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game (29)
automata (8)
low (7)
algorithm (6)
densiti (5)

Stem pariti$ (all stems)

60 papers:

DACDAC-2015-KoJKLS #design #guidelines
Guidelines to design parity protected write-back L1 data cache (YK, RJ, YK, KL, AS), p. 6.
FoSSaCSFoSSaCS-2015-Ganardi #bound #clique #game studies
Parity Games of Bounded Tree- and Clique-Width (MG), pp. 390–404.
ICALPICALP-v1-2015-BjorklundDH #exponential #problem #random #set #strict
The Parity of Set Systems Under Random Restrictions with Applications to Exponential Time Problems (AB, HD, TH), pp. 231–242.
FoSSaCSFoSSaCS-2014-Chatterjee0GO #game studies #probability
Perfect-Information Stochastic Mean-Payoff Parity Games (KC, LD, HG, YO), pp. 210–225.
FoSSaCSFoSSaCS-2014-Chatterjee0NV #complexity #game studies #probability
The Complexity of Partial-Observation Stochastic Parity Games with Finite-Memory Strategies (KC, LD, SN, MYV), pp. 242–257.
ICALPICALP-v1-2014-AaronsonABB
Weak Parity (SA, AA, KB, MB), pp. 26–38.
GRAPHITEGRAPHITE-2014-KantP #game studies #generative
Generating and Solving Symbolic Parity Games (GK, JvdP), pp. 2–14.
ICMLICML-c1-2014-ErmonGSS #constraints #integration
Low-density Parity Constraints for Hashing-Based Discrete Integration (SE, CPG, AS, BS), pp. 271–279.
DATEDATE-2013-ManiatakosMM #array #memory management #optimisation
AVF-driven parity optimization for MBU protection of in-core memory arrays (MM, MKM, YM), pp. 1480–1485.
FoSSaCSFoSSaCS-2013-HuthKP #game studies
Fatal Attractors in Parity Games (MH, JHPK, NP), pp. 34–49.
LICSLICS-2013-NainV #game studies #probability
Solving Partial-Information Stochastic Parity Games (SN, MYV), pp. 341–348.
FoSSaCSFoSSaCS-2012-Chatterjee #concurrent #game studies #robust
Robustness of Structurally Equivalent Concurrent Parity Games (KC), pp. 270–285.
TACASTACAS-2012-FriedmannL #analysis #automaton
Ramsey-Based Analysis of Parity Automata (OF, ML), pp. 64–78.
ICALPICALP-v1-2012-LokshtanovR #constraints #multi
Parameterized Tractability of Multiway Cut with Parity Constraints (DL, MSR), pp. 750–761.
ICALPICALP-v2-2012-AtseriasD #approximate #bound #quantifier
Degree Lower Bounds of Tower-Type for Approximating Formulas with Parity Quantifiers (AA, AD), pp. 67–78.
ICALPICALP-v2-2012-FearnleyS #bound #game studies
Time and Parallelizability Results for Parity Games with Bounded Treewidth (JF, SS), pp. 189–200.
GRAPHITEGRAPHITE-2012-KantP #equation #game studies #performance
Efficient Instantiation of Parameterised Boolean Equation Systems to Parity Games (GK, JvdP), pp. 50–65.
DATEDATE-2011-PalframanKL #detection #fault #low cost
Time redundant parity for low-cost transient error detection (DJP, NSK, MHL), pp. 52–57.
ICALPICALP-v1-2011-GuoLV #complexity #problem #symmetry
The Complexity of Symmetric Boolean Parity Holant Problems — (Extended Abstract) (HG, PL, LGV), pp. 712–723.
ICFPICFP-2011-GillF #fault #implementation #performance
Deriving an efficient FPGA implementation of a low density parity check forward error corrector (AG, AF), pp. 209–220.
CSLCSL-2011-CaiZ #bound
Tight Upper Bounds for Streett and Parity Complementation (YC, TZ), pp. 112–128.
ICALPICALP-v2-2010-ChatterjeeD #energy #game studies
Energy Parity Games (KC, LD), pp. 599–610.
DATEDATE-2009-DemangelFDCW #architecture
A generic architecture of CCSDS Low Density Parity Check decoder for near-earth applications (FD, NF, ND, FC, CW), pp. 1242–1245.
TACASTACAS-2009-BerwangerCWDH #game studies #named
Alpaga: A Tool for Solving Parity Games with Imperfect Information (DB, KC, MDW, LD, TAH), pp. 58–61.
STOCSTOC-2009-KolaitisK #graph #quantifier #random
Random graphs and the parity quantifier (PGK, SK), pp. 705–714.
LICSLICS-2009-Friedmann #algorithm #bound #exponential #game studies
An Exponential Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it (OF), pp. 145–156.
STOCSTOC-2008-KalaiMV #learning #on the
On agnostic boosting and parity learning (ATK, YM, EV), pp. 629–638.
ICALPICALP-B-2008-ColcombetL #automaton #nondeterminism
The Non-deterministic Mostowski Hierarchy and Distance-Parity Automata (TC, CL), pp. 398–409.
FMFM-2008-GawlitzaS #analysis #game studies #precise
Precise Interval Analysis vs. Parity Games (TG, HS), pp. 342–357.
CSLCSL-2008-DawarG #complexity #game studies
The Descriptive Complexity of Parity Games (AD, EG), pp. 354–368.
CSLCSL-2008-Schewe #algorithm #game studies
An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games (SS), pp. 369–384.
DATEDATE-2007-KhanA #architecture #configuration management #implementation #pipes and filters #programmable #realtime
Pipelined implementation of a real time programmable encoder for low density parity check code on a reconfigurable instruction cell architecture (ZK, TA), pp. 349–354.
FoSSaCSFoSSaCS-2007-ChatterjeeHP #game studies
Generalized Parity Games (KC, TAH, NP), pp. 153–167.
CAVCAV-2007-AlfaroF #algorithm #game studies
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games (LdA, MF), pp. 108–120.
CSLCSL-2007-Obdrzalek #clique #game studies
Clique-Width and Parity Games (JO), pp. 54–68.
DACDAC-2006-VrankenGGSH #detection #fault
Fault detection and diagnosis with parity trees for space compaction of test responses (HPEV, SKG, AG, JS, FH), pp. 1095–1098.
FoSSaCSFoSSaCS-2006-Serre #game studies #graph #process
Parity Games Played on Transition Graphs of One-Counter Processes (OS), pp. 337–351.
DLTDLT-2006-FritzW #automaton #game studies #simulation
Simulation Relations for Alternating Parity Automata and Parity Games (CF, TW), pp. 59–70.
LICSLICS-2006-Piterman #automaton #nondeterminism
From Nondeterministic Buchi and Streett Automata to Deterministic Parity Automata (NP), pp. 255–264.
LICSLICS-2005-ChatterjeeHJ #game studies
Mean-Payoff Parity Games (KC, TAH, MJ), pp. 178–187.
DACDAC-2004-MohiyuddinPAW
Synthesizing interconnect-efficient low density parity check codes (MM, AP, AA, WW), pp. 488–491.
FoSSaCSFoSSaCS-2004-Zielonka #game studies #probability
Perfect-Information Stochastic Parity Games (WZ), pp. 499–513.
CSLCSL-2004-Gimbert #game studies #graph #infinity
Parity and Exploration Games on Infinite Graphs (HG), pp. 56–70.
DATEDATE-2003-DrineasM #concurrent #detection #fault #monitoring
Non-Intrusive Concurrent Error Detection in FSMs through State/Output Compaction and Monitoring via Parity Trees (PD, YM), pp. 11164–11167.
ICALPICALP-2003-Cachat #automaton #game studies #graph #higher-order
Higher Order Pushdown Automata, the Caucal Hierarchy of Graphs and Parity Games (TC), pp. 556–569.
CSLCSL-2003-Bradfield #independence
Parity of Imperfection of Fixing Independence (JCB), pp. 72–85.
CSLCSL-2003-ChatterjeeJH #game studies #probability
Simple Stochastic Parity Games (KC, MJ, TAH), pp. 100–113.
FoSSaCSFoSSaCS-2001-KingKV #automaton #complexity #on the #word
On the Complexity of Parity Word Automata (VK, OK, MYV), pp. 276–286.
ICALPICALP-2001-EtessamiWS #automaton #game studies #reduction #simulation
Fair Simulation Relations, Parity Games, and State Space Reduction for Büchi Automata (KE, TW, RAS), pp. 694–707.
STOCSTOC-2000-BlumKW #learning #problem #query #statistics
Noise-tolerant learning, the parity problem, and the statistical query model (AB, AK, HW), pp. 435–440.
CIAACIAA-2000-SchmitzV #algorithm #finite #game studies #implementation
Implementation of a Strategy Improvement Algorithm for Finite-State Parity Games (DS, JV), pp. 263–271.
CAVCAV-2000-VogeJ #algorithm #game studies
A Discrete Strategy Improvement Algorithm for Solving Parity Games (JV, MJ), pp. 202–215.
DATEDATE-1998-NicolaidisD #design #multi #predict
Design of Fault-Secure Parity-Prediction Booth Multipliers (MN, RdOD), pp. 7–14.
DATEEDTC-1997-BolchiniSS #design #network #novel
A novel methodology for designing TSC networks based on the parity bit code (CB, FS, DS), pp. 440–444.
SIGMODSIGMOD-1996-MogiK #case study
Hot Mirroring: A Study to Hide Parity Upgrade Penalty and Degradations During Rebuilds for RAID5 (KM, MK), pp. 183–194.
ASPLOSASPLOS-1992-HollandG #array #clustering
Parity Declustering for Continuous Operation in Redundant Disk Arrays (MH, GAG), pp. 23–35.
HPDCHPDC-1992-NgM #array #maintenance #performance
Maintaining Good Performance In Disk Arrays During Failure via Uniform Parity Group Distribution (SWN, RLM), pp. 260–269.
ASPLOSASPLOS-1991-LeeK #array #performance
Performance Consequences of Parity Placement in Disk Arrays (EKL, RHK), pp. 190–199.
VLDBVLDB-1990-GrayHW #array #low cost #reliability #throughput
Parity Striping of Disk Arrays: Low-Cost Reliable Storage with Acceptable Throughput (JG, BH, MW), pp. 148–161.
ICALPICALP-1985-GabowS #algorithm #performance
Efficient Algorithms for Graphic Matroid Intersection and Parity (Extended Abstract) (HNG, MFMS), pp. 210–220.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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