Travelled to:
1 × China
1 × Greece
1 × Lithuania
1 × Spain
1 × United Kingdom
10 × USA
Collaborated with:
T.Grønli M.J.Scott A.Fagerstrøm J.Hansen F.Spyridonis K.Darabi E.Kani-Zabihi F.Mampadi S.Y.Chen B.Bygstad C.Schmitz M.F.Woldmariam S.Atnafu F.Spyridonis
Talks about:
user (4) visual (3) effect (3) design (3) mobil (3) adapt (3) pain (3) use (3) interfac (2) program (2)
Person: Gheorghita Ghinea
DBLP: Ghinea:Gheorghita
Contributed to:
Wrote 15 papers:
- DHM-EH-2015-GronliGS #mobile #visual notation
- A Mobile Visual Diary for Personal Pain Management (TMG, GG, FS), pp. 435–440.
- ITiCSE-2015-ScottG #assessment #code review #education #quality #reliability
- Reliability in the Assessment of Program Quality by Teaching Assistants During Code Reviews (MJS, GG), p. 346.
- SAC-2015-DarabiG #personalisation #summary #using #video
- Personalized video summarization using sift (KD, GG), pp. 1252–1256.
- DUXU-ELAS-2014-WoldmariamGAG #design #mobile
- Mobile Money System Design for Illiterate Users in Rural Ethiopia (MFW, GG, SA, TMG), pp. 482–491.
- DUXU-CXC-2013-GronliGSH #mobile #named #visualisation
- Paindroid: A Mobile Tool for Pain Visualization and Management (TMG, GG, FS, JH), pp. 401–406.
- HCI-III-2013-GronliGH #adaptation #android #user interface
- Sensor-Based Adaptation of User Interface on Android Phones (TMG, GG, JH), pp. 56–61.
- ITiCSE-2013-ScottG #learning #programming #question
- Implicit theories of programming aptitude as a barrier to learning to code: are they distinct from intelligence? (MJS, GG), p. 347.
- DUXU-v1-2011-SpyridonisG #2d #3d #visualisation
- 2D vs. 3D Pain Visualization: User Preferences in a Spinal Cord Injury Cohort (FS, GG), pp. 315–322.
- HCI-ITE-2011-GronliHG #adaptation #android
- Integrated Context-Aware and Cloud-Based Adaptive Home Screens for Android Phones (TMG, JH, GG), pp. 427–435.
- HIMI-v2-2011-FagerstromG #empirical #facebook #network #social #using
- Co-Creation of Value through Social Network Marketing: A Field Experiment Using a Facebook Campaign to Increase Conversion Rate (AF, GG), pp. 229–235.
- HCI-AUII-2009-GronliG #interactive #process #social
- Human Computer Interaction with a PIM Application: Merging Activity, Location and Social Setting into Context (TMG, GG), pp. 30–38.
- HCI-VAD-2009-MampadiCG #adaptation #hypermedia #information management #learning #using
- The Effects of Prior Knowledge on the Use of Adaptive Hypermedia Learning Systems (FM, SYC, GG), pp. 156–165.
- HIMI-II-2009-FagerstromG #case study #contest #design #online #persuasion #web
- The Persuasive Effects from Web 2.0 Marketing: A Case Study Investigating the Persuasive Effect from an Online Design Competition (AF, GG), pp. 10–16.
- OCSC-2009-GhineaBS #case study #community #experience #multi #online
- Multi-dimensional Moderation in Online Communities: Experiences with Three Norwegian Sites (GG, BB, CS), pp. 191–196.
- HIMI-IIE-2007-Kani-ZabihiG #design #interface
- Involving Users in OPAC Interface Design: Perspective from a UK Study (EKZ, GG), pp. 374–383.