Proceedings of the Seventh International Conference on Human-Computer Interaction. Volume 2: Social and Ergonomic Considerations
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Michael J. Smith, Gavriel Salvendy, Richard J. Koubek
Proceedings of the Seventh International Conference on Human-Computer Interaction. Volume 2: Social and Ergonomic Considerations
HCI v2, 1997.

HF
DBLP
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Full names Links ISxN
@proceedings{HCI-SEC-1997,
	address       = "San Francisco, California, USA",
	editor        = "Michael J. Smith and Gavriel Salvendy and Richard J. Koubek",
	isbn          = "0-444-82183-X",
	publisher     = "{Elsevier}",
	title         = "{Proceedings of the Seventh International Conference on Human-Computer Interaction. Volume 2: Social and Ergonomic Considerations}",
	year          = 1997,
}

Contents (247 items)

HCI-SEC-1997-Schulte #design
Cockpit Systems Design in Future Military Aircraft (AS), pp. 3–6.
HCI-SEC-1997-StrohalO
The Crew Assistant Military Aircraft (CAMA) (MS, RO), pp. 7–10.
HCI-SEC-1997-MonclarJK #adaptation #framework #interactive #named #platform
ELICO: A Platform for Dynamic Adaptation of User-System Interaction (FRM, IJ, JPK), pp. 11–14.
HCI-SEC-1997-ChenH #scheduling
A Decision Support System for Production Scheduling and Control (MBC, SLH), pp. 15–18.
HCI-SEC-1997-YiuBSL #email #interface
A Time-Based Interface for Electronic Mail and Task Management (KSY, RB, NS, BL), pp. 19–22.
HCI-SEC-1997-Yoshida #graph #induction #modelling
User Modeling by Graph-Based Induction (KY), pp. 23–26.
HCI-SEC-1997-Pohl #machine learning #modelling #named
LaboUr — Machine Learning for User Modeling (WP), pp. 27–30.
HCI-SEC-1997-Nguifo #interactive #machine learning
An Interactive Environment for Dynamic Control of Machine Learning Systems (EMN), pp. 31–34.
HCI-SEC-1997-EnglmeierM #architecture
From Informative Patterns to Information Architecture (KE, EM), pp. 35–38.
HCI-SEC-1997-Hollnagel #question
Building Joint Cognitive Systems: A Case of Horses for Courses? (EH), pp. 39–42.
HCI-SEC-1997-Benyon #communication #human-computer
Communication and Shared Knowledge in Human-Computer Systems (DB), pp. 43–46.
HCI-SEC-1997-Bannon97a #communication #human-computer #interactive #problem
Problems in Human-Machine Interaction and Communication (LJB), pp. 47–50.
HCI-SEC-1997-Balint #human-computer
Machine Intelligence in HCI Revisited: From Intelligent Agents to Intelligent Systems (LB), pp. 51–54.
HCI-SEC-1997-MerkleM #interactive #question #scalability
Are Interactive Media as Large as Life and Half as Natural? (LEM, REM), pp. 55–58.
HCI-SEC-1997-PedraliB #analysis #process #question
Can We Trace Back Cognitive Processes in Root Cause Analysis? (MP, RB), pp. 59–62.
HCI-SEC-1997-MatsubayashiTT #functional #specification #towards
Integrating System’s Functional Model and its Structional Model Toward Denotational Dialogue Specification (KM, YT, NT), pp. 63–66.
HCI-SEC-1997-GargRK #fault #modelling
Modeling the Sources and Consequences of Errors and Delays in Complex Systems (CG, VR, JWK), pp. 67–70.
HCI-SEC-1997-Lockett #modelling
Task Netwoerk Modeling of Human Workload Coping Strategies (JFLI), pp. 71–74.
HCI-SEC-1997-LaugheryP #case study #performance #predict
Predicting Human Performance in Complex Systems-A Method and Case Study (KRLJ, BMP), pp. 75–78.
HCI-SEC-1997-Deutsch #modelling #multi #performance
Multi-Agent Performance Modeling in OMAR (SD), pp. 79–82.
HCI-SEC-1997-KitajimaP #human-computer #interactive
Mapping Instructions onto Actions: A Comprehension-Based Model of Display-Based Human-Computer Interaction (MK, PGP), pp. 83–86.
HCI-SEC-1997-NakamuraTK #interactive #modelling #scheduling
The Human Scheduler’s Mental Models and Decision Aids of the Interactive Scheduling System (NN, JT, TK), pp. 87–90.
HCI-SEC-1997-Stary97a #interactive #modelling #question #specification
The Role of Interaction Modeling in Future Cognitive Ergonomics: Do Interaction Models Lead to Formal Specification of Involved Machine Intelligence? (CS), pp. 91–94.
HCI-SEC-1997-Moustakis #human-computer #machine learning #people #question
Do People in HCI Use Machine Learning? (VM), pp. 95–98.
HCI-SEC-1997-Chiu #effectiveness #modelling #problem
Modeling the User’s Problem-Solving Expertise for Effective Decision Support (CC), pp. 99–102.
HCI-SEC-1997-PlocherH
Technology Needs for Web-Based Technical Training (TAP, SLH), pp. 103–106.
HCI-SEC-1997-Brusilovsky #adaptation #approach #knowledge-based
A Knowledge-Based Approach to Creating Adaptive Electronic Textbooks (PB), pp. 107–110.
HCI-SEC-1997-Neal #distance #learning #multi #using
Using Multiple Technologies for Distance Learning (LN), pp. 111–114.
HCI-SEC-1997-WilliamsFSTE #education #learning #named #student
PEBBLES: Providing Education by Bringing Learning Environments to Students (LAW, DIF, GS, JT, RE), pp. 115–118.
HCI-SEC-1997-Keating #learning
Computer Based Learning: GroupSystems[R] in the Wireless Classroom (CCK), pp. 119–122.
HCI-SEC-1997-Cohen #self
Evaluating Effects of Self-Directed Ergonomics Training (BGFC), pp. 123–128.
HCI-SEC-1997-DainoffD
Effects of Ergonomic Training as an Ergonomic Intervention (MHD, MJD), pp. 129–132.
HCI-SEC-1997-Robertson #evaluation
A Model for Ergonomics Training Evaluation (MMR), pp. 133–138.
HCI-SEC-1997-ScottS #case study
Ergonomics Training in Industrially Developing Countries: Case Studies from “Roving Seminars” (PAS, HS), pp. 139–144.
HCI-SEC-1997-XuD #comparative #hypermedia
Comparative Hypertext Approaches to Ergonomic Training (WX, MJD), pp. 145–148.
HCI-SEC-1997-MurphyKG #interface #learning
Enhancing the Interface to Provide Intelligent Computer Aided Language Learning (MM, AK, AG), pp. 149–152.
HCI-SEC-1997-AsiuM #design #reasoning #theory and practice
The Role of Case-Based Reasoning in Instructional Design: Theory and Practice (BA, MDM), pp. 153–156.
HCI-SEC-1997-EnyedyVG #design #interactive #learning
Designing Interactions for Guided Inquiry Learning Environments (NE, PV, BG), pp. 157–160.
HCI-SEC-1997-PatelK #design #interactive #interface #learning
Granular Interface Design: Decomposing Learning Tasks and Enhancing Tutoring Interaction (AP, K), pp. 161–164.
HCI-SEC-1997-DasaiKY #collaboration #distance #learning
A Collaborative Distance Learning System and its Experimental Results (TD, HK, KY), pp. 165–168.
HCI-SEC-1997-HolstCG #analysis #constraints #interface
Transporting Honey Bears: A Cognitive Analysis of the Effects of Interface Manipulation Style on a Constraint-Based Planning Task (SJH, EFC, DJG), pp. 169–172.
HCI-SEC-1997-SantosB #usability
Discount Usability Engineering (PJS, ANB), pp. 173–176.
HCI-SEC-1997-Umemuro #difference #effectiveness
Age Differences Between Elderly and Young Workers in Effectiveness of Computer Skill Training and Task Cognition (HU), pp. 177–180.
HCI-SEC-1997-FariasA #design #interactive
Design Principles for a Training Software Agent: Issues Concerning Agent-User Interaction (AF, TNA), pp. 181–184.
HCI-SEC-1997-Johannesson #distance #workflow
Action Workflow Loops in Distance Education-Design Principles for Integrating CAL and CMC (PJ), pp. 185–188.
HCI-SEC-1997-KohtakeYA #communication #process #strict
Reducing Restriction of Activity in Media Communication with Demand Driven Viewer (NK, YY, YA), pp. 189–192.
HCI-SEC-1997-MatsushitaMA #interactive #pointer
Lock-On Pointer: A Foundation for Human-Object Interaction (NM, MM, YA), pp. 193–196.
HCI-SEC-1997-OhtaA #network #overview
A Sensor Network Management System-An Overview and Example (MO, YA), pp. 197–200.
HCI-SEC-1997-ShimadaYA #network
A Fundamental Mechanism of Intelligent Sensor-Actuator Networks (SS, YY, YA), pp. 201–204.
HCI-SEC-1997-KohnoA #concept #named
ROIS: A New Concept to Change into Safe and Comfortable World (MK, YA), pp. 205–208.
HCI-SEC-1997-HainesDRH
Information Presentation and Control in a Modern Air Traffic Control Tower Simulator (RFH, SD, BR, SH), pp. 209–212.
HCI-SEC-1997-Albers #interface
Information Engineering: Creating an Integrated Interface (MJA), pp. 213–216.
HCI-SEC-1997-Hollnagel97a #complexity #design
Designing for Complexity (EH), pp. 217–220.
HCI-SEC-1997-HollnagelH #communication #lessons learnt #problem #question
Twenty-Five Years of Operator-Process Communication: Lessons Learned and Problems Solved? (EH, JØH), pp. 221–224.
HCI-SEC-1997-FukushimaY #adaptation
Application of a Newly Developed Eye Sensing Head-Mounted-Display to a Mutual Adaptive CAI for Plant-Diagnosis (SF, HY), pp. 225–228.
HCI-SEC-1997-ChangKC #development #maintenance
Development Strategies on an Intelligent Software System for Total Operation and Maintenance of Nuclear Power Plants (SHC, HGK, SSC), pp. 229–232.
HCI-SEC-1997-NakagawaKNT #evaluation #interface
Simulation-Based Interface Evaluation Method of Equipment in Power Plants (TN, MK, YN, NT), pp. 233–236.
HCI-SEC-1997-Geddes #framework #human-computer
Associate Systems: A Framework for Human-Machine Cooperation (NDG), pp. 237–242.
HCI-SEC-1997-Hollnagel97b #dependence
Control Versus Dependence: Striking the Balance in Function Allocation (EH), pp. 243–246.
HCI-SEC-1997-Taylor97a #requirements
Human Electronic Crew Teamwork: Cognitive Requirements for Compatibility and Control with Dynamic Function Allocation (RMT), pp. 247–250.
HCI-SEC-1997-Rauterberg #case study #game studies #interactive #user interface #video
Natural User Interface (NUI): A Case Study of a Video Based Interaction Technique for a Computer Game (MR), pp. 253–256.
HCI-SEC-1997-Ntuen #formal method
A Formal Method for Deriving Command Production Language from Human Intents (CAN), pp. 257–260.
HCI-SEC-1997-GreylingT #internet
Hierarchical Ordering of Internet Mental Model Categorisations (MG, AT), pp. 261–265.
HCI-SEC-1997-ErpK #design
Ecological Display Design for the Control of Unmanned Airframes (JBFvE, BK), pp. 267–270.
HCI-SEC-1997-PridunP #information management #user interface
User Interface Agents in a Public Information System (NP, PP), pp. 271–274.
HCI-SEC-1997-UchidaT #automation #documentation
An Automatic Document Coloring and Browsing System (TU, HT), pp. 275–278.
HCI-SEC-1997-Ramadhan #programming
Free vs. Guided Programming by Discovery (HAR), pp. 279–282.
HCI-SEC-1997-LuII
An Active Gazing-Line System for Improving Sign-Language Conversation (SL, KI, SI), pp. 283–286.
HCI-SEC-1997-HigashinoK #video
A Hierarchical Browsing System for Sign Language Video (SH, HK), pp. 287–290.
HCI-SEC-1997-EnkawaU #information management
Transfering Experts’ Jobs to Novices and Computers by Information Sharing in Office Work (TE, HU), pp. 291–294.
HCI-SEC-1997-YoonP #interface
An Interface Model for Evaluating Task-Interface Congruity (WCY, JP), pp. 295–298.
HCI-SEC-1997-JungY #analysis
Managing Information by a New Compound Noun Analysis (IHJ, SYY), pp. 299–302.
HCI-SEC-1997-KondoSYN #concept #detection #difference #information management #interactive #interface
Interactive Interfaces to Detect Conceptual Difference for Knowledge Acquisition (TK, NS, TY, SN), pp. 303–306.
HCI-SEC-1997-NakajimaAF #interactive #lightweight #symmetry
Transformation of Human-to-Human Interaction into Asymmetric and Lightweight Computer-Mediated Interaction (AN, FA, YF), pp. 307–310.
HCI-SEC-1997-KeysonS #design #framework #interface #multimodal #platform
TacTool v2.0: An Object-Based Multimodal Interface Design Platform (DVK, LvS), pp. 311–314.
HCI-SEC-1997-Borron #programming
A New Form of Programming in the Light of Cognitive Dimensions (HJB), pp. 315–318.
HCI-SEC-1997-MoraesPM #design
Human Computer-Interaction: Graphic Designers X Graphic Softwares (AdM, SP, CM), pp. 319–322.
HCI-SEC-1997-LowryHK #bias #evolution #heuristic #human-computer #interface #robust
Heuristics and Biases in the Evolution of a Robust Human-Machine Interface Methodology (JCL, PEVH, SZK), pp. 323–326.
HCI-SEC-1997-Sugiyama #development #user interface #visual notation
A Highly Extensible Graphical User Interface in a Software Development Environment (YS), pp. 327–330.
HCI-SEC-1997-SearsB #design #distributed #documentation #internet #multi
The Effect of Internet Delay on the Design of Distributed Multimedia Documents (AS, MSB), pp. 331–334.
HCI-SEC-1997-SearsJB #internet #quality
The Effect of Internet Delay on the Perceived Quality of Information (AS, JAJ, MSB), pp. 335–338.
HCI-SEC-1997-ZanottiRC
Human Factors Principles for Variable Message Signs Utilized in Intelligent Transportation Systems (AZ, MLR, GC), pp. 339–342.
HCI-SEC-1997-Duffy97a #safety
Safety Management: Some Issues and Limitations (VGD), pp. 343–346.
HCI-SEC-1997-JackoD #analysis #interface #requirements
Interface Requirements: An Analysis of Technologies Designed for Individual and Group Work (JAJ, VGD), pp. 347–350.
HCI-SEC-1997-Tarpin-BernardD #design pattern #interactive #named #question
AMF: A New Design Pattern for Complex Interactive Software? (FTB, BTD), pp. 351–354.
HCI-SEC-1997-Perez-QuinonesS #architecture #composition #human-computer #programming
Modular Dialogue Units: A Software Architecture for Programming Human-Computer Dialogues (MAPQ, JLS), pp. 355–358.
HCI-SEC-1997-Ibrahim #editing #optimisation
Optimizing Cut-and-Paste Operations in Directed-Graph Editing (BI), pp. 359–362.
HCI-SEC-1997-SawaY #architecture #modelling #simulation
New Modeling/Analyzing Architecture and Simulation Mechanism for Complex Structure (TS, MY), pp. 363–366.
HCI-SEC-1997-Boyce #design #user interface
Designing the User Interface for a Natural Spoken Dialogue System (SJB), pp. 367–370.
HCI-SEC-1997-NishikawaT #database #multi
Allowing Multiple Experts to Revise a Thesaurus Database (NN, HT), pp. 371–374.
HCI-SEC-1997-SadakataYTH
CyberForum on InterSpace (TS, TY, TT, HH), pp. 375–378.
HCI-SEC-1997-FriedlanderSM #feedback
A Bullseye Menu With Sound Feedback (NF, KS, MMM), pp. 379–382.
HCI-SEC-1997-Lif #design #information management #modelling #user interface
User Interface Modeling for the Design of Administrative Information Systems (ML), pp. 383–386.
HCI-SEC-1997-BordegoniFR #flexibility #interactive #modelling
Direct Interaction with Flexible Material Models (MB, GF, CR), pp. 387–390.
HCI-SEC-1997-BoussoffaraE #interface #process
Reducing Operator Mental Load Through Dynamic Icons Interfaces and Process Notice (BB, PFE), pp. 391–394.
HCI-SEC-1997-SatohAMO #information retrieval
Information Retrieval Supported by Rich and Redundant Indices (KS, SA, KM, AO), pp. 395–398.
HCI-SEC-1997-IgaY #interactive
Retrieving and Transmitting Real World Oriented Information by Simple Interaction Through Augmented Electrical Stick (SI, MY), pp. 399–402.
HCI-SEC-1997-JorgensenM #evaluation
Evaluation of a Theory-Based Display Guide (AHJ, JM), pp. 403–406.
HCI-SEC-1997-MorrisH #library
Potential Key Stress Factors Among Academic Library Assistants (AM, SH), pp. 407–410.
HCI-SEC-1997-WatanabeO #analysis #communication
Physiological Analysis of Entrainment in Face-to-Face Communication (TW, MO), pp. 411–414.
HCI-SEC-1997-Morishima #communication #recognition #synthesis
Expression Recognition and Synthesis for Face-to-Face Communication (SM), pp. 415–418.
HCI-SEC-1997-TamuraZ #communication
Remote and Local Camera Works in Media Communication (HT, RZ), pp. 419–422.
HCI-SEC-1997-GunjiKK #using
Quick Address Search System with Handwriting Using Character Transition Information (KG, SK, KK), pp. 423–426.
HCI-SEC-1997-Souya #elicitation #interface
A System for Eliciting and Helping to Score Test Answers Input Through a Handwriting Interface (TS), pp. 427–430.
HCI-SEC-1997-NishimuraN #interface
Form Input System by Pen Interface (YN, MN), pp. 431–434.
HCI-SEC-1997-TanakaKN #email #prototype
Prototyping of Digital Ink E-Mail System Based on a Common Ink Format (HT, NK, MN), pp. 435–438.
HCI-SEC-1997-KrishnanM
Strategies for Integrating and Separating Pen-Based Operational States (SNK, SM), pp. 439–442.
HCI-SEC-1997-NakajimaHNT #interface #realtime #using
A System for Real-time Groupware Using a Pen Interface for Creative Thought Support (KN, EH, MN, NT), pp. 443–446.
HCI-SEC-1997-KiyotaMY #visual notation
Pen-Based Japanese Character Entry System for Visually Disabled Persons (KK, TM, SY), pp. 447–450.
HCI-SEC-1997-Nakagawa #interface
Enhancing Handwriting Interfaces (MN), pp. 451–454.
HCI-SEC-1997-OomikaNN #idea #interface #scalability
Idea Memo PDA in Scalable Handwriting Interfaces (KO, AN, MN), pp. 455–458.
HCI-SEC-1997-SekiSSS #metric
Improvement of Hand-Grasp Measurement System (YS, SS, SS, MS), pp. 459–462.
HCI-SEC-1997-GonzalezVDBBL #collaboration
Pen-Computing and Groupware: A Chance to Improve Collaborative Writing (OMG, MJV, YAD, MTB, JLB, JL), pp. 463–466.
HCI-SEC-1997-Ujigawa #concept #design #framework
The Conceptual Framework of Preference-Based Design (MU), pp. 467–470.
HCI-SEC-1997-SanuiM #evaluation #grid
Revealing of Preference Structure by the Evaluation Grid Method (JS, GM), pp. 471–474.
HCI-SEC-1997-Mizuno #analysis
Conjoint Analysis of Consumer Preferences in Cyber Space (MM), pp. 475–478.
HCI-SEC-1997-MatsudaN #interactive
Interactive Support for Decision Making (NM, KN), pp. 479–482.
HCI-SEC-1997-Tsunoda #design #implementation
A Design and Implementation of Cyber Laboratory (TT), pp. 483–486.
HCI-SEC-1997-MulgundRIZ #estimation #interface #modelling
Situation Awareness Modeling and Pilot State Estimation for Tactical Cockpit Interfaces (SSM, GR, CI, GZ), pp. 487–490.
HCI-SEC-1997-RayHG #adaptation #design #interface
Mapping Physiology to Cognition in Adaptive Interface Design (WJR, SH, JG), pp. 491–494.
HCI-SEC-1997-Eggleston #adaptation #approach #human-computer #interface
Adaptive Interfaces as an Approach to Human-Machine Cooperation (RGE), pp. 495–500.
HCI-SEC-1997-SantoniFF #adaptation #design #interface
Aid Methodology for Designing Adaptive Human Computer Interfaces for Supervision Systems (CS, EF, PF), pp. 501–504.
HCI-SEC-1997-DavisonH #adaptation #interface #towards
Toward an Adaptive Command Line Interface (BDD, HH), pp. 505–508.
HCI-SEC-1997-Long97a #human-computer #interactive #re-engineering
Integrating Human Factors with Software Engineering for Human-Computer Interaction (JL), pp. 509–512.
HCI-SEC-1997-Corso #design #interactive #usability
Microsoft Interactive Media Products: Worldwide Usability and Design Practices (JGC), pp. 513–516.
HCI-SEC-1997-SoFTSY #approach #case study #database #development #distributed
A Closed-Loop Approach for Integrating Human Factors into Systems Development: A Case Study Involving a Distributed Database System (RHYS, CMF, MMT, CJS, BPY), pp. 517–520.
HCI-SEC-1997-Hakiel #how #question #re-engineering #usability
Usability Engineering and Software Engineering: How Do They Relate? (SH), pp. 521–524.
HCI-SEC-1997-BuieV #human-computer #re-engineering
Integrating HCI Engineering and Software Engineering: A Call to a Larger Vision (EAB, AV), pp. 525–530.
HCI-SEC-1997-StorkL #development #research
Structured Methods for Human Factors Research and Development (AS, JL), pp. 531–534.
HCI-SEC-1997-Marcus97b #design #user interface #web
History Lesson: The Web Discovers User Interface Design (AM), pp. 535–538.
HCI-SEC-1997-Dooling #design
User-Centered Design at AT&T Labs (DJD), pp. 539–542.
HCI-SEC-1997-Strijland #interface #research
Human Interface Research and Practice at Apple Computer (PFS), pp. 543–546.
HCI-SEC-1997-Yamaoka #concept #design
A New Design Concept and Method Based on Ergonomics and Kansei Engineering and So On (TY), pp. 547–550.
HCI-SEC-1997-Okamoto #information management #interface #people #theory and practice #towards
Toward Rehabilitation Cognitive Engineering-Gap Between Theory and Practice in the Human Interface of Information Processing Devices for People with Disabilities (AO), pp. 551–554.
HCI-SEC-1997-Kurosu97a #usability
Dilemma of Usability Engineering (MK), pp. 555–558.
HCI-SEC-1997-MacLeodMK #analysis #comprehension #human-computer #requirements
Understanding HCI Requirements: Expertise and Assistance to Imagery Analysis (ISM, AJM, EK), pp. 559–562.
HCI-SEC-1997-SmithD #design #interface
User Centred Design: The Application of the LUCID Interface Design Method (AS, LD), pp. 563–568.
HCI-SEC-1997-KamioAMN #agile #prototype
Muse, a Rapid Prototyping Tool (HK, MA, HM, TN), pp. 569–572.
HCI-SEC-1997-BianchiBMRS #design #interface #modelling
Participatory Interface Design: From Naive Models to Systems (NB, PB, PM, GR, MGS), pp. 573–576.
HCI-SEC-1997-TabeCT #development
Project Development Staff-Decision-Support System for Software Development (TT, TC, YT), pp. 577–580.
HCI-SEC-1997-GiannettiMT #case study #contract #experience #lifecycle #scalability #usability
Developing Usability in the Software Life-Cycle: Experiences from a Large European Government Software Contract (AG, RM, GT), pp. 581–584.
HCI-SEC-1997-Breinholt #hardware #interface #prototype
Software Prototyping of Hardware Interfaces (GB), pp. 585–588.
HCI-SEC-1997-RauterbergF #human-computer #interactive #modelling
An Analyzing and Modelling Tool Kit for Human-Computer Interaction (MR, MF), pp. 589–592.
HCI-SEC-1997-ArcherAR #question
Software Durability — Is it Important? Can it be Achieved? (SGA, LA, CR), pp. 593–596.
HCI-SEC-1997-PosnerBM #using
Evaluating REAL Users, Using REAL Software, Performing REAL Tasks, in REAL Contexts (IP, RB, AM), pp. 597–600.
HCI-SEC-1997-EarlYMK #analysis #case study #design #usability
The Contribution of Usability Analysis to the Design of Medical Devices: A Case Study (SE, MY, BM, RJK), pp. 601–604.
HCI-SEC-1997-Kazemian #flexibility #network
Networking and Urban Forms in the Electronic Age-Towards Flexible Location Decisions in Stockholm (RK), pp. 605–608.
HCI-SEC-1997-BlanchonF #what
Asking Users About What They Mean: Two Experiments & Results (HB, LF), pp. 609–612.
HCI-SEC-1997-PadovaniM #evaluation #hypermedia
Ergonomic Evaluation of Some Brazilian Hypertext Systems (SP, AdM), pp. 613–616.
HCI-SEC-1997-MorimotoKHKI #design #evaluation #usability
Design and Usability Evaluation of a Novice User-Oriented Control Panel for Lighting and Air Conditioning (KM, TK, MH, NK, MI), pp. 617–620.
HCI-SEC-1997-Keller #usability
Usability in the Perspective of Work Environment (KDK), pp. 621–624.
HCI-SEC-1997-NishitaniKKS #industrial #usability
Experimental Method for Usability Test of Industrial Plant Operation System (HN, TK, TK, CS), pp. 625–628.
HCI-SEC-1997-AuernheimerCA #usability
An Informal Usability Study of a Videoconferencing System (BA, CC, SA), pp. 629–632.
HCI-SEC-1997-Ficarra #evaluation #multi
Method and Techniques for the Evaluation of Multimedia Applications (FVCF), pp. 635–638.
HCI-SEC-1997-KimuraKI #communication #multi #product line
Multimedia Communication for Family (AK, HK, SI), pp. 639–642.
HCI-SEC-1997-AndreMR #interface
Computer-Generated Presentation Scripts for Life-Like Interface Agents (EA, JM, TR), pp. 643–646.
HCI-SEC-1997-NorrisW #performance #question #video
Supporting Task Performance: Is Text or Video Better? (BEN, WBLW), pp. 647–650.
HCI-SEC-1997-AnkerA #approach #communication #development #mobile #multi
Mobile Multimedia Communication: A Task- and User-Centered Approach to Future Systems Development (FWGvdA, AGA), pp. 651–654.
HCI-SEC-1997-RobinsonSWHL #documentation
Animated Paper Documents (PR, DS, RW, RH, SL), pp. 655–658.
HCI-SEC-1997-ShinYY #authoring #documentation #multi #parsing #using
Presentation Jockey: Multimedia Authoring System Using Structured Document Parsing (HSS, WJY, KJY), pp. 659–662.
HCI-SEC-1997-NordbottenC #comprehension #difference
Individual User Differences in Data Model Comprehension (JCN, MEC), pp. 663–666.
HCI-SEC-1997-TakedaI #named
ALAWAI: Agent Languages and AgentWare for Agent Invention (KT, MI), pp. 667–670.
HCI-SEC-1997-Marshall #human-computer #interactive #modelling #multimodal
Modeling Multimodal Human-Computer Interaction: Semiotics, Proxemics and Kinesics (RM), pp. 671–674.
HCI-SEC-1997-CrosbyC #multi #user interface
Evaluating Multi-User Interfaces (EMI) (MEC, DNC), pp. 675–678.
HCI-SEC-1997-HacW #algorithm #distributed #multi
A Multicast Algorithm in a Distributed Multimedia Conference System (AH, DW), pp. 679–682.
HCI-SEC-1997-ItogaKL #approach #database #nondeterminism #object-oriented #retrieval
All Object-Oriented Uncertainty Retrieval Approach for Graphics Databases (SYI, XK, YL), pp. 683–686.
HCI-SEC-1997-Purchase #communication #multi #perspective
Multimedia Communication and Technology: A Semiotic Perspective (HCP), pp. 687–690.
HCI-SEC-1997-FahnrichK #design #multi #standard #user interface
ISO 14915: A Standard on Multimedia User Interface Design (KPF, FK), pp. 691–694.
HCI-SEC-1997-Bocker #human-computer #multi
Multimedia HCI Addressed by ETSI (MB), pp. 695–698.
HCI-SEC-1997-KollerW #design #interactive #multi #navigation
Navigation Design for Interactive Multimedia (FK, AW), pp. 699–702.
HCI-SEC-1997-MartinH #adaptation #design #generative #modelling #multi #object-oriented
Generating Adaptable Multimedia Software from Dynamic Object Oriented Models: The ObjectWand Design Environment (CM, MH), pp. 703–706.
HCI-SEC-1997-TakahashiTK #multimodal
Multimodal Display for Enhanced Situation Awareness Based on Cognitive Diversity (MT, ST, MK), pp. 707–710.
HCI-SEC-1997-RuyterV #interactive #modelling #multimodal
Modeling and Evaluating Multimodal Interaction Styles (BERdR, JHMdV), pp. 711–714.
HCI-SEC-1997-Olson #consistency #formal method
Seven Rules in a Theory of Consistency (AMO), pp. 715–718.
HCI-SEC-1997-FisherADTCJ #named #visualisation #web
CZWeb: Fish-Eye Views for Visualizing the World-Wide Web (BDF, MA, JD, PT, GC, CVJ), pp. 719–722.
HCI-SEC-1997-ShibuyaKT #education #using
Teaching Information Literacy in Technical Courses Using WWW (YS, GK, HT), pp. 723–726.
HCI-SEC-1997-HijikataSYN #design #hypermedia
A Dynamic Linkage Method for Hypermedia and Its Design Support Tool (YH, NS, TY, SN), pp. 727–730.
HCI-SEC-1997-SantucciT #interactive #query
Table Expander: Hypertabular Interaction with Query Results (GS, LT), pp. 731–734.
HCI-SEC-1997-GollLH #design #hypermedia #modelling
An Environment for Modelling and Designing Hypertext Applications (SG, JL, WH), pp. 735–738.
HCI-SEC-1997-Niwano #named #navigation #towards
HyperBBS: Towards Smooth Navigation (EN), pp. 739–742.
HCI-SEC-1997-Schar #hypermedia #navigation
The “History” as a Cognitive Tool for Navigation in a Hypertext System (SGS), pp. 743–746.
HCI-SEC-1997-ZhuL #hypermedia #information retrieval
Decision Support for Indexing and Information Retrieval: Implications for Hypertext Systems (WZ, MRL), pp. 747–750.
HCI-SEC-1997-FurutaNK
Vizualization of Knowledge Model Used for Plant Operation (KF, KN, SK), pp. 751–754.
HCI-SEC-1997-StelovskyC #interactive #java #visualisation
A WWW Environment for Visualizing User Interactions with Java Applets (JS, MEC), pp. 755–758.
HCI-SEC-1997-SugimotoKT
A System for Exploring Information Spaces (MS, NK, AT), pp. 759–762.
HCI-SEC-1997-HolmquistA #approach #scalability #set #visualisation
Flip Zooming: A Practical Focus+Context Approach to Visualizing Large Data Sets (LEH, CA), pp. 763–766.
HCI-SEC-1997-PattersonD #communication #industrial #multi #network #tool support #usability
Evaluating the Usability of Application Tools in Transferring Multimedia Information Across ATM Communication Networks Within the Fashion Industry in Europe (GP, RD), pp. 767–770.
HCI-SEC-1997-LucasMP #interface #network #re-engineering
Re-Engineering a Complex Network Interface (ML, JFM, CP), pp. 771–774.
HCI-SEC-1997-Ishihara #interactive #social #web
Web Mediator: Providing Social Interaction on the WWW (AI), pp. 775–778.
HCI-SEC-1997-MartiRBLT #case study #evaluation
From System Evaluation to Service Redesign: A Case Study (PM, AR, SB, PL, LT), pp. 779–782.
HCI-SEC-1997-LeeOJ #personalisation #web
Agent-Based Support for Personalized Information with Web Search Engines (ESL, RO, IGJ), pp. 783–786.
HCI-SEC-1997-ChoMSYYJ #development #named #programming #visual notation #web
VIOLA: A Visual Programming Tool for the Development of Web Applications (CSC, PSM, GSS, SJY, IJY, YSJ), pp. 787–790.
HCI-SEC-1997-ShiozawaM #interactive #visualisation
WWW Visualization Giving Meanings to Interactive Manipulations (HS, YM), pp. 791–794.
HCI-SEC-1997-UenoSO #html #question
Book Based View and Scroll Based View: Which is Suited for HTML Viewers? (KU, KS, HO), pp. 795–798.
HCI-SEC-1997-Dormann #design #web
Web Pages: Designing with Rhetorical Techniques (CD), pp. 799–802.
HCI-SEC-1997-Bevan #design #usability #web
Usability Issues in Web Site Design (NB), pp. 803–806.
HCI-SEC-1997-ZieglerM #user interface
Integrated User Interfaces for the Home Environment (JZ, JM), pp. 807–810.
HCI-SEC-1997-Iakovidis
Interacting with Electronic Healthcare Records in the Information Society (II), pp. 811–814.
HCI-SEC-1997-Vaananen-Vainio-MattilaH #communication #mobile #user interface
Mobile Communication User Interfaces for Everyone (KVVM, SH), pp. 815–818.
HCI-SEC-1997-SinghSD #community #network
A Model of the Informational Affordances of Media Spaces in Community Networks (DTS, PPS, JD), pp. 819–822.
HCI-SEC-1997-KnizhnikHMG #design #interface #navigation #semantics #web
Semantic Stimulus Structure in World Wide Web Interface Design for Navigation by Novice Users (SZK, PEVH, MM, GG), pp. 823–826.
HCI-SEC-1997-SanchezA #evaluation #user interface #web
GUI Evaluation Through Web (JS, OA), pp. 827–830.
HCI-SEC-1997-FavelaC #navigation
Estimating User Interests from their Navigation Patterns in the WWW (JF, AC), pp. 831–834.
HCI-SEC-1997-RodriguezBM #design #guidelines #navigation #web
Page Design Guidelines for Improving World Wide Web Navigation (NJR, JAB, IM), pp. 835–838.
HCI-SEC-1997-JonesD #animation #interface #named #realtime
MARTI: Man-Machine Animation Real-Time Interface: The Illusion of Life (CMJ, SSD), pp. 841–844.
HCI-SEC-1997-Reichert #approach
Perception-Oriented Stereo Rendering: A New Approach to Control the Third Dimension (LR), pp. 845–848.
HCI-SEC-1997-ShirabeB #3d #game studies #interface #question #realtime
Do Three Dimensional Realtime Interfaces Really Play Important Roles? (MS, YB), pp. 849–852.
HCI-SEC-1997-KoikeC #3d #using #version control #visualisation
Integrating Version Control and Module Management Using Three-Dimensional Visualization (HK, HCC), pp. 853–856.
HCI-SEC-1997-ChurchillSBD #3d #documentation #using
Using VR-VIBE: Browsing and Searching for Documents in 3D-Space (EFC, DS, SB, PD), pp. 857–860.
HCI-SEC-1997-MuraiKI #3d #communication #multi #using #video
Display of Conversation Partners Using 3D-Facial Model in the Multiparty Video Communication System (TM, HK, SI), pp. 861–864.
HCI-SEC-1997-Brath #3d #analysis #experience #guidelines #interactive #visualisation
3D Interactive Information Visualization: Guidelines from Experience and Analysis of Applications (RB), pp. 865–868.
HCI-SEC-1997-UchiyamaYKT #3d #geometry #interactive
Presentation and Interaction of Virtual 3D Objects Without Geometrical Model (SU, HY, AK, HT), pp. 869–872.
HCI-SEC-1997-EllisDMAJ #equivalence
In Search of Equivalence Classes in Subjective Scales of Reality (SRE, NSD, BMM, BDA, RHJ), pp. 873–876.
HCI-SEC-1997-MaidaAN #performance
Effects of Lighting on Human Performance in Training (JM, AA, JN), pp. 877–880.
HCI-SEC-1997-DeisingerCRS #comparison #monitoring
The Effect of Different Viewing Devices for the Sense of Presence of Immersion in Virtual Environments: A Comparison of Stereoprojections Based on Monitors, HMDs and Screens (JD, CCN, OR, JS), pp. 881–884.
HCI-SEC-1997-SingerW #named #question
Presence: Where Are We Now? (MJS, BGW), pp. 885–888.
HCI-SEC-1997-WilsonNH #question
Presence and Side Effects: Complementary or Contradictory? (JRW, SN, CH), pp. 889–892.
HCI-SEC-1997-DiZioL
Circumventing Side Effects of Immersive Virtual Environments (PD, JRL), pp. 893–896.
HCI-SEC-1997-KennedyS
Aftereffects of Virtual Environment Exposure: Psychometric Issues (RSK, KMS), pp. 897–900.
HCI-SEC-1997-TanoNSTA #architecture #concept #design #user interface
Design Concept Based on Real-Virtual-Intelligent User Interface and its Software Architecture (ST, YN, HS, TT, HA), pp. 901–904.
HCI-SEC-1997-KashiwagiU
Electronic Annotation Sheet (KK, NU), pp. 905–908.
HCI-SEC-1997-HondaKTOOM
A Virtual Office Environment for Supporting Informal Communications and Securing Personal Space (SH, TK, HT, TO, KiO, YM), pp. 909–912.
HCI-SEC-1997-MurraySKK #feedback
Getting a Grip: Touch Feedback with Binary Stimulators (AMM, KBS, RLK, PKK), pp. 913–916.
HCI-SEC-1997-LaneA #artificial reality
Stereopsis and Motion Parallax Cues in Virtual Reality Control Applications (JCL, DLA), pp. 917–920.
HCI-SEC-1997-WiebeHSN #assessment #industrial
Computing and Organizational Assessment in the Furniture Industry (ENW, JEH, JS, JJN), pp. 921–924.
HCI-SEC-1997-BaconS #3d #representation
Hybridization of Classical Documentary Techniques and Techniques of Three Dimensional Representation in Space: Dynamical Constitution of Virtual Scenes (JB, XS), pp. 925–928.
HCI-SEC-1997-RauterbergBKM #case study #interactive #user interface #video
Natural User Interfaces (NUI): A Case Study of a Video Based Interaction Technique for CAD Systems (MR, MB, HK, MM), pp. 929–932.
HCI-SEC-1997-PedersenS #representation
Awareness Technology: Experiments with Abstract Representation (ERP, TS), pp. 933–936.
HCI-SEC-1997-KiyokawaTY #3d #design
Manipulation Aid for Two-Handed 3-D Designing Within a Shared Virtual Environment (KK, HT, NY), pp. 937–940.
HCI-SEC-1997-StytzBKRV #design #interface #requirements
Requirements and Design of the Information Pod Interface (MRS, SBB, JJK, JJR, JV), pp. 941–944.
HCI-SEC-1997-LawsonRGGM #challenge #human-computer #interface #using
The Human-Machine Interface Challenges of Using Virtual Environment (VE) Displays Aboard Centrifuge Devices (BDL, AHR, FEG, JDG, AMM), pp. 945–948.
HCI-SEC-1997-OhashiYE #interface #using
A Real World Oriented Interface Technique Using Computer Vision (TO, TY, TE), pp. 949–952.
HCI-SEC-1997-ConinxRF #human-computer #modelling
HCI Issues About Immersive Modeling (KC, FVR, EF), pp. 953–956.
HCI-SEC-1997-KuzuokaN #using
Assisting Remote Instruction Using Copied Reality (HK, TN), pp. 957–960.
HCI-SEC-1997-IkeiWF
Texture Display for Tactile Sensation (YI, KW, SF), pp. 961–964.
HCI-SEC-1997-OgiHWK #realtime #simulation
Real-Time Numerical Simulation in Haptic Environment (TO, MH, HW, NK), pp. 965–968.
HCI-SEC-1997-HirotaK #implementation
Implementation of Elastic Object in Virtual Environment (KH, TK), pp. 969–972.
HCI-SEC-1997-EllisBMJA #interactive #latency #visual notation
Operator Interaction with Visual Objects: Effect of System Latency (SRE, FB, BMM, RHJ, BDA), pp. 973–976.
HCI-SEC-1997-BlachSR #case study #experience #interactive
Experiences with User Interactions in a CAVETM-Like Projection Environment (RB, AS, OR), pp. 977–980.
HCI-SEC-1997-Riedel #3d #aspect-oriented #parametricity #performance
3D-Rendering and the Eye: Aspects for Efficient Rendering Through Physiological and Anatomical Parameters of the Eye (OR), pp. 981–984.
HCI-SEC-1997-Wilson #industrial
Barriers to Industrial Application of Virtual Environments (JRW), pp. 985–988.
HCI-SEC-1997-SuLYFD #artificial reality #industrial #using
Industrial Training Using Virtual Reality (CJS, FL, LY, CMF, VGD), pp. 989–992.
HCI-SEC-1997-Duffy97b
Issues for Integrating Virtual Teaming into the Organization (VGD), pp. 993–996.
HCI-SEC-1997-So #image #industrial #overview #predict
Lag Compensation by Image Deflection and Prediction: A Review on the Potential Benefits to Virtual Training Applications for Manufacturing Industry (RHYS), pp. 997–1000.
HCI-SEC-1997-Sun #artificial reality
Data Input Devices and Application in Virtual Reality (HS), pp. 1001–1004.
HCI-SEC-1997-LathanN #performance #quantifier
Quantification of Human Performance in Extreme Environments (CEL, DJN), pp. 1005–1008.
HCI-SEC-1997-PedottiFB
Human Motor Strategies in Long Term Space Flights (AP, GF, GB), pp. 1009–1012.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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