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Travelled to:
1 × China
1 × Germany
1 × Greece
10 × USA
Collaborated with:
M.Yamamoto Y.Ishii T.Ito M.Okubo K.Osaki Y.Sejima S.Aoyagi R.Kawabe K.Okamoto Y.Takao Y.Sato M.Jindai H.Kanegae M.Yamane H.Sato K.Yoshida T.Nagamatsu
Talks about:
embodi (9) system (7) communic (6) entrain (5) speech (5) face (5) develop (4) charact (4) interact (3) support (3)

Person: Tomio Watanabe

DBLP DBLP: Watanabe:Tomio

Contributed to:

HCI/HIMI p2 20152015
HCI/HIMI p1 20142014
HCI/HIMI p1 20132013
HCI/HIMI p3 20132013
HCI p2 20112011
HCI/HIMI p1 20112011
HCI/HIMI p2 20112011
HCI p3 20092009
HCI/OCSC 20092009
HCI/HIMI p1 20072007
HCI v2 19991999
HCI v2 19971997
HCI v2 19931993

Wrote 18 papers:

Hand-Raising Robot for Promoting Active Participation in Classrooms (SA, RK, MY, TW), pp. 275–284.
HIMI-IKC-2015-SejimaSWJ #development
Development of a Speech-Driven Embodied Entrainment Character System with Pupil Response (YS, YS, TW, MJ), pp. 378–386.
HIMI-DE-2014-ItoW #challenge #communication
Three Key Challenges in ARM-COMS for Entrainment Effect Acceleration in Remote Communication (TI, TW), pp. 177–186.
HIMI-DE-2014-KawabeYAW #metric #student
Measurement of Hand Raising Actions to Support Students’ Active Participation in Class (RK, MY, SA, TW), pp. 199–207.
HIMI-D-2013-IshiiW #communication #detection #evaluation #self #video
Evaluation of Superimposed Self-character Based on the Detection of Talkers’ Face Angles in Video Communication (YI, TW), pp. 431–438.
HIMI-LCCB-2013-ItoW #communication #monitoring #named
ARM-COMS: ARm-Supported eMbodied COmmunication Monitor System (TI, TW), pp. 307–316.
HIMI-LCCB-2013-KanegaeYYW #communication #game studies
Effects of a Communication with Make-Believe Play in a Real-Space Sharing Edutainment System (HK, MY, MY, TW), pp. 326–335.
HCI-ITE-2011-OkamotoYW #using #visual notation
A Configuration Method of Visual Media by Using Characters of Audiences for Embodied Sport Cheering (KO, MY, TW), pp. 585–592.
HCI-ITE-2011-TakaoYW #development #visual notation
Development of Embodied Visual Effects Which Expand the Presentation Motion of Emphasis and Indication (YT, MY, TW), pp. 603–612.
HIMI-v1-2011-YamamotoSYNW #development #interactive
Development of an Eye-Tracking Pen Display for Analyzing Embodied Interaction (MY, HS, KY, TN, TW), pp. 651–658.
HIMI-v2-2011-SejimaIW #interactive #process
A Virtual Audience System for Enhancing Embodied Interaction Based on Conversational Activity (YS, YI, TW), pp. 180–189.
HCI-AUII-2009-YamamotoOW #speech #video
Video Content Production Support System with Speech-Driven Embodied Entrainment Character by Speech and Hand Motion Inputs (MY, KO, TW), pp. 358–367.
OCSC-2009-IshiiOW #named
Ghatcha: GHost Avatar on a Telework CHAir (YI, KO, TW), pp. 216–225.
HIMI-MTT-2007-Watanabe07a #communication
Human-Entrained E-COSMIC: Embodied Communication System for Mind Connection (TW), pp. 1008–1016.
HIMI-MTT-2007-YamamotoW #development #image
Development of an Embodied Image Telecasting Method Via a Robot with Speech-Driven Nodding Response (MY, TW), pp. 1017–1025.
HCI-CCAD-1999-WatanabeO #analysis #communication #interactive #synthesis
Virtual face-to-face communication system for human interaction analysis by synthesis (TW, MO), pp. 182–186.
HCI-SEC-1997-WatanabeO #analysis #communication
Physiological Analysis of Entrainment in Face-to-Face Communication (TW, MO), pp. 411–414.
HCI-SHI-1993-Watanabe #feedback #speech
Voice-Responsive Eye-Blinking Feedback for Improved Human-to-Machine Speech Input (TW), pp. 1091–1096.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.