Travelled to:
1 × France
1 × South Korea
4 × Canada
5 × USA
Collaborated with:
P.Slovák E.Ganglbauer F.Güldenpfennig M.Balaam Y.Rogers J.Good R.Gilad-Bachrach W.Reitberger W.Spreicer J.Janssen E.Harris P.Marshall A.Phillips S.M.Kaplan T.Mansfield John Halloran 0001 T.Rodden Ö.Subasi R.Luckin A.Thieme P.Tennent P.Olivier P.Mirza-Babaei L.E.Nacke J.Gregory N.Collins H.Brignull S.Izadi Fares Kayali N.Luckner P.Purgathofer Katta Spiel S.R.Egglestone A.Hughes A.Wilkinson T.Nind L.Axelrod I.Ricketts S.Mawson J.H.Burridge
Talks about:
social (3) design (3) space (3) share (3) game (3) technolog (2) opportun (2) interact (2) challeng (2) virtual (2)
Person: Geraldine Fitzpatrick
DBLP: Fitzpatrick:Geraldine
Facilitated 1 volumes:
Contributed to:
Wrote 15 papers:
- CHI-2015-GanglbauerFG #what #why
- Why and what did we throw out?: Probing on Reflection through the Food Waste Diary (EG, GF, FG), pp. 1105–1114.
- CHI-2015-SlovakGF #challenge #design #social
- Designing Social and Emotional Skills Training: The Challenges and Opportunities for Technology Support (PS, RGB, GF), pp. 2797–2800.
- CSCW-2015-SlovakTTOF #challenge #on the
- On Becoming a Counsellor: Challenges and Opportunities to Support Interpersonal Skills Training (PS, AT, PT, PO, GF), pp. 1336–1347.
- CHI-2014-ReitbergerSF #behaviour #named
- Nutriflect: reflecting collective shopping behavior and nutrition (WR, WS, GF), pp. 3309–3318.
- CSCW-2014-GanglbauerFSG #case study #community #network #social
- Think globally, act locally: a case study of a free food sharing community and social networking (EG, GF, ÖS, FG), pp. 911–921.
- CHI-2013-Mirza-BabaeiNGCF #game studies #how #research #testing
- How does it play better?: exploring user testing and biometric storyboards in games user research (PMB, LEN, JG, NC, GF), pp. 1499–1508.
- CHI-2012-SlovakJF #comprehension #towards
- Understanding heart rate sharing: towards unpacking physiosocial space (PS, JJ, GF), pp. 859–868.
- CHI-2011-BalaamEFRHWNAHRMB #design #motivation
- Motivating mobility: designing for lived motivation in stroke rehabilitation (MB, SRE, GF, TR, AMH, AW, TN, LA, EH, IR, SM, JHB), pp. 3073–3082.
- CHI-2011-BalaamFGH
- Enhancing interactional synchrony with an ambient display (MB, GF, JG, EH), pp. 867–876.
- CHI-2010-BalaamFGL
- Exploring affective technologies for the classroom with the subtle stone (MB, GF, JG, RL), pp. 1623–1632.
- CSCW-2006-FitzpatrickMP #chat #collaboration #cvs #integration #lightweight
- CVS integration with notification and chat: lightweight software team collaboration (GF, PM, AP), pp. 49–58.
- CSCW-2004-BrignullIFRR #interactive
- The introduction of a shared interactive surface into a communal space (HB, SI, GF, YR, TR), pp. 49–58.
- CSCW-1996-FitzpatrickKM #case study #physics #social
- Physical Spaces, Virtual Places and Social Worlds: a Study of Work in the Virtual (GF, SMK, TM), pp. 334–343.
- DiGRA-2003-HalloranRF #game studies #multi
- From text to talk: multiplayer games and voiceover IP (JH0, YR, GF).
- FDG-2018-KayaliLPSF #design #game studies #health #towards
- Design considerations towards long-term engagement in games for health (FK, NL, PP, KS, GF), p. 8.