Travelled to:
1 × Canada
1 × France
1 × South Korea
2 × USA
Collaborated with:
S.W.Lawson B.Kirman K.M.Gerling K.Hicks R.L.Mandryk Monica Visani Scozzi I.Iacovides Mark Doughty S.Jamison-Powell A.Garbett G.Chan T.Feltwell L.Hopkins J.Waddington T.L.Hodgson D.Foster J.Wardman M.Blythe L.Daley George Bellord Zachary H. Morford Bryan Roche P.Dickinson J.Marshall Frank Loesche Daniel M. Johnson 0001 Bruno Martelli F.Martino L.Gamberini A.Gaggioli E.Kucharczyk S.Verbaan D.Rowland K.Morgan Francesco Collova Fabrizio Davide Eva Ferrari J.Freeman N.Ravaja
Talks about:
game (11) design (5) social (3) base (3) twitter (2) improv (2) video (2) valid (2) sleep (2) puzzl (2)
Person: Conor Linehan
DBLP: Linehan:Conor
Contributed to:
Wrote 14 papers:
- CHI-2015-GerlingML #game studies #using #video
- Long-Term Use of Motion-Based Video Games in Care Home Settings (KMG, RLM, CL), pp. 1573–1582.
- CHI-2015-LawsonKLFH #design #problem #quantifier
- Problematising Upstream Technology through Speculative Design: The Case of Quantified Cats and Dogs (SWL, BK, CL, TF, LH), pp. 2663–2672.
- CHI-2015-WaddingtonLGHH #design #game studies #people #video
- Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment (JW, CL, KMG, KH, TLH), pp. 3533–3542.
- CHI-2013-LawsonJGLKVRM #metric #mobile #validation
- Validating a mobile phone application for the everyday, unobtrusive, objective measurement of sleep (SWL, SJP, AG, CL, EK, SV, DR, KM), pp. 2497–2506.
- CHI-2012-FosterLWBL #design #effectiveness #energy #implementation #quote
- “Watts in it for me?”: design implications for implementing effective energy interventions in organisations (DF, SWL, JW, MB, CL), pp. 2357–2366.
- CHI-2012-Jamison-PowellLDGL #quote #twitter
- “I can’t get no sleep”: discussing #insomnia on twitter (SJP, CL, LD, AG, SWL), pp. 1501–1510.
- CHI-2011-LinehanKLC #design #education #game studies #guidelines
- Practical, appropriate, empirically-validated guidelines for designing educational games (CL, BK, SWL, GC), pp. 1979–1988.
- CHI-2010-KirmanLLMGG #facebook #game studies #information management #social
- Improving social game engagement on facebook through enhanced socio-contextual information (BK, SWL, CL, FM, LG, AG), pp. 1753–1756.
- DiGRA-2011-KirmanCDFFLLR #architecture #game studies #online #social
- Social Architecture and the Emergence of Power Laws in Online Social Games (BK, FC, FD, EF, JF, SWL, CL, NR).
- CHI-PLAY-2014-LinehanBKMR #challenge #game studies #learning
- Learning curves: analysing pace and challenge in four successful puzzle games (CL, GB, BK, ZHM, BR), pp. 181–190.
- CHI-PLAY-2015-HicksGKLD #framework #game studies #microblog #platform #twitter
- Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games (KH, KMG, BK, CL, PD), pp. 151–161.
- CHI-PLAY-2015-MarshallLLJM #game studies
- Grand Push Auto: A Car Based Exertion Game (JM, FL, CL, DMJ0, BM), pp. 631–636.
- CHI-PLAY-2017-ScozziIL #approach #design #game studies #learning
- A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games (MVS, II, CL), pp. 217–228.
- VS-Games-2009-LinehanLD #game studies #prototype
- Tabletop Prototyping of Serious Games for 'Soft Skills' Training (CL, SWL, MD), pp. 182–185.