BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × France
1 × Italy
1 × South Korea
2 × Canada
8 × USA
Collaborated with:
T.Grossman J.Matejka G.Kurtenbach W.Buxton A.Khan T.Baudel R.Balakrishnan F.Anderson N.Banovic P.K.Chilana R.Attar F.Chevalier H.Song F.Guimbretière B.Hartmann M.Agrawala M.Gannon W.Li B.J.Lafreniere G.J.Lepinski H.Ishii D.Wigdor X.'.Chen D.J.Wigdor B.Lafreniere C.Holz A.M.Agur X.Bi X.Yang P.Irani J.Lo R.N.Owen R.H.Kazi S.Zhao N.Kong A.J.Ko J.O.Wobbrock M.Glueck H.Chen L.Wei R.M.Schmidt
Talks about:
user (5) interfac (4) softwar (4) design (4) video (4) touch (4) digit (4) tool (4) interact (3) support (3)

Person: George W. Fitzmaurice

DBLP DBLP: Fitzmaurice:George_W=

Contributed to:

CHI 20152015
CHI 20142014
CHI 20132013
CHI 20122012
CHI 20112011
CHI 20102010
CHI 20092009
CHI 20082008
CHI 20052005
CHI 20022002
CHI 19991999
CHI 19971997
CHI 19951995

Wrote 36 papers:

CHI-2015-AndersonGWF #interactive
Supporting Subtlety with Deceptive Devices and Illusory Interactions (FA, TG, DW, GWF), pp. 1489–1498.
CHI-2015-GannonGF #approach #design #named
Tactum: A Skin-Centric Approach to Digital Design and Fabrication (MG, TG, GWF), pp. 1779–1788.
CHI-2015-MatejkaAF #optimisation
Dynamic Opacity Optimization for Scatter Plots (JM, FA, GWF), pp. 2707–2710.
CHI-2014-0002GF #multi #named #tutorial
CADament: a gamified multiplayer software tutorial system (WL, TG, GWF), pp. 3369–3378.
CHI-2014-ChenGWF #interactive #named #smarttech
Duet: exploring joint interactions on a smart phone and a smart watch (X'C, TG, DJW, GWF), pp. 159–168.
CHI-2014-ChenGWSHFA #3d #authoring #modelling
History assisted view authoring for 3D models (HTC, TG, LYW, RMS, BH, GWF, MA), pp. 2027–2036.
CHI-2014-KaziCGZF #named
Draco: bringing life to illustrations with kinetic textures (RHK, FC, TG, SZ, GWF), pp. 351–360.
CHI-2014-LafreniereGMF #tool support #video
Investigating the feasibility of extracting tool demonstrations from in-situ video content (BL, TG, JM, GWF), pp. 4007–4016.
CHI-2013-BanovicGF #fault
The effect of time-based cost of error in target-directed pointing tasks (NB, TG, GWF), pp. 1373–1382.
CHI-2013-LafreniereGF #community #multi
Community enhanced tutorials: improving tutorials with multiple demonstrations (BJL, TG, GWF), pp. 1779–1788.
CHI-2013-MatejkaGF #named #online #video
Swifter: improved online video scrubbing (JM, TG, GWF), pp. 1159–1168.
CHI-2013-MatejkaGF13a #heatmap #named #visualisation
Patina: dynamic heatmaps for visualizing application usage (JM, TG, GWF), pp. 3227–3236.
Triggering triggers and burying barriers to customizing software (NB, FC, TG, GWF), pp. 2717–2726.
CHI-2012-HolzGFA #user interface
Implanted user interfaces (CH, TG, GWF, AMA), pp. 503–512.
CHI-2012-KongGHAF #named #representation #workflow
Delta: a tool for representing and comparing workflows (NK, TG, BH, MA, GWF), pp. 1027–1036.
CHI-2012-MatejkaGF #latency #named #online #video
Swift: reducing the effects of latency in online video scrubbing (JM, TG, GWF), pp. 637–646.
CHI-2011-BiGMF #multi
Magic desk: bringing multi-touch surfaces into desktop work (XB, TG, JM, GWF), pp. 2511–2520.
CHI-2011-ChilanaGF #multi #process
Modern software product support processes and the usage of multimedia formats (PKC, TG, GWF), pp. 3093–3102.
CHI-2011-ChilanaKWGF #overview #usability
Post-deployment usability: a survey of current practices (PKC, AJK, JOW, TG, GWF), pp. 2243–2246.
Ambient help (JM, TG, GWF), pp. 2751–2760.
CHI-2011-YangGIF #proximity #using
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing (XDY, TG, PI, GWF), pp. 2585–2594.
CHI-2010-GrossmanF #comprehension #named #video
ToolClips: an investigation of contextual video assistance for functionality understanding (TG, GWF), pp. 1515–1524.
CHI-2010-LepinskiGF #design #evaluation #multi
The design and evaluation of multitouch marking menus (GJL, TG, GWF), pp. 2233–2242.
CHI-2010-SongGGF #interactive #mobile #named #using
MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector (HS, FG, TG, GWF), pp. 2451–2460.
CHI-2009-GrossmanFA #guidelines #metric #overview
A survey of software learnability: metrics, methodologies and guidelines (TG, GWF, RA), pp. 649–658.
CHI-2009-MatejkaGLF #design #evaluation #multi
The design and evaluation of multi-finger mouse emulation techniques (JM, TG, JL, GWF), pp. 1073–1082.
CHI-2009-SongGFGKAK #mobile #named #visual notation
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay (HS, TG, GWF, FG, AK, RA, GK), pp. 143–152.
CHI-2008-FitzmauriceMKGK #agile #named
PieCursor: merging pointing and command selection for rapid in-place tool switching (GWF, JM, AK, MG, GK), pp. 1361–1370.
CHI-2005-KhanMFK #named #scalability
Spotlight: directing users’ attention on large displays (AK, JM, GWF, GK), pp. 791–798.
CHI-2002-GrossmanBKFKB #3d
Creating principal 3D curves with digital tape drawing (TG, RB, GK, GWF, AK, WB), pp. 121–128.
CHI-1999-FitzmauriceBKB #user interface
An Exploration into Supporting Artwork Orientation in the User Interface (GWF, RB, GK, WB), pp. 167–174.
CHI-1999-KurtenbachFOB #performance #scalability
The Hotbox: Efficient Access to a Large Number of Menu-Items (GK, GWF, RNO, TB), pp. 231–237.
CHI-1997-BalakrishnanBKF #3d
The Rockin’ Mouse: Integral 3D Manipulation on a Plane (RB, TB, GK, GWF), pp. 311–318.
CHI-1997-FitzmauriceB #empirical #evaluation #multi #towards #user interface
An Empirical Evaluation of Graspable User Interfaces: Towards Specialized, Space-Multiplexed Input (GWF, WB), pp. 43–50.
CHI-1997-KurtenbachFBB #design #paradigm #user interface
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency (GK, GWF, TB, WB), pp. 35–42.
CHI-1995-FitzmauriceIB #named #user interface
Bricks: Laying the Foundations for Graspable User Interfaces (GWF, HI, WB), pp. 442–449.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.