259 papers:
VLDB-2015-RahmanTRAD #estimation- Worker Skill Estimation in Team-Based Tasks (HR, ST, SBR, SAY, GD), pp. 1142–1153.
CSEET-2015-BollinHS #education #project management #simulation- Teaching Software Project Management by Simulation: Training Team Leaders for Real World Projects (AB, EH, CS), pp. 7–9.
CSEET-2015-SedanoP #experience #student #using- Enhancing Student Experience in Team-Based Project Courses Using Essence Reflection Meetings (TS, CP), pp. 10–12.
MSR-2015-VasilescuSF #git #set #social- A Data Set for Social Diversity Studies of GitHub Teams (BV, AS, VF), pp. 514–517.
CHI-2015-BlomkvistPA #agile #bound #communication #distributed- Communication through Boundary Objects in Distributed Agile Teams (JKB, JP, JÅ), pp. 1875–1884.
CHI-2015-KwakBH #behaviour #contest #game studies #online- Exploring Cyberbullying and Other Toxic Behavior in Team Competition Online Games (HK, JB, SH), pp. 3739–3748.
CHI-2015-VasilescuPRBSDF #gender #git- Gender and Tenure Diversity in GitHub Teams (BV, DP, BR, MvdB, AS, PTD, VF), pp. 3789–3798.
CSCW-2015-BiehlAD #communication #comprehension- Not Really There: Understanding Embodied Communication Affordances in Team Perception and Participation (JTB, DA, AD), pp. 1567–1575.
CSCW-2015-HindsRC- In the Flow, Being Heard, and Having Opportunities: Sources of Power and Power Dynamics in Global Teams (PJH, DR, CDC), pp. 864–875.
DUXU-IXD-2015-LucenaMA #evolution #mobile #monitoring #named- MedData: A Mobile Application Designed for Medical Teams to Monitor Clinical Evolution of Inpatient in ICU Context (CAPdL, CRM, BAdA), pp. 672–681.
HIMI-IKC-2015-Frimodt-MollerB #information management- Possible Strategies for Facilitating the Exchange of Tacit Knowledge in a Team of Creative Professionals (SRFM, NB, EPB, YG), pp. 467–475.
HIMI-IKD-2015-SharmaMMTD #graph #modelling- A Team Hiring Solution Based on Graph-Based Modelling of Human Resource Entities (AS, JM, AM, AT, PD), pp. 115–126.
ICEIS-v1-2015-LongoLSP #maintenance #optimisation- Optimizing Routine Maintenance Team Routes (FL, ARL, MS, AP), pp. 535–546.
ICEIS-v2-2015-DutraPC #development #performance #question #what- What Are the Main Characteristics of High Performance Teams for Software Development? (ACSD, RP, TC), pp. 145–152.
KDD-2015-WangZHSY #topic- Discerning Tactical Patterns for Professional Soccer Teams: An Enhanced Topic Model with Applications (QW, HZ, WH, ZS, YY), pp. 2197–2206.
SEKE-2015-GoswamiWS #learning #performance #using- Using Learning Styles of Software Professionals to Improve their Inspection Team Performance (AG, GSW, AS), pp. 680–685.
SEKE-2015-MatturroFR #agile #bibliography- Soft Skills in Scrum Teams. A survey of the most valued to have by Product Owners and Scrum Masters (GM, CF, FR), pp. 42–45.
ICSE-v2-2015-DybaD #agile #development #project management #scalability #self- Agile Project Management: From Self-Managing Teams to Large-Scale Development (TD, TD), pp. 945–946.
ICSE-v2-2015-PaasivaaraBLDSH #agile #learning #re-engineering #using- Learning Global Agile Software Engineering Using Same-Site and Cross-Site Teams (MP, KB, CL, DED, JS, FH, PC, AY, VI), pp. 285–294.
ICSE-v2-2015-WuestSG #collaboration #on the fly #sketching- FLEXISKETCH TEAM: Collaborative Sketching and Notation Creation on the Fly (DW, NS, MG), pp. 685–688.
CSL-2015-KontinenMSV #semantics #theorem- A Van Benthem Theorem for Modal Team Semantics (JK, JSM, HS, HV), pp. 277–291.
ASE-2014-BavotaPTPOC #recommendation #refactoring- Recommending refactorings based on team co-maintenance patterns (GB, SP, NT, MDP, RO, GC), pp. 337–342.
ASE-2014-LinYSM #agile #project management #tool support- Studying task allocation decisions of novice agile teams with data from agile project management tools (JL, HY, ZS, CM), pp. 689–694.
DAC-2014-WaksmanRSS #analysis #assessment #functional #identification- A Red Team/Blue Team Assessment of Functional Analysis Methods for Malicious Circuit Identification (AW, JR, MS, SS), p. 4.
CSEET-2014-AkpolatS #gamification #programming #re-engineering #student #using- Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification (BSA, WS), pp. 149–153.
CSEET-2014-BoehmK #education #empirical #re-engineering #research- Combining software engineering education and empirical research via instrumented real-client team project courses (BWB, SK), pp. 209–211.
ITiCSE-2014-Verwaal #learning- Team based learning in theoretical computer science (NV), p. 331.
CSCW-2014-DuysburghEJ #collaboration #distributed- Exploring the social-technological gap in telesurgery: collaboration within distributed or teams (PD, SAE, AJ), pp. 1537–1548.
CSCW-2014-EhrlichC #communication #development #performance- The communication patterns of technical leaders: impact on product development team performance (KE, MC), pp. 733–744.
CSCW-2014-MunsonKRR #email #monitoring #performance- Monitoring email to indicate project team performance and mutual attraction (SAM, KK, LPRJ), pp. 542–549.
DUXU-DI-2014-RugenhagenH #design #development #game studies #research- Game Design Techniques in User Research Methods — A New Way to Reach the High Score in Development Teams (ER, TH), pp. 754–762.
HCI-TMT-2014-BorumBF #case study #tool support- The Resilience of Analog Tools in Creative Work Practices: A Case Study of LEGO Future Lab’s Team in Billund (NB, EPB, SRFM), pp. 23–34.
HIMI-DE-2014-SutoPK #collaboration #data type #design #multi- A Collaboration Support Tool for Multi-cultural Design Team Based on Extended ADT Model (HS, PP, NK), pp. 548–557.
LCT-NLE-2014-UzunosmanogluC #collaboration #learning #online #paradigm- Examining an Online Collaboration Learning Environment with the Dual Eye-Tracking Paradigm: The Case of Virtual Math Teams (SDU, MPÇ), pp. 462–472.
LCT-TRE-2014-GoodeC #collaboration #online #performance #predict- Online Collaboration: Individual Involvement Used to Predict Team Performance (AWG, GC), pp. 408–416.
CIKM-2014-HassanFVDL0- Anything You Can Do, I Can Do Better: Finding Expert Teams by CrewScout (NH, HF, RV, GD, CL, NZ), pp. 2030–2032.
KMIS-2014-Chen #collaboration #contest #information management- Team Collaboration and Competition — Leadership Issue of Knowledge Management (HGC), pp. 331–338.
KMIS-2014-RamanOC #capacity #industrial- Absorptive Capacity in Joint Project Teams — Evidence from Nigerian Upstream Oil Industry (MR, AOO, CWC), pp. 140–145.
KMIS-2014-Wagner #concept #memory management- The Concept of Team Transactive Memory Systems — Developing an Extended Model for Organizational Contexts (VW), pp. 319–325.
SEKE-2014-GoswamiW #effectiveness #empirical- Improving the Cost Effectiveness of Software Inspection Teams: An Empirical Investigation (AG, GSW), pp. 735–739.
SEKE-2014-RochaADCAM #distributed #named #ontology- DKDs: An Ontology-based System for Distributed Teams (RGCR, RRA, MPD, DC, ARMA, SRLM), pp. 82–85.
RE-2014-BruunHIJK #distributed #mobile #requirements- Handling design-level requirements across distributed teams: Developing a new feature for 12 Danish mobile banking apps (LB, MBH, JBI, JBJ, BK), pp. 335–343.
FSE-2014-PhamKLSS #testing- Enablers, inhibitors, and perceptions of testing in novice software teams (RP, SK, OL, LS, KS), pp. 30–40.
ICSE-2014-PhillipsZB #comprehension- Understanding and improving software build teams (SP, TZ, CB), pp. 735–744.
ECSA-2013-NowakP #architecture- Team Situational Awareness and Architectural Decision Making with the Software Architecture Warehouse (MN, CP), pp. 146–161.
ASE-2013-Lin #agile #distributed- Context-aware task allocation for distributed agile team (JL), pp. 758–761.
CSEET-2013-BosnicCOZ #student- Picking the right project: Assigning student teams in a GSD course (IB, IC, MO, MZ), pp. 149–158.
CSEET-2013-InagaWYKFYOKTK #development #education #effectiveness- Team characteristics for maximizing the educational effectiveness of practical lectures on software intensive systems development (SI, HW, YY, KK, YF, SY, MO, TK, MT, TK), pp. 264–268.
CSEET-2013-Jarzabek #design #education- Teaching advanced software design in team-based project course (SJ), pp. 31–40.
CSEET-2013-KoolmanojwongB #re-engineering #risk management- A look at software engineering risks in a team project course (SK, BWB), pp. 21–30.
CSEET-2013-RochaS #collaboration #comprehension #student- Understanding individual contribution and collaboration in student software teams (FR, ES), pp. 51–60.
CSEET-2013-StettinaZBK #education #re-engineering #towards- Academic education of software engineering practices: towards planning and improving capstone courses based upon intensive coaching and team routines (CJS, ZZ, TB, BRK), pp. 169–178.
ITiCSE-2013-EllisHD #using- Developing HFOSS projects using integrated teams across levels and institutions (HJCE, GWH, JD), p. 349.
ITiCSE-2013-German #learning- Jump-starting team-based learning in the computer science classroom (DAG), p. 323.
ICPC-2013-LanzaDBHR #named #process #realtime #visual notation- Manhattan: Supporting real-time visual team activity awareness (ML, MD, AB, LH, FR), pp. 207–210.
MSR-2013-DullemondGSD #distributed #microblog #problem- Fixing the “out of sight out of mind” problem: one year of mood-based microblogging in a distributed software team (KD, BvG, MADS, AvD), pp. 267–276.
CHI-2013-ChilanaKWG #case study #crowdsourcing #multi- A multi-site field study of crowdsourced contextual help: usage and perspectives of end users and software teams (PKC, AJK, JOW, TG), pp. 217–226.
CSCW-2013-HuangYBC #functional #game studies #online #social- Functional or social?: exploring teams in online games (YH, WY, NB, NSC), pp. 399–408.
CSCW-2013-IntroneD- Analyzing the flow of knowledge in computer mediated teams (JI, MD), pp. 341–356.
CSCW-2013-KusunokiSZB #comprehension #monitoring #visual notation- Understanding visual attention of teams in dynamic medical settings through vital signs monitor use (DSK, AS, ZZ, RSB), pp. 527–540.
CSCW-2013-ParkSLB #contest #design #scalability- Crowd vs. crowd: large-scale cooperative design through open team competition (CHP, KS, JHL, SHB), pp. 1275–1284.
CSCW-2013-Robert #analysis #multi- A multi-level analysis of the impact of shared leadership in diverse virtual teams (LPRJ), pp. 363–374.
DUXU-PMT-2013-SilvaSMP #agile #comprehension #design #user interface- Understanding the UX Designer’s Role within Agile Teams (TSdS, MSS, CdOM, LCP), pp. 599–609.
HCI-AMTE-2013-RandallCTL #design #multi- Applying Contextual Design to Multiple Teams in Emergency Management (TR, JC, GT, JL), pp. 109–118.
KDD-2013-LuceyOCRM #using- Assessing team strategy using spatiotemporal data (PL, DO, GPKC, JR, IM), pp. 1366–1374.
KDIR-KMIS-2013-VickN #generative #perspective- Relations between Information Literacy and Knowledge Generation in Innovation Teams — A Four Dimensional Perspective (TEV, MSN), pp. 437–442.
ESEC-FSE-2013-CalefatoL #named #social- SocialCDE: a social awareness tool for global software teams (FC, FL), pp. 587–590.
ESEC-FSE-2013-GuzmanB #development #towards- Towards emotional awareness in software development teams (EG, BB), pp. 671–674.
PPoPP-2013-CaiZWC #detection #named #parallel #source code #thread- TeamWork: synchronizing threads globally to detect real deadlocks for multithreaded programs (YC, KZ, SW, WKC), pp. 311–312.
CSL-2013-Bradfield #dependence- Team building in dependence (JCB), pp. 116–128.
ICLP-J-2013-ErdemPSSU #approach #multi- Finding optimal plans for multiple teams of robots through a mediator: A logic-based approach (EE, VP, ZGS, PS, TU), pp. 831–846.
CSMR-2012-Izquierdo-Cortazar #comprehension #debugging #distributed #process- Global and Geographically Distributed Work Teams: Understanding the Bug Fixing Process and Potentially Bug-prone Activity Patterns (DIC), pp. 505–508.
CHI-2012-BentonJABG #design- Developing IDEAS: supporting children with autism within a participatory design team (LB, HJ, EA, MB, BG), pp. 2599–2608.
CHI-2012-DabbishKP #communication #game studies #online- Communication and commitment in an online game team (LD, RK, JP), pp. 879–888.
CHI-2012-MerrittM- Protecting artificial team-mates: more seems like less (TRM, KM), pp. 2793–2802.
CHI-2012-MullerEMPRG #community #enterprise #online #social #social media- Diversity among enterprise online communities: collaborating, teaming, and innovating through social media (MM, KE, TM, AP, IR, IG), pp. 2815–2824.
CSCW-2012-BarksdaleICHJRV #distributed #thread #video- Video threads: asynchronous video sharing for temporally distributed teams (JTB, KI, MC, AH, PJ, AR, GV), pp. 1101–1104.
CSCW-2012-BorgeGSC #analysis #process- Patterns of team processes and breakdowns in information analysis tasks (MB, CHG, SIS, JMC), pp. 1105–1114.
CSCW-2012-KoehneSO- Remote and alone: coping with being the remote member on the team (BK, PCS, JSO), pp. 1257–1266.
CSCW-2012-LeeTPC #challenge #communication #design- Loosely formed patient care teams: communication challenges and technology design (SL, CT, SYP, YC), pp. 867–876.
CSCW-2012-OrenG #distributed #named- ConvoCons: a tool for building affinity among distributed team members (MAO, SBG), pp. 1213–1222.
CSCW-2012-PoltrockHPM- Recognizing team context during simulated missions (SEP, MJH, SRP, PM), pp. 197–206.
CSCW-2012-TripathiB #experience #modelling #predict- Predicting creativity in the wild: experience sample and sociometric modeling of teams (PT, WB), pp. 1203–1212.
KDD-2012-MajumderDN #network #problem #social- Capacitated team formation problem on social networks (AM, SD, KVMN), pp. 1005–1013.
KDIR-2012-SorkhiAHH #framework #game studies #identification #network #social- A Game-Theoretic Framework to Identify Top-K Teams in Social Networks (MS, HA, SH, AH), pp. 252–257.
SEKE-2012-HumayunG #empirical #trust #using- An Empirical Study on Improving Trust among GSD Teams Using KMR (MH, GC), pp. 131–134.
TOOLS-EUROPE-2012-CorralSSSV #development #mobile #named #process #proximity- DroidSense: A Mobile Tool to Analyze Software Development Processes by Measuring Team Proximity (LC, AS, GS, JS, JV), pp. 17–33.
SAC-2012-TinelliCSD #automation #compilation #composition #sql #standard- Knowledge compilation for automated Team Composition exploiting standard SQL (ET, SC, EDS, FMD), pp. 1680–1685.
FSE-2012-BookGG #interactive- Seeing the forest and the trees: focusing team interaction on value and effort drivers (MB, SG, VG), p. 30.
ICSE-2012-DownsPH- Ambient awareness of build status in collocated software teams (JD, BP, JGH), pp. 507–517.
HT-2011-PetersenW #hypermedia- Hypertext structures for investigative teams (RRP, UKW), pp. 123–132.
CSEET-2011-GohLR #evaluation #named #student- Teammates: A cloud-based peer evaluation tool for student team projects (GG, XL, DCR), p. 555.
CSEET-2011-HaleJG #performance #predict #student- Predicting individual performance in student project teams (MLH, NJ, RFG), pp. 11–20.
ITiCSE-2011-LasserreS #learning- Effects of team-based learning on a CS1 course (PL, CS), pp. 133–137.
CHI-2011-ScissorsSIRS #behaviour #collaboration #distributed #editing #realtime- Real-time collaborative editing behavior in USA and Japanese distributed teams (LES, NSS, TI, SLR, SS), pp. 1119–1128.
CHI-2011-ToupsKHS #coordination #learning #simulation- Zero-fidelity simulation of fire emergency response: improving team coordination learning (ZOT, AK, WAH, NS), pp. 1959–1968.
CSCW-2011-BalakrishnanKCZ #integration #matter #research #what #why- Research team integration: what it is and why it matters (ADB, SBK, JNC, RZ), pp. 523–532.
CSCW-2011-MarlowD #distributed- Photo sharing in diverse distributed teams (JM, LD), pp. 317–320.
CSCW-2011-Masih #requirements #towards- Towards requirements engineering for a tumour removing robot: work-practice observation of surgical teams performing brain tumour surgery (AM), pp. 677–680.
CSCW-2011-MerrittTOTCM #game studies- Are artificial team-mates scapegoats in computer games (TRM, KBT, CO, ATA, TLC, KM), pp. 685–688.
DUXU-v1-2011-BuettnerS #how #mobile #web- Mobile Web and Native Apps: How One Team Found a Happy Medium (KB, AMS), pp. 549–554.
DUXU-v1-2011-GouldM #collaboration #communication #development- Company Culture Audit to Improve Development Team’s Collaboration, Communication, and Cooperation (EWG, AM), pp. 415–424.
HCI-MIIE-2011-DonkerB #mobile- Computer Support of Team Work on Mobile Devices (HD, MB), pp. 38–47.
IDGD-2011-SuadamaraWH #design- Cross-Cultural Design of a Groupware Application for Global Virtual Team (RS, SW, AH), pp. 104–113.
OCSC-2011-GamberiniMSBF #feedback #network #process #quote #social- “Your Team Cohesion is Low”: A Systematic Study of the Effects of Social Network Feedback on Mediated Activity (LG, FM, AS, RB, MF), pp. 172–181.
ICEIS-v2-2011-TianZX #analysis #case study #network #social #using- Study on the Knowledge -Sharing Network of Innovation Teams using Social Network Analysis (ZT, ZZ, DX), pp. 438–443.
ICEIS-v2-2011-YangLT #communication #development #how #memory management #question- How Communication Impacts on the Development of Transactive Memory System in Task-teams? (YY, YL, FT), pp. 451–454.
CIKM-2011-KargarA #network #social- Discovering top-k teams of experts with/without a leader in social networks (MK, AA), pp. 985–994.
ICML-2011-NikolenkoS #contest #rating- A New Bayesian Rating System for Team Competitions (SIN, AS), pp. 601–608.
KMIS-2011-SchauerZM #analysis #collaboration #enterprise #open source #tool support- A Feature-based Analysis of Open Source Tools for Enterprise 2.0 — Open Source Tools for Team Collaboration in SMEs (BS, MZ, RM), pp. 57–66.
SEKE-2011-BasriO #development #information management #process- The Impact of Software Development Team Dynamics on the Knowledge Management Process(S) (SB, RVO), pp. 339–342.
ICSE-2011-JorgensonHG #collaboration #named #student- SEREBRO: facilitating student project team collaboration (NJ, MLH, RFG), pp. 1019–1021.
ICSE-2011-RamasubbuCBH #analysis #configuration management #multi #quality- Configuring global software teams: a multi-company analysis of project productivity, quality, and profits (NR, MC, RKB, JDH), pp. 261–270.
ICSE-2011-Tiako #development #distributed #framework- Perspectives of delegation in team-based distributed software development over the GENI infrastructure (PFT), pp. 796–799.
VLDB-2010-SchreiberBGMR #sql- Thirteen New Players in the Team: A Ferry-based LINQ to SQL Provider (TS, SB, TG, MM, JR), pp. 1549–1552.
ITiCSE-2010-FerreGSS- Starting out at university with team projects (XF, AG, MGST, MAS), p. 327.
CSMR-2010-FokaefsTGBS #development #wiki- WikiDev 2.0: Facilitating Software Development Teams (MF, BT, VG, KB, ES), pp. 276–277.
CHI-2010-PielotKB- Where is my team: supporting situation awareness with tactile displays (MP, OK, SB), pp. 1705–1714.
CHI-2010-VenoliaTCBRLI #social- Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams (GV, JCT, RC, SB, GGR, BL, KI), pp. 1049–1058.
CSCW-2010-BertramVGW #collaboration #communication #debugging #issue tracking #social- Communication, collaboration, and bugs: the social nature of issue tracking in small, collocated teams (DB, AV, SG, RW), pp. 291–300.
CAiSE-2010-KielyBF #case study #coordination #development- Coordinating Global Virtual Teams: Building Theory from a Case Study of Software Development (GK, TB, PF), pp. 281–295.
ICEIS-AIDSS-2010-PortelaAROG #automation #detection #framework #game studies #performance- An Intelligent Framework for Automatic Event Detection in Robotic Soccer Games — An Auxiliar Tool to Help Coaches Improve their Teams’ Performance (JP, PA, LPR, ECO, JG), pp. 244–249.
CIKM-2010-AnagnostopoulosBCGL #community #scalability- Power in unity: forming teams in large-scale community systems (AA, LB, CC, AG, SL), pp. 599–608.
KMIS-2010-JuvonenO #learning- Studying IT Team Entrepreneurship as a Learning Organization (PJ, PO), pp. 332–337.
PADL-2010-GrassoILLRS- An ASP-Based System for Team-Building in the Gioia-Tauro Seaport (GG, SI, NL, VL, FR, FS), pp. 40–42.
RE-2010-KomssiKPTM #challenge #development #documentation- Persuading Software Development Teams to Document Inspections: Success Factors and Challenges in Practice (MK, MK, MP, JT, TM), pp. 283–288.
SAC-2010-GomesM #design pattern #implementation- Design pattern implementation in object teams (JLG, MPM), pp. 2119–2120.
ICSE-2010-HodaNM #self- Organizing self-organizing teams (RH, JN, SM), pp. 285–294.
ICSE-2010-HumayunBFLA #analysis #bibliography #development #education #empirical #quality- An empirical analysis of team review approaches for teaching quality software development (AH, WB, GAF, FL, RA), pp. 567–575.
DAC-2009-Chesters #development #lifecycle #verification- Role of the verification team throughout the ASIC development life cycle (EC), pp. 216–219.
HT-2009-KleinHN #performance #web- Comparing the performance of us college football teams in the web and on the field (MK, OH, MLN), pp. 63–72.
CSEET-2009-KrogstieD #experience #re-engineering #student #timeline- Shared Timeline and Individual Experience: Supporting Retrospective Reflection in Student Software Engineering Teams (BRK, MD), pp. 85–92.
ITiCSE-2009-AltinBEKOSSSMPR #student- Working across time zones in cross-cultural student teams (RA, MB, NE, CK, ÖCÖ, MS, HS, DS, CCM, CP, CRR), p. 360.
ITiCSE-2009-Lasserre #adaptation #learning #programming- Adaptation of team-based learning on a first term programming class (PL), pp. 186–190.
MSR-2009-RoblesGH #developer #evolution- Evolution of the core team of developers in libre software projects (GR, JMGB, IH), pp. 167–170.
CHI-2009-KitturLK #coordination- Coordination in collective intelligence: the role of team structure and task interdependence (AK, BL, REK), pp. 1495–1504.
CHI-2009-PieperGD #comprehension- Team analytics: understanding teams in the global workplace (JP, JG, SD), pp. 83–86.
DHM-2009-Marshall #what- What the Eyes Reveal: Measuring the Cognitive Workload of Teams (SPM), pp. 265–274.
HCD-2009-BradshawFJBBEJLUD #process #tool support- From Tools to Teammates: Joint Activity in Human-Agent-Robot Teams (JMB, PJF, MJ, MRB, LB, TCE, HJ, JL, AU, JvD), pp. 935–944.
HCI-AUII-2009-SaariKSRR #information management #mobile- A Mobile and Desktop Application for Enhancing Group Awareness in Knowledge Work Teams (TS, KK, MS, NR, MR), pp. 95–104.
HCI-NT-2009-HaesenMLC #design #multi #using- Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards (MH, JM, KL, KC), pp. 616–623.
HCI-VAD-2009-BuxtonTF #evaluation #heuristic #scalability #using- Heuristic Evaluation of Mission-Critical Software Using a Large Team (TB, AT, ALF), pp. 673–682.
HIMI-II-2009-FurutaSKAKT #analysis #collaboration #communication- Analysis of Team Communication and Collaboration in En-Route Air Traffic Control (KF, YS, TK, HA, DK, MT), pp. 758–765.
IDGD-2009-ZhongLL #learning #similarity- Exploring the Influences of Individualism-Collectivism on Individual’s Perceived Participation Equality in Virtual Learning Teams (YZ, NL, JL), pp. 207–216.
KDD-2009-LappasLT #network #social- Finding a team of experts in social networks (TL, KL, ET), pp. 467–476.
KMIS-2009-DevedzicJPN #collaboration #learning #research- Learning Scenarios and Services for an SME — Collaboration between an SME and a Research Team (VD, JJ, VP, KN), pp. 218–223.
RecSys-2009-BroccoG #network #recommendation- Team recommendation in open innovation networks (MB, GG), pp. 365–368.
ICSE-2009-WlokaRTR #analysis #development- Safe-commit analysis to facilitate team software development (JW, BGR, FT, XR), pp. 507–517.
ITiCSE-2008-Albin-Clark #chat- Virtual chat in an enquiry-based team project (AAC), pp. 153–157.
MSR-2008-LaymanNGBB #analysis #mining #visual notation- Mining software effort data: preliminary analysis of visual studio team system data (LL, NN, SG, JB, AB), pp. 43–46.
CSCW-2008-BayerlL #coordination #distributed #symmetry- Coordinating high-interdependency tasks in asymmetric distributed teams (PSB, KL), pp. 417–426.
CSCW-2008-DiamantFL #performance- Where did we turn wrong?: unpacking the effect of culture and technology on attributions of team performance (EID, SRF, FlL), pp. 383–392.
CSCW-2008-PoonTAL #case study #distributed- Context-linked virtual assistants for distributed teams: an astrophysics case study (SSP, RCT, CRA, BL), pp. 361–370.
KDD-2008-MeloAL #behaviour #metric #network #predict #question- Can complex network metrics predict the behavior of NBA teams? (POSVdM, VAFA, AAFL), pp. 695–703.
SIGIR-2008-MurthyTFVYG #approach #concept #implementation #information retrieval #tool support #visualisation- From concepts to implementation and visualization: tools from a team-based approach to ir (UM, RdST, EAF, LV, SY, MAG), p. 889.
WICSA-2007-Sarang #architecture- Setting up Architect Team (PS), p. 18.
DATE-2007-BrandenburgSHEE #algorithm #approach #design #novel #prototype- From algorithm to first 3.5G call in record time: a novel system design approach based on virtual prototyping and its consequences for interdisciplinary system design teams (MB, AS, SH, JE, TE), pp. 828–830.
HT-2007-MoganW #case study #information management #trust- A study into user perceptions of information sharing and trust in virtual teams (SM, WW), pp. 43–44.
CSEET-2007-GrothH #case study #how #student- How Students Perceive Risk: A Study of Senior Capstone Project Teams (DPG, MPH), pp. 45–54.
CSEET-2007-HeilF #collaboration #development #effectiveness- Workshop on Developing Effective Teaming & Presentation Skills to Facilitate Collaborative Software Development (MRH, RJF), p. 357.
ITiCSE-2007-Sheridan-Ross #multi #student- Practical tips for engaging students in team formation for multi-discipline computing projects (JSR), p. 360.
MSR-2007-MintoM #recommendation- Recommending Emergent Teams (SM, GCM), p. 5.
CHI-2007-BiehlCSR #named #visual notation- FASTDash: a visual dashboard for fostering awareness in software teams (JTB, MC, GS, GGR), pp. 1313–1322.
HCI-AS-2007-CremersKGP #information management- The Project Browser: Supporting Information Access for a Project Team (AHMC, IK, PLMG, WP), pp. 571–580.
HCI-AS-2007-SchremmerKVE #design #distributed #framework #research- Design Discussion of the [braccetto] Research Platform: Supporting Distributed Intensely Collaborating Creative Teams of Teams (CS, AKH, RV, JE), pp. 722–734.
HCI-MIE-2007-NguyenME #persuasion- Persuasive Effects of Embodied Conversational Agent Teams (HN, JM, PE), pp. 176–185.
HIMI-IIE-2007-ZimolongK #network #workflow- A Workflow Based Management System for Virtual Teams in Production Networks (BZ, BK), pp. 1004–1009.
ICEIS-SAIC-2007-SchallGD #ad hoc #collaboration- Pattern-Based Collaboration in Ad-Hoc Teams Through Message Annotation (DS, RG, SD), pp. 84–91.
SEKE-2007-GomezA #development #quality- Study of the Relationships between Personality, Satisfaction and Product Quality in Software Development Teams (MG, STA), p. 292–?.
TOOLS-EUROPE-2007-HerrmannM #composition- Integrating Object Teams and OSGi: Joint Efforts for Superior Modularity (SH, MM), pp. 105–125.
SAC-2007-JinC #graph- Hierarchical alignment graph for gene teams finding on whole genomes (HJJ, HGC), pp. 113–117.
ICSE-2007-KoDV #development- Information Needs in Collocated Software Development Teams (AJK, RD, GV), pp. 344–353.
ICSE-2007-TurhanB #re-engineering- A Template for Real World Team Projects for Highly Populated Software Engineering Classes (BT, ABB), pp. 748–753.
CSEET-2006-WikstrandB- Success Factors for Team Project Courses (GW, JB), pp. 95–102.
ITiCSE-2006-AmzadO #learning #modelling- Model based project centered team learning (IA, AJO), p. 328.
ITiCSE-2006-KoppelmanD #human-computer- Creating a realistic context for team projects in HCI (HK, BvD), pp. 58–62.
CHI-2006-MorrisPWS #named- TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware (MRM, AP, TW, JAS), pp. 1273–1282.
CSCW-2006-ChongS #comparison- Interruptions on software teams: a comparison of paired and solo programmers (JC, RS), pp. 29–38.
CSCW-2006-FitzpatrickMP #chat #collaboration #cvs #integration #lightweight- CVS integration with notification and chat: lightweight software team collaboration (GF, PM, AP), pp. 49–58.
CSCW-2006-HindsM #coordination #distributed #social- Structures that work: social structure, work structure and coordination ease in geographically distributed teams (PJH, CM), pp. 343–352.
CSCW-2006-KientzHAG- From the war room to the living room: decision support for home-based therapy teams (JAK, GRH, GDA, REG), pp. 209–218.
ICPR-v1-2006-ThurauHB #behaviour #classification #game studies #video- Classification of Team Behaviors in Sports Video Games (CT, TH, CB), pp. 1188–1191.
SEKE-2006-AcunaGR #case study #quality- Experimental Study on the Impact of Team Climate on Software Quality (STA, MG, RR), pp. 246–251.
ICSE-2006-CubranicSR #communication #comparison #programming- A comparison of communication technologies to support novice team programming (DC, MADS, JR), pp. 695–698.
CSEET-2005-JarzabekE #design #education- Teaching an Advanced Design, Team-Oriented Software Project Course (SJ, PKE), pp. 223–230.
ITiCSE-2005-Deibel #interactive- Team formation methods for increasing interaction during in-class group work (KD), pp. 291–295.
ITiCSE-2005-GooldPLBC #challenge #student- Virtual student teams: opportunities and challenges (AG, AP, MZL, CB, SCC), pp. 340–341.
ITiCSE-2005-Hause #development #distributed #performance- Distributed team performance in software development (MLH), p. 357.
SOFTVIS-2005-OReillyBM #coordination #visualisation- The war room command console: shared visualizations for inclusive team coordination (CO, DWB, PJM), pp. 57–65.
LSO-2005-ZuserG #feedback #using- Using Feedback for Supporting Software Team Improvement (WZ, TG), pp. 119–123.
SEKE-2005-ChenSH #collaboration- Creating Virtual Collaborative Team Through the Construction of Expertise Spaces (WHC, JYS, MJH), pp. 94–98.
SEKE-2005-Hazeyama #bibliography #re-engineering- State of the Survey on Team-based Software Engineering Project Course (AH), pp. 430–435.
SAC-2005-ColucciNSDPC #approach #composition #knowledge base #semantics- Knowledge based approach to semantic composition of teams in an organization (SC, TDN, EDS, FMD, GP, SC), pp. 1314–1319.
ITiCSE-2004-ChengB #distributed #effectiveness- Evaluating the effectiveness of ICT to support globally distributed PBL teams (CSC, CB), pp. 47–51.
CHI-2004-KierasS #lessons learnt #modelling- Computational GOMS modeling of a complex team task: lessons learned (DEK, TPS), pp. 97–104.
CSCW-2004-BosSOCN #distributed #simulation- In-group/out-group effects in distributed teams: an experimental simulation (NB, NSS, JSO, AC, NN), pp. 429–436.
CSCW-2004-HardstoneHPSVR- Supporting informality: team working and integrated care records (GH, MH, RP, RS, AV, GR), pp. 142–151.
ICEIS-v2-2004-VelosoJA #collaboration #modelling- Model-Based Collaborative Filtering for Team Building Support (MV, AJ, PJA), pp. 241–248.
ICEIS-v4-2004-KarduckS #constraints #named- Teambroker: Constraint Based Brokerage of Virtual Teams (AK, AS), pp. 146–153.
ICEIS-v4-2004-Whatley #student- Software Agents for Supporting Student Team Project Work (JW), pp. 190–196.
LSO-2004-ChauM #agile #learning #tool support- Tool Support for Inter-team Learning in Agile Software Organizations (TC, FM), pp. 98–109.
SEKE-2004-RyanO #development #information management #performance #predict- Team Tacit Knowledge as a Predictor of Performance in Software Development Teams (SR, RO), pp. 312–317.
ICSE-2004-FroehlichD #development #distributed #process #visual notation- Unifying Artifacts and Activities in a Visual Tool for Distributed Software Development Teams (JF, PD), pp. 387–396.
ICSE-2004-Thelin #estimation #fault #process- Team-Based Fault Content Estimation in the Software Inspection Process (TT), pp. 263–272.
CSEET-2003-ZuserG #performance- Reflecting Skills and Personality Internally as Means for Team Performance Improvement (WZ, TG), pp. 234–241.
WCRE-2003-LiuS #process #reverse engineering- Reverse Engineering the Process of Small Novice Software Teams (YL, ES), pp. 102–112.
FME-2003-BeekK #automaton #composition- Team Automata Satisfying Compositionality (MHtB, JK), pp. 381–400.
ICEIS-v3-2003-PrikladnickiAE #comprehension #development #distributed #towards- Distributed Software Development: Toward an Understanding of the Relationship Between Project Team, Users and Customers (RP, JLNA, JRE), pp. 417–423.
ICEIS-v4-2003-Skaf-MolliMOGRR #enterprise #framework- Toxic Farm: A Cooperative Management Platform for Virtual Teams and Enterprises (HSM, PM, GO, CG, PR, FAR), pp. 348–356.
ICEIS-v4-2003-Tagg- Software Agents to Support Administration in Asynchronous Team Environments (RT), pp. 119–126.
ICSE-2003-Borchers #development #multi #re-engineering- The Software Engineering Impacts of Cultural Factors on Multi-cultural Software Development Teams (GB), pp. 540–547.
ITiCSE-2002-Laxer #case study #experience #student- Evaluating student team project experiences (CL), p. 198.
CSCW-2002-JonesH #coordination #distributed #using- Extreme work teams: using SWAT teams as a model for coordinating distributed robots (HJ, PJH), pp. 372–381.
ITiCSE-2001-HauseALW #development #distributed #interactive #performance #student- Interaction factors in software development performance in distributed student teams in computer science (MLH, VLA, MZL, MW), pp. 69–72.
ITiCSE-2001-Rutherfoord #re-engineering #using- Using personality inventories to help form teams for software engineering class projects (RHR), pp. 73–76.
ICEIS-v2-2001-CunhaCN- The Dialectics of International Internet-Based Teams (MPeC, JVdC, ÂLN), pp. 1094–1100.
ICEIS-v2-2001-MolliSGRSV #network- Integrating Network Services for Virtual Teams (PM, HSM, CG, PR, RS, VV), pp. 1034–1039.
CSEET-2000-CannonHD #named #process #tutorial- Tutorial: Introduction to the Team Software Process (BC, TBH, JLDH), p. 315–?.
ITiCSE-2000-Hilburn #exclamation #process- Teams need a process! (TBH), pp. 53–56.
ITiCSE-2000-KopplemanMDV #design #distance #education #human-computer- Team projects in distance education: a case in HCI design (HK, CvdM, EMAGvD, GCvdV), pp. 97–100.
CSCW-2000-TeasleyCKO #how #question- How does radical collocation help a team succeed? (SDT, LC, MSK, JSO), pp. 339–346.
TOOLS-PACIFIC-2000-Taylor00a #design- Dynamic Team Structures for Supporting Software Design Episodes (PRT), pp. 290–303.
HT-1999-Wang #data access #hypermedia- Team-and-RoleBbased Organizational Context and Access Control for Cooperative Hypermedia Environments (WW), pp. 37–46.
VLDB-1999-KemperKW- Generalised Hash Teams for Join and Group-by (AK, DK, CW), pp. 30–41.
ITiCSE-1999-Kubilus #development #education #experience #multi- Multi-team development project experience in a core computer science curriculum (NJK), p. 186.
HCI-CCAD-1999-Caldwell #performance- Team performance in complex systems (BSC), pp. 412–416.
HCI-CCAD-1999-FakunGK #hypermedia #maintenance- Determinants of a successful hypermedia application to support team-based maintenance (DF, RG, JMK), pp. 202–206.
HCI-CCAD-1999-Hofmann #approach #information management #integration #video- Video in digital storys: a new approach for team integration and knowledge management in business context (JH), pp. 217–220.
HCI-CCAD-1999-Swezey #metric #performance #problem #simulation- Measurement of team problem solving performance via a computerized quasi-experimental simulation (RWS), pp. 482–486.
HCI-CCAD-1999-TakanoSS #behaviour #simulation- Intellectual simulation of operating team behavior in coping with anomalies occurring at commercial nuclear power plants (KT, WS, KS), pp. 1201–1205.
HCI-EI-1999-CoovertEFCR #metric- Measurement in Synthetic Task Environments for Teams: a Methodological Typology (MDC, LRE, LLF, JPC, DR), pp. 686–690.
ICEIS-1999-Gide- Critical Success Factors for Manufacturing Management Through Team Building (EG), p. 786.
VLDB-1998-GraefeBC #sql- Hash Joins and Hash Teams in Microsoft SQL Server (GG, RB, SC), pp. 86–97.
CSEET-1998-Robillard #process #re-engineering- Measuring Team Activities in a Process-Oriented Software Engineering Course (PNR), pp. 90–101.
ITiCSE-1998-Smith- Structuring team communications with targeted use of groupware (poster) (MS), p. 306.
ICSM-1998-FrenchL #case study #communication #distributed- A Study of Communication and Cooperation in Distributed Software Project Teams (AF, PJL), p. 146–?.
CHI-1998-LangeJM- Insight Lab: An Immersive Team Environment Linking Paper, Displays, and Data (BML, MAJ, JLM), pp. 550–557.
CSCW-1998-FussellKLSMC #communication #coordination #performance- Coordination, Overload and Team Performance: Effects of Team Communication Strategies (SRF, REK, FJL, WLS, MMM, JJC), pp. 275–284.
HCI-CC-1997-BiksonECM #knowledge-based #process- Knowledge-Based Teams: Technology, Reinvention and Critical Process Redesign (TKB, JDE, SC, DM), pp. 205–208.
HCI-CC-1997-Duffy- Cross-Cultural Crisis Management Teams in Cyberspace (LD), pp. 121–124.
HCI-CC-1997-WestlanderBH #development #information management #interactive #process- Modes of Interaction Between Businesses and R&D Project Teams in Cognitive Engineering and Information Systems Development. Success and Failures in the Process of Field Studies (GW, TB, SH), pp. 793–796.
HCI-CC-1997-Yang #development #framework #integration- An Integration Framework for Software Development Environments to Incorporate Task, Team and Tool Perspectives (YY), pp. 61–64.
HCI-SEC-1997-Duffy97b- Issues for Integrating Virtual Teaming into the Organization (VGD), pp. 993–996.
SAC-1997-Goldberg #learning- Virtual teams virtual projects = real learning (abstract only) (AG), p. 1.
ITiCSE-1996-Castaneda #using #visual notation- Windows-based applications in Visual Basic using project teams (SEC), p. 232.
CSCW-1996-BellottiB #collaboration #design #distributed- Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team (VB, SAB), pp. 209–218.
CSCW-1996-RosemanG #collaboration #named #network- TeamRooms: Network Places for Collaboration (MR, SG), pp. 325–333.
CSEE-1995-ScottC #programming #student- Team Selection Methods for Student Programming Projects (TJS, JHCI), pp. 295–303.
DLT-1995-Freund #array- Array Grammars with Prescribed Teams of Array Productions (RF), pp. 220–229.
STOC-1994-ApsitisFS #approach #learning- Choosing a learning team: a topological approach (KA, RF, CHS), pp. 283–289.
TRI-Ada-1994-Pena #bibliography #implementation #lessons learnt #process- Lessons Learned in Implementing a Team Review Process (RP), pp. 24–28.
SEI-1992-OmanJ #paradigm #re-engineering- The Influence of Software Engineering Paradigms on Individual and Team Project Results (PWO, WJ), pp. 417–436.
CSCW-1992-SchwabHRA #collaboration #constraints #education- Collaboration and Constraint: Middle School Teaching Teams (RGS, SHL, SR, MA), pp. 241–248.
ICALP-1990-JainS #learning- Language Learning by a “Team” (Extended Abstract) (SJ, AS), pp. 153–166.
CSCW-1990-Ishii #named #towards- TeamWorkStation: Towards a Seamless Shared Workspace (HI), pp. 13–26.
CSCW-1988-TangL #comprehension #design #framework #process- A Framework for Understanding the Workspace Activity of Design Teams (JCT, LJL), pp. 244–249.
OOPSLA-1988-ThomasJ #configuration management #named #programming- Orwell — A Configuration Management System for Team Programming (DAT, KJ), pp. 135–141.
HT-1987-ConklinB #design #hypermedia #named- gIBIS: A Hypertext Tool for Team Design Deliberation (JC, MLB), pp. 247–251.
CSL-1987-RinnS #fault #learning- Learning by Teams from Examples with Errors (RR, BS), pp. 223–234.