BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Austria
1 × Canada
1 × China
1 × France
4 × USA
Collaborated with:
W.Steptoe Y.Pan A.K.Beeharee J.Rae O.Oyekoya A.Rovira B.F.Yuksel M.Donnerer J.Tompkin B.Brown I.MacColl M.Chalmers A.Galani C.Randell M.Garau M.Slater V.Vinayagamoorthy A.Brogni M.A.Sasse F.Pece F.Wanner S.Julier T.Weyrich J.Kautz R.Wolff A.Murgia E.Guimaraes P.M.Sharkey D.J.Roberts A.Crabtree S.Benford T.Rodden C.Greenhalgh M.Flintham R.Anastasi A.Drozd M.Adams J.Row-Farr N.Tandavanitj
Talks about:
avatar (5) collabor (3) gaze (3) eye (3) interact (2) virtual (2) realiti (2) environ (2) display (2) system (2)

Person: Anthony Steed

DBLP DBLP: Steed:Anthony

Contributed to:

CHI 20142014
CHI 20132013
CHI 20122012
CHI 20102010
CSCW 20082008
HCI p2 20072007
CHI 20042004
CHI 20032003

Wrote 11 papers:

CHI-2014-PanS #multi
A gaze-preserving situated multiview telepresence system (YP, AS), pp. 2173–2176.
CHI-2014-PanSS #interactive #trust
Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction (YP, WS, AS), pp. 1397–1406.
CHI-2013-PeceSWJWKS #mobile #named
Panoinserts: mobile spatial teleconferencing (FP, WS, FW, SJ, TW, JK, AS), pp. 1319–1328.
CHI-2012-OyekoyaSS #named
SphereAvatar: a situated display to represent a remote collaborator (OO, WS, AS), pp. 2551–2560.
CHI-2010-SteptoeSRR #social
Lie tracking: social presence, truth and deception in avatar-mediated telecommunication (WS, AS, AR, JR), pp. 1039–1048.
CHI-2010-YukselDTS #human-computer #interface #multi #novel #using
A novel brain-computer interface using a multi-touch surface (BFY, MD, JT, AS), pp. 855–858.
CSCW-2008-SteptoeWMGRSRS #analysis #collaboration
Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments (WS, RW, AM, EG, JR, PMS, DJR, AS), pp. 197–200.
Minimising Pedestrian Navigational Ambiguities Through Geoannotation and Temporal Tagging (AKB, AS), pp. 748–757.
CHI-2004-CrabtreeBRGFADARTS #artificial reality #game studies
Orchestrating a mixed reality game “on the ground” (AC, SB, TR, CG, MF, RA, AD, MA, JRF, NT, AS), pp. 391–398.
CHI-2003-BrownMCGRS #artificial reality #collaboration #lessons learnt
Lessons from the lighthouse: collaboration in a shared mixed reality system (BB, IM, MC, AG, CR, AS), pp. 577–584.
CHI-2003-GarauSVBSS #communication #quality
The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment (MG, MS, VV, AB, AS, MAS), pp. 529–536.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.