BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Australia
1 × Ireland
1 × Israel
1 × United Kingdom
2 × China
4 × USA
Collaborated with:
T.Graepel D.H.Stern D.Chakrabarti J.Q.Candela T.Borchert K.El-Arini U.Paquet J.V.Gael B.A.y.Arcas W.Cheng G.Kasneci Y.Xu X.Cao A.Sellen Y.Li H.Zaragoza J.Shawe-Taylor J.S.Kandola
Talks about:
bayesian (3) scale (3) onlin (3) learn (3) game (3) advertis (2) predict (2) social (2) servic (2) search (2)

Person: Ralf Herbrich

DBLP DBLP: Herbrich:Ralf

Contributed to:

KDD 20132013
KDD 20122012
RecSys 20122012
CIKM 20112011
CSCW 20112011
ICML 20102010
KDD 20082008
ICML 20072007
ICML 20062006
ICML 20022002

Wrote 10 papers:

KDD-2013-ChakrabartiH #learning #scalability #social
Speeding up large-scale learning with a social prior (DC, RH), pp. 650–658.
KDD-2012-El-AriniPHGA #modelling #personalisation
Transparent user models for personalization (KEA, UP, RH, JVG, BAyA), pp. 678–686.
RecSys-2012-Herbrich #distributed #learning #online #realtime
Distributed, real-time bayesian learning in online services (RH), pp. 203–204.
CIKM-2011-ChengKGSH #automation #generative
Automated feature generation from structured knowledge (WC, GK, TG, DHS, RH), pp. 1395–1404.
CSCW-2011-XuCSHG #comprehension #game studies #online #social
Sociable killers: understanding social relationships in an online first-person shooter game (YX, XC, AS, RH, TG), pp. 197–206.
ICML-2010-GraepelCBH #predict
Web-Scale Bayesian Click-Through rate Prediction for Sponsored Search Advertising in Microsoft’s Bing Search Engine (TG, JQC, TB, RH), pp. 13–20.
KDD-2008-GraepelH #data analysis #modelling #online #scalability
Large scale data analysis and modelling in online services and advertising (TG, RH), p. 2.
ICML-2007-SternHG #game studies #learning
Learning to solve game trees (DHS, RH, TG), pp. 839–846.
ICML-2006-SternHG #game studies #predict #ranking
Bayesian pattern ranking for move prediction in the game of Go (DHS, RH, TG), pp. 873–880.
ICML-2002-LiZHSK #algorithm
The Perceptron Algorithm with Uneven Margins (YL, HZ, RH, JST, JSK), pp. 379–386.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.