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Collaborated with:
Pierre Lagarrigue Catherine Pons-Lelardeux I.Dunwell P.Petridis S.d.Freitas P.Mathieu Sébastien Picault Paco Royeres Mathéo Fedou Stéphane Sanchez Y.Duthen Maxime Sanselone Cédric Sanza Nicolas Muller Michel Galaup Jean-Pierre Jessel Christopher E. Peters Aristidis Protopsaltis Vincent Scesa Sylvain Cussat-Blanc Jonathan Pascalie Jean Disset Marvyn O'Rourke Laetitia Brichese Valérie Lobjois Elsa Bonnafe Florence Geret Bernard Ducommun
Talks about:
virtual (4) learn (4) game (3) interact (2) experi (2) engin (2) cell (2) base (2) preliminari (1) methodolog (1)

Person: David Panzoli

DBLP DBLP: Panzoli:David

Contributed to:

VS-Games 20102010
VS-Games 20112011
CIG 20142014
VS-Games 20152015
VS-Games 20172017
VS-Games 20192019

Wrote 8 papers:

VS-Games-2010-PanzoliPDSPPSF #experience #interactive #scalability
Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments (DP, CEP, ID, SS, PP, AP, VS, SdF), pp. 87–90.
VS-Games-2010-PetridisDFP #game studies
An Engine Selection Methodology for High Fidelity Serious Games (PP, ID, SdF, DP), pp. 27–34.
VS-Games-2011-MathieuPP #approach #learning #multi #named
Format-Store: A Multi-agent Based Approach to Experiential Learning (PM, DP, SP), pp. 120–127.
CIG-2014-SanseloneSSPD #game studies #monte carlo #using
Constrained control of non-playing characters using Monte Carlo Tree Search (MS, SS, CS, DP, YD), pp. 1–8.
VS-Games-2015-PanzoliPL #communication #game studies #learning
Communication and Knowledge Sharing in an Immersive Learning Game (DP, CPL, PL), pp. 1–8.
VS-Games-2017-MullerPGLJ #case study #learning
Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability (NM, DP, MG, PL, JPJ), pp. 55–62.
VS-Games-2017-PanzoliCPDOBLBG #biology #game studies #learning
Learning the cell cycle with a game: Virtual experiments in cell biology (DP, SCB, JP, JD, MO, LB, VL, EB, FG, CPL, BD, YD), pp. 47–54.
VS-Games-2019-PanzoliRF #artificial reality #exclamation #interactive
Hand-based interactions in Virtual Reality: No better feeling than the real thing! (DP, PR, MF), pp. 1–2.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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