BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Used together with:
softwar (63)
project (41)
base (36)
develop (35)
distribut (25)

Stem team$ (all stems)

259 papers:

VLDBVLDB-2015-RahmanTRAD #estimation
Worker Skill Estimation in Team-Based Tasks (HR, ST, SBR, SAY, GD), pp. 1142–1153.
CSEETCSEET-2015-BollinHS #education #project management #simulation
Teaching Software Project Management by Simulation: Training Team Leaders for Real World Projects (AB, EH, CS), pp. 7–9.
CSEETCSEET-2015-SedanoP #experience #student #using
Enhancing Student Experience in Team-Based Project Courses Using Essence Reflection Meetings (TS, CP), pp. 10–12.
MSRMSR-2015-VasilescuSF #git #set #social
A Data Set for Social Diversity Studies of GitHub Teams (BV, AS, VF), pp. 514–517.
CHICHI-2015-BlomkvistPA #agile #bound #communication #distributed
Communication through Boundary Objects in Distributed Agile Teams (JKB, JP, ), pp. 1875–1884.
CHICHI-2015-KwakBH #behaviour #contest #game studies #online
Exploring Cyberbullying and Other Toxic Behavior in Team Competition Online Games (HK, JB, SH), pp. 3739–3748.
CHICHI-2015-VasilescuPRBSDF #gender #git
Gender and Tenure Diversity in GitHub Teams (BV, DP, BR, MvdB, AS, PTD, VF), pp. 3789–3798.
CSCWCSCW-2015-BiehlAD #communication #comprehension
Not Really There: Understanding Embodied Communication Affordances in Team Perception and Participation (JTB, DA, AD), pp. 1567–1575.
CSCWCSCW-2015-HindsRC
In the Flow, Being Heard, and Having Opportunities: Sources of Power and Power Dynamics in Global Teams (PJH, DR, CDC), pp. 864–875.
HCIDUXU-IXD-2015-LucenaMA #evolution #mobile #monitoring #named
MedData: A Mobile Application Designed for Medical Teams to Monitor Clinical Evolution of Inpatient in ICU Context (CAPdL, CRM, BAdA), pp. 672–681.
HCIHIMI-IKC-2015-Frimodt-MollerB #information management
Possible Strategies for Facilitating the Exchange of Tacit Knowledge in a Team of Creative Professionals (SRFM, NB, EPB, YG), pp. 467–475.
HCIHIMI-IKD-2015-SharmaMMTD #graph #modelling
A Team Hiring Solution Based on Graph-Based Modelling of Human Resource Entities (AS, JM, AM, AT, PD), pp. 115–126.
ICEISICEIS-v1-2015-LongoLSP #maintenance #optimisation
Optimizing Routine Maintenance Team Routes (FL, ARL, MS, AP), pp. 535–546.
ICEISICEIS-v2-2015-DutraPC #development #performance #question #what
What Are the Main Characteristics of High Performance Teams for Software Development? (ACSD, RP, TC), pp. 145–152.
KDDKDD-2015-WangZHSY #topic
Discerning Tactical Patterns for Professional Soccer Teams: An Enhanced Topic Model with Applications (QW, HZ, WH, ZS, YY), pp. 2197–2206.
SEKESEKE-2015-GoswamiWS #learning #performance #using
Using Learning Styles of Software Professionals to Improve their Inspection Team Performance (AG, GSW, AS), pp. 680–685.
SEKESEKE-2015-MatturroFR #agile #bibliography
Soft Skills in Scrum Teams. A survey of the most valued to have by Product Owners and Scrum Masters (GM, CF, FR), pp. 42–45.
ICSEICSE-v2-2015-DybaD #agile #development #project management #scalability #self
Agile Project Management: From Self-Managing Teams to Large-Scale Development (TD, TD), pp. 945–946.
ICSEICSE-v2-2015-PaasivaaraBLDSH #agile #learning #re-engineering #using
Learning Global Agile Software Engineering Using Same-Site and Cross-Site Teams (MP, KB, CL, DED, JS, FH, PC, AY, VI), pp. 285–294.
ICSEICSE-v2-2015-WuestSG #collaboration #on the fly #sketching
FLEXISKETCH TEAM: Collaborative Sketching and Notation Creation on the Fly (DW, NS, MG), pp. 685–688.
CSLCSL-2015-KontinenMSV #semantics #theorem
A Van Benthem Theorem for Modal Team Semantics (JK, JSM, HS, HV), pp. 277–291.
ASEASE-2014-BavotaPTPOC #recommendation #refactoring
Recommending refactorings based on team co-maintenance patterns (GB, SP, NT, MDP, RO, GC), pp. 337–342.
ASEASE-2014-LinYSM #agile #project management #tool support
Studying task allocation decisions of novice agile teams with data from agile project management tools (JL, HY, ZS, CM), pp. 689–694.
DACDAC-2014-WaksmanRSS #analysis #assessment #functional #identification
A Red Team/Blue Team Assessment of Functional Analysis Methods for Malicious Circuit Identification (AW, JR, MS, SS), p. 4.
CSEETCSEET-2014-AkpolatS #gamification #programming #re-engineering #student #using
Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification (BSA, WS), pp. 149–153.
CSEETCSEET-2014-BoehmK #education #empirical #re-engineering #research
Combining software engineering education and empirical research via instrumented real-client team project courses (BWB, SK), pp. 209–211.
ITiCSEITiCSE-2014-Verwaal #learning
Team based learning in theoretical computer science (NV), p. 331.
CSCWCSCW-2014-DuysburghEJ #collaboration #distributed
Exploring the social-technological gap in telesurgery: collaboration within distributed or teams (PD, SAE, AJ), pp. 1537–1548.
CSCWCSCW-2014-EhrlichC #communication #development #performance
The communication patterns of technical leaders: impact on product development team performance (KE, MC), pp. 733–744.
CSCWCSCW-2014-MunsonKRR #email #monitoring #performance
Monitoring email to indicate project team performance and mutual attraction (SAM, KK, LPRJ), pp. 542–549.
HCIDUXU-DI-2014-RugenhagenH #design #development #game studies #research
Game Design Techniques in User Research Methods — A New Way to Reach the High Score in Development Teams (ER, TH), pp. 754–762.
HCIHCI-TMT-2014-BorumBF #case study #tool support
The Resilience of Analog Tools in Creative Work Practices: A Case Study of LEGO Future Lab’s Team in Billund (NB, EPB, SRFM), pp. 23–34.
HCIHIMI-DE-2014-SutoPK #collaboration #data type #design #multi
A Collaboration Support Tool for Multi-cultural Design Team Based on Extended ADT Model (HS, PP, NK), pp. 548–557.
HCILCT-NLE-2014-UzunosmanogluC #collaboration #learning #online #paradigm
Examining an Online Collaboration Learning Environment with the Dual Eye-Tracking Paradigm: The Case of Virtual Math Teams (SDU, MPÇ), pp. 462–472.
HCILCT-TRE-2014-GoodeC #collaboration #online #performance #predict
Online Collaboration: Individual Involvement Used to Predict Team Performance (AWG, GC), pp. 408–416.
CIKMCIKM-2014-HassanFVDL0
Anything You Can Do, I Can Do Better: Finding Expert Teams by CrewScout (NH, HF, RV, GD, CL, NZ), pp. 2030–2032.
KMISKMIS-2014-Chen #collaboration #contest #information management
Team Collaboration and Competition — Leadership Issue of Knowledge Management (HGC), pp. 331–338.
KMISKMIS-2014-RamanOC #capacity #industrial
Absorptive Capacity in Joint Project Teams — Evidence from Nigerian Upstream Oil Industry (MR, AOO, CWC), pp. 140–145.
KMISKMIS-2014-Wagner #concept #memory management
The Concept of Team Transactive Memory Systems — Developing an Extended Model for Organizational Contexts (VW), pp. 319–325.
SEKESEKE-2014-GoswamiW #effectiveness #empirical
Improving the Cost Effectiveness of Software Inspection Teams: An Empirical Investigation (AG, GSW), pp. 735–739.
SEKESEKE-2014-RochaADCAM #distributed #named #ontology
DKDs: An Ontology-based System for Distributed Teams (RGCR, RRA, MPD, DC, ARMA, SRLM), pp. 82–85.
RERE-2014-BruunHIJK #distributed #mobile #requirements
Handling design-level requirements across distributed teams: Developing a new feature for 12 Danish mobile banking apps (LB, MBH, JBI, JBJ, BK), pp. 335–343.
FSEFSE-2014-PhamKLSS #testing
Enablers, inhibitors, and perceptions of testing in novice software teams (RP, SK, OL, LS, KS), pp. 30–40.
ICSEICSE-2014-PhillipsZB #comprehension
Understanding and improving software build teams (SP, TZ, CB), pp. 735–744.
ECSAECSA-2013-NowakP #architecture
Team Situational Awareness and Architectural Decision Making with the Software Architecture Warehouse (MN, CP), pp. 146–161.
ASEASE-2013-Lin #agile #distributed
Context-aware task allocation for distributed agile team (JL), pp. 758–761.
CSEETCSEET-2013-BosnicCOZ #student
Picking the right project: Assigning student teams in a GSD course (IB, IC, MO, MZ), pp. 149–158.
CSEETCSEET-2013-InagaWYKFYOKTK #development #education #effectiveness
Team characteristics for maximizing the educational effectiveness of practical lectures on software intensive systems development (SI, HW, YY, KK, YF, SY, MO, TK, MT, TK), pp. 264–268.
CSEETCSEET-2013-Jarzabek #design #education
Teaching advanced software design in team-based project course (SJ), pp. 31–40.
CSEETCSEET-2013-KoolmanojwongB #re-engineering #risk management
A look at software engineering risks in a team project course (SK, BWB), pp. 21–30.
CSEETCSEET-2013-RochaS #collaboration #comprehension #student
Understanding individual contribution and collaboration in student software teams (FR, ES), pp. 51–60.
CSEETCSEET-2013-StettinaZBK #education #re-engineering #towards
Academic education of software engineering practices: towards planning and improving capstone courses based upon intensive coaching and team routines (CJS, ZZ, TB, BRK), pp. 169–178.
ITiCSEITiCSE-2013-EllisHD #using
Developing HFOSS projects using integrated teams across levels and institutions (HJCE, GWH, JD), p. 349.
ITiCSEITiCSE-2013-German #learning
Jump-starting team-based learning in the computer science classroom (DAG), p. 323.
ICPCICPC-2013-LanzaDBHR #named #process #realtime #visual notation
Manhattan: Supporting real-time visual team activity awareness (ML, MD, AB, LH, FR), pp. 207–210.
MSRMSR-2013-DullemondGSD #distributed #microblog #problem
Fixing the “out of sight out of mind” problem: one year of mood-based microblogging in a distributed software team (KD, BvG, MADS, AvD), pp. 267–276.
CHICHI-2013-ChilanaKWG #case study #crowdsourcing #multi
A multi-site field study of crowdsourced contextual help: usage and perspectives of end users and software teams (PKC, AJK, JOW, TG), pp. 217–226.
CSCWCSCW-2013-HuangYBC #functional #game studies #online #social
Functional or social?: exploring teams in online games (YH, WY, NB, NSC), pp. 399–408.
CSCWCSCW-2013-IntroneD
Analyzing the flow of knowledge in computer mediated teams (JI, MD), pp. 341–356.
CSCWCSCW-2013-KusunokiSZB #comprehension #monitoring #visual notation
Understanding visual attention of teams in dynamic medical settings through vital signs monitor use (DSK, AS, ZZ, RSB), pp. 527–540.
CSCWCSCW-2013-ParkSLB #contest #design #scalability
Crowd vs. crowd: large-scale cooperative design through open team competition (CHP, KS, JHL, SHB), pp. 1275–1284.
CSCWCSCW-2013-Robert #analysis #multi
A multi-level analysis of the impact of shared leadership in diverse virtual teams (LPRJ), pp. 363–374.
HCIDUXU-PMT-2013-SilvaSMP #agile #comprehension #design #user interface
Understanding the UX Designer’s Role within Agile Teams (TSdS, MSS, CdOM, LCP), pp. 599–609.
HCIHCI-AMTE-2013-RandallCTL #design #multi
Applying Contextual Design to Multiple Teams in Emergency Management (TR, JC, GT, JL), pp. 109–118.
KDDKDD-2013-LuceyOCRM #using
Assessing team strategy using spatiotemporal data (PL, DO, GPKC, JR, IM), pp. 1366–1374.
KDIRKDIR-KMIS-2013-VickN #generative #perspective
Relations between Information Literacy and Knowledge Generation in Innovation Teams — A Four Dimensional Perspective (TEV, MSN), pp. 437–442.
ESEC-FSEESEC-FSE-2013-CalefatoL #named #social
SocialCDE: a social awareness tool for global software teams (FC, FL), pp. 587–590.
ESEC-FSEESEC-FSE-2013-GuzmanB #development #towards
Towards emotional awareness in software development teams (EG, BB), pp. 671–674.
PPoPPPPoPP-2013-CaiZWC #detection #named #parallel #source code #thread
TeamWork: synchronizing threads globally to detect real deadlocks for multithreaded programs (YC, KZ, SW, WKC), pp. 311–312.
CSLCSL-2013-Bradfield #dependence
Team building in dependence (JCB), pp. 116–128.
ICLPICLP-J-2013-ErdemPSSU #approach #multi
Finding optimal plans for multiple teams of robots through a mediator: A logic-based approach (EE, VP, ZGS, PS, TU), pp. 831–846.
CSMRCSMR-2012-Izquierdo-Cortazar #comprehension #debugging #distributed #process
Global and Geographically Distributed Work Teams: Understanding the Bug Fixing Process and Potentially Bug-prone Activity Patterns (DIC), pp. 505–508.
CHICHI-2012-BentonJABG #design
Developing IDEAS: supporting children with autism within a participatory design team (LB, HJ, EA, MB, BG), pp. 2599–2608.
CHICHI-2012-DabbishKP #communication #game studies #online
Communication and commitment in an online game team (LD, RK, JP), pp. 879–888.
CHICHI-2012-MerrittM
Protecting artificial team-mates: more seems like less (TRM, KM), pp. 2793–2802.
CHICHI-2012-MullerEMPRG #community #enterprise #online #social #social media
Diversity among enterprise online communities: collaborating, teaming, and innovating through social media (MM, KE, TM, AP, IR, IG), pp. 2815–2824.
CSCWCSCW-2012-BarksdaleICHJRV #distributed #thread #video
Video threads: asynchronous video sharing for temporally distributed teams (JTB, KI, MC, AH, PJ, AR, GV), pp. 1101–1104.
CSCWCSCW-2012-BorgeGSC #analysis #process
Patterns of team processes and breakdowns in information analysis tasks (MB, CHG, SIS, JMC), pp. 1105–1114.
CSCWCSCW-2012-KoehneSO
Remote and alone: coping with being the remote member on the team (BK, PCS, JSO), pp. 1257–1266.
CSCWCSCW-2012-LeeTPC #challenge #communication #design
Loosely formed patient care teams: communication challenges and technology design (SL, CT, SYP, YC), pp. 867–876.
CSCWCSCW-2012-OrenG #distributed #named
ConvoCons: a tool for building affinity among distributed team members (MAO, SBG), pp. 1213–1222.
CSCWCSCW-2012-PoltrockHPM
Recognizing team context during simulated missions (SEP, MJH, SRP, PM), pp. 197–206.
CSCWCSCW-2012-TripathiB #experience #modelling #predict
Predicting creativity in the wild: experience sample and sociometric modeling of teams (PT, WB), pp. 1203–1212.
KDDKDD-2012-MajumderDN #network #problem #social
Capacitated team formation problem on social networks (AM, SD, KVMN), pp. 1005–1013.
KDIRKDIR-2012-SorkhiAHH #framework #game studies #identification #network #social
A Game-Theoretic Framework to Identify Top-K Teams in Social Networks (MS, HA, SH, AH), pp. 252–257.
SEKESEKE-2012-HumayunG #empirical #trust #using
An Empirical Study on Improving Trust among GSD Teams Using KMR (MH, GC), pp. 131–134.
TOOLSTOOLS-EUROPE-2012-CorralSSSV #development #mobile #named #process #proximity
DroidSense: A Mobile Tool to Analyze Software Development Processes by Measuring Team Proximity (LC, AS, GS, JS, JV), pp. 17–33.
SACSAC-2012-TinelliCSD #automation #compilation #composition #sql #standard
Knowledge compilation for automated Team Composition exploiting standard SQL (ET, SC, EDS, FMD), pp. 1680–1685.
FSEFSE-2012-BookGG #interactive
Seeing the forest and the trees: focusing team interaction on value and effort drivers (MB, SG, VG), p. 30.
ICSEICSE-2012-DownsPH
Ambient awareness of build status in collocated software teams (JD, BP, JGH), pp. 507–517.
HTHT-2011-PetersenW #hypermedia
Hypertext structures for investigative teams (RRP, UKW), pp. 123–132.
CSEETCSEET-2011-GohLR #evaluation #named #student
Teammates: A cloud-based peer evaluation tool for student team projects (GG, XL, DCR), p. 555.
CSEETCSEET-2011-HaleJG #performance #predict #student
Predicting individual performance in student project teams (MLH, NJ, RFG), pp. 11–20.
ITiCSEITiCSE-2011-LasserreS #learning
Effects of team-based learning on a CS1 course (PL, CS), pp. 133–137.
CHICHI-2011-ScissorsSIRS #behaviour #collaboration #distributed #editing #realtime
Real-time collaborative editing behavior in USA and Japanese distributed teams (LES, NSS, TI, SLR, SS), pp. 1119–1128.
CHICHI-2011-ToupsKHS #coordination #learning #simulation
Zero-fidelity simulation of fire emergency response: improving team coordination learning (ZOT, AK, WAH, NS), pp. 1959–1968.
CSCWCSCW-2011-BalakrishnanKCZ #integration #matter #research #what #why
Research team integration: what it is and why it matters (ADB, SBK, JNC, RZ), pp. 523–532.
CSCWCSCW-2011-MarlowD #distributed
Photo sharing in diverse distributed teams (JM, LD), pp. 317–320.
CSCWCSCW-2011-Masih #requirements #towards
Towards requirements engineering for a tumour removing robot: work-practice observation of surgical teams performing brain tumour surgery (AM), pp. 677–680.
CSCWCSCW-2011-MerrittTOTCM #game studies
Are artificial team-mates scapegoats in computer games (TRM, KBT, CO, ATA, TLC, KM), pp. 685–688.
HCIDUXU-v1-2011-BuettnerS #how #mobile #web
Mobile Web and Native Apps: How One Team Found a Happy Medium (KB, AMS), pp. 549–554.
HCIDUXU-v1-2011-GouldM #collaboration #communication #development
Company Culture Audit to Improve Development Team’s Collaboration, Communication, and Cooperation (EWG, AM), pp. 415–424.
HCIHCI-MIIE-2011-DonkerB #mobile
Computer Support of Team Work on Mobile Devices (HD, MB), pp. 38–47.
HCIIDGD-2011-SuadamaraWH #design
Cross-Cultural Design of a Groupware Application for Global Virtual Team (RS, SW, AH), pp. 104–113.
HCIOCSC-2011-GamberiniMSBF #feedback #network #process #quote #social
“Your Team Cohesion is Low”: A Systematic Study of the Effects of Social Network Feedback on Mediated Activity (LG, FM, AS, RB, MF), pp. 172–181.
ICEISICEIS-v2-2011-TianZX #analysis #case study #network #social #using
Study on the Knowledge -Sharing Network of Innovation Teams using Social Network Analysis (ZT, ZZ, DX), pp. 438–443.
ICEISICEIS-v2-2011-YangLT #communication #development #how #memory management #question
How Communication Impacts on the Development of Transactive Memory System in Task-teams? (YY, YL, FT), pp. 451–454.
CIKMCIKM-2011-KargarA #network #social
Discovering top-k teams of experts with/without a leader in social networks (MK, AA), pp. 985–994.
ICMLICML-2011-NikolenkoS #contest #rating
A New Bayesian Rating System for Team Competitions (SIN, AS), pp. 601–608.
KMISKMIS-2011-SchauerZM #analysis #collaboration #enterprise #open source #tool support
A Feature-based Analysis of Open Source Tools for Enterprise 2.0 — Open Source Tools for Team Collaboration in SMEs (BS, MZ, RM), pp. 57–66.
SEKESEKE-2011-BasriO #development #information management #process
The Impact of Software Development Team Dynamics on the Knowledge Management Process(S) (SB, RVO), pp. 339–342.
ICSEICSE-2011-JorgensonHG #collaboration #named #student
SEREBRO: facilitating student project team collaboration (NJ, MLH, RFG), pp. 1019–1021.
ICSEICSE-2011-RamasubbuCBH #analysis #configuration management #multi #quality
Configuring global software teams: a multi-company analysis of project productivity, quality, and profits (NR, MC, RKB, JDH), pp. 261–270.
ICSEICSE-2011-Tiako #development #distributed #framework
Perspectives of delegation in team-based distributed software development over the GENI infrastructure (PFT), pp. 796–799.
VLDBVLDB-2010-SchreiberBGMR #sql
Thirteen New Players in the Team: A Ferry-based LINQ to SQL Provider (TS, SB, TG, MM, JR), pp. 1549–1552.
ITiCSEITiCSE-2010-FerreGSS
Starting out at university with team projects (XF, AG, MGST, MAS), p. 327.
CSMRCSMR-2010-FokaefsTGBS #development #wiki
WikiDev 2.0: Facilitating Software Development Teams (MF, BT, VG, KB, ES), pp. 276–277.
CHICHI-2010-PielotKB
Where is my team: supporting situation awareness with tactile displays (MP, OK, SB), pp. 1705–1714.
CHICHI-2010-VenoliaTCBRLI #social
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams (GV, JCT, RC, SB, GGR, BL, KI), pp. 1049–1058.
CSCWCSCW-2010-BertramVGW #collaboration #communication #debugging #issue tracking #social
Communication, collaboration, and bugs: the social nature of issue tracking in small, collocated teams (DB, AV, SG, RW), pp. 291–300.
CAiSECAiSE-2010-KielyBF #case study #coordination #development
Coordinating Global Virtual Teams: Building Theory from a Case Study of Software Development (GK, TB, PF), pp. 281–295.
ICEISICEIS-AIDSS-2010-PortelaAROG #automation #detection #framework #game studies #performance
An Intelligent Framework for Automatic Event Detection in Robotic Soccer Games — An Auxiliar Tool to Help Coaches Improve their Teams’ Performance (JP, PA, LPR, ECO, JG), pp. 244–249.
CIKMCIKM-2010-AnagnostopoulosBCGL #community #scalability
Power in unity: forming teams in large-scale community systems (AA, LB, CC, AG, SL), pp. 599–608.
KMISKMIS-2010-JuvonenO #learning
Studying IT Team Entrepreneurship as a Learning Organization (PJ, PO), pp. 332–337.
PADLPADL-2010-GrassoILLRS
An ASP-Based System for Team-Building in the Gioia-Tauro Seaport (GG, SI, NL, VL, FR, FS), pp. 40–42.
RERE-2010-KomssiKPTM #challenge #development #documentation
Persuading Software Development Teams to Document Inspections: Success Factors and Challenges in Practice (MK, MK, MP, JT, TM), pp. 283–288.
SACSAC-2010-GomesM #design pattern #implementation
Design pattern implementation in object teams (JLG, MPM), pp. 2119–2120.
ICSEICSE-2010-HodaNM #self
Organizing self-organizing teams (RH, JN, SM), pp. 285–294.
ICSEICSE-2010-HumayunBFLA #analysis #bibliography #development #education #empirical #quality
An empirical analysis of team review approaches for teaching quality software development (AH, WB, GAF, FL, RA), pp. 567–575.
DACDAC-2009-Chesters #development #lifecycle #verification
Role of the verification team throughout the ASIC development life cycle (EC), pp. 216–219.
HTHT-2009-KleinHN #performance #web
Comparing the performance of us college football teams in the web and on the field (MK, OH, MLN), pp. 63–72.
CSEETCSEET-2009-KrogstieD #experience #re-engineering #student #timeline
Shared Timeline and Individual Experience: Supporting Retrospective Reflection in Student Software Engineering Teams (BRK, MD), pp. 85–92.
ITiCSEITiCSE-2009-AltinBEKOSSSMPR #student
Working across time zones in cross-cultural student teams (RA, MB, NE, CK, ÖCÖ, MS, HS, DS, CCM, CP, CRR), p. 360.
ITiCSEITiCSE-2009-Lasserre #adaptation #learning #programming
Adaptation of team-based learning on a first term programming class (PL), pp. 186–190.
MSRMSR-2009-RoblesGH #developer #evolution
Evolution of the core team of developers in libre software projects (GR, JMGB, IH), pp. 167–170.
CHICHI-2009-KitturLK #coordination
Coordination in collective intelligence: the role of team structure and task interdependence (AK, BL, REK), pp. 1495–1504.
CHICHI-2009-PieperGD #comprehension
Team analytics: understanding teams in the global workplace (JP, JG, SD), pp. 83–86.
HCIDHM-2009-Marshall #what
What the Eyes Reveal: Measuring the Cognitive Workload of Teams (SPM), pp. 265–274.
HCIHCD-2009-BradshawFJBBEJLUD #process #tool support
From Tools to Teammates: Joint Activity in Human-Agent-Robot Teams (JMB, PJF, MJ, MRB, LB, TCE, HJ, JL, AU, JvD), pp. 935–944.
HCIHCI-AUII-2009-SaariKSRR #information management #mobile
A Mobile and Desktop Application for Enhancing Group Awareness in Knowledge Work Teams (TS, KK, MS, NR, MR), pp. 95–104.
HCIHCI-NT-2009-HaesenMLC #design #multi #using
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards (MH, JM, KL, KC), pp. 616–623.
HCIHCI-VAD-2009-BuxtonTF #evaluation #heuristic #scalability #using
Heuristic Evaluation of Mission-Critical Software Using a Large Team (TB, AT, ALF), pp. 673–682.
HCIHIMI-II-2009-FurutaSKAKT #analysis #collaboration #communication
Analysis of Team Communication and Collaboration in En-Route Air Traffic Control (KF, YS, TK, HA, DK, MT), pp. 758–765.
HCIIDGD-2009-ZhongLL #learning #similarity
Exploring the Influences of Individualism-Collectivism on Individual’s Perceived Participation Equality in Virtual Learning Teams (YZ, NL, JL), pp. 207–216.
KDDKDD-2009-LappasLT #network #social
Finding a team of experts in social networks (TL, KL, ET), pp. 467–476.
KMISKMIS-2009-DevedzicJPN #collaboration #learning #research
Learning Scenarios and Services for an SME — Collaboration between an SME and a Research Team (VD, JJ, VP, KN), pp. 218–223.
RecSysRecSys-2009-BroccoG #network #recommendation
Team recommendation in open innovation networks (MB, GG), pp. 365–368.
ICSEICSE-2009-WlokaRTR #analysis #development
Safe-commit analysis to facilitate team software development (JW, BGR, FT, XR), pp. 507–517.
ITiCSEITiCSE-2008-Albin-Clark #chat
Virtual chat in an enquiry-based team project (AAC), pp. 153–157.
MSRMSR-2008-LaymanNGBB #analysis #mining #visual notation
Mining software effort data: preliminary analysis of visual studio team system data (LL, NN, SG, JB, AB), pp. 43–46.
CSCWCSCW-2008-BayerlL #coordination #distributed #symmetry
Coordinating high-interdependency tasks in asymmetric distributed teams (PSB, KL), pp. 417–426.
CSCWCSCW-2008-DiamantFL #performance
Where did we turn wrong?: unpacking the effect of culture and technology on attributions of team performance (EID, SRF, FlL), pp. 383–392.
CSCWCSCW-2008-PoonTAL #case study #distributed
Context-linked virtual assistants for distributed teams: an astrophysics case study (SSP, RCT, CRA, BL), pp. 361–370.
KDDKDD-2008-MeloAL #behaviour #metric #network #predict #question
Can complex network metrics predict the behavior of NBA teams? (POSVdM, VAFA, AAFL), pp. 695–703.
SIGIRSIGIR-2008-MurthyTFVYG #approach #concept #implementation #information retrieval #tool support #visualisation
From concepts to implementation and visualization: tools from a team-based approach to ir (UM, RdST, EAF, LV, SY, MAG), p. 889.
WICSAWICSA-2007-Sarang #architecture
Setting up Architect Team (PS), p. 18.
DATEDATE-2007-BrandenburgSHEE #algorithm #approach #design #novel #prototype
From algorithm to first 3.5G call in record time: a novel system design approach based on virtual prototyping and its consequences for interdisciplinary system design teams (MB, AS, SH, JE, TE), pp. 828–830.
HTHT-2007-MoganW #case study #information management #trust
A study into user perceptions of information sharing and trust in virtual teams (SM, WW), pp. 43–44.
CSEETCSEET-2007-GrothH #case study #how #student
How Students Perceive Risk: A Study of Senior Capstone Project Teams (DPG, MPH), pp. 45–54.
CSEETCSEET-2007-HeilF #collaboration #development #effectiveness
Workshop on Developing Effective Teaming & Presentation Skills to Facilitate Collaborative Software Development (MRH, RJF), p. 357.
ITiCSEITiCSE-2007-Sheridan-Ross #multi #student
Practical tips for engaging students in team formation for multi-discipline computing projects (JSR), p. 360.
MSRMSR-2007-MintoM #recommendation
Recommending Emergent Teams (SM, GCM), p. 5.
CHICHI-2007-BiehlCSR #named #visual notation
FASTDash: a visual dashboard for fostering awareness in software teams (JTB, MC, GS, GGR), pp. 1313–1322.
HCIHCI-AS-2007-CremersKGP #information management
The Project Browser: Supporting Information Access for a Project Team (AHMC, IK, PLMG, WP), pp. 571–580.
HCIHCI-AS-2007-SchremmerKVE #design #distributed #framework #research
Design Discussion of the [braccetto] Research Platform: Supporting Distributed Intensely Collaborating Creative Teams of Teams (CS, AKH, RV, JE), pp. 722–734.
HCIHCI-MIE-2007-NguyenME #persuasion
Persuasive Effects of Embodied Conversational Agent Teams (HN, JM, PE), pp. 176–185.
HCIHIMI-IIE-2007-ZimolongK #network #workflow
A Workflow Based Management System for Virtual Teams in Production Networks (BZ, BK), pp. 1004–1009.
ICEISICEIS-SAIC-2007-SchallGD #ad hoc #collaboration
Pattern-Based Collaboration in Ad-Hoc Teams Through Message Annotation (DS, RG, SD), pp. 84–91.
SEKESEKE-2007-GomezA #development #quality
Study of the Relationships between Personality, Satisfaction and Product Quality in Software Development Teams (MG, STA), p. 292–?.
TOOLSTOOLS-EUROPE-2007-HerrmannM #composition
Integrating Object Teams and OSGi: Joint Efforts for Superior Modularity (SH, MM), pp. 105–125.
SACSAC-2007-JinC #graph
Hierarchical alignment graph for gene teams finding on whole genomes (HJJ, HGC), pp. 113–117.
ICSEICSE-2007-KoDV #development
Information Needs in Collocated Software Development Teams (AJK, RD, GV), pp. 344–353.
ICSEICSE-2007-TurhanB #re-engineering
A Template for Real World Team Projects for Highly Populated Software Engineering Classes (BT, ABB), pp. 748–753.
CSEETCSEET-2006-WikstrandB
Success Factors for Team Project Courses (GW, JB), pp. 95–102.
ITiCSEITiCSE-2006-AmzadO #learning #modelling
Model based project centered team learning (IA, AJO), p. 328.
ITiCSEITiCSE-2006-KoppelmanD #human-computer
Creating a realistic context for team projects in HCI (HK, BvD), pp. 58–62.
CHICHI-2006-MorrisPWS #named
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware (MRM, AP, TW, JAS), pp. 1273–1282.
CSCWCSCW-2006-ChongS #comparison
Interruptions on software teams: a comparison of paired and solo programmers (JC, RS), pp. 29–38.
CSCWCSCW-2006-FitzpatrickMP #chat #collaboration #cvs #integration #lightweight
CVS integration with notification and chat: lightweight software team collaboration (GF, PM, AP), pp. 49–58.
CSCWCSCW-2006-HindsM #coordination #distributed #social
Structures that work: social structure, work structure and coordination ease in geographically distributed teams (PJH, CM), pp. 343–352.
CSCWCSCW-2006-KientzHAG
From the war room to the living room: decision support for home-based therapy teams (JAK, GRH, GDA, REG), pp. 209–218.
ICPRICPR-v1-2006-ThurauHB #behaviour #classification #game studies #video
Classification of Team Behaviors in Sports Video Games (CT, TH, CB), pp. 1188–1191.
SEKESEKE-2006-AcunaGR #case study #quality
Experimental Study on the Impact of Team Climate on Software Quality (STA, MG, RR), pp. 246–251.
ICSEICSE-2006-CubranicSR #communication #comparison #programming
A comparison of communication technologies to support novice team programming (DC, MADS, JR), pp. 695–698.
CSEETCSEET-2005-JarzabekE #design #education
Teaching an Advanced Design, Team-Oriented Software Project Course (SJ, PKE), pp. 223–230.
ITiCSEITiCSE-2005-Deibel #interactive
Team formation methods for increasing interaction during in-class group work (KD), pp. 291–295.
ITiCSEITiCSE-2005-GooldPLBC #challenge #student
Virtual student teams: opportunities and challenges (AG, AP, MZL, CB, SCC), pp. 340–341.
ITiCSEITiCSE-2005-Hause #development #distributed #performance
Distributed team performance in software development (MLH), p. 357.
SOFTVISSOFTVIS-2005-OReillyBM #coordination #visualisation
The war room command console: shared visualizations for inclusive team coordination (CO, DWB, PJM), pp. 57–65.
LSOLSO-2005-ZuserG #feedback #using
Using Feedback for Supporting Software Team Improvement (WZ, TG), pp. 119–123.
SEKESEKE-2005-ChenSH #collaboration
Creating Virtual Collaborative Team Through the Construction of Expertise Spaces (WHC, JYS, MJH), pp. 94–98.
SEKESEKE-2005-Hazeyama #bibliography #re-engineering
State of the Survey on Team-based Software Engineering Project Course (AH), pp. 430–435.
SACSAC-2005-ColucciNSDPC #approach #composition #knowledge base #semantics
Knowledge based approach to semantic composition of teams in an organization (SC, TDN, EDS, FMD, GP, SC), pp. 1314–1319.
ITiCSEITiCSE-2004-ChengB #distributed #effectiveness
Evaluating the effectiveness of ICT to support globally distributed PBL teams (CSC, CB), pp. 47–51.
CHICHI-2004-KierasS #lessons learnt #modelling
Computational GOMS modeling of a complex team task: lessons learned (DEK, TPS), pp. 97–104.
CSCWCSCW-2004-BosSOCN #distributed #simulation
In-group/out-group effects in distributed teams: an experimental simulation (NB, NSS, JSO, AC, NN), pp. 429–436.
CSCWCSCW-2004-HardstoneHPSVR
Supporting informality: team working and integrated care records (GH, MH, RP, RS, AV, GR), pp. 142–151.
ICEISICEIS-v2-2004-VelosoJA #collaboration #modelling
Model-Based Collaborative Filtering for Team Building Support (MV, AJ, PJA), pp. 241–248.
ICEISICEIS-v4-2004-KarduckS #constraints #named
Teambroker: Constraint Based Brokerage of Virtual Teams (AK, AS), pp. 146–153.
ICEISICEIS-v4-2004-Whatley #student
Software Agents for Supporting Student Team Project Work (JW), pp. 190–196.
LSOLSO-2004-ChauM #agile #learning #tool support
Tool Support for Inter-team Learning in Agile Software Organizations (TC, FM), pp. 98–109.
SEKESEKE-2004-RyanO #development #information management #performance #predict
Team Tacit Knowledge as a Predictor of Performance in Software Development Teams (SR, RO), pp. 312–317.
ICSEICSE-2004-FroehlichD #development #distributed #process #visual notation
Unifying Artifacts and Activities in a Visual Tool for Distributed Software Development Teams (JF, PD), pp. 387–396.
ICSEICSE-2004-Thelin #estimation #fault #process
Team-Based Fault Content Estimation in the Software Inspection Process (TT), pp. 263–272.
CSEETCSEET-2003-ZuserG #performance
Reflecting Skills and Personality Internally as Means for Team Performance Improvement (WZ, TG), pp. 234–241.
WCREWCRE-2003-LiuS #process #reverse engineering
Reverse Engineering the Process of Small Novice Software Teams (YL, ES), pp. 102–112.
FMFME-2003-BeekK #automaton #composition
Team Automata Satisfying Compositionality (MHtB, JK), pp. 381–400.
ICEISICEIS-v3-2003-PrikladnickiAE #comprehension #development #distributed #towards
Distributed Software Development: Toward an Understanding of the Relationship Between Project Team, Users and Customers (RP, JLNA, JRE), pp. 417–423.
ICEISICEIS-v4-2003-Skaf-MolliMOGRR #enterprise #framework
Toxic Farm: A Cooperative Management Platform for Virtual Teams and Enterprises (HSM, PM, GO, CG, PR, FAR), pp. 348–356.
ICEISICEIS-v4-2003-Tagg
Software Agents to Support Administration in Asynchronous Team Environments (RT), pp. 119–126.
ICSEICSE-2003-Borchers #development #multi #re-engineering
The Software Engineering Impacts of Cultural Factors on Multi-cultural Software Development Teams (GB), pp. 540–547.
ITiCSEITiCSE-2002-Laxer #case study #experience #student
Evaluating student team project experiences (CL), p. 198.
CSCWCSCW-2002-JonesH #coordination #distributed #using
Extreme work teams: using SWAT teams as a model for coordinating distributed robots (HJ, PJH), pp. 372–381.
ITiCSEITiCSE-2001-HauseALW #development #distributed #interactive #performance #student
Interaction factors in software development performance in distributed student teams in computer science (MLH, VLA, MZL, MW), pp. 69–72.
ITiCSEITiCSE-2001-Rutherfoord #re-engineering #using
Using personality inventories to help form teams for software engineering class projects (RHR), pp. 73–76.
ICEISICEIS-v2-2001-CunhaCN
The Dialectics of International Internet-Based Teams (MPeC, JVdC, ÂLN), pp. 1094–1100.
ICEISICEIS-v2-2001-MolliSGRSV #network
Integrating Network Services for Virtual Teams (PM, HSM, CG, PR, RS, VV), pp. 1034–1039.
CSEETCSEET-2000-CannonHD #named #process #tutorial
Tutorial: Introduction to the Team Software Process (BC, TBH, JLDH), p. 315–?.
ITiCSEITiCSE-2000-Hilburn #exclamation #process
Teams need a process! (TBH), pp. 53–56.
ITiCSEITiCSE-2000-KopplemanMDV #design #distance #education #human-computer
Team projects in distance education: a case in HCI design (HK, CvdM, EMAGvD, GCvdV), pp. 97–100.
CSCWCSCW-2000-TeasleyCKO #how #question
How does radical collocation help a team succeed? (SDT, LC, MSK, JSO), pp. 339–346.
TOOLSTOOLS-PACIFIC-2000-Taylor00a #design
Dynamic Team Structures for Supporting Software Design Episodes (PRT), pp. 290–303.
HTHT-1999-Wang #data access #hypermedia
Team-and-RoleBbased Organizational Context and Access Control for Cooperative Hypermedia Environments (WW), pp. 37–46.
VLDBVLDB-1999-KemperKW
Generalised Hash Teams for Join and Group-by (AK, DK, CW), pp. 30–41.
ITiCSEITiCSE-1999-Kubilus #development #education #experience #multi
Multi-team development project experience in a core computer science curriculum (NJK), p. 186.
HCIHCI-CCAD-1999-Caldwell #performance
Team performance in complex systems (BSC), pp. 412–416.
HCIHCI-CCAD-1999-FakunGK #hypermedia #maintenance
Determinants of a successful hypermedia application to support team-based maintenance (DF, RG, JMK), pp. 202–206.
HCIHCI-CCAD-1999-Hofmann #approach #information management #integration #video
Video in digital storys: a new approach for team integration and knowledge management in business context (JH), pp. 217–220.
HCIHCI-CCAD-1999-Swezey #metric #performance #problem #simulation
Measurement of team problem solving performance via a computerized quasi-experimental simulation (RWS), pp. 482–486.
HCIHCI-CCAD-1999-TakanoSS #behaviour #simulation
Intellectual simulation of operating team behavior in coping with anomalies occurring at commercial nuclear power plants (KT, WS, KS), pp. 1201–1205.
HCIHCI-EI-1999-CoovertEFCR #metric
Measurement in Synthetic Task Environments for Teams: a Methodological Typology (MDC, LRE, LLF, JPC, DR), pp. 686–690.
ICEISICEIS-1999-Gide
Critical Success Factors for Manufacturing Management Through Team Building (EG), p. 786.
VLDBVLDB-1998-GraefeBC #sql
Hash Joins and Hash Teams in Microsoft SQL Server (GG, RB, SC), pp. 86–97.
CSEETCSEET-1998-Robillard #process #re-engineering
Measuring Team Activities in a Process-Oriented Software Engineering Course (PNR), pp. 90–101.
ITiCSEITiCSE-1998-Smith
Structuring team communications with targeted use of groupware (poster) (MS), p. 306.
ICSMEICSM-1998-FrenchL #case study #communication #distributed
A Study of Communication and Cooperation in Distributed Software Project Teams (AF, PJL), p. 146–?.
CHICHI-1998-LangeJM
Insight Lab: An Immersive Team Environment Linking Paper, Displays, and Data (BML, MAJ, JLM), pp. 550–557.
CSCWCSCW-1998-FussellKLSMC #communication #coordination #performance
Coordination, Overload and Team Performance: Effects of Team Communication Strategies (SRF, REK, FJL, WLS, MMM, JJC), pp. 275–284.
HCIHCI-CC-1997-BiksonECM #knowledge-based #process
Knowledge-Based Teams: Technology, Reinvention and Critical Process Redesign (TKB, JDE, SC, DM), pp. 205–208.
HCIHCI-CC-1997-Duffy
Cross-Cultural Crisis Management Teams in Cyberspace (LD), pp. 121–124.
HCIHCI-CC-1997-WestlanderBH #development #information management #interactive #process
Modes of Interaction Between Businesses and R&D Project Teams in Cognitive Engineering and Information Systems Development. Success and Failures in the Process of Field Studies (GW, TB, SH), pp. 793–796.
HCIHCI-CC-1997-Yang #development #framework #integration
An Integration Framework for Software Development Environments to Incorporate Task, Team and Tool Perspectives (YY), pp. 61–64.
HCIHCI-SEC-1997-Duffy97b
Issues for Integrating Virtual Teaming into the Organization (VGD), pp. 993–996.
SACSAC-1997-Goldberg #learning
Virtual teams virtual projects = real learning (abstract only) (AG), p. 1.
ITiCSEITiCSE-1996-Castaneda #using #visual notation
Windows-based applications in Visual Basic using project teams (SEC), p. 232.
CSCWCSCW-1996-BellottiB #collaboration #design #distributed
Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team (VB, SAB), pp. 209–218.
CSCWCSCW-1996-RosemanG #collaboration #named #network
TeamRooms: Network Places for Collaboration (MR, SG), pp. 325–333.
CSEETCSEE-1995-ScottC #programming #student
Team Selection Methods for Student Programming Projects (TJS, JHCI), pp. 295–303.
DLTDLT-1995-Freund #array
Array Grammars with Prescribed Teams of Array Productions (RF), pp. 220–229.
STOCSTOC-1994-ApsitisFS #approach #learning
Choosing a learning team: a topological approach (KA, RF, CHS), pp. 283–289.
AdaTRI-Ada-1994-Pena #bibliography #implementation #lessons learnt #process
Lessons Learned in Implementing a Team Review Process (RP), pp. 24–28.
CSEETSEI-1992-OmanJ #paradigm #re-engineering
The Influence of Software Engineering Paradigms on Individual and Team Project Results (PWO, WJ), pp. 417–436.
CSCWCSCW-1992-SchwabHRA #collaboration #constraints #education
Collaboration and Constraint: Middle School Teaching Teams (RGS, SHL, SR, MA), pp. 241–248.
ICALPICALP-1990-JainS #learning
Language Learning by a “Team” (Extended Abstract) (SJ, AS), pp. 153–166.
CSCWCSCW-1990-Ishii #named #towards
TeamWorkStation: Towards a Seamless Shared Workspace (HI), pp. 13–26.
CSCWCSCW-1988-TangL #comprehension #design #framework #process
A Framework for Understanding the Workspace Activity of Design Teams (JCT, LJL), pp. 244–249.
OOPSLAOOPSLA-1988-ThomasJ #configuration management #named #programming
Orwell — A Configuration Management System for Team Programming (DAT, KJ), pp. 135–141.
HTHT-1987-ConklinB #design #hypermedia #named
gIBIS: A Hypertext Tool for Team Design Deliberation (JC, MLB), pp. 247–251.
CSLCSL-1987-RinnS #fault #learning
Learning by Teams from Examples with Errors (RR, BS), pp. 223–234.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.