IEEE Conference of Games (CoG)
(brand of
GAME
)
Vocabulary:
2093
words
1411 papers in 15 issues:
2019
Proceedings of the IEEE Conference on Games
(CoG 2019)
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications
(VS-Games 2019)
2018
Proceedings of the 14th Conference on Computational Intelligence and Games
(CIG 2018)
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications
(VS-Games 2018)
2017
Proceedings of the 13th Conference on Computational Intelligence and Games
(CIG 2017)
Proceedings of the Ninth International Conference on Virtual Worlds and Games for Serious Applications
(VS-Games 2017)
2016
Proceedings of the 12th Conference on Computational Intelligence and Games
(CIG 2016)
Proceedings of the Eighth International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2016)
2015
Proceedings of the 11th Conference on Computational Intelligence and Games
(CIG 2015)
Proceedings of the Seventh International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2015)
2014
Proceedings of the 10th Conference on Computational Intelligence and Games
(CIG 2014)
Proceedings of the Sixth International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2014)
2013
Proceedings of the Ninth Conference on Computational Inteligence in Games
(CIG 2013)
Proceedings of the Fifth International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2013)
2012
Proceedings of the Eighth Conference on Computational Intelligence and Games
(CIG 2012)
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2012)
2011
Proceedings of the Seventh Conference on Computational Intelligence and Games
(CIG 2011)
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2011)
2010
Proceedings of the Sixth Conference on Computational Intelligence and Games
(CIG 2010)
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications
(VS-Games 2010)
2009
Proceedings of the Fifth Symposium on Computational Intelligence and Games
(CIG 2009)
Proceedings of the First Conference in Games and Virtual Worlds for Serious Applications
(VS-Games 2009)
2008
Proceedings of the Fourth Symposium on Computational Intelligence and Games
(CIG 2008)
2007
Proceedings of the Third Symposium on Computational Intelligence and Games
(CIG 2007)
2006
Proceedings of the Second Symposium on Computational Intelligence and Games
(CIG 2006)
2005
Proceedings of the First Symposium on Computational Intelligence and Games
(CIG 2005)
Bibliography of Software Language Engineering in Generated Hypertext
(
BibSLEIGH
) is created and maintained by
Dr. Vadim Zaytsev
.
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SLEBOK
on
GitHub
.