BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × France
1 × Georgia
1 × South Korea
1 × USA
2 × Canada
Collaborated with:
K.Yatani F.Müller M.R.Gibbs F.Vetere J.A.Landay L.Pschetz H.Trinh K.Cheng M.Whitney J.Savage Y.Liu S.Agamanolis J.G.Sheridan L.B.Chilton G.Little D.S.Weld E.Searle K.Chiu J.Zhao X.Cao A.Sellen A.J.B.Brush D.S.Kirk X.Ding S.Gulwani N.Milic-Frayling M.Raza R.A.Saputra C.Wang J.Heer B.Bongers
Talks about:
present (4) exert (3) languag (2) design (2) slide (2) point (2) learn (2) game (2) understand (1) crowdsourc (1)

Person: Darren Edge

DBLP DBLP: Edge:Darren

Contributed to:

CHI 20152015
CHI 20142014
CHI 20132013
CHI 20122012
CHI 20112011
CSCW 20102010

Wrote 12 papers:

CHI-2015-EdgeGMRSWY #editing
Mixed-Initiative Approaches to Global Editing in Slideware (DE, SG, NMF, MR, RAS, CW, KY), pp. 3503–3512.
CHI-2014-MuellerGVE #design #game studies #process
Supporting the creative game design process with exertion cards (FM, MRG, FV, DE), pp. 2211–2220.
CHI-2014-PschetzYE #named
TurningPoint: narrative-driven presentation planning (LP, KY, DE), pp. 1591–1594.
CHI-2014-TrinhYE #named
PitchPerfect: integrated rehearsal environment for structured presentation preparation (HT, KY, DE), pp. 1571–1580.
CHI-2013-ChiltonLEWL #crowdsourcing #named #taxonomy
Cascade: crowdsourcing taxonomy creation (LBC, GL, DE, DSW, JAL), pp. 1999–2008.
CHI-2013-EdgeCW #learning #named
SpatialEase: learning language through body motion (DE, KYC, MW), pp. 469–472.
CHI-2013-EdgeSY #named #prototype
HyperSlides: dynamic presentation prototyping (DE, JS, KY), pp. 671–680.
CHI-2013-LiuEY #authoring #named
SidePoint: a peripheral knowledge panel for presentation slide authoring (YL, DE, KY), pp. 681–684.
CHI-2012-MuellerVGEASH #case study #experience
Balancing exertion experiences (FM, FV, MRG, DE, SA, JGS, JH), pp. 1853–1862.
CHI-2011-EdgeSCZL #learning #mobile #named
MicroMandarin: mobile language learning in context (DE, ES, KC, JZ, JAL), pp. 3169–3178.
CHI-2011-MuellerEVGABS #design #framework #game studies
Designing sports: a framework for exertion games (FM, DE, FV, MRG, SA, BB, JGS), pp. 2651–2660.
CSCW-2010-CaoSBKED #communication #comprehension #product line
Understanding family communication across time zones (XC, AS, AJBB, DSK, DE, XD), pp. 155–158.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.