Travelled to:
1 × Canada
1 × France
1 × Germany
1 × South Korea
2 × China
2 × Greece
8 × USA
Collaborated with:
T.Tanikawa T.Narumi S.Sakurai K.Hirota T.Ogi A.Hiyama T.Kajinami Y.Ban K.Nishimura H.Touyama N.Kakehi H.Ohara R.Kiyama T.Katsumura T.Aoki R.Sidharta K.Tagawa T.Yamada S.Yoshida T.Kojima T.Miura K.Hashimoto H.Yano H.Watanabe E.Suzuki S.Nishizaka T.Endo A.Katayama H.Tamura N.Nakazato H.Onimaru M.Miyashita E.Ebuchi M.Seki T.Kasai T.Honda K.Aoki E.Fujinawa M.Izumi O.Hoshuyama T.Fujii J.Imura M.Sato A.Olwal B.Shi R.Raskar
Talks about:
augment (7) realiti (6) digit (6) display (5) interact (4) virtual (4) exhibit (4) studi (4) real (4) use (4)
Person: Michitaka Hirose
DBLP: Hirose:Michitaka
Contributed to:
Wrote 27 papers:
- CHI-2015-SatoYOSHTHR #classification #interactive #named
- SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces (MS, SY, AO, BS, AH, TT, MH, RR), pp. 2191–2200.
- HIMI-IKC-2015-BanKNTH #interactive
- Virtual Jizai-Ryu: Hi-Fidelity Interactive Virtual Exhibit with Digital Display Case (YB, TK, TN, TT, MH), pp. 397–408.
- HIMI-IKC-2015-TanikawaOKNH
- Virtual Bogie: Exhibition System to Understand Mechanism of Bogie with Digital Display Case (TT, HO, RK, TN, MH), pp. 634–645.
- HIMI-IKD-2015-FujinawaSINHTH #behaviour #induction
- Induction of Human Behavior by Presentation of Environmental Acoustics (EF, SS, MI, TN, OH, TT, MH), pp. 582–594.
- HIMI-IKD-2015-SakuraiNKTH #image #integration
- Basic Study of Evoking Emotion Through Extending One’s Body Image by Integration of Internal Sense and External Sense (SS, TN, TK, TT, MH), pp. 433–444.
- HIMI-IKD-2015-SuzukiNSTH #artificial reality #behaviour #using
- Changing Drinking Behavior and Beverage Consumption Using Augmented Reality (ES, TN, SS, TT, MH), pp. 648–660.
- CSCW-2014-NakazatoYSNTH #realtime #using #video
- Smart Face: enhancing creativity during video conferences using real-time facial deformation (NN, SY, SS, TN, TT, MH), pp. 75–83.
- HIMI-AS-2014-KojimaHMH #physics
- Training Archived Physical Skill through Immersive Virtual Environment (TK, AH, TM, MH), pp. 51–58.
- HIMI-AS-2014-NarumiOKTH #abstraction #comprehension
- Switching the Level of Abstraction in Digital Exhibitions to Provide an Understanding of Mechanisms (TN, HO, RK, TT, MH), pp. 567–576.
- HIMI-DE-2014-SakuraiKNTH #pseudo #using
- Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues (SS, TK, TN, TT, MH), pp. 241–250.
- CHI-2013-BanNFSITH #artificial reality #using
- Augmented endurance: controlling fatigue while handling objects by affecting weight perception using augmented reality (YB, TN, TF, SS, JI, TT, MH), pp. 69–78.
- HIMI-HSM-2013-HiyamaOMESH #artificial reality #learning
- Augmented Reality System for Measuring and Learning Tacit Artisan Skills (AH, HO, MM, EE, MS, MH), pp. 85–91.
- HIMI-LCCB-2013-NarumiKHATH #approach
- Digital Railway Museum: An Approach to Introduction of Digital Exhibition Systems at the Railway Museum (TN, TK, TH, KA, TT, MH), pp. 238–247.
- HIMI-LCCB-2013-TanikawaNH #artificial reality
- Mixed Reality Digital Museum Project (TT, TN, MH), pp. 248–257.
- CHI-2012-NarumiBKTH #artificial reality
- Augmented perception of satiety: controlling food consumption by changing apparent size of food with augmented reality (TN, YB, TK, TT, MH), pp. 109–118.
- CHI-2011-NarumiNKTH #artificial reality #interactive
- Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction (TN, SN, TK, TT, MH), pp. 93–102.
- HIMI-IIE-2007-HiyamaHTH #case study #user interface
- Study on Public User Interface (AH, KH, TT, MH), pp. 518–525.
- HIMI-MTT-2007-AokiTH #2d #3d
- 3D World from 2D Photos (TA, TT, MH), pp. 249–257.
- HIMI-MTT-2007-NishimuraH #approach #case study #data mining #fault #mining #visualisation
- The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining (KN, MH), pp. 327–334.
- HIMI-MTT-2007-SidhartaTH
- Real IT: Information Technology in Real Space (RS, TT, MH), pp. 968–974.
- HIMI-MTT-2007-TagawaHH #case study #interactive #simulation
- A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object (KT, KH, MH), pp. 985–993.
- HIMI-MTT-2007-TouyamaH07a #image #interface
- Brain Computer Interface Via Stereoscopic Images in CAVE (HT, MH), pp. 1004–1007.
- HCI-CCAD-1999-EndoKTHT
- Cybercity walker — layered morphin method (TE, AK, HT, MH, TT), pp. 1044–1048.
- HCI-CCAD-1999-OgiYH #named #network
- CABINet: networking of immersive projection environment (TO, TY, MH), pp. 1025–1029.
- HCI-CCAD-1999-YanoKOH #interface
- Haptic interface for immersive projection display (HY, NK, TO, MH), pp. 1030–1034.
- HCI-SEC-1997-OgiHWK #realtime #simulation
- Real-Time Numerical Simulation in Haptic Environment (TO, MH, HW, NK), pp. 965–968.
- HCI-SHI-1993-HiroseH
- Surface Display and Synthetic Force Sensation (MH, KH), pp. 645–650.