Proceedings of the Third International Conference on Online Communities and Social Computing
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A. Ant Ozok, Panayiotis Zaphiris
Proceedings of the Third International Conference on Online Communities and Social Computing
HCI/OCSC, 2009.

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@proceedings{OCSC-2009,
	address       = "San Diego, California, USA",
	doi           = "10.1007/978-3-642-02774-1",
	editor        = "A. Ant Ozok and Panayiotis Zaphiris",
	isbn          = "978-3-642-02773-4",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Proceedings of the Third International Conference on Online Communities and Social Computing}",
	volume        = 5621,
	year          = 2009,
}

Contents (77 items)

OCSC-2009-AoyagiFISSYS #analysis #collaboration
A Discussion System for Knowledge Sharing and Collaborative Analysis of Incidents in Nuclear Power Plants (SA, HF, HI, HS, HS, HY, TS), pp. 3–12.
OCSC-2009-GhafourianKR #navigation #network #social
Universal Navigation through Social Networking (MG, HAK, LvR), pp. 13–22.
OCSC-2009-HaslerBP #3d #collaboration #framework #research
Collaborative Work in 3D Virtual Environments: A Research Agenda and Operational Framework (BSH, TB, RP), pp. 23–32.
OCSC-2009-HofmannHF #architecture #collaboration #video #workflow
Workflow-Based Architecture for Collaborative Video Annotation (CH, NH, DWF), pp. 33–42.
OCSC-2009-HuhtamakiNS #development
Catalysing the Development of a Conference Workspace (JH, ON, JS), pp. 43–52.
OCSC-2009-KangyalL
Dialogues of Locations: BlueSpot (AK, LL), pp. 53–61.
OCSC-2009-KindsmullerMS #community #online
Instant Online Communities as a Means to Foster Conferences (MCK, JM, JS), pp. 62–71.
OCSC-2009-LiuLWW #design #mobile #scalability #social
Mobile Social Service Design for Large-Scale Exhibition (HL, YL, WW, BW), pp. 72–81.
OCSC-2009-MeiselwitzL #network #social
Accessibility of Registration Mechanisms in Social Networking Sites (GM, JL), pp. 82–90.
OCSC-2009-PhillipsGS #approach #behaviour #visualisation
A Visualization Approach for Group Behaviors, Beliefs and Intentions to Support Critical Decisions (CLP, NDG, JTS), pp. 91–100.
OCSC-2009-Phukan #usability
Measuring Usability via Biometrics (AP), pp. 101–107.
OCSC-2009-RazaliNA #community #component #framework #social
Structuring the Social Subsystem Components of the Community Based E-Museum Framework (SR, NLMN, WAWA), pp. 108–116.
OCSC-2009-TerasM #social #social media
Notice Board as Metaphor for Social Media Service in Chemical Factory (ST, PM), pp. 117–125.
OCSC-2009-TsuchihashiO #case study #interface #using
A Study on the Interface for Viewing the Information Menu of a Town from Intersections Using a Digital Compass (MT, KO), pp. 126–133.
OCSC-2009-WentzL #email #network #social
Email Accessibility and Social Networking (BW, JL), pp. 134–140.
OCSC-2009-BrandtzaegH #network #people #social #why
Why People Use Social Networking Sites (PBB, JH), pp. 143–152.
OCSC-2009-BreitfussPI #automation #behaviour #generative #multimodal
Automatic Generation of Non-verbal Behavior for Agents in Virtual Worlds: A System for Supporting Multimodal Conversations of Bots and Avatars (WB, HP, MI), pp. 153–161.
OCSC-2009-ChakrabortyHDN #usability #user interface
Preliminary Findings from a Cross Cultural Usability Study on the Internationalization of User Interfaces (JC, LH, DAD, AFN), pp. 162–171.
OCSC-2009-FicarraVR #evaluation #metric #online #quality
Credibility On-Line: Quality Metrics for Evaluation (FVCF, EV, JR), pp. 172–181.
OCSC-2009-DohiI #interface
A Life-Like Agent Interface System with Second Life Avatars on the OpenSimulator Server (HD, MI), pp. 182–190.
OCSC-2009-GhineaBS #case study #community #experience #multi #online
Multi-dimensional Moderation in Online Communities: Experiences with Three Norwegian Sites (GG, BB, CS), pp. 191–196.
OCSC-2009-HaefligerRJK #behaviour #community #rating
Modding as Rating Behavior in Virtual Communities: The Case of Rooster Teeth Productions (SH, PR, PMJ, GvK), pp. 197–206.
OCSC-2009-HeikeFT #communication #personalisation
Personalized and Deformed Avatars for Realizing Avatar-Mediated Real Person-to-Person Communication (MH, KF, TT), pp. 207–215.
OCSC-2009-IshiiOW #named
Ghatcha: GHost Avatar on a Telework CHAir (YI, KO, TW), pp. 216–225.
OCSC-2009-Jameson #community #distributed #online #trust
Distributed Leadership, Trust and Online Communities (JJ), pp. 226–235.
OCSC-2009-LanamakiP #community #online
Metacommunication Patterns in Online Communities (AL, TP), pp. 236–245.
OCSC-2009-OlssonTWVL #case study #community #interactive #user study
Collective Content as a Facilitator of Community Interaction: A User Study of Four Close-Knit Communities (TO, HT, MW, KVVM, JL), pp. 246–255.
OCSC-2009-PetersonS #analysis #network #social
Analysis of Information Disclosure on a Social Networking Site (KP, KAS), pp. 256–264.
OCSC-2009-TakeuchiN
Attribution of Identity in Autonomous Action of Remotely Operated Robot (YT, HN), pp. 265–271.
OCSC-2009-TanakaMF #communication #estimation #multi #online
Supporting Acceptable Dialogue Start Based on User Uninterruptibility Estimation for Avatar-Mediated Multi-tasking Online Communication (TT, KM, KF), pp. 272–281.
OCSC-2009-TaylorS #interactive
Developing Believable Interactive Cultural Characters for Cross-Cultural Training (GT, ES), pp. 282–291.
OCSC-2009-BarberioL #community #network
Weighting Structures: Evolutionary Dynamics of Innovation Networks in Virtual Communities (VB, AL), pp. 295–304.
OCSC-2009-ChaLHK #evaluation #using
User Reputation Evaluation Using Co-occurrence Feature and Collective Intelligence (JWC, HwL, YSH, LK), pp. 305–311.
OCSC-2009-Cotton #network #online #social
Innovation Networks: A Report on Creating a Specialist Professional Social Network, Offline and Online, to Foster Innovation in the New Media Sector (BC), pp. 312–321.
OCSC-2009-FerebeeD #architecture #facebook
The Innovation Architectures of Facebook (SSF, JWD), pp. 322–325.
OCSC-2009-GaoDF #consistency #visualisation
Improving Personal Tagging Consistency through Visualization of Tag Relevancy (QG, YD, KF), pp. 326–335.
OCSC-2009-Gould #facebook #quote #self #student
“I Heard It on the Grapevine” — Blogging, Facebook, YouTube, and Student Self-organization during a Faculty Strike (EWG), pp. 336–345.
OCSC-2009-HanKC #evaluation
Evaluation of User Reputation on YouTube (YSH, LK, JWC), pp. 346–353.
OCSC-2009-IsaiasMP #framework #web
Critical Success Factors for Web 2.0 — A Reference Framework (PTI, PM, SP), pp. 354–363.
OCSC-2009-LambropoulosKB #challenge #network #research
User Innovation Networks and Research Challenges (NL, PK, AB), pp. 364–373.
OCSC-2009-MatsudaIY #design #interface #web
Web Interface for Designing and Sharing Sound Space (SM, SI, TY), pp. 374–380.
OCSC-2009-MilettoPHF #question #web
Who Are the Web Composers? (EMM, MSP, AFH, LVF), pp. 381–390.
OCSC-2009-NitscheKAH #adaptation #enterprise #social #user interface
Social Adaptation of ERP Software: Tagging UI Elements (MN, MCK, UA, MH), pp. 391–400.
OCSC-2009-ZhaoYGL #analysis #modelling #topic
Propagation Modeling and Analysis of Incidental Topics in Blogosphere (LZ, RY, XG, ML), pp. 401–410.
OCSC-2009-AndersenFLN #development #game studies #using
The Coming Revolution in Competence Development: Using Serious Games to Improve Cross-Cultural Skills (BA, MF, PL, VPN), pp. 413–422.
OCSC-2009-BramanVDJ #learning
Learning Computer Science Fundamentals through Virtual Environments (JB, GV, AMAD, AJ), pp. 423–431.
OCSC-2009-ConlonP #distance #learning #video
A Discussion of Video Capturing to Assist in Distance Learning (MC, VP), pp. 432–441.
OCSC-2009-Davis #comprehension
The Whole Story: Retrieving Narratives for Cross-Cultural Understanding (AD), pp. 442–451.
OCSC-2009-EgertJB #social #social media
When Social Worlds Collide: Charting the Intersection of Social Media and Courseware/Course Management Systems (CAE, SJ, SBB), pp. 452–461.
OCSC-2009-FalsteinR #multi
The First Two W’s: Fostering Multicultural Awareness in Children (NF, NR), pp. 462–470.
OCSC-2009-JohnsonB #community #using #wiki
Creating Community through the Use of a Class Wiki (KAJ, JB), pp. 471–478.
OCSC-2009-KadenbachK #challenge #collaboration #development #education #social #using
Benefits and Challenges of Using Collaborative Development Environments with Social Software in Higher Computer Science Education (DK, CK), pp. 479–487.
OCSC-2009-PastorRRHH #adaptation #community #distance #enterprise
Virtual Communities Adapted to the EHEA in an Enterprise Distance e-Learning Based Environment (RPV, TR, SR, RH, RH), pp. 488–497.
OCSC-2009-Pozzi #community #learning #online #social
Evaluating the Social Dimension in Online Learning Communities (FP), pp. 498–506.
OCSC-2009-PuseyM #education #heuristic #implementation #learning #wiki
Heuristics for Implementation of Wiki Technology in Higher Education Learning (PP, GM), pp. 507–514.
OCSC-2009-ReisBM #education #interface #mobile
Mobile Phone Interfaces for Informal Education (JCdR, RB, MCM), pp. 515–524.
OCSC-2009-SongNKE #recommendation #using #word
A Proposed Movie Recommendation Method Using Emotional Word Selection (MS, HN, HGK, JE), pp. 525–534.
OCSC-2009-IsaNM09a #architecture #case study #online
Cultural Prescription vs. User Perception of Information Architecture for Culture Centred Website: A Case Study on Muslim Online User (WARWMI, NLMN, SM), pp. 535–544.
OCSC-2009-WillisR #mobile #student
Leveraging Mobile Devices to Develop Intercultural Competency for Digital Students (MW, EMR), pp. 545–553.
OCSC-2009-DesurvireW #design #game studies #heuristic #usability
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration (HD, CW), pp. 557–566.
OCSC-2009-DuhC #behaviour #game studies #online
Cheating Behaviors in Online Gaming (HBLD, VHhC), pp. 567–573.
OCSC-2009-FaiolaS #experience #human-computer #interactive
Flow Experience in Second Life: The Impact of Telepresence on Human-Computer Interaction (AF, OVS), pp. 574–583.
OCSC-2009-NeviarouskayaPI #automation #communication #named
EmoHeart: Automation of Expressive Communication of Emotions in Second Life (AN, HP, MI), pp. 584–592.
OCSC-2009-OganAKJ #education #game studies #learning #question #social
Antecedents of Attributions in an Educational Game for Social Learning: Who’s to Blame? (AO, VA, JK, CJ), pp. 593–602.
OCSC-2009-Raybourn #game studies
Intercultural Competence Game That Fosters Metacognitive Agility and Reflection (EMR), pp. 603–612.
OCSC-2009-TaylorT #analysis #game studies #multi #online
A Content Analysis of Interviews with Players of Massively Multiplayer Online Role-Play Games (MMORPGs): Motivating Factors and the Impact on Relationships (JT, JT), pp. 613–621.
OCSC-2009-Tinwell #usability
Uncanny as Usability Obstacle (AT), pp. 622–631.
OCSC-2009-VoiskounskyMA #game studies
Gamers’ Implicit Knowledge on the Psychological Influence of Game-Playing (AEV, OVM, AAA), pp. 632–640.
OCSC-2009-WongCKP #game studies #mobile
Intercultural Socializing via Mobile Games for Backpackers (CYW, KC, CWK, SAP), pp. 641–650.
OCSC-2009-AlmeidaNMHB #approach #design #network #social
Designing Inclusive Social Networks: A Participatory Approach (LDAA, VPdAN, LCdM, ECSH, MCCB), pp. 653–662.
OCSC-2009-Bansal #people
City Ragas: Building an Intercultural Dialogue between People (LB), pp. 663–672.
OCSC-2009-CindioP #community #online #question
Are Online Communities Good for the Civic Audit of Public Spaces, Services, and Officers? (FdC, CP), pp. 673–681.
OCSC-2009-LauK #community #online #overview #perspective #social
Social Features in Online Communities for Healthcare Consumers — A Review (AYSL, TMYK), pp. 682–689.
OCSC-2009-OzokGWNMW #health #usability
Usability and User Acceptance for Personal Health Records: A Perspective from Healthcare Citizens (AAO, APG, HW, MN, DM, JW), pp. 690–699.
OCSC-2009-Shirazi #perspective
Measuring E-Democracy Opportunities: A Global Perspective (FS), pp. 700–709.
OCSC-2009-WangWLWC #case study #concept #design #network #social #user study
Ethnographic User Study and Concept Design for Chinese Migrant Workers’ Social Networks (JW, WW, YL, XW, QC), pp. 710–718.
OCSC-2009-WuO #online #overview
Medication Adherence among the Elderly and Technology Aids: Results from an Online Survey Study (HW, AAO), pp. 719–727.

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