Proceedings of the 14th ACM SIGCHI Conference on Human Factors in Computing Systems: Common Ground
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Bonnie A. Nardi, Gerrit C. van der Veer, Michael J. Tauber
Proceedings of the 14th ACM SIGCHI Conference on Human Factors in Computing Systems: Common Ground
CHI, 1996.

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@proceedings{CHI-1996,
	acmid         = "238386",
	address       = "Vancouver, British Columbia, Canada",
	editor        = "Bonnie A. Nardi and Gerrit C. van der Veer and Michael J. Tauber",
	isbn          = "0-89791-777-4",
	publisher     = "{ACM}",
	title         = "{Proceedings of the 14th ACM SIGCHI Conference on Human Factors in Computing Systems: Common Ground}",
	year          = 1996,
}

Contents (67 items)

CHI-1996-WeisbandK
Self Disclosure on Computer Forms: Meta-Analysis and Implications (SPW, SBK), pp. 3–10.
CHI-1996-Erickson #analysis #design #using
The Design and Long-Term Use of a Personal Electronic Notebook: A Teflective Analysis (TE), pp. 11–18.
CHI-1996-ButtonD #named
Technomethodology: Paradoxes and Possibilities (GB, PD), pp. 19–26.
CHI-1996-Gonzalez #animation #question #user interface
Does Animation in User Interfaces Improve Decision Making? (CG), pp. 27–34.
CHI-1996-SchumannSLR #image
Assessing the Effect of Non-Photorealistic Rendered Images in CAD (JS, TS, SL, AR), pp. 35–41.
CHI-1996-LevyZTS #perspective
Gratuitous Graphics? Putting Preferences in Perspective (EL, JZ, BT, DJS), pp. 42–49.
CHI-1996-YamaashiCNB
Beating the Limitations of Camera-Monitor Mediated Telepresence with Extra Eyes (KY, JRC, TN, WB), pp. 50–57.
CHI-1996-BowersPO #collaboration
Talk and Embodiment in Collaborative Virtual Environments (JB, JP, JO), pp. 58–65.
CHI-1996-Raman #interface #named #speech
Emacspeak — A Speech Interface (TVR), pp. 66–71.
CHI-1996-MereuK #3d #interface #visual notation
Audio Enhanced 3D Interfaces for Visually Impaired Users (SWM, RK), pp. 72–78.
CHI-1996-RobertsonWAF #design #interactive #user interface
Dual Device User Interface Design: PDAs and Interactive Television (SPR, CW, CA, MF), pp. 79–86.
CHI-1996-ChattyL
Pen Computing for Air Traffic Control (SC, PL), pp. 87–94.
CHI-1996-Oviatt #interactive #interface #multimodal
Multimodal Interfaces for Dynamic Interactive Maps (SLO), pp. 95–102.
CHI-1996-RiceFPG #using #web
Using the Web Instead of a Window System (JR, AF, PP, TRG), pp. 103–110.
CHI-1996-CardRY #web
The WebBook and the Web Forager: An Information Workspace for the World-Wide Web (SKC, GGR, WY), p. 111.
CHI-1996-PirolliPR #web
Silk from a Sow’s Ear: Extracting Usable Structures from the Web (PP, JEP, RR), pp. 118–125.
CHI-1996-NomaMK
A Palmtop Display for Dextrous Manipulation with Haptic Sensation (HN, TM, FK), pp. 126–133.
CHI-1996-Stafford-FraserR #named
BrightBoard: A Video-Augmented Environment (QSF, PR), pp. 134–141.
CHI-1996-DarkenS #behaviour #scalability
Wayfinding Strategies and Behaviors in Large Virtual Worlds (RPD, JLS), pp. 142–149.
CHI-1996-Karsenty #design #documentation #empirical #evaluation
An Empirical Evaluation of Design Rationale Documents (LK), pp. 150–156.
CHI-1996-HansenNS #design
Systematic Design of Spoken Prompts (BH, DGN, SS), pp. 157–164.
CHI-1996-MarxS #named #navigation
MailCall: Message Presentation and Navigation in a Nonvisual Environment (MM, CS), pp. 165–172.
CHI-1996-RoyS #interactive #interface #named
NewsComm: A Hand-Held Interface for Interactive Access to Structured Audio (DKR, CS), pp. 173–180.
CHI-1996-Eisenberg #algorithm #design #interface
The Thin Glass Line: Designing Interfaces to Algorithms (ME), pp. 181–188.
CHI-1996-SolowayJKQRSSSES #case study #design #learning
Learning Theory in Practice: Case Studies of Learner-Centered Design (ES, SLJ, JK, CQ, JR, JS, SJS, SS, JE, NS), pp. 189–196.
CHI-1996-PaneCJ
Assessing Dynamics in Computer-Based Instruction (JFP, ATC, BEJ), pp. 197–204.
CHI-1996-KoenemannB #behaviour #case study #effectiveness #information retrieval #interactive
A Case for Interaction: A Study of Interactive Information Retrieval Behavior and Effectiveness (JK, NJB), pp. 205–212.
CHI-1996-PirolliSHD #scalability #topic
Scatter/Gather Browsing Communicates the Topic Structure of a Very Large Text Collection (PP, PKS, MAH, CD), pp. 213–220.
CHI-1996-PlaisantMRWS #named #visualisation
LifeLines: Visualizing Personal Histories (CP, BM, AR, SW, BS), pp. 221–227.
CHI-1996-HartsonCKN #evaluation #network #usability
Remote Evaluation: The Network as an Extension of the Usability Laboratory (HRH, JCC, JTK, WCN), pp. 228–235.
CHI-1996-VirziSK #identification #problem #prototype #usability #using
Usability Problem Identification Using Both Low- and High-Fidelity Prototypes (RAV, JLS, DK), pp. 236–243.
CHI-1996-KasikG #automation #generative #testing #towards
Toward Automatic Generation of Novice User Test Scripts (DJK, HGG), pp. 244–251.
CHI-1996-Wolber #named #programming
Pavlov: Programming by Stimulus-Response Demonstration (DW), pp. 252–259.
CHI-1996-MyersK #reuse
Reusable Hierarchical Command Objects (BAM, DSK), pp. 260–267.
CHI-1996-AckermanP #process
The Zephyr Help Instance: Promoting Ongoing Activity in a CSCW System (MSA, LP), pp. 268–275.
CHI-1996-WhittakerS #email #information management
Email Overload: Exploring Personal Information Management of Email (SW, CLS), pp. 276–283.
CHI-1996-KrautSMMK #internet #named
HomeNet: A Field Trial of Residential Internet Services (REK, WLS, TM, JM, SBK), pp. 284–291.
CHI-1996-GrahamM #physics
Physical versus Virtual Pointing (EDG, CLM), pp. 292–299.
CHI-1996-MithalD #difference
Differences in Movement Microstructure of the Mouse and the Finger-Controlled Isometric Joystick (AKM, SAD), pp. 300–307.
CHI-1996-ZhaiMB #multi #performance
The Influence of Muscle Groups on Performance of Multiple Degree-of-Freedom Input (SZ, PM, WB), pp. 308–315.
CHI-1996-Perez-QuinonesS #collaboration #feedback #human-computer #interactive
A Collaborative Model of Feedback in Human-Computer Interaction (MAPQ, JLS), pp. 316–323.
CHI-1996-KitajimaP
A Comprehension-Based Model of Exploration (MK, PGP), pp. 324–331.
CHI-1996-BhavnaniJ
Exploring the Unrealized Potential of Computer-Aided Drafting (SKB, BEJ), pp. 332–339.
CHI-1996-PageJAA #word
User Customization of a Word Processor (SRP, TJJ, UA, CDA), pp. 340–346.
CHI-1996-Ishizaki #behaviour #design #multi #visualisation
Multiagent Model of Dynamic Design: Visualization as an Emergent Behavior of Active Design Agents (SI), pp. 347–354.
CHI-1996-TerveenM
Helping Users Program Their Personal Agents (LGT, LTM), pp. 355–361.
CHI-1996-Gale #approach #collaboration
A Collaborative Approach to Developing Style Guides (SG), pp. 362–367.
CHI-1996-Miller #approach #development #multi #using
Integrating Human Factors in Customer Support Systems Development Using a Multi-Level Organisational Approach (AM), pp. 368–375.
CHI-1996-SawyerFW #difference
Making a Difference — the Impact of Inspections (PS, AF, DRW), pp. 376–382.
CHI-1996-KambaEHSS #using
Using Small Screen Space More Efficiently (TK, SAE, TH, TS, PNS), pp. 383–390.
CHI-1996-HarrisonV #evaluation
An Experimental Evaluation of Transparent Menu Usage (BLH, KJV), pp. 391–398.
CHI-1996-DouglasK #difference #modelling #question
Do Color Models Really Make a Difference? (SAD, TK), p. 399–?.
CHI-1996-TweedieSDS #modelling
Externalising Abstract Mathematical Models (LT, RS, HD, HS), p. 406–?.
CHI-1996-LokugeGR #modelling
Structuring Information with Mental Models: A Tour of Boston (IL, SAG, WR), pp. 413–419.
CHI-1996-ComstockD #architecture #usability
Embed User Values in System Architecture: The Declaration of System Usability (EMC, WMD), pp. 420–427.
CHI-1996-HofmeesterKB #approach #design
Sensuality in Product Design: A Structured Approach (GHH, JAMK, ACMB), pp. 428–435.
CHI-1996-GraefeWMD #design #music
Designing the Muse: A Digital Music Stand for the Symphony Musician (CG, DW, JM, OD), p. 436–?.
CHI-1996-RansonPKRMCSS #agile #physics
Rapid Scout: Bridging the Gulf Between Physical and Virtual Environments (DSR, ESP, DLK, GAR, MLM, JMC, ES, CSS), pp. 442–449.
CHI-1996-OosterholtKV #design #development #interactive
Interaction Design and Human Factors Support in the Development of a Personal Communicator for Children (RO, MK, GdV), pp. 450–457.
CHI-1996-WagnerC #user interface
Demo or Die: User Interface as Marketing Theatre (AW, MC), pp. 458–465.
CHI-1996-MohagegMMKMI #3d #user interface #web
A User Interface for Accessing 3D Content on the World Wide Web (MFM, RM, CM, JK, DM, PI), p. 466–?.
CHI-1996-Sullivan #case study #usability #user interface
The Windows 95 User Interface: A Case Study in Usability Engineering (KS), pp. 473–480.
CHI-1996-AshlundH #usability
Usability Improvements in Lotus cc: Mail for Windows (SLA, KJH), pp. 481–488.
CHI-1996-HopperHK #design #interface
Real World Design in the Corporate Environment: Designing an Interface for the Technically Challenged (SH, HH, PK), pp. 489–495.
CHI-1996-VelichkovskyH #human-computer #interactive
New Technological Windows into Mind: There is More in Eyes and Brains for Human-Computer Interaction (BV, JPH), pp. 496–503.
CHI-1996-Magpantay #library
The American Library Association (AM), pp. 504–505.
CHI-1996-Druin #named
CHIkids: A Common Ground for Kids and Adults (AD), pp. 506–507.

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