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Collaborated with:
Rui Amaral Rodrigues E.C.Oliveira L.E.Nacke Gonçalo Amaral da Silva Rúben Aguiar
Talks about:
shooter (2) player (2) affect (2) biofeedback (1) understand (1) physiolog (1) hierarch (1) realist (1) generic (1) cluster (1)

Person: Pedro Alves Nogueira

DBLP DBLP: Nogueira:Pedro_Alves

Contributed to:

AIIDE 20132013
AIIDE 20142014
CHI PLAY 20142014

Wrote 3 papers:

AIIDE-2013-NogueiraRON #case study #comprehension #experience #game studies
Guided Emotional State Regulation: Understanding and Shaping Players' Affective Experiences in Digital Games (PAN, RAR, ECO, LEN).
AIIDE-2014-NogueiraARON #clustering #fuzzy #modelling
Fuzzy Affective Player Models: A Physiology-Based Hierarchical Clustering Method (PAN, RA, RAR, ECO, LEN).
CHI-PLAY-2014-SilvaNR #quote
“Generic Shooter 3000”: a realistic first person shooter powered by biofeedback (GAdS, PAN, RAR), pp. 371–374.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.