62 papers:
- ICSE-v1-2015-GaoLCMW #interactive #question #testing #what
- Making System User Interactive Tests Repeatable: When and What Should We Control? (ZG, YL, MBC, AMM, ZW), pp. 55–65.
- PODS-2014-FinkO #database #probability #query
- A dichotomy for non-repeating queries with negation in probabilistic databases (RF, DO), pp. 144–155.
- ICPC-2014-MatsumuraIKI #execution #java #performance #visualisation
- Repeatedly-executed-method viewer for efficient visualization of execution paths and states in Java (TM, TI, YK, KI), pp. 253–257.
- LATA-2014-GalleT #incremental #on the
- On Context-Diverse Repeats and Their Incremental Computation (MG, MT), pp. 384–395.
- HCI-TMT-2014-Moran #interface
- One Interface, Many Views: A Case for Repeatable Patterns (WM), pp. 340–349.
- DAC-2013-HanZF #gpu #named #parallel #simulation
- TinySPICE: a parallel SPICE simulator on GPU for massively repeated small circuit simulations (LH, XZ, ZF), p. 8.
- DATE-2013-ParkQPC #embedded #logic #self
- 40.4fJ/bit/mm low-swing on-chip signaling with self-resetting logic repeaters embedded within a mesh NoC in 45nm SOI CMOS (SP, MQ, LSP, APC), pp. 1637–1642.
- VLDB-2013-MansourEKAA #named #parallel #scalability #sequence
- RACE: A Scalable and Elastic Parallel System for Discovering Repeats in Very Long Sequences (EM, AER, PK, AA, AA), pp. 865–876.
- ICALP-v1-2013-Velner #complexity #game studies #infinity
- The Complexity of Infinitely Repeated Alternating Move Games (YV), pp. 816–827.
- DUXU-PMT-2013-KimKK #experience #usability #user interface
- System for Evaluating Usability and User Experience by Analyzing Repeated Patterns (YBK, SJK, CHK), pp. 322–329.
- HCI-UC-2013-BeldadS #experience #ll #online #trust
- It Was Nice with the Brick So Now I’ll Click: The Effects of Offline and Online Experience, Perceived Benefits, and Trust on Dutch Consumers’ Online Repeat Purchase Intention (AB, MS), pp. 371–380.
- SIGIR-2013-Galle #documentation #representation
- The bag-of-repeats representation of documents (MG), pp. 1053–1056.
- SIGIR-2013-ShokouhiWBR #ranking
- Fighting search engine amnesia: reranking repeated results (MS, RWW, PNB, FR), pp. 273–282.
- SCAM-2012-MurakamiHHIK #clone detection #detection
- Folding Repeated Instructions for Improving Token-Based Code Clone Detection (HM, KH, YH, HI, SK), pp. 64–73.
- ICPR-2012-LankinenKK #categorisation #comparison #detection #visual notation
- A comparison of local feature detectors and descriptors for visual object categorization by intra-class repeatability and matching (JL, VK, JKK), pp. 780–783.
- LCTES-2012-Gal-OnL #benchmark #challenge #embedded #metric
- Creating portable, repeatable, realistic benchmarks for embedded systems and the challenges thereof (SGO, ML), pp. 149–152.
- CHI-2011-EgelmanOK #data access #facebook #fault
- Oops, I did it again: mitigating repeated access control errors on facebook (SE, AO, SK), pp. 2295–2304.
- SIGIR-2011-BlancoHHMPTT #crowdsourcing #evaluation #reliability #using
- Repeatable and reliable search system evaluation using crowdsourcing (RB, HH, DMH, PM, JP, HST, DTT), pp. 923–932.
- SIGIR-2011-Tyler #behaviour #multi #persistent #personalisation
- Persistence in the ephemeral: utilizing repeat behaviors for multi-session personalized search (SKT), pp. 1311–1312.
- ICML-2010-BouzyM #game studies #learning #matrix #multi
- Multi-agent Learning Experiments on Repeated Matrix Games (BB, MM), pp. 119–126.
- DAC-2009-YingKKGGOTW #how #question
- Guess, solder, measure, repeat: how do I get my mixed-signal chip right? (GY, AK, KSK, GGEG, EG, MO, ST, WW), pp. 520–521.
- VLDB-2008-HuRCLZ #database #named #query #visualisation
- QueryScope: visualizing queries for repeatable database tuning (LH, KAR, YCC, CAL, DZ), pp. 1488–1491.
- HCI-AS-2007-KuramotoSST #motivation
- An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments (IK, YS, YS, YT), pp. 278–283.
- SIGIR-2007-TeevanAJP #query
- Information re-retrieval: repeat queries in Yahoo’s logs (JT, EA, RJ, MASP), pp. 151–158.
- CSL-2007-Alfaro #approach #game studies
- The Symbolic Approach to Repeated Games (Abstract) (LdA), p. 3.
- DAC-2006-PengL #constraints #power management
- Low-power repeater insertion with both delay and slew rate constraints (YP, XL), pp. 302–307.
- SIGIR-2006-TeevanAJP #query
- History repeats itself: repeat queries in Yahoo’s logs (JT, EA, RJ, MASP), pp. 703–704.
- DAC-2005-GoplenSS
- Net weighting to reduce repeater counts during placement (BG, PS, SSS), pp. 503–508.
- DAC-2005-PengL #named #performance #power management #using
- Freeze: engineering a fast repeater insertion solver for power minimization using the ellipsoid method (YP, XL), pp. 813–818.
- DATE-2005-LiC #analysis #clustering #hybrid #sequence
- Hybrid BIST Based on Repeating Sequences and Cluster Analysis (LL, KC), pp. 1142–1147.
- DATE-2005-LiuPP #hybrid #named #performance #power management
- RIP: An Efficient Hybrid Repeater Insertion Scheme for Low Power (XL, YP, MCP), pp. 1330–1335.
- ICML-2005-CrandallG #game studies #learning
- Learning to compete, compromise, and cooperate in repeated general-sum games (JWC, MAG), pp. 161–168.
- ICML-2005-LiuXC #graph #predict #using
- Predicting protein folds with structural repeats using a chain graph model (YL, EPX, JGC), pp. 513–520.
- DAC-2004-LiuPP #library #power management #question #what
- Practical repeater insertion for low power: what repeater library do we need? (XL, YP, MCP), pp. 30–35.
- DAC-2004-SaxenaH #modelling
- Modeling repeaters explicitly within analytical placement (PS, BH), pp. 699–704.
- DAC-2003-GhoneimaI #bidirectional
- Optimum positioning of interleaved repeaters In bidirectional buses (MG, YII), pp. 586–591.
- DAC-2002-KapurCS #estimation #novel #optimisation #reduction #using
- Power estimation in global interconnects and its reduction using a novel repeater optimization methodology (PK, GC, KS), pp. 461–466.
- DATE-2002-LuZKC
- Flip-Flop and Repeater Insertion for Early Interconnect Planning (RL, GZ, CKK, KYC), pp. 690–695.
- DATE-2001-SarkarK #constraints
- Repeater block planning under simultaneous delay and transition time constraints (PS, CKK), pp. 540–545.
- DATE-2000-LiuAW #constraints
- Meeting Delay Constraints in DSM by Minimal Repeater Insertion (IML, AA, DFW), pp. 436–440.
- KR-2000-MorrisM #complexity #on the #reasoning
- On the complexity of reasoning about repeating events (RAM, PHM), pp. 580–588.
- DAC-1999-ChenM #using
- Noise-Aware Repeater Insertion and Wire-Sizing for On-Chip Interconnect Using Hierarchical Moment-Matching (CPC, NM), pp. 502–506.
- DAC-1999-IsmailF
- Effects of Inductance on the Propagation Delay and Repeater Insertion in VLSI Circuits (YII, EGF), pp. 721–724.
- VLDB-1999-Mohan
- Repeating History Beyond ARIES (CM), pp. 1–17.
- ITiCSE-1999-SheardH #learning #student
- A special learning environment for repeat students (JS, DH), pp. 56–59.
- HCI-EI-1999-Fischer #design #human-computer #interface #speech
- Repeats, Reformulations, and Emotional Speech: Evidence for the Design of Human-Computer Speech Interfaces (KF), pp. 560–565.
- ICEIS-1999-DuKM #algorithm #mining #performance #reuse
- Two Fast Algorithms for Repeated Mining of Association Rules Based on Ressource Reuse (XD, KK, AM), pp. 65–73.
- DAC-1998-CuletuAM
- A Practical Repeater Insertion Method in High Speed VLSI Circuits (JC, CA, JM), pp. 392–395.
- ITiCSE-1998-SheardH #case study #student
- Our failing students: a study of a repeat group (JS, DH), pp. 223–227.
- CIKM-1998-HsuC #database #music #performance
- Efficient Repeating Pattern Finding in Music Databases (JLH, ALPC), pp. 281–288.
- DAC-1997-LillisC #multi #optimisation
- Timing Optimization for Multi-Source Nets: Characterization and Optimal Repeater Insertion (JL, CKC), pp. 214–219.
- ICML-1996-RaviseS #evolution #fault
- An Advanced Evolution Should Not Repeat its Past Errors (CR, MS), pp. 400–408.
- STOC-1994-FortnowW #bound #game studies
- Optimality and domination in repeated games with bounded players (LF, DW), pp. 741–749.
- CHI-1994-MasuiN94b #editing #performance #predict
- Repeat and predict — two keys to efficient text editing (TM, KN), pp. 118–123.
- WSA-1993-Thiemann #pattern matching #testing
- Avoiding Repeated Tests in Pattern Matching (PT), pp. 141–152.
- ML-1992-ZytkowZZ #fault
- The First Phase of Real-World Discovery: Determining Repeatability and Error of Experiments (JMZ, JZ, RZ), pp. 480–485.
- CHI-1991-SiochiH #analysis #case study #evaluation #user interface #using
- A study of computer-supported user interface evaluation using maximal repeating pattern analysis (ACS, DH), pp. 301–305.
- VLDB-1990-NaughtonR #how
- How to Forget the Past Without Repeating It (JFN, RR), pp. 278–289.
- ICALP-1985-Bouge #csp #implementation
- Repeated Synchronous Snapshots and Their Implementation in CSP (Extended Abstract) (LB), pp. 63–70.
- ICALP-1983-LescanneS #case study #data type #on the
- On the Study Data Structures: Binary Tournaments with Repeated Keys (PL, JMS), pp. 466–477.
- STOC-1981-Chew #normalisation #term rewriting
- Unique Normal Forms in Term Rewriting Systems with Repeated Variables (PC), pp. 7–18.
- STOC-1972-KarpMR #agile #array #identification #string
- Rapid Identification of Repeated Patterns in Strings, Trees and Arrays (RMK, REM, ALR), pp. 125–136.