Travelled to:
1 × Turkey
Collaborated with:
K.Hicks Kathrin Gerling K.M.Gerling B.Kirman A.Hunter K.Appiah Olivier Szymanezyk Tom Duckett James Brown J.Holopainen Vero Vanden Abeele T.Feltwell Grzegorz Cielniak Ben J. Kirman S.W.Lawson C.Linehan Graham Richardson Tom Pike Oliver Burman
Talks about:
game (7) design (3) juici (3) understand (2) visual (2) player (2) explor (2) pedestrian (1) foreground (1) dendrogram (1)
Person: Patrick Dickinson
DBLP: Dickinson:Patrick
Contributed to:
Wrote 8 papers:
- ICPR-2010-DickinsonHA #multi #using #video
- Segmenting Video Foreground Using a Multi-Class MRF (PD, AH, KA), pp. 1848–1851.
- DiGRA-2011-SzymanezykDD #game studies #scalability #social
- From Individual Characters to Large Crowds: Augmenting the Believability of Open-World Games through Exploring Social Emotion in Pedestrian Groups (OS, PD, TD).
- CHI-PLAY-2015-BrownGDK #artificial reality #game studies #interactive
- Dead Fun: Uncomfortable Interactions in a Virtual Reality Game for Coffins (JB, KMG, PD, BK), pp. 475–480.
- CHI-PLAY-2015-FeltwellCDKL #design #game studies #visualisation
- Dendrogram Visualization as a Game Design Tool (TF, GC, PD, BJK, SWL), pp. 505–510.
- CHI-PLAY-2015-HicksGKLD #framework #game studies #microblog #platform #twitter
- Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games (KH, KMG, BK, CL, PD), pp. 151–161.
- DiGRA-2018-HicksDHG #design #empirical #framework #game studies
- Good Game Feel: An Empirically Grounded Framework for Juicy Design (KH, PD, JH, KG).
- CHI-PLAY-2019-HicksGDA #comprehension #design #experience #game studies #visual notation
- Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience (KH, KG, PD, VVA), pp. 185–197.
- CoG-2019-HicksGRPBD #comprehension #gamification
- Understanding the Effects of Gamification and Juiciness on Players (KH, KG, GR, TP, OB, PD), pp. 1–8.