BibSLEIGH
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Used together with:
use (10)
scene (9)
environ (6)
indoor (5)
light (4)

Stem outdoor$ (all stems)

29 papers:

CHICHI-2015-MiksikVLPNGHPIT #3d #interactive #recognition #scalability #semantics
The Semantic Paintbrush: Interactive 3D Mapping and Recognition in Large Outdoor Spaces (OM, VV, ML, RP, MN, SG, SLH, PP, SI, PHST), pp. 3317–3326.
HCIHIMI-IKD-2015-AinoyaKT
Proposal of New Lighting Which Combined Functionality of Street Light and Outdoor Light (TA, KK, AT), pp. 491–499.
HCILCT-TRE-2014-HiramatsuIFS #development #learning #using
Development of the Learning System for Outdoor Study Using Zeigarnik Effect (YH, AI, MF, FS), pp. 127–137.
ICPRICPR-2014-DornaikaBSR #classification #encoding #graph #locality
Locality Constrained Encoding Graph Construction and Application to Outdoor Object Classification (FD, AB, HS, YR), pp. 2483–2488.
ICPRICPR-2012-SchuldhausKJESL #classification #using
Classification of surfaces and inclinations during outdoor running using shoe-mounted inertial sensors (DS, PK, UJ, BE, HS, ML), pp. 2258–2261.
DATEDATE-2011-WeddellMA #power management
Ultra low-power photovoltaic MPPT technique for indoor and outdoor wireless sensor nodes (ASW, GVM, BMAH), pp. 905–908.
DRRDRR-2011-LiuZ #image #mobile #using
Segmenting texts from outdoor images taken by mobile phones using color features (ZL, HZ), pp. 1–10.
CHICHI-2009-MagielseM #game studies #named #pervasive
HeartBeat: an outdoor pervasive game for children (RM, PM), pp. 2181–2184.
ICPRICPR-2008-LiuS08a #detection #robust #using
Robust outdoor text detection using text intensity and shape features (ZL, SS), pp. 1–4.
ICPRICPR-v3-2006-AgrawalK #locality #realtime #using
Real-time Localization in Outdoor Environments using Stereo Vision and Inexpensive GPS (MA, KK), pp. 1063–1068.
ICPRICPR-v3-2006-ZhangHT #clustering #comparison #metric #similarity
Comparison of Similarity Measures for Trajectory Clustering in Outdoor Surveillance Scenes (ZZ, KH, TT), pp. 1135–1138.
ICPRICPR-v4-2006-AndersenJM #estimation
Estimation of Dynamic Light Changes in Outdoor Scenes Without the use of Calibration Objects (MSA, TJ, CBM), pp. 91–94.
ICPRICPR-v2-2004-KaneS #classification #image #learning #network
Bayesian Network Structure Learning and Inference in Indoor vs. Outdoor Image Classification (MJK, AES), pp. 479–482.
ICPRICPR-v2-2004-LiYMKG #detection #realtime
A Real-Time Vehicle Detection and Tracking System in Outdoor Traffic Scenes (XL, XY, YLM, RK, GG), pp. 761–764.
ICPRICPR-v3-2004-ChiuDS #embedded #realtime
An Embedded Real-time Vision System for 24-hour Indoor/Outdoor Car-Counting Applications (MYC, RD, TS), pp. 338–341.
ICPRICPR-v3-2004-DouretB #3d #monitoring #multi
A Multi-Cameras 3D Volumetric Method for Outdoor Scenes : A Road Traffic Monitoring Application (JD, RB), pp. 334–337.
ICPRICPR-v4-2004-HagaSY #analysis #detection #using
Human Detection in Outdoor Scene using Spatio-Temporal Motion Analysis (TH, KS, YY), pp. 331–334.
ICPRICPR-v4-2004-LeoDGSD #monitoring #process #recognition
Complex Human Activity Recognition for Monitoring Wide Outdoor Environments (ML, TD, IG, PS, AD), pp. 913–916.
CHICHI-2002-SchnadelbachKFFICFBGR #artificial reality #interface
The augurscope: a mixed reality interface for outdoors (HS, BK, MF, MF, SI, PC, MF, SB, CG, TR), pp. 9–16.
ICPRICPR-v1-2002-MindruGM #estimation
Model Estimation for Photometric Changes of Outdoor Planar Color Surfaces Caused by Changes in Illumination and Viewpoint (FM, LJVG, TM), pp. 620–623.
ICPRICPR-v2-2002-YangDWZ #estimation #mobile #realtime #using
Real-Time Pose Estimation for Outdoor Mobile Robots Using Range Data (MY, BD, HW, BZ), pp. 593–596.
ICPRICPR-v3-2002-SatoKYT #3d #image #modelling #multi #sequence #using
3-D Modeling of an Outdoor Scene by Multi-Baseline Stereo Using a Long Sequence of Images (TS, MK, NY, HT), pp. 581–584.
ICPRICPR-v3-2002-SunPKA #3d #mobile #re-engineering #using
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner (YS, JKP, AK, MAA), pp. 653–656.
ICPRICPR-v4-2002-SerranoSL #approach #classification #performance
A Computationally Efficient Approach to Indoor/Outdoor Scene Classification (NS, AES, JL), p. 146–?.
ICPRICPR-v4-2000-HaritaogluHD #maintenance #modelling #performance
A Fast Background Scene Modeling and Maintenance for Outdoor Surveillance (IH, DH, LSD), pp. 4179–4183.
SACSAC-1999-AnconaDG #mobile
Mobile Computing in Outdoor Environments (Extended Abstract) (MA, GD, VG), pp. 413–415.
ICPRICPR-1996-BergerSPW #image #synthesis #video
Mixing synthesis and video images of outdoor environments: application to the bridges of Paris (MOB, GS, SP, BWD), pp. 90–94.
ICPRICPR-1996-LiTH #representation
Qualitative representation of outdoor environment along route (SL, ST, AH), pp. 176–180.
ICDARICDAR-v2-1995-JangKHK #recognition
Two-stage recognition of freight train ID number under outdoor environment (JHJ, JHK, KSH, JHK), pp. 986–991.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.