Travelled to:
2 × USA
Collaborated with:
L.M.Levy R.Solomon A.J.Lambeth Anne Collins McLaughlin Jason C. Allaire Laura A. Whitlock Joann Moore Jason Way Ruitao Liu B.MacIntyre R.Catrambone L.D.Baird E.D.Mynatt R.J.Clark M.Sanders L.Harley S.Robertson S.Harbert D.F.Britton Yan Xu 0011 E.Barba Iulian Radu William Leidheiser J.Johnson Jeff Wilson G.Speiginer J.D.Bolter H.Rouzati B.Davidson M.Engberg
Talks about:
game (7) design (3) assess (3) player (2) differ (2) valid (2) older (2) play (2) go (2) characterist (1)
Person: Maribeth Gandy
DBLP: Gandy:Maribeth
Contributed to:
Wrote 10 papers:
- HCI-UC-2015-GandyBLLMCS #concept
- Midtown Buzz: Bridging the Gap Between Concepts and Impact in a Civic Computing Initiative (MG, LDB, LML, AJL, EDM, RJC, MS), pp. 303–313.
- HCI-UC-2015-SpeiginerMBRLLB #artificial reality #evolution #framework #web
- The Evolution of the Argon Web Framework Through Its Use Creating Cultural Heritage and Community-Based Augmented Reality Applications (GS, BM, JDB, HR, AJL, LML, LDB, MG, MS, BD, ME, RJC, EDM), pp. 112–124.
- HCI-UA-2011-HarleyRGHB #design #game studies #interactive
- The Design of an Interactive Stroke Rehabilitation Gaming System (LH, SR, MG, SH, DFB), pp. 167–173.
- DiGRA-2011-XuBRGM #comprehension #design #game studies #social
- Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design (YX0, EB, IR, MG, BM).
- FDG-2012-LevyGSMAW #difference #gender
- Fear of failure: gender differences in older adult gamers (LML, MG, RS, ACM, JCA, LAW), pp. 292–293.
- CHI-PLAY-2014-WhitlockMLGA #game studies
- Know before you go: feelings of flow for older players depends on game and player characteristics (LAW, ACM, WL, MG, JCA), pp. 277–286.
- CHI-PLAY-2015-LevySGC #experience #music
- The Rhythm's Going to Get You: Music's Effects on Gameplay and Experience (LML, RS, MG, RC), pp. 607–612.
- FDG-2015-LevySMWLG #behaviour #difference #game studies #word
- Actions Speak Louder Than Words: An exploration of game play behavior and results from traditional assessments of individual differences (LML, RS, JM, JW, RL, MG).
- DiGRA-FDG-2016-LevySJWLGMWL #assessment #game studies
- Grouches, Extraverts, and Jellyfish: Assessment Validity and Game Mechanics in a Gamified Assessment (LML, RS, JJ, JW, AJL, MG, JM, JW, RL).
- FDG-2018-LevyLSG #design #game studies #reliability #tool support
- Method in the madness: the design of games as valid and reliable scientific tools (LML, AJL, RS, MG), p. 10.