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Travelled to:
1 × France
1 × Georgia
1 × South Korea
3 × Canada
8 × USA
Collaborated with:
D.S.Kirk S.Taylor O.Hilliges A.Sellen X.Cao C.Keskin D.Kim R.H.R.Harper R.Banks N.Villar P.Tuddenham T.Rodden M.L.Goc M.Hirsch H.Holtzman R.Raskar L.Terrenghi M.Fraser J.Helmes M.Weiss A.Wilson A.Garcia-Mendoza H.Brignull G.Fitzpatrick Y.Rogers M.Nießner A.Butler D.Molyneaux S.Hodges H.Song H.Benko F.Guimbretière K.Hinckley X.Yang E.Mak D.C.McCallum P.Irani J.Shotton C.Rhemann R.Eardley T.Regan A.S.Taylor K.R.Wood J.Knibbe K.O'Hara A.Chrysanthi M.T.Marshall P.D.Bennett G.Earl W.K.Edwards M.W.Newman J.Z.Sedivy T.F.Smith D.Balfanz D.K.Smetters H.C.Wong O.Miksik V.Vineet M.Lidegaard R.Prasaath S.Golodetz S.L.Hicks P.Pérez P.H.S.Torr H.Schnädelbach B.Koleva M.Flintham P.Chandler M.Foster S.Benford C.Greenhalgh J.Dostal C.Zach T.A.Large S.Bathiche D.A.Butler S.Fanello V.Pradeep T.Sharp D.P.Robertson J.Taylor I.Leichter A.Vinnikov Y.Wei D.Freedman P.Kohli E.Krupka A.W.Fitzgibbon
Talks about:
interact (8) surfac (5) display (4) touch (3) sens (3) home (3) outdoor (2) manipul (2) situat (2) physic (2)

Person: Shahram Izadi

DBLP DBLP: Izadi:Shahram

Contributed to:

CHI 20152015
CHI 20142014
CSCW 20142014
CHI 20132013
CHI 20122012
CHI 20112011
CHI 20102010
CSCW 20102010
CHI 20092009
CHI 20072007
CSCW 20062006
CSCW 20042004
CHI 20022002
CSCW 20022002

Wrote 21 papers:

CHI-2015-MiksikVLPNGHPIT #3d #interactive #recognition #scalability #semantics
The Semantic Paintbrush: Interactive 3D Mapping and Recognition in Large Outdoor Spaces (OM, VV, ML, RP, MN, SG, SLH, PP, SI, PHST), pp. 3317–3326.
CHI-2015-SharpKRTSKRLVWF #flexibility #realtime #robust
Accurate, Robust, and Flexible Real-time Hand Tracking (TS, CK, DPR, JT, JS, DK, CR, IL, AV, YW, DF, PK, EK, AWF, SI), pp. 3633–3642.
CHI-2014-GocTIK #3d #interactive #low cost #mobile
A low-cost transparent electric field sensor for 3d interaction on mobile devices (MLG, ST, SI, CK), pp. 3167–3170.
CHI-2014-KimIDRKZSLBNBFP #3d #named #physics
RetroDepth: 3D silhouette sensing for high-precision input on and above physical surfaces (DK, SI, JD, CR, CK, CZ, JS, TAL, SB, MN, DAB, SF, VP), pp. 1377–1386.
Type-hover-swipe in 96 bytes: a motion sensing mechanical keyboard (ST, CK, OH, SI, JH), pp. 1695–1704.
CSCW-2014-KnibbeOCMBEIF #3d
Quick and dirty: streamlined 3D scanning in archaeology (JK, KO, AC, MTM, PDB, GE, SI, MF), pp. 1366–1376.
CHI-2013-HirschIHR #3d #named
8D: interacting with a relightable glasses-free 3D display (MH, SI, HH, RR), pp. 2209–2212.
Shake’n’sense: reducing interference for overlapping structured light depth cameras (AB, SI, OH, DM, SH, DK), pp. 1933–1936.
CHI-2012-HilligesKIWW #3d #interactive #named
HoloDesk: direct 3d interactions with a situated see-through display (OH, DK, SI, MW, AW), pp. 2421–2430.
CHI-2012-KirkIHBTS #question
At home with surface computing? (DSK, SI, OH, RB, ST, AS), pp. 159–168.
CHI-2011-SongBGICH #gesture #multi
Grips and gestures on a multi-touch pen (HS, HB, FG, SI, XC, KH), pp. 1323–1332.
CHI-2010-CaoVI #hybrid #performance
Comparing user performance with single-finger, whole-hand, and hybrid pointing devices (XC, NV, SI), pp. 1643–1646.
CHI-2010-TuddenhamKI #multi
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks (PT, DSK, SI), pp. 2223–2232.
CHI-2010-YangMMICI #interactive #named
LensMouse: augmenting the mouse with an interactive touch display (XDY, EM, DCM, PI, XC, SI), pp. 2431–2440.
CSCW-2010-KirkISTBH #product line
Opening up the family archive (DSK, SI, AS, ST, RB, OH), pp. 261–270.
CHI-2009-TaylorIKHG #interactive
Turning the tables: an interactive surface for vjing (ST, SI, DSK, RHRH, AGM), pp. 1251–1254.
CHI-2007-TerrenghiKSI #interactive #physics
Affordances for manipulation of physical versus digital media on interactive surfaces (LT, DSK, AS, SI), pp. 1157–1166.
CSCW-2006-SellenHEIRTW #named
HomeNote: supporting situated messaging in the home (AS, RHRH, RE, SI, TR, AST, KRW), pp. 383–392.
CSCW-2004-BrignullIFRR #interactive
The introduction of a shared interactive surface into a communal space (HB, SI, GF, YR, TR), pp. 49–58.
CHI-2002-SchnadelbachKFFICFBGR #artificial reality #interface
The augurscope: a mixed reality interface for outdoors (HS, BK, MF, MF, SI, PC, MF, SB, CG, TR), pp. 9–16.
CSCW-2002-EdwardsNSSBSWI #ad hoc #collaboration #peer-to-peer #using
Using speakeasy for ad hoc peer-to-peer collaboration (WKE, MWN, JZS, TFS, DB, DKS, HCW, SI), pp. 256–265.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.