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Travelled to:
1 × France
1 × Italy
1 × South Korea
2 × Canada
4 × USA
Collaborated with:
F.Müller M.R.Gibbs S.Howard D.Edge W.Smith J.Downs K.Awori K.Kazakos T.W.Leong M.Brereton K.Vaisutis J.Waycott A.Gruner E.Ozanne L.Kulik S.Agamanolis J.G.Sheridan S.Pedell S.Loughnan Joshua Newn E.Velloso Fraser Allison Y.Abdelrahman Y.Rogers J.Paay G.Marsden T.Robertson J.Durick B.Nansen L.Buys H.Davis A.Morgans J.Heer B.Bongers J.Kjeldskov K.Mecoles M.Bunyan
Talks about:
game (5) design (4) exert (4) relationship (3) technolog (3) social (3) support (2) mediat (2) experi (2) peopl (2)

Person: Frank Vetere

DBLP DBLP: Vetere:Frank

Contributed to:

CHI 20152015
CHI 20142014
CHI 20132013
CSCW 20132013
CHI 20122012
CHI 20112011
CHI 20092009
CHI 20082008
CHI 20052005
CHI PLAY 20172017

Wrote 14 papers:

Transnationalism, Indigenous Knowledge and Technology: Insights from the Kenyan Diaspora (KA, FV, WS), pp. 3759–3768.
CHI-2014-DownsVHLS #experience #game studies #social
Audience experience in social videogaming: effects of turn expectation and game physicality (JD, FV, SH, SL, WS), pp. 3473–3482.
CHI-2014-MuellerGVE #design #game studies #process
Supporting the creative game design process with exertion cards (FM, MRG, FV, DE), pp. 2211–2220.
CHI-2014-RogersPBVMV #people
Never too old: engaging retired people inventing the future with MaKey MaKey (YR, JP, MB, KV, GM, FV), pp. 3913–3922.
CHI-2014-VaisutisBRVDNB #people #social
Invisible connections: investigating older people’s emotions and social relations around objects (KV, MB, TR, FV, JD, BN, LB), pp. 1937–1940.
CHI-2014-WaycottDVMGOK #bound
Captioned photographs in psychosocial aged care: relationship building and boundary work (JW, HD, FV, AM, AG, EO, LK), pp. 4167–4176.
Older adults as digital content producers (JW, FV, SP, LK, EO, AG, JD), pp. 39–48.
CSCW-2013-KazakosHV #product line
Revisiting the relationship between reunion and technology-mediated separation in periodically transitioning families (KK, SH, FV), pp. 1157–1168.
CHI-2012-MuellerVGEASH #case study #experience
Balancing exertion experiences (FM, FV, MRG, DE, SA, JGS, JH), pp. 1853–1862.
CHI-2011-MuellerEVGABS #design #framework #game studies
Designing sports: a framework for exertion games (FM, DE, FV, MRG, SA, BB, JGS), pp. 2651–2660.
CHI-2009-MuellerGV #design #distributed #game studies #social
Design influence on social play in distributed exertion games (FM, MRG, FV), pp. 1539–1548.
CHI-2008-LeongHV #named #question
Choice: abidcating or exercising? (TWL, SH, FV), pp. 715–724.
CHI-2005-VetereGKHMPMB #design
Mediating intimacy: designing technologies to support strong-tie relationships (FV, MRG, JK, SH, FM, SP, KM, MB), pp. 471–480.
CHI-PLAY-2017-NewnVAAV #game studies #realtime
Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy Games (JN, EV, FA, YA, FV), pp. 541–552.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.