Collaborated with:
Alan Chalmers Sandro Spina Keith Bugeja Thomas Bashford-Rogers Steven Galea Timothy Ng 0003 Ali Asadipour 0001 Vedad Hulusic Vibhor Aggarwal Carlo Harvey Mark Magro Simon Scarle I.Dunwell Elmedin Selmanovic John A. Powell Wendy Robertson
Talks about:
interact (5) game (4) serious (3) environ (3) base (3) illumin (2) control (2) comput (2) fidel (2) high (2)
Person: Kurt Debattista
DBLP: Debattista:Kurt
Facilitated 1 volumes:
Contributed to:
Wrote 9 papers:
- VS-Games-2009-ChalmersD #game studies
- Level of Realism for Serious Games (AC, KD), pp. 225–232.
- VS-Games-2010-HulusicDAC #interactive #requirements
- Exploiting Audio-Visual Cross-Modal Interaction to Reduce Computational Requirements in Interactive Environments (VH, KD, VA, AC), pp. 126–132.
- VS-Games-2011-Bashford-RogersDHC #approximate #interactive
- Approximate Visibility Grids for Interactive Indirect Illumination (TBR, KD, CH, AC), pp. 55–62.
- VS-Games-2011-ScarleDBSDCPR #game studies
- Complete Motion Control of a Serious Game against Obesity in Children (SS, ID, TBR, ES, KD, AC, JAP, WR), pp. 178–179.
- VS-Games-2014-BugejaDSC #distributed #using
- High-Fidelity Graphics for Dynamically Generated Environments Using Distributed Computing (KB, KD, SS, AC), pp. 1–8.
- VS-Games-2014-GaleaDS #interactive
- GPU-Based Selective Sparse Sampling for Interactive High-Fidelity Rendering (SG, KD, SS), pp. 1–8.
- VS-Games-2014-NgDC #game studies #process
- Applying Activity Theory in Comparatively Evaluating Serious Games (TN0, KD, AC), pp. 1–7.
- VS-Games-2015-AsadipourDC #approach #game studies #learning
- A Game-Based Training Approach to Enhance Human Hand Motor Learning and Control Abilities (AA0, KD, AC), pp. 1–6.
- VS-Games-2019-MagroBSD #interactive
- Interactive Cloud-based Global Illumination for Shared Virtual Environments (MM, KB, SS, KD), pp. 1–8.