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Travelled to:
1 × Canada
1 × France
1 × USA
Collaborated with:
Georgios N. Yannakakis A.Vasalou P.Barr G.Ingram Jean-Luc Portelli L.Benton D.Gooch M.J.Nelson Christoffer Holmgård Jonathan Lessard Y.Cheong Corrado Grappiolo Vero Vanden Abeele M.V.Mechelen H.Johnson Julian Togelius Thomas Cuschieri Vincent-Emmanuel Farrugia Héctor Perez Martínez Joana Campos 0001 Carlos Martinho A.Paiva
Talks about:
game (10) design (8) serious (4) conflict (3) resolut (3) toward (2) player (2) adapt (2) participatori (1) neurodivers (1)

Person: Rilla Khaled

DBLP DBLP: Khaled:Rilla

Contributed to:

CHI 20142014
CHI 20132013
CHI 20122012
FDG 20112011
FDG 20132013
CHI PLAY 20142014
DiGRA/FDG 20162016
FDG 20182018
VS-Games 20112011
VS-Games 20142014

Wrote 12 papers:

CHI-2014-BentonVKJG #design #framework #process
Diversity for design: a framework for involving neurodiverse children in the technology design process (LB, AV, RK, HJ, DG), pp. 3747–3756.
CHI-2013-KhaledNB #design #game studies #generative
Design metaphors for procedural content generation in games (RK, MJN, PB), pp. 1509–1518.
CHI-2012-KhaledI #game studies #scalability
Tales from the front lines of a large-scale serious game project (RK, GI), pp. 69–78.
FDG-2011-CheongKGCMIPY #approach #game studies #towards
A computational approach towards conflict resolution for serious games (YGC, RK, CG, JC0, CM, GI, AP, GNY), pp. 15–22.
FDG-2013-HolmgardYK #game studies #health #prototype
The games for health prototype (CH, GNY, RK), pp. 396–399.
FDG-2013-KhaledY #adaptation #game studies
Village Voices: An adaptive game for conflict resolution (RK, GNY), pp. 425–426.
CHI-PLAY-2014-KhaledAMV #design #game studies
Participatory design for serious game design: truth and lies (RK, VVA, MVM, AV), pp. 457–460.
CHI-PLAY-2014-VasalouKGB #problem
Problematizing cultural appropriation (AV, RK, DG, LB), pp. 267–276.
DiGRA-FDG-2016-PortelliK #design #experience #game studies #named
Spectrum: Exploring the Effects of Player Experience on Game Design (JLP, RK).
FDG-2018-KhaledLB #design #game studies #research
Documenting trajectories in design space: a methodology for applied game design research (RK, JL, PB), p. 10.
VS-Games-2011-GrappioloCTKY #adaptation #game studies #towards
Towards Player Adaptivity in a Serious Game for Conflict Resolution (CG, YGC, JT, RK, GNY), pp. 192–198.
VS-Games-2014-CuschieriKFMY #game studies #student
The iLearnRW Game: Support for Students with Dyslexia in Class and at Home (TC, RK, VEF, HPM, GNY), pp. 1–2.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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