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Virtual Worlds and Games for Serious Applications (VS-Games)

(brand of GAME)

Vocabulary: 1107 words

Event series page: http://vsgames.org/

440 papers in 11 issues:

2019
CoGProceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2019)
2018
CoGProceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2018)
2017
CoGProceedings of the Ninth International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017)
2016
CoGProceedings of the Eighth International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2016)
2015
CoGProceedings of the Seventh International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015)
2014
CoGProceedings of the Sixth International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2014)
2013
CoGProceedings of the Fifth International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2013)
2012
CoGProceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2012)
2011
CoGProceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2011)
2010
CoGProceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2010)
2009
CoGProceedings of the First Conference in Games and Virtual Worlds for Serious Applications (VS-Games 2009)

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.