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Travelled to:
1 × France
1 × Italy
1 × South Korea
1 × The Netherlands
2 × Canada
6 × USA
Collaborated with:
S.Benford B.Koleva J.Norris T.Rodden C.Greenhalgh S.North P.K.Luff G.Qiu S.R.Egglestone M.P.Craven B.Bedwell M.Fraser N.Memarovic A.F.g.Schieck E.Kostopoulou L.Ye L.Simons A.Gillott Z.Young S.Reeves B.Walker M.Wright A.Penn P.Steadman H.Kwon S.Jaiswal S.A.Seah P.D.Bennett K.Glover M.Dade-Robertson K.Selvarajah R.S.K.Miles A.Massey K.Vedhara N.Raine-Fenning J.Crowe M.Flintham S.Izadi P.Chandler M.Foster I.Taylor D.v.Lehn C.Heath J.Row-Farr M.Adams
Talks about:
interfac (3) support (2) realiti (2) perform (2) explor (2) captur (2) attent (2) video (2) focus (2) mix (2)

Person: Holger Schnädelbach

DBLP DBLP: Schn=auml=delbach:Holger

Contributed to:

CHI 20152015
CSCW 20152015
HCI p2 20152015
CHI 20132013
HCI p2 20132013
CHI 20122012
CHI 20092009
CHI 20082008
CSCW 20062006
CHI 20022002
CHI 20012001
CHI 20002000

Wrote 13 papers:

CHI-2015-KwonJBSBKS #interactive #named
FugaciousFilm: Exploring Attentive Interaction with Ephemeral Material (HK, SJ, SB, SAS, PDB, BK, HS), pp. 1285–1294.
CSCW-2015-MemarovicSSKNY #case study #community
Capture the Moment: “In the Wild” Longitudinal Case Study of Situated Snapshots Captured Through an Urban Screen in a Community Setting (NM, AFgS, HS, EK, SN, LY), pp. 242–253.
HCI-IT-2015-CravenSGNSY #game studies #video
Evaluating a Public Display Installation with Game and Video to Raise Awareness of Attention Deficit Hyperactivity Disorder (MPC, LS, AG, SN, HS, ZY), pp. 584–595.
CHI-2013-NorrisSL #video
Putting things in focus: establishing co-orientation through video in context (JN, HS, PKL), pp. 1329–1338.
HCI-AS-2013-CravenSMSMVRC #development #requirements #self #smarttech
User Requirements for the Development of Smartphone Self-reporting Applications in Healthcare (MPC, KS, RSKM, HS, AM, KV, NRF, JC), pp. 36–45.
CHI-2012-NorrisSQ #collaboration #named
CamBlend: an object focused collaboration tool (JN, HS, GQ), pp. 627–636.
CHI-2009-BedwellSBRK
In support of city exploration (BB, HS, SB, TR, BK), pp. 1171–1180.
CHI-2009-KolevaESGGRD #case study #experience #hybrid
Supporting the creation of hybrid museum experiences (BK, SRE, HS, KG, CG, TR, MDR), pp. 1973–1982.
CHI-2008-SchnadelbachERBWW #design #interface
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides (HS, SRE, SR, SB, BW, MW), pp. 1167–1176.
CSCW-2006-SchnadelbachPSBKR
Moving office: inhabiting a dynamic building (HS, AP, PS, SB, BK, TR), pp. 313–322.
CHI-2002-SchnadelbachKFFICFBGR #artificial reality #interface
The augurscope: a mixed reality interface for outdoors (HS, BK, MF, MF, SI, PC, MF, SB, CG, TR), pp. 9–16.
CHI-2001-KolevaTBFGSLHRA #artificial reality #performance
Orchestrating a mixed reality performance (BK, IT, SB, MF, CG, HS, DvL, CH, JRF, MA), pp. 38–45.
CHI-2000-KolevaSBG #interface
Traversable interfaces between real and virtual worlds (BK, HS, SB, CG), pp. 233–240.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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