible interaction on capacitive multi-touch displays (NHY, LWC, SYL, SST, ICH, DJT, FIH, LPC, MYC, PH, YPH), pp. 2995–3004.
- CHI-2011-CoheDH #3d #named
- tBox: a 3d transformation widget designed for touch-screens (AC, FD, MH), pp. 3005–3008.
- CHI-2011-WeissRB #physics
- Rendering physical effects in tabletop controls (MW, CR, JOB), pp. 3009–3012.
- CHI-2011-JetterGZRM #collaboration #hybrid #query
- Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops (HCJ, JG, MZ, HR, NMF), pp. 3013–3022.
- CHI-2011-HinrichsC #gesture #interactive #multi #sequence
- Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits (UH, MSTC), pp. 3023–3032.
- CHI-2011-MarshallMRKD #approach #how #interface #multi
- Rethinking “multi-user”: an in-the-wild study of how groups approach a walk-up-and-use tabletop interface (PM, RM, YR, SK, MD), pp. 3033–3042.
- CHI-2011-JamilOPKS #collaboration #interactive #learning
- The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables (IJ, KO, MJP, AK, SS), pp. 3043–3052.
- CHI-2011-ChoeCWK #behaviour
- Opportunities for computing technologies to support healthy sleep behaviors (EKC, SC, NFW, JAK), pp. 3053–3062.
- CHI-2011-KlasnjaCP #behaviour #health #how #human-computer #research
- How to evaluate technologies for health behavior change in HCI research (PVK, SC, WP), pp. 3063–3072.
- CHI-2011-BalaamEFRHWNAHRMB #design #motivation
- Motivating mobility: designing for lived motivation in stroke rehabilitation (MB, SRE, GF, TR, AMH, AW, TN, LA, EH, IR, SM, JHB), pp. 3073–3082.
- CHI-2011-TaylorAGC #internet
- Group pulmonary rehabilitation delivered to the home via the internet: feasibility and patient perception (AT, AA, DG, JC), pp. 3083–3092.
- CHI-2011-ChilanaGF #multi #process
- Modern software product support processes and the usage of multimedia formats (PKC, TG, GWF), pp. 3093–3102.
- CHI-2011-OulasvirtaB #multi
- Ease of juggling: studying the effects of manual multitasking (AO, JBL), pp. 3103–3112.
- CHI-2011-KimK #design #feedback #multimodal #performance
- Designing of multimodal feedback for enhanced multitasking performance (GK, HCK), pp. 3113–3122.
- CHI-2011-BogunovichS #behaviour #constraints
- The effects of time constraints on user behavior for deferrable interruptions (PB, DDS), pp. 3123–3126.
- CHI-2011-DabbishMG #self #why
- Why do i keep interrupting myself?: environment, habit and self-interruption (LD, GM, VMG), pp. 3127–3130.
- CHI-2011-WillettHHA #analysis #collaboration #named #visual notation
- CommentSpace: structured support for collaborative visual analysis (WW, JH, JMH, MA), pp. 3131–3140.
- CHI-2011-HuhNA #collaboration
- Supporting collaborative help for individualized use (JH, MWN, MSA), pp. 3141–3150.
- CHI-2011-CostaCS #collaboration #coordination #distributed #evolution #generative #scalability #tool support
- The scale and evolution of coordination needs in large-scale distributed projects: implications for the future generation of collaborative tools (JMdRC, MC, CRBdS), pp. 3151–3160.
- CHI-2011-MahmudMWML #collaboration #email #named
- Topika: integrating collaborative sharing with email (JM, TM, SW, TM, TL), pp. 3161–3164.
- CHI-2011-ChiL #named #realtime #social #social media
- Raconteur: integrating authored and real-time social media (PYC, HL), pp. 3165–3168.
- CHI-2011-EdgeSCZL #learning #mobile #named
- MicroMandarin: mobile language learning in context (DE, ES, KC, JZ, JAL), pp. 3169–3178.
- CHI-2011-TrustyT #learning #web
- Augmenting the web for second language vocabulary learning (AT, KNT), pp. 3179–3188.
- CHI-2011-MiyataF #documentation #identification
- Document area identification for extending books without markers (AM, KF), pp. 3189–3198.
- CHI-2011-PearsonBT #documentation #interactive #physics
- The reading desk: applying physical interactions to digital documents (JSP, GB, HWT), pp. 3199–3202.
- CHI-2011-PatelF #named #visualisation
- Read-N-Karaoke: visualizing prosody in children’s books for expressive oral reading (RP, WF), pp. 3203–3206.
- CHI-2011-NguyenBBH #empirical #privacy #video
- Situating the concern for information privacy through an empirical study of responses to video recording (DHN, AB, AGB, GRH), pp. 3207–3216.
- CHI-2011-LampinenLLT #network #social
- We’re in it together: interpersonal management of disclosure in social network services (AL, VL, AL, ST), pp. 3217–3226.
- CHI-2011-GillVPJ #analysis #privacy #taxonomy
- Privacy dictionary: a linguistic taxonomy of privacy for content analysis (AJG, AV, CP, ANJ), pp. 3227–3236.
- CHI-2011-YardiB #challenge #social #social media
- Social and technical challenges in parenting teens’ social media use (SY, AB), pp. 3237–3246.
- CHI-2011-AzenkotPBFLW #independence #safety
- Enhancing independence and safety for blind and deaf-blind public transit riders (SA, SP, AB, EF, REL, JOW), pp. 3247–3256.
- CHI-2011-PasqueroSS #interactive
- A haptic wristwatch for eyes-free interactions (JP, SJS, NS), pp. 3257–3266.
- CHI-2011-KarueiMFMKE #detection #mobile
- Detecting vibrations across the body in mobile contexts (IK, KEM, ZFF, RM, SK, MEZ), pp. 3267–3276.
- CHI-2011-PasqueroH #feedback #interactive #mobile
- Tactile feedback can assist vision during mobile interactions (JP, VH), pp. 3277–3280.
- CHI-2011-LylykangasSSRLRR #design #feedback
- Designing tactile feedback for piezo buttons (JL, VS, KS, JR, PL, KR, RR), pp. 3281–3284.
- CHI-2011-TashmanE11a #flexibility #multi #named
- LiquidText: a flexible, multitouch environment to support active reading (CST, WKE), pp. 3285–3294.
- CHI-2011-GiustiZGW #collaboration #interface
- Dimensions of collaboration on a tabletop interface for children with autism spectrum disorder (LG, MZ, EG, PL(W), pp. 3295–3304.
- CHI-2011-HunterMSK #named
- MemTable: an integrated system for capture and recall of shared histories in group workspaces (SEH, PM, SDS, HK), pp. 3305–3314.
- CHI-2011-HutamaSFG #correlation #interactive #multi #using
- Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation (WH, PS, CWF, WBG), pp. 3315–3318.
- CHI-2011-ZarinF #design #interactive
- Through the troll forest: exploring tabletop interaction design for children with special cognitive needs (RZ, DF), pp. 3319–3322.
- CHI-2011-JohnsonOSCC #interactive
- Exploring the potential for touchless interaction in image-guided interventional radiology (RJ, KO, AS, CC, AC), pp. 3323–3332.
- CHI-2011-NiKW #communication #named #using
- AnatOnMe: facilitating doctor-patient communication using a projection-based handheld device (TN, AKK, DW), pp. 3333–3342.
- CHI-2011-ChenNHD #interactive
- Unpacking exam-room computing: negotiating computer-use in patient-physician interactions (YC, VN, SH, VD), pp. 3343–3352.
- CHI-2011-ZhouAZ #bound
- CPOE workarounds, boundary objects, and assemblages (XZ, MSA, KZ), pp. 3353–3362.
- CHI-2011-KandelPHH #data transformation #interactive #named #specification #visual notation
- Wrangler: interactive visual specification of data transformation scripts (SK, AP, JMH, JH), pp. 3363–3372.
- CHI-2011-GerkenJZMR #api #concept #usability
- The concept maps method as a tool to evaluate the usability of APIs (JG, HCJ, MZ, MM, HR), pp. 3373–3382.
- CHI-2011-GjerlufsenKEPB #flexibility #multi
- Shared substance: developing flexible multi-surface applications (TG, CNK, JE, CP, MBL), pp. 3383–3392.
- CHI-2011-OlwalLZ #mobile #named #personalisation
- OldGen: mobile phone personalization for older adults (AO, DL, EZ), pp. 3393–3396.
- CHI-2011-GrossYK #interface #named #visual notation
- Dinah: an interface to assist non-programmers with selecting program code causing graphical output (PAG, JY, CK), pp. 3397–3400.
- CHI-2011-SukumaranVMN #online
- Normative influences on thoughtful online participation (AS, SV, MM, CN), pp. 3401–3410.
- CHI-2011-Antin #people #wiki
- My kind of people?: perceptions about wikipedia contributors and their motivations (JA), pp. 3411–3420.
- CHI-2011-Monroy-HernandezHGb #automation #community #how #online
- Computers can’t give credit: how automatic attribution falls short in an online remixing community (AMH, BMH, JGR, DB), pp. 3421–3430.
- CHI-2011-ZhuKWK #identification #wiki
- Identifying shared leadership in Wikipedia (HZ, REK, YCW, AK), pp. 3431–3434.
- CHI-2011-HsiehHK #how
- Donate for credibility: how contribution incentives can improve credibility (GH, SEH, REK), pp. 3435–3438.
- CHI-2011-WainerDK #email
- Should I open this email?: inbox-level cues, curiosity and attention to email (JW, LD, RK), pp. 3439–3448.
- CHI-2011-WhittakerMCBT #case study #email
- Am I wasting my time organizing email?: a study of email refinding (SW, TM, JAC, HB, JCT), pp. 3449–3458.
- CHI-2011-ChiZXYW #authoring #collaboration #coordination #email #using
- Using email to facilitate wiki-based coordinated, collaborative authoring (CYC, MXZ, WX, MY, EW), pp. 3459–3468.
- CHI-2011-BlythePC #how
- F for fake: four studies on how we fall for phish (MB, HP, JAC), pp. 3469–3478.
66 ×#named
64 ×#interactive
45 ×#design
32 ×#multi
29 ×#mobile
28 ×#using
27 ×#social
19 ×#interface
18 ×#collaboration
17 ×#gesture
64 ×#interactive
45 ×#design
32 ×#multi
29 ×#mobile
28 ×#using
27 ×#social
19 ×#interface
18 ×#collaboration
17 ×#gesture