BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Used together with:
look (5)
haptic (5)
tactil (4)
studi (4)
interfac (4)

Stem feel$ (all stems)

40 papers:

CHICHI-2015-LucaHZH #authentication #comprehension #exclamation #smarttech #towards
I Feel Like I’m Taking Selfies All Day!: Towards Understanding Biometric Authentication on Smartphones (ADL, AH, EvZ, HH), pp. 1411–1414.
CHICHI-2015-YannierILK #feedback #named
FeelSleeve: Haptic Feedback to Enhance Early Reading (NY, AI, JFL, RLK), pp. 1015–1024.
HCIDHM-HM-2015-KomizoKM #image
Factor of Feeling “Hannari” from Kimono Images (KK, NK, KM), pp. 335–344.
MSRMSR-2014-MurgiaTAO #analysis #developer
Do developers feel emotions? an exploratory analysis of emotions in software artifacts (AM, PT, BA, MO), pp. 262–271.
HCIDUXU-DP-2014-PosadaHB #motivation #on the #user interface
On Feelings of Comfort, Motivation and Joy that GUI and TUI Evoke (JEGP, ECSH, MCCB), pp. 273–284.
HCILCT-TRE-2014-LambropoulosB #case study #evolution #experience #reasoning #weaving
Weaving User Immersive Experiences: Scientific Curiosity and Reasoning with Bodily Feelings Mapping and Evolution (NL, TB), pp. 62–71.
SACSAC-2014-ShoshitaishviliIDV #analysis #scalability #security #trade-off
Do you feel lucky?: a large-scale analysis of risk-rewards trade-offs in cyber security (YS, LI, AD, GV), pp. 1649–1656.
CHICHI-2013-FoshBRKB
see me, feel me, touch me, hear me: trajectories and interpretation in a sculpture garden (LF, SB, SR, BK, PB), pp. 149–158.
CHICHI-2013-JacobsBSGPG #what
A conversation between trees: what data feels like in the forest (RJ, SB, MS, MG, DP, GG), pp. 129–138.
CHICHI-2013-YouS
I feel for my avatar: embodied perception in VEs (SY, SSS), pp. 3135–3138.
HCIHCI-AMTE-2013-OhkuraK
Basic Study on Kawaii Feeling of Material Perception (MO, TK), pp. 585–592.
HCIHCI-AMTE-2013-Shiizuka #interactive
The Feeling of Kawaii Is a Function of Interaction (HS), pp. 601–610.
HCIHIMI-HSM-2013-NakamuraN
Tactile Vibration of Personal Digital Assistants for Conveying Feelings (AN, MN), pp. 400–410.
CIKMCIKM-2013-ValkanasG #how #web
How the live web feels about events (GV, DG), pp. 639–648.
CHICHI-2012-XuBRTM #communication #how #learning #towards
Learning how to feel again: towards affective workplace presence and communication technologies (AX, JTB, EGR, TT, WvM), pp. 839–848.
CSCWCSCW-2012-NguyenF #analysis #how
How did you feel during our conversation?: retrospective analysis of intercultural and same-culture instant messaging conversations (DTN, SRF), pp. 117–126.
CHICHI-2011-QuekBWMTPST #design #development #human-computer #interactive #interface #simulation #social
Simulating the feel of brain-computer interfaces for design, development and social interaction (MQ, DB, JW, RMS, MT, SP, MS, MT), pp. 25–28.
HCIDHM-2011-WeerasingheG
Footbed Influences on Posture and Perceived Feel (TWW, RSG), pp. 220–227.
HCIDUXU-v2-2011-Iizuka #empirical #how
An Experiment about How to Feel Temperature Change of Mouse (SI), pp. 575–581.
HCIHCI-ITE-2011-UllahLORM #case study #collaboration #distributed #interactive #what
What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment (SU, XL, SO, PR, MM), pp. 140–147.
HCIHIMI-v1-2011-OkuboTT #comparison #complexity
Comparison between Mathematical Complexity and Human Feeling (MO, AT, ST), pp. 132–141.
HCIHIMI-v1-2011-TokosumiT #approach #multi #ontology
Ontological Approach to Aesthetic Feelings: A Multilingual Case of Cutism (AT, FT), pp. 161–164.
HCIIDGD-2011-KreifeldtLC #design
The Importance of “Feel” in Product Design Feel, the Neglected Aesthetic “DO NOT TOUCH” (JK, RL, MCC), pp. 312–321.
CHICHI-2009-VoidaM #case study #experience
It feels better than filing: everyday work experiences in an activity-based computing system (SV, EDM), pp. 259–268.
CHICHI-2009-YunSPD #experience #game studies
O’ game, can you feel my frustration?: improving user’s gaming experience via stresscam (CY, DS, IP, ZD), pp. 2195–2204.
HCIHCD-2009-Stiso
Frequency of Usage and Feelings of Connectedness in Instant Messaging by Age, Sex, and Civil Status (MES), pp. 562–569.
HCIHCI-NIMT-2009-KasamatsuMIJ #effectiveness #feedback #visual notation
Effective Combination of Haptic, Auditory and Visual Information Feedback in Operation Feeling (KK, TM, KI, HJ), pp. 58–65.
HCIHCI-NIMT-2009-NakanishiOY #case study #effectiveness
A Study on Effective Tactile Feeling of Control Panels for Electrical Appliances (MN, YO, SY), pp. 486–495.
HCIHCI-VAD-2009-NoguchiYMS #generative #self
Self-movement Feeling Generation in Sports Watching with Screen Movement via Pan-Tilt Steerable Projector (HN, KY, TM, TS), pp. 359–367.
HCIHIMI-DIE-2009-KodaTKS
f-MRI Study of Brain Activation in Tactile Feeling (YK, MT, YK, NS), pp. 534–542.
HCIHCI-IDU-2007-AndoK #approach #concept #research #towards #usability
Long Term Usability; Its Concept and Research Approach — The Origin of the Positive Feeling Toward the Product (MA, MK), pp. 393–396.
HCIHIMI-MTT-2007-KarashimaI
Unconscious Transmission Services of Human Feelings (MK, YI), pp. 68–76.
CHICHI-2006-WallB #feedback #graph #navigation #what
Feeling what you hear: tactile feedback for navigation of audio graphs (SAW, SAB), pp. 1123–1132.
CHICHI-2004-LecuyerBE #interface #pseudo
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures (AL, JMB, LE), pp. 239–246.
ICEISICEIS-v2-2003-HattoriKY03a #fourier #using
Extraction of Feeling Information From Characters Using a Modified Fourier Transform (TH, HK, TY), pp. 461–464.
SACSAC-2002-Wilson #design #interface
The “look and feel” of an ebook: considerations in interface design (RW), pp. 530–534.
CHICHI-2000-OakleyMBG
Putting the feel in “look and feel” (IO, MRM, SAB, PDG), pp. 415–422.
TOOLSTOOLS-USA-1999-Goldstein #user interface
Mastering JFC “Look and Feel” and UI Delegation (MG), p. 426.
CHICHI-1991-SamuelsonCJLW
Legal debate on the copyright look and feel lawsuits: the sequel (PS, ALC, MJ, ML, BW), pp. 397–398.
CHICHI-1990-ZandenM #automation #independence #user interface #visual notation
Automatic, look-and-feel independent dialog creation for graphical user interfaces (BTVZ, BAM), pp. 27–34.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.