Travelled to:
1 × Canada
1 × France
1 × Germany
1 × USA
Collaborated with:
J.J.L.Jr. M.Masuch T.Göttel R.Walter A.Kulshreshth L.Bölicke Sven Seele Sebastian Misztal Helmut Buhler R.Herpers Ernst Kruijff Alexander Marquardt Christina Trepkowski André Hinkenjann
Talks about:
game (8) user (4) stereoscop (3) behavior (2) creativ (2) design (2) video (2) multisensori (1) understand (1) interfac (1)
Person: Jonas Schild
DBLP: Schild:Jonas
Contributed to:
Wrote 8 papers:
- CHI-2014-SchildLM #3d #behaviour #design #game studies #using #video
- Altering gameplay behavior using stereoscopic 3D vision-based video game design (JS, JJLJ, MM), pp. 207–216.
- CHI-2013-SchildBLM #3d #game studies #user interface #visual notation
- Creating and analyzing stereoscopic 3D graphical user interfaces in digital games (JS, LB, JJLJ, MM), pp. 169–178.
- CHI-2012-SchildLM #3d #comprehension #experience #game studies #user interface
- Understanding user experience in stereoscopic 3D games (JS, JJLJ, MM), pp. 89–98.
- ITiCSE-2011-GottelS #design #game studies #student
- Creativity room 5555: evoking creativity in game design amongst CS students (TG, JS), pp. 98–102.
- FDG-2010-SchildWM #adaptation #agile #development #game studies #named
- ABC-Sprints: adapting Scrum to academic game development courses (JS, RW, MM), pp. 187–194.
- FDG-2012-KulshreshthSL #3d #game studies #performance #video
- Evaluating user performance in 3D stereo and motion enabled video games (AK, JS, JJLJ), pp. 33–40.
- CHI-PLAY-2017-SeeleMBHS #artificial reality #behaviour #exclamation #game studies #how #question #social
- Here's Looking At You Anyway!: How Important is Realistic Gaze Behavior in Co-located Social Virtual Reality Games? (SS, SM, HB, RH, JS), pp. 531–540.
- VS-Games-2015-KruijffMTSH #game studies #multi
- Enhancing User Engagement in Immersive Games through Multisensory Cues (EK, AM, CT, JS, AH), pp. 1–8.