Collaborated with:
Pedro Alves Nogueira E.C.Oliveira L.E.Nacke Gonçalo Amaral da Silva João Tiago Pinheiro Neto Jacob Hugo da Silva António Leça Coelho Rúben Aguiar
Talks about:
shooter (2) player (2) affect (2) game (2) base (2) biofeedback (1) understand (1) physiolog (1) hierarch (1) realiti (1)
Person: Rui Amaral Rodrigues
DBLP: Rodrigues:Rui_Amaral
Contributed to:
Wrote 4 papers:
- VS-Games-2012-JacobSCR #artificial reality #game studies #towards
- Towards Location-based Augmented Reality games (JTPNJ, HdS, ALC, RAR), pp. 318–319.
- AIIDE-2013-NogueiraRON #case study #comprehension #experience #game studies
- Guided Emotional State Regulation: Understanding and Shaping Players' Affective Experiences in Digital Games (PAN, RAR, ECO, LEN).
- AIIDE-2014-NogueiraARON #clustering #fuzzy #modelling
- Fuzzy Affective Player Models: A Physiology-Based Hierarchical Clustering Method (PAN, RA, RAR, ECO, LEN).
- CHI-PLAY-2014-SilvaNR #quote
- “Generic Shooter 3000”: a realistic first person shooter powered by biofeedback (GAdS, PAN, RAR), pp. 371–374.