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Travelled to:
1 × Canada
1 × France
5 × USA
Collaborated with:
J.F.Canny A.Tewari A.Kumar G.Shroff D.Ramachandran J.Chiu J.Canny A.Mathur Vijay Rudraraju J.Wang P.Reddy R.Agrawal V.Devanathan J.F.Frankel D.Chittamuru D.Lomas K.Patel D.Ching M.Lakshmanan J.Forlizzi A.Iles E.Tse D.Glaser O.Tarshish F.Tian F.Lv H.Wang W.Luo V.Setlur G.Dai
Talks about:
design (6) game (6) mobil (4) develop (3) rural (3) learn (3) india (3) children (2) region (2) studi (2)

Person: Matthew Kam

DBLP DBLP: Kam:Matthew

Contributed to:

CHI 20132013
CHI 20122012
CHI 20112011
CHI 20102010
CHI 20092009
CHI 20072007
CHI 20052005
DiGRA 20072007

Wrote 10 papers:

CHI-2013-LomasKPCLKF #design #game studies #power of
The power of play: design lessons for increasing the lifespan of outdated computers (DL, AK, KP, DC, ML, MK, JF), pp. 2735–2744.
CHI-2012-KumarRTAK #game studies #mobile #speech #using
Improving literacy in developing countries using speech recognition-supported games on mobile devices (AK, PR, AT, RA, MK), pp. 1149–1158.
CHI-2011-ShroffK #design #towards #women
Towards a design model for women’s empowerment in the developing world (GS, MK), pp. 2867–2876.
CHI-2010-KumarTSCKC #case study #learning #mobile
An exploratory study of unsupervised mobile learning in rural India (AK, AT, GS, DC, MK, JC), pp. 743–752.
CHI-2010-TianLWWLKSDC #game studies #learning #mobile
Let’s play chinese characters: mobile learning approaches via culturally inspired group games (FT, FL, JW, HW, WL, MK, VS, GD, JC), pp. 1603–1612.
CHI-2009-KamMKC #case study #design #game studies
Designing digital games for rural children: a study of traditional village games in India (MK, AM, AK, JFC), pp. 31–40.
CHI-2007-KamRDTC #design #framework #learning #locality
Localized iterative design for language learning in underdeveloped regions: the PACE framework (MK, DR, VD, AT, JFC), pp. 1097–1106.
CHI-2007-RamachandranKCCF #co-evolution #design #social
Social dynamics of early stage co-design in developing regions (DR, MK, JC, JFC, JFF), pp. 1087–1096.
CHI-2005-KamWITCGTC #named
Livenotes: a system for cooperative and augmented note-taking in lectures (MK, JW, AI, ET, JC, DG, OT, JFC), pp. 531–540.
DiGRA-2007-KamRTC #design pattern #game studies #mobile #using
Mobile Gaming with Children in Rural India: Contextual Factors in the Use of Game Design Patterns (MK, VR, AT, JFC).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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