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Collaborated with:
M.R.Gibbs Mitchell Harrop B.Nansen Kelly Bergstrom Fraser Allison E.Velloso Xavier Ho J.Downs Jane Mavoa Darryl Woodford Christopher A. Paul Nick Webber Oskar Milik W.Smith
Talks about:
game (5) play (4) interact (3) eve (3) roguelik (2) research (2) player (2) design (2) onlin (2) voic (2)

Person: Marcus Carter

DBLP DBLP: Carter:Marcus

Facilitated 2 volumes:

DiGRA Australia 2014Ed
DiGRA 2017Ed

Contributed to:

FDG 20122012
DiGRA 20132013
FDG 20132013
CHI PLAY 20142014
CHI PLAY 20152015
DiGRA 20152015
CHI PLAY 20162016
CHI PLAY 20172017
CHI PLAY 20182018
FDG 20192019

Wrote 14 papers:

FDG-2012-CarterGH
Metagames, paragames and orthogames: a new vocabulary (MC, MRG, MH), pp. 11–17.
DiGRA-2013-BergstromCWP #online
Constructing the Ideal EVE Online Player (KB, MC, DW, CAP).
DiGRA-2013-HarropGC
Everyone's a Winner at Warhammer 40K (or, at least not a loser) (MH, MRG, MC).
DiGRA-2013-HarropGC13a
The Pretence Awareness Contexts and Oscillating Nature of Coaching Frames (MH, MRG, MC).
FDG-2013-Carter #game studies
Ruthless play (MC), pp. 465–467.
FDG-2013-CarterG #bound #contest #game studies #online
eSports in EVE Online: Skullduggery, fair play and acceptability in an unbounded competition (MC, MRG), pp. 47–54.
CHI-PLAY-2014-CarterDNHG #game studies #human-computer #overview #paradigm #research
Paradigms of games research in HCI: a review of 10 years of research at CHI (MC, JD, BN, MH, MRG), pp. 27–36.
CHI-PLAY-2014-CarterNG #design #game studies #multi
Screen ecologies, multi-gaming and designing for different registers of engagement (MC, BN, MRG), pp. 37–46.
CHI-PLAY-2015-CarterADG #game studies #interactive
Player Identity Dissonance and Voice Interaction in Games (MC, FA, JD, MRG), pp. 265–269.
DiGRA-2015-CarterBWM
EVE is Real (MC, KB, NW, OM).
CHI-PLAY-2016-VellosoC #game studies #interactive #overview
The Emergence of EyePlay: A Survey of Eye Interaction in Games (EV, MC), pp. 171–185.
CHI-PLAY-2017-MavoaCG #game studies
Beyond Addiction: Positive and Negative Parent Perceptions of Minecraft Play (JM, MC, MRG), pp. 171–181.
CHI-PLAY-2018-AllisonCGS #design pattern #game studies #interactive
Design Patterns for Voice Interaction in Games (FA, MC, MRG, WS), pp. 5–17.
FDG-2019-HoC #community #network #visualisation
Roguelike ancestry network visualisation: insights from the roguelike community (XH, MC), p. 9.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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