Travelled to:
1 × Austria
1 × Canada
1 × China
1 × France
4 × USA
Collaborated with:
W.Steptoe Y.Pan A.K.Beeharee J.Rae O.Oyekoya A.Rovira B.F.Yuksel M.Donnerer J.Tompkin B.Brown I.MacColl M.Chalmers A.Galani C.Randell M.Garau M.Slater V.Vinayagamoorthy A.Brogni M.A.Sasse F.Pece F.Wanner S.Julier T.Weyrich J.Kautz R.Wolff A.Murgia E.Guimaraes P.M.Sharkey D.J.Roberts A.Crabtree S.Benford T.Rodden C.Greenhalgh M.Flintham R.Anastasi A.Drozd M.Adams J.Row-Farr N.Tandavanitj
Talks about:
avatar (5) collabor (3) gaze (3) eye (3) interact (2) virtual (2) realiti (2) environ (2) display (2) system (2)
Person: Anthony Steed
DBLP: Steed:Anthony
Contributed to:
Wrote 11 papers:
- CHI-2014-PanS #multi
- A gaze-preserving situated multiview telepresence system (YP, AS), pp. 2173–2176.
- CHI-2014-PanSS #interactive #trust
- Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction (YP, WS, AS), pp. 1397–1406.
- CHI-2013-PeceSWJWKS #mobile #named
- Panoinserts: mobile spatial teleconferencing (FP, WS, FW, SJ, TW, JK, AS), pp. 1319–1328.
- CHI-2012-OyekoyaSS #named
- SphereAvatar: a situated display to represent a remote collaborator (OO, WS, AS), pp. 2551–2560.
- CHI-2010-SteptoeSRR #social
- Lie tracking: social presence, truth and deception in avatar-mediated telecommunication (WS, AS, AR, JR), pp. 1039–1048.
- CHI-2010-YukselDTS #human-computer #interface #multi #novel #using
- A novel brain-computer interface using a multi-touch surface (BFY, MD, JT, AS), pp. 855–858.
- CSCW-2008-SteptoeWMGRSRS #analysis #collaboration
- Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments (WS, RW, AM, EG, JR, PMS, DJR, AS), pp. 197–200.
- HCI-IPT-2007-BeehareeS
- Minimising Pedestrian Navigational Ambiguities Through Geoannotation and Temporal Tagging (AKB, AS), pp. 748–757.
- CHI-2004-CrabtreeBRGFADARTS #artificial reality #game studies
- Orchestrating a mixed reality game “on the ground” (AC, SB, TR, CG, MF, RA, AD, MA, JRF, NT, AS), pp. 391–398.
- CHI-2003-BrownMCGRS #artificial reality #collaboration #lessons learnt
- Lessons from the lighthouse: collaboration in a shared mixed reality system (BB, IM, MC, AG, CR, AS), pp. 577–584.
- CHI-2003-GarauSVBSS #communication #quality
- The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment (MG, MS, VV, AB, AS, MAS), pp. 529–536.