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Collaborated with:
N.Wardrip-Fruin M.Mateas James Owen Ryan Joseph C. Osborn Timothy Hong J.Aycock Henry Lowood Christy Caldwell K.Isbister Andrew Max Fisher Taylor Owen-Milner
Talks about:
game (10) analysi (3) visual (3) discoveri (2) videogam (2) studi (2) recommend (1) shareabl (1) interact (1) creation (1)

Person: Eric Kaltman

DBLP DBLP: Kaltman:Eric

Contributed to:

FDG 20152015
DiGRA/FDG 20162016
FDG 20172017
FDG 20192019

Wrote 9 papers:

FDG-2015-Kaltman #game studies #visualisation
Exploring the Technical History of Games Through Software and Visualization (EK).
FDG-2015-KaltmanWLC #development #game studies #recommendation
Methods and Recommendations for Archival Records of Game Development: The Case of Academic Games (EK, NWF, HL, CC).
FDG-2015-RyanKFHOMW #game studies #interactive #scalability #visualisation
Large-Scale Interactive Visualizations of Nearly 12, 000 Games (JOR, EK, AMF, TH, TOM, MM, NWF).
FDG-2015-RyanKHMW #game studies #people
People Tend to Like Related Games (JOR, EK, TH, MM, NWF).
FDG-2015-RyanKMW #bottom-up #game studies
Bottom-up Game Studies (JOR, EK, MM, NWF).
FDG-2015-RyanKMW15a #analysis #game studies #semantics #tool support #using
Tools for Game Discovery Built Using Latent Semantic Analysis (JOR, EK, MM, NWF).
DiGRA-FDG-2016-RyanKHIMW #design #game studies
GameNet and GameSage: Videogame Discovery as Design Insight (JOR, EK, TH, KI, MM, NWF).
FDG-2017-KaltmanOWM #analysis #game studies #tool support
Getting the GISST: a toolkit for the creation, analysis and reference of game studies resources (EK, JCO, NWF, MM), p. 10.
FDG-2019-KaltmanOA #analysis #game studies #named #visualisation
S4LVE: shareable videogame analysis and visualization (EK, JCO, JA), p. 5.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.