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Used together with:
multi (67)
interact (54)
screen (36)
use (34)
gestur (29)

Stem touch$ (all stems)

258 papers:

DATEDATE-2015-HuangHC #algorithm #clustering #framework #multi #problem #scalability
Clustering-based multi-touch algorithm framework for the tracking problem with a large number of points (SLH, SYH, CPC), pp. 719–724.
VLDBVLDB-2015-CrottyGZBK #interactive #named
Vizdom: Interactive Analytics through Pen and Touch (AC, AG, EZ, CB, TK), pp. 2024–2035.
SANERSANER-2015-LemmaLM #modelling #named
CEL: Touching software modeling in essence (RL, ML, AM), pp. 439–448.
CHICHI-2015-Avrahami #performance
The Effect of Edge Targets on Touch Performance (DA), pp. 1837–1846.
CHICHI-2015-BachynskyiPOSW #case study #comparative #performance #simulation #using
Performance and Ergonomics of Touch Surfaces: A Comparative Study using Biomechanical Simulation (MB, GP, AO, JS, TW), pp. 1817–1826.
CHICHI-2015-ChangLKS #behaviour #comprehension #gesture #mobile #scalability
Understanding Users’ Touch Behavior on Large Mobile Touch-Screens and Assisted Targeting by Tilting Gesture (YC, SL, KK, JS), pp. 1499–1508.
CHICHI-2015-CorstenCKB #named
HaptiCase: Back-of-Device Tactile Landmarks for Eyes-Free Absolute Indirect Touch (CC, CC, TK, JOB), pp. 2171–2180.
CHICHI-2015-DeberJFW #how #latency #performance
How Much Faster is Fast Enough?: User Perception of Latency & Latency Improvements in Direct and Indirect Touch (JD, RJ, CF, DW), pp. 1827–1836.
CHICHI-2015-DobbelsteinHR #named
Belt: An Unobtrusive Touch Input Device for Head-worn Displays (DD, PH, ER), pp. 2135–2138.
CHICHI-2015-HongHIL #named
SplitBoard: A Simple Split Soft Keyboard for Wristwatch-sized Touch Screens (JH, SH, PI, GL), pp. 1233–1236.
CHICHI-2015-KatoM #assessment #interface #named
ExtensionSticker: A Proposal for a Striped Pattern Sticker to Extend Touch Interfaces and its Assessment (KK, HM), pp. 1851–1854.
CHICHI-2015-KloucheRCABJ #design
Designing for Exploratory Search on Touch Devices (KK, TR, DC, SA, AB, GJ), pp. 4189–4198.
CHICHI-2015-LuL #gesture #mobile #performance
Gesture On: Enabling Always-On Touch Gestures for Fast Mobile Access from the Device Standby Mode (HL, YL), pp. 3355–3364.
CHICHI-2015-NegulescuM #interactive #mobile
Grip Change as an Information Side Channel for Mobile Touch Interaction (MN, JM), pp. 1519–1522.
CHICHI-2015-SchmidtFKMPRSWB #interactive
Ergonomic Interaction for Touch Floors (DS, JF, SK, FM, MP, JR, JS, JW, PB), pp. 3879–3888.
CHICHI-2015-WeigelLBOMS #flexibility #mobile #named #visual notation
iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing (MW, TL, GB, AO, CM, JS), pp. 2991–3000.
HCIHCI-IT-2015-HuhJIKKP #case study #comparison #interactive
Preliminary Study to Determine a “User-Friendly” Bending Method: Comparison Between Bending and Touch Interaction (BH, HJ, SI, HSK, GK, JP), pp. 175–183.
HCIHCI-IT-2015-KondoTT #communication #smarttech #using
Information Select and Transfer Between Touch Panel and Wearable Devices Using Human Body Communication (YK, ST, JT), pp. 208–216.
HCIHCI-IT-2015-MacKenzie #throughput
Fitts’ Throughput and the Remarkable Case of Touch-Based Target Selection (ISM), pp. 238–249.
HCIHCI-IT-2015-OnishiST #mobile #scalability
Investigation of Transferring Touch Events for Controlling a Mobile Device with a Large Touchscreen (KO, BS, JT), pp. 250–261.
HCIHCI-IT-2015-OrtegaBROAA #multi #named
GyroTouch: Wrist Gyroscope with a Multi-Touch Display (FRO, AB, NR, NOL, MA, FA), pp. 262–270.
SEKESEKE-2015-NakstadWF #crawling #gesture #interactive
Finding and Emulating Keyboard, Mouse, and Touch Interactions and Gestures while Crawling RIA’s (FN, HW, YF), pp. 631–638.
ASEASE-2014-MaYHC #modelling #uml #web
A web based UML modeling tool with touch screens (ZM, CYY, HH, HC), pp. 835–838.
CASECASE-2014-LiSZD #education
Teaching a calligraphy robot via a touch screen (JL, WS, MZ, XD), pp. 221–226.
DATEDATE-2014-KoundinyaTFPBS #multi
Multi resolution touch panel with built-in fingerprint sensing support (PK, ST, TF, VP, JB, WS), pp. 1–6.
ITiCSEITiCSE-2014-Frison #algorithm #education #named #programming
AlgoTouch: a programming by demonstration tool for teaching algorithms (PF), p. 334.
FASEFASE-2014-FerraraSB #cost analysis #named
TouchCost: Cost Analysis of TouchDevelop Scripts (PF, DS, LB), pp. 109–124.
CHICHI-2014-AuSL #linear #named
LinearDragger: a linear selector for target acquisition on touch screens (OKCA, XS, RWHL), pp. 2607–2616.
CHICHI-2014-GilliotCR
Impact of form factors and input conditions on absolute indirect-touch pointing tasks (JG, GC, NR), pp. 723–732.
CHICHI-2014-HachisuF #feedback #interactive #interface #named #using
VacuumTouch: attractive force feedback interface for haptic interactive surface using air suction (TH, MF), pp. 411–420.
CHICHI-2014-HarrisonXSH #interactive #named #physics #tool support
TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction (CH, RX, JS, SEH), pp. 2913–2916.
CHICHI-2014-HeoGL #using
Expanding touch input vocabulary by using consecutive distant taps (SH, JG, GL), pp. 2597–2606.
CHICHI-2014-HuangTTTYCHC #named #using
TouchSense: expanding touchscreen input vocabulary using different areas of users’ finger pads (DYH, MCT, YCT, MLT, YTY, LWC, YPH, MYC), pp. 189–192.
CHICHI-2014-LuoV
Crossing-based selection with direct touch input (YL, DV), pp. 2627–2636.
CHICHI-2014-NakanishiTW #social
Remote handshaking: touch enhances video-mediated social telepresence (HN, KT, YW), pp. 2143–2152.
CHICHI-2014-NoorRHRWM #predict
28 frames later: predicting screen touches from back-of-device grip changes (MFMN, AR, SH, SR, JW, RMS), pp. 2005–2008.
CHICHI-2014-PedersenH
Expressive touch: studying tapping force on tabletops (EWP, KH), pp. 421–430.
CHICHI-2014-RendlGPBH #gesture #multi #named
Presstures: exploring pressure-sensitive multi-touch gestures on trackpads (CR, PG, KP, MB, MH), pp. 431–434.
CHICHI-2014-RzeszotarskiK #multi #named #visualisation
Kinetica: naturalistic multi-touch data visualization (JMR, AK), pp. 897–906.
CHICHI-2014-SchwarzXMHH #classification #probability #using
Probabilistic palm rejection using spatiotemporal touch features and iterative classification (JS, RX, JM, SEH, CH), pp. 2009–2012.
CHICHI-2014-TsandilasABB #coordination
Coordination of tilt and touch in one- and two-handed use (TT, CA, AB, DB), pp. 2001–2004.
CHICHI-2014-ValkovGH #interactive
Imperceptible depth shifts for touch interaction with stereoscopic objects (DV, AG, KHH), pp. 227–236.
CHICHI-2014-WeigelMS #comprehension #how #mobile #people
More than touch: understanding how people use skin as an input surface for mobile computing (MW, VM, JS), pp. 179–188.
HCIDUXU-DI-2014-BreyerVRK #named #precise
Scissors — A Precise Pointing Widget for Touch Screen Devices (FB, LAV, AR, JK), pp. 184–192.
HCIDUXU-DI-2014-HesseyCW #gesture #multi #user interface
Beyond Fingers and Thumbs — A Graceful Touch UI — Elegant Multi-touch and Gesture UI with Context Dependent Prompting (SH, SHC, CW), pp. 562–573.
HCIDUXU-DI-2014-RenziF #gesture #interactive #interface #modelling #multi
Affordances and Gestural Interaction on Multi-touch Interface Systems: Building New Mental Models (ABR, SF), pp. 615–623.
HCIDUXU-DP-2014-Patsoule #agile #interactive #multi
Interactions around a Multi-touch Tabletop: A Rapid Ethnographic Study in a Museum (EP), pp. 434–445.
HCIHCI-AIMT-2014-HumayounRHE #gesture #interactive #mobile #multi #web
Adding Multi-Touch Gesture Interaction in Mobile Web Applications (SRH, FAR, SH, AE), pp. 48–57.
HCIHCI-AIMT-2014-NieblingSKS #diagrams #editing #gesture #interactive #modelling #multi
Model-Based Multi-touch Gesture Interaction for Diagram Editors (FN, DS, RK, TS), pp. 121–130.
HCIHCI-AIMT-2014-SchmidtW #gesture #multi #predict
Prediction of Multi-touch Gestures during Input (MS, GW), pp. 158–169.
HCIHCI-TMT-2014-OrtegaLHBRA #formal method #modelling #multi #named #petri net #using
PeNTa: Formal Modeling for Multi-touch Systems Using Petri Net (FRO, SL, FH, AB, NR, MA), pp. 361–372.
HCIHCI-TMT-2014-TiefenbacherBR #architecture #composition #evaluation #industrial #interface #using
Evaluation of Industrial Touch Interfaces Using a Modular Software Architecture (PT, FB, GR), pp. 589–600.
SACSAC-2014-MengWK #adaptation #authentication #design #mobile
Design of touch dynamics based user authentication with an adaptive mechanism on mobile phones (YM, DSW, LfK), pp. 1680–1687.
HTHT-2013-AtzenbeckBAM #multi #named
TouchStory: combining hyperfiction and multitouch (CA, MB, MAAS, SM), pp. 189–195.
SIGMODSIGMOD-2013-NobariTHKBA #clustering #in memory #named
TOUCH: in-memory spatial join by hierarchical data-oriented partitioning (SN, FT, TH, PK, SB, AA), pp. 701–712.
CHICHI-2013-BiLZ #modelling
FFitts law: modeling finger touch with fitts’ law (XB, YL, SZ), pp. 1363–1372.
CHICHI-2013-ChenCGP #gesture #named
uTouch: sensing touch gestures on unmodified LCDs (KYC, GC, SG, SNP), pp. 2581–2584.
CHICHI-2013-DruckerFSHs #case study #data analysis #interface #named
TouchViz: a case study comparing two interfaces for data analytics on tablets (SMD, DF, RS, JH, MMCS), pp. 2301–2310.
CHICHI-2013-FoshBRKB
see me, feel me, touch me, hear me: trajectories and interpretation in a sculpture garden (LF, SB, SR, BK, PB), pp. 149–158.
CHICHI-2013-FuccellaIM #editing #gesture #mobile #multi #performance
Gestures and widgets: performance in text editing on multi-touch capable mobile devices (VF, PI, BM), pp. 2785–2794.
CHICHI-2013-GoelJMPW #mobile #named #using
ContextType: using hand posture information to improve mobile touch screen text entry (MG, AJ, TM, SNP, JOW), pp. 2795–2798.
CHICHI-2013-HachisuK #interactive #named
HACHIStack: dual-layer photo touch sensing for haptic and auditory tapping interaction (TH, HK), pp. 1411–1420.
CHICHI-2013-HogganWONKL #gesture #multi #performance
Multi-touch rotation gestures: performance and ergonomics (EH, JW, AO, MAN, POK, AL), pp. 3047–3050.
CHICHI-2013-JokelaL #collaboration #comparative #evaluation #interactive #mobile
A comparative evaluation of touch-based methods to bind mobile devices for collaborative interactions (TJ, AL), pp. 3355–3364.
CHICHI-2013-JotaNDW #case study #how #latency #performance
How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks (RJ, AN, PD, DW), pp. 2291–2300.
CHICHI-2013-KimSLKL13a #named
TapBoard: making a touch screen keyboard more touchable (SK, JS, GL, HK, WL), pp. 553–562.
CHICHI-2013-LuL #authoring #gesture #interactive #multi
Gesture studio: authoring multi-touch interactions through demonstration and declaration (HL, YL), pp. 257–266.
CHICHI-2013-MollersDLB #scalability #using
Improving touch accuracy on large tabletops using predecessor and successor (MM, ND, SL, JOB), pp. 755–758.
CHICHI-2013-NebelingSN #adaptation #named #web
W3touch: metrics-based web page adaptation for touch (MN, MS, MCN), pp. 2311–2320.
CHICHI-2013-NowackaLHJLRO #multi #named
Touchbugs: actuated tangibles on multi-touch tables (DN, KL, NYH, DJ, CL, ER, PO), pp. 759–762.
CHICHI-2013-OgataSOI #communication #named
FlashTouch: data communication through touchscreens (MO, YS, HO, MI), pp. 2321–2324.
CHICHI-2013-ParkBN
The roles of touch during phone conversations: long-distance couples’ use of POKE in their homes (YP, KMB, TJN), pp. 1679–1688.
CHICHI-2013-RoudautRSPLB #feedback #gesture #using
Gesture output: eyes-free output using a force feedback touch surface (AR, AR, CS, MP, PL, PB), pp. 2547–2556.
CHICHI-2013-SunLFK0 #architecture #interface #multi #performance #sketching
A multi-touch interface for fast architectural sketching and massing (QS, JL, CWF, SK, YH), pp. 247–256.
CHICHI-2013-VoelkerWB #evaluation
An evaluation of state switching methods for indirect touch systems (SV, CW, JOB), pp. 745–754.
CSCWCSCW-2013-DoucetteGMNS #collaboration #how
Sometimes when we touch: how arm embodiments change reaching and collaboration on digital tables (AD, CG, RLM, MAN, SS), pp. 193–202.
CSCWCSCW-2013-YaroshTMA #communication #quote #using
“Almost touching”: parent-child remote communication using the sharetable system (SY, AT, SM, GDA), pp. 181–192.
HCIDHM-HB-2013-KimATBHJ #performance #process #type system
The Effects of Touch Screen Virtual Keyboard Key Sizes on Typing Performance, Typing Biomechanics and Muscle Activity (JHK, LSA, OT, MCB, CAH, PWJ), pp. 239–244.
HCIDUXU-NTE-2013-Choi #design #multi #navigation #standard #user interface
Multi-touch Based Standard UI Design of Car Navigation System for Providing Information of Surrounding Areas (JMC), pp. 40–48.
HCIDUXU-NTE-2013-LiangCKL #interactive #named #social
InTouch: Crossing Social Interaction with Perception (RHL, WMC, HLK, TYL), pp. 306–315.
HCIDUXU-PMT-2013-Breiner #detection #forensics #interactive
User Interaction Forensics — Detecting and Interpreting the User’s Footprints during Touch Interaction (KB), pp. 193–202.
HCIHCI-IMT-2013-BarbeWM #approach #design
Human Centered Design Approach to Integrate Touch Screen in Future Aircraft Cockpits (JB, MW, RM), pp. 429–438.
HCIHCI-IMT-2013-GreeneTM #challenge #gesture #mobile #modelling #multi
Computational Cognitive Modeling of Touch and Gesture on Mobile Multitouch Devices: Applications and Challenges for Existing Theory (KKG, FPT, RJM), pp. 449–455.
HCIHCI-IMT-2013-MurataHS #interface #video
Effect of Unresponsive Time for User’s Touch Action of Selecting an Icon on the Video Mirror Interface (KM, MH, YS), pp. 462–468.
HCIHCI-IMT-2013-NoguchiKSSOYST #evaluation #interface #multi
Evaluation of a Soft-Surfaced Multi-touch Interface (AN, TK, AS, YS, TO, TY, BS, JT), pp. 469–478.
HCIHCI-IMT-2013-SchmidtW #multi #recognition #sketching
Recognition of Multi-touch Drawn Sketches (MS, GW), pp. 479–490.
HCIHCI-IMT-2013-ShibuyaKM #web
A Web Browsing Method on Handheld Touch Screen Devices for Preventing from Tapping Unintended Links (YS, HK, KM), pp. 491–496.
HCIHCI-IMT-2013-WahabZ #implementation #multi
The Implementation of Multi-touch Table to Support the Military Decision Making through Critical Success Factors (CSFs) (NW, HBZ), pp. 523–529.
HCIHCI-IMT-2013-WuOMS #design #information management #query #visual notation
Design of a Visual Query Language for Geographic Information System on a Touch Screen (SW, SO, GM, MS), pp. 530–539.
HCIHIMI-D-2013-HsiaoLW #design #evaluation #usability #user interface
Usability Evaluation of the Touch Screen User Interface Design (CYH, YJL, MJJW), pp. 48–54.
HCIHIMI-HSM-2013-BayBGZ #gesture #image #multi
Intuitive Gestures on Multi-touch Displays for Reading Radiological Images (SB, PB, TG, MZ), pp. 22–31.
HCIHIMI-HSM-2013-HorieT
Characteristics of Touch Panel Operation with Non-Dominant Hand in Car Driving Context (YH, TT), pp. 577–584.
KEODKEOD-2013-JoironFKJBML #collaboration #design #framework #interactive #multi #ontology
An Ontology for Designing a Collaborative Platform Involving a Multi-touch and Multi-user Interactive Table (CJ, FF, GK, AJ, JPAB, CM, DL), pp. 156–163.
SIGIRSIGIR-2013-GuoJLYA #interactive #mining #mobile #predict #web
Mining touch interaction data on mobile devices to predict web search result relevance (QG, HJ, DL, SY, EA), pp. 153–162.
ICSEICSE-2013-GomezNAM #android #named
RERAN: timing- and touch-sensitive record and replay for Android (LG, IN, TA, TDM), pp. 72–81.
CSEETCSEET-2012-TillmannMHFX #education #mobile #student #using
Engage Your Students by Teaching Computer Science Using Only Mobile Devices with TouchDevelop (NT, MM, JdH, MF, TX), pp. 87–89.
CHICHI-2012-ChanMRB
CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens (LC, SM, AR, PB), pp. 2189–2192.
CHICHI-2012-FindlaterLW #gesture #multi
Beyond QWERTY: augmenting touch screen keyboards with multi-touch gestures for non-alphanumeric input (LF, BL, JOW), pp. 2679–2682.
CHICHI-2012-GoelFW #mobile #named #using
WalkType: using accelerometer data to accomodate situational impairments in mobile touch screen text entry (MG, LF, JOW), pp. 2687–2696.
CHICHI-2012-HenneckeMB #how #interactive #pointer
How screen transitions influence touch and pointer interaction across angled display arrangements (FH, WM, AB), pp. 209–212.
CHICHI-2012-HourcadeDH #communication #multi
Supporting face-to-face communication between clinicians and children with chronic headaches through a zoomable multi-touch app (JPH, MD, KEH), pp. 2609–2618.
CHICHI-2012-LucaHBLH #authentication #exclamation
Touch me once and i know it’s you!: implicit authentication based on touch screen patterns (ADL, AH, FB, CL, HH), pp. 987–996.
CHICHI-2012-LuL #gesture #multi #programming
Gesture coder: a tool for programming multi-touch gestures by demonstration (HL, YL), pp. 2875–2884.
CHICHI-2012-MoellerK #architecture #interactive #multi #named
ZeroTouch: an optical multi-touch and free-air interaction architecture (JM, AK), pp. 2165–2174.
CHICHI-2012-NicolauJ #comprehension #type system #using
Touch typing using thumbs: understanding the effect of mobility and hand posture (HN, JAJ), pp. 2683–2686.
CHICHI-2012-ParkBN #how #question
How do couples use CheekTouch over phone calls? (YP, SHB, TJN), pp. 763–766.
CHICHI-2012-RofoueiWBT #interactive #multi
Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
CHICHI-2012-RudeckB #mobile #named #physics
Rock-paper-fibers: bringing physical affordance to mobile touch devices (FR, PB), pp. 1929–1932.
CHICHI-2012-Sae-BaeAIM #approach #authentication #gesture #multi #novel
Biometric-rich gestures: a novel approach to authentication on multi-touch devices (NSB, KA, KI, NDM), pp. 977–986.
CHICHI-2012-SatoPH #interactive #named
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects (MS, IP, CH), pp. 483–492.
CHICHI-2012-StellmachD
Look & touch: gaze-supported target acquisition (SS, RD), pp. 2981–2990.
CHICHI-2012-VogelC #multi
Hand occlusion on a multi-touch tabletop (DV, GC), pp. 2307–2316.
CHICHI-2012-WagnerHM #design #interactive
BiTouch and BiPad: designing bimanual interaction for hand-held tablets (JW, SH, WEM), pp. 2317–2326.
CHICHI-2012-WangQTTC #experience
Keep in touch: channel, expectation and experience (RW, FKHQ, DT, KST, ADC), pp. 139–148.
CHICHI-2012-ZhangYELBI #lightweight
See me, see you: a lightweight method for discriminating user touches on tabletop displays (HZ, XDY, BE, HNL, PB, PI), pp. 2327–2336.
ICPRICPR-2012-NakamuraIKB #authentication #behaviour #multi #tablet
Tablet owner authentication based on behavioral characteristics of multi-touch actions (KN, YI, KK, NB), pp. 3431–3434.
FSEFSE-2012-TillmannMHFB #development #mobile #named
TouchDevelop: app development on mobile devices (NT, MM, JdH, MF, SB), p. 39.
SLESLE-2012-AbedBSYAK #aspect-oriented #design #multi #named
TouchRAM: A Multitouch-Enabled Tool for Aspect-Oriented Software Design (WAA, VB, MS, EY, OA, JK), pp. 275–285.
ICDARICDAR-2011-KangD #component #segmentation
Template Based Segmentation of Touching Components in Handwritten Text Lines (LK, DSD), pp. 569–573.
ICDARICDAR-2011-KumarKDA #component #segmentation
Segmentation of Handwritten Textlines in Presence of Touching Components (JK, LK, DSD, WAA), pp. 109–113.
ICDARICDAR-2011-WeberLSSSD #detection #evaluation #interface #multi #online
MCS for Online Mode Detection: Evaluation on Pen-Enabled Multi-touch Interfaces (MW, ML, YTHS, CS, FS, AD), pp. 957–961.
ICDARICDAR-2011-XuYWL #analysis #using
Touching Character Separation in Chinese Handwriting Using Visibility-Based Foreground Analysis (LX, FY, QFW, CLL), pp. 859–863.
CHICHI-2011-BiGMF #multi
Magic desk: bringing multi-touch surfaces into desktop work (XB, TG, JM, GWF), pp. 2511–2520.
CHICHI-2011-BragdonNLH #analysis #design #gesture #mobile
Experimental analysis of touch-screen gesture designs in mobile environments (AB, EN, YL, KH), pp. 403–412.
CHICHI-2011-ChiuLC #documentation #gesture #modelling #multi #symmetry
Multi-touch document folding: gesture models, fold directions and symmetries (PC, CL, FC), pp. 1591–1600.
CHICHI-2011-ChoiHLLL #interactive #named
RemoteTouch: touch-screen-like interaction in the tv viewing environment (SC, JH, GL, NL, WL), pp. 393–402.
CHICHI-2011-CoheDH #3d #named
tBox: a 3d transformation widget designed for touch-screens (AC, FD, MH), pp. 3005–3008.
CHICHI-2011-FindlaterWW #type system
Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces (LF, JOW, DW), pp. 2453–2462.
CHICHI-2011-FrischKLD #layout #multi #tool support
Grids & guides: multi-touch layout and alignment tools (MF, SK, RL, RD), pp. 1615–1618.
CHICHI-2011-HinckleyS
Sensor synaesthesia: touch in motion, and motion in touch (KH, HS), pp. 801–810.
CHICHI-2011-HinrichsC #gesture #interactive #multi #sequence
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits (UH, MSTC), pp. 3023–3032.
CHICHI-2011-HolzB #comprehension
Understanding touch (CH, PB), pp. 2501–2510.
CHICHI-2011-HutamaSFG #correlation #interactive #multi #using
Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation (WH, PS, CWF, WBG), pp. 3315–3318.
CHICHI-2011-KaziCZDL #animation #multi #named
SandCanvas: a multi-touch art medium inspired by sand animation (RHK, KCC, SZ, RCD, KLL), pp. 1283–1292.
CHICHI-2011-LevesqueOMCMJCP #interactive #programmable
Enhancing physicality in touch interaction with programmable friction (VL, LO, KEM, AC, NDM, DJ, JEC, MAP), pp. 2481–2490.
CHICHI-2011-MartinRB #comprehension #interactive #modelling
Client TouchPoint modeling: understanding client interactions in the context of service delivery (AMM, YAR, JB), pp. 979–982.
CHICHI-2011-RogersWSM #3d #estimation #named #precise #robust
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation (SR, JW, CDS, RMS), pp. 2575–2584.
CHICHI-2011-RoudautPB
Touch input on curved surfaces (AR, HP, PB), pp. 1011–1020.
CHICHI-2011-SongBGICH #gesture #multi
Grips and gestures on a multi-touch pen (HS, HB, FG, SI, XC, KH), pp. 1323–1332.
CHICHI-2011-SunFH #interactive #interface #multi #sketching
An interactive multi-touch sketching interface for diffusion curves (QS, CWF, YH), pp. 1611–1614.
CHICHI-2011-ValkovSBH #2d #3d
2d touching of 3d stereoscopic objects (DV, FS, GB, KHH), pp. 1353–1362.
CHICHI-2011-WigdorBPLW #gesture #interactive #multi #precise
Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations (DW, HB, JP, JL, SW), pp. 1581–1590.
CHICHI-2011-WilliamsYPMMI #3d #interactive #multi #named
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions (CW, XDY, GAP, JMU, AM, PI), pp. 1363–1372.
CHICHI-2011-YangGIF #proximity #using
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing (XDY, TG, PI, GWF), pp. 2585–2594.
CHICHI-2011-YuCLTHTHCCHH #interactive #multi #named
TUIC: enabling tangible interaction on capacitive multi-touch displays (NHY, LWC, SYL, SST, ICH, DJT, FIH, LPC, MYC, PH, YPH), pp. 2995–3004.
CSCWCSCW-2011-MistryNM #named
SPARSH: touch the cloud (PM, SN, PM), pp. 585–586.
HCIDUXU-v1-2011-AndersonDG #latency
User Perception of Touch Screen Latency (GJA, RD, SG), pp. 195–202.
HCIHCI-ITE-2011-AsanOPM #case study #design #interface #scalability
Designing a Better Morning: A Study on Large Scale Touch Interface Design (OA, MO, DP, ENHM), pp. 13–22.
HCIHCI-ITE-2011-HaslbeckPKPMB #interactive #requirements
Experimental Evaluations of Touch Interaction Considering Automotive Requirements (AH, SP, MK, KP, JM, KB), pp. 23–32.
HCIHCI-ITE-2011-JokischBS #interactive #multi #testing #usability
Usability Testing of the Interaction of Novices with a Multi-touch Table in Semi Public Space (MJ, TB, AS), pp. 71–80.
HCIHCI-ITE-2011-KimiokaST #multi #using
Niboshi for Slate Devices: A Japanese Input Method Using Multi-touch for Slate Devices (GK, BS, JT), pp. 81–89.
HCIHIMI-v1-2011-AsaoKK
Effects of Joint Acceleration on Rod’s Length Perception by Dynamic Touch (TA, YK, KK), pp. 381–390.
HCIHIMI-v1-2011-NakanishiY #using
Applicability of Touch Sense Controllers Using Warm and Cold Sensations (MN, SY), pp. 470–477.
HCIIDGD-2011-BakerSH #testing
Testing Touch: Emulators vs. Devices (RMSB, XS, BH), pp. 135–142.
HCIIDGD-2011-KreifeldtLC #design
The Importance of “Feel” in Product Design Feel, the Neglected Aesthetic “DO NOT TOUCH” (JK, RL, MCC), pp. 312–321.
ICEISICEIS-v4-2011-VanekJ
Right Mouse Button Surrogate on Touch Screens (JV, BJ), pp. 304–309.
KDDKDD-2011-ShaoL #data-driven #modelling #multi
Data-driven multi-touch attribution models (XS, LL), pp. 258–264.
OnwardOnward-2011-McDirmid
Coding at the speed of touch (SM), pp. 61–76.
OnwardOnward-2011-TillmannMHF #mobile #named #programming
TouchDevelop: programming cloud-connected mobile devices via touchscreen (NT, MM, JdH, MF), pp. 49–60.
ESEC-FSEESEC-FSE-2011-BirdNMGD #exclamation #quality
Don’t touch my code!: examining the effects of ownership on software quality (CB, NN, BM, HG, PTD), pp. 4–14.
DRRDRR-2010-SunPD #documentation #segmentation
Touching character segmentation method for Chinese historical documents (XS, LP, XD), pp. 1–10.
ICPCICPC-2010-BoccuzzoG #multi
Multi-touch for Software Exploration (SB, HCG), pp. 54–55.
CHICHI-2010-BaillyLG #linear #multi
Finger-count & radial-stroke shortcuts: 2 techniques for augmenting linear menus on multi-touch surfaces (GB, EL, YG), pp. 591–594.
CHICHI-2010-BlockGV #interactive
Touch-display keyboards: transforming keyboards into interactive surfaces (FB, HG, NV), pp. 1145–1154.
CHICHI-2010-BoringBBGB #interactive #mobile #video
Touch projector: mobile interaction through video (SB, DB, AB, SG, PB), pp. 2287–2296.
CHICHI-2010-ChanKCLHH #interactive
Touching the void: direct-touch interaction for intangible displays (LWC, HK, MYC, MSL, JYjH, YPH), pp. 2625–2634.
CHICHI-2010-FuGN #3d #multi #scalability #simulation
Multi-touch techniques for exploring large-scale 3D astrophysical simulations (CWF, WBG, JAN), pp. 2213–2222.
CHICHI-2010-HolzB #how
The generalized perceived input point model and how to double touch accuracy by extracting fingerprints (CH, PB), pp. 581–590.
CHICHI-2010-HuangSDWKAL #learning #mobile #music
Mobile music touch: mobile tactile stimulation for passive learning (KH, TS, EYLD, GW, DK, CA, RL), pp. 791–800.
CHICHI-2010-JacucciMRKPPL #design #multi
Worlds of information: designing for engagement at a public multi-touch display (GJ, AM, GTR, JK, PP, LP, TL), pp. 2267–2276.
CHICHI-2010-KimDBHNNO #authentication #multi
Multi-touch authentication on tabletops (DK, PD, PB, JH, JN, JN, PO), pp. 1093–1102.
CHICHI-2010-LiaoLLW #fine-grained #gesture #hybrid #interactive #named
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone (CL, QL, BL, LW), pp. 2441–2450.
CHICHI-2010-MalacriaLG #approach
Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach (SM, EL, YG), pp. 2615–2624.
CHICHI-2010-TuddenhamKI #multi
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks (PT, DSK, SI), pp. 2223–2232.
CHICHI-2010-YangMMICI #interactive #named
LensMouse: augmenting the mouse with an interactive touch display (XDY, EM, DCM, PI, XC, SI), pp. 2431–2440.
CHICHI-2010-YukselDTS #human-computer #interface #multi #novel #using
A novel brain-computer interface using a multi-touch surface (BFY, MD, JT, AS), pp. 855–858.
SACSAC-2010-Kuzume #using
Input device for disabled persons using expiration and tooth-touch sound signals (KK), pp. 1159–1164.
ICSEICSE-2010-Hoste #abstraction #multi #re-engineering
Software engineering abstractions for the multi-touch revolution (LH), pp. 509–510.
ICDARICDAR-2009-RoyPLD #multi #programming #segmentation #using
Multi-Oriented and Multi-Sized Touching Character Segmentation Using Dynamic Programming (PPR, UP, JL, MD), pp. 11–15.
CHICHI-2009-BaudischC #interactive
Back-of-device interaction allows creating very small touch devices (PB, GC), pp. 1923–1932.
CHICHI-2009-ChoiK #design #evaluation #interface #named
TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface (MC, GJK), pp. 1535–1538.
CHICHI-2009-GuoYS #interactive
Touch and toys: new techniques for interaction with a remote group of robots (CG, JEY, ES), pp. 491–500.
CHICHI-2009-LeeZ #performance
The performance of touch screen soft buttons (SL, SZ), pp. 309–318.
CHICHI-2009-LindleyHS
Desiring to be in touch in a changing communications landscape: attitudes of older adults (SEL, RHRH, AS), pp. 1693–1702.
CHICHI-2009-RothT #mobile #multi
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices (VR, TT), pp. 1523–1526.
CHICHI-2009-RoudautLG #named
MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb (AR, EL, YG), pp. 927–936.
CHICHI-2009-WangR #empirical #evaluation #interactive #multi
Empirical evaluation for finger input properties in multi-touch interaction (FW, XR), pp. 1063–1072.
HCIHCD-2009-GonzalezPST #development #interface #process
Development of CSCW Interfaces from a User-Centered Viewpoint: Extending the TOUCHE Process Model through Defeasible Argumentation (MPG, VMRP, GRS, RT), pp. 955–964.
HCIHCI-NIMT-2009-BittnerS #low cost #named
VersaPatch: A Low Cost 2.5D Capacitive Touch Sensor (RB, MS), pp. 407–416.
HCIHCI-NIMT-2009-BravoHFVCNFCPV #identification #interactive #towards
From Implicit to Touching Interaction by Identification Technologies: Towards Tagging Context (JB, RH, CF, VV, GC, SWN, JF, GC, RP, MV), pp. 417–425.
HCIHCI-NIMT-2009-ChenN #named #scalability
VTouch: A Vision-Base Dual Finger Touched Inputs for Large Displays (CHC, CXN), pp. 426–434.
HCIHCI-NIMT-2009-KimAK #interactive
Orientation Responsive Touch Interaction (JK, JgA, HK), pp. 461–469.
HCIHCI-NIMT-2009-VarcholikLN #hardware #interactive #multi #named #research #testing
TACTUS: A Hardware and Software Testbed for Research in Multi-Touch Interaction (PV, JJLJ, DMN), pp. 523–532.
HCIHCI-NIMT-2009-WangCKZCXS #flexibility #low cost #user interface
Low Cost Flexible Wrist Touch UI Solution (BW, CC, EK, TZ, HC, LX, AOS), pp. 533–541.
HCIHCI-NIMT-2009-Yee #difference #gesture #multi
Potential Limitations of Multi-touch Gesture Vocabulary: Differentiation, Adoption, Fatigue (WY), pp. 291–300.
HCIHCI-NT-2009-EfeO #effectiveness #interface
Evaluating User Effectiveness in Exploratory Search with TouchGraph Google Interface (KE, SO), pp. 405–412.
HCIHIMI-DIE-2009-KatoS #design #interface #smarttech
Design of Wearable Interface Considering Touch Communications (MK, NS), pp. 524–533.
HCIHIMI-DIE-2009-LaquaiAPR #3d #interactive #multimodal #user interface #using
Using 3D Touch Interaction for a Multimodal Zoomable User Interface (FL, MA, TP, GR), pp. 543–552.
HCIHIMI-II-2009-FujiokaAO #evaluation #performance #user interface
Evaluation of Pointing Efficiency on Small Screen Touch User Interfaces (RF, TA, HO), pp. 375–384.
HCIHIMI-II-2009-HasegawaOWMM #estimation #mobile #using
Legible Character Size on Mobile Terminal Screens: Estimation Using Pinch-in/Out on the iPod Touch Panel (SH, MO, TW, SM, MM), pp. 395–402.
DRRDRR-2008-HottaF #recognition #synthesis
Line-touching character recognition based on dynamic reference feature synthesis (YH, KF), p. 68150.
CHICHI-2008-BachJST
You can touch, but you can’t look: interacting with in-vehicle systems (KMB, MGJ, MBS, NGT), pp. 1139–1148.
CHICHI-2008-MerrillRA #physics
The sound of touch: physical manipulation of digital sound (DM, HR, RA), pp. 739–742.
CHICHI-2008-MoscovichH #multi #using
Indirect mappings of multi-touch input using one and two hands (TM, JFH), pp. 1275–1284.
CHICHI-2008-OlwalFH #agile #precise
Rubbing and tapping for precise and rapid selection on touch-screen displays (AO, SF, SH), pp. 295–304.
CHICHI-2008-PeltonenKSJIEOS #exclamation #interactive #multi #scalability
It’s Mine, Don’t Touch!: interactions at a large multi-touch display in a city centre (PP, EK, AS, GJ, TI, JE, AO, PS), pp. 1285–1294.
CHICHI-2008-ShklovskiKC #maintenance
Keeping in touch by technology: maintaining friendships after a residential move (IS, REK, JNC), pp. 807–816.
CSCWCSCW-2008-HorneckerMDR #collaboration
Collaboration and interference: awareness with mice or touch input (EH, PM, NSD, YR), pp. 167–176.
ICPRICPR-2008-BaiPC
Relative advantage of touch over vision in the exploration of texture (YHB, CP, YC), pp. 1–4.
DocEngDocEng-2007-Matulic #documentation #interface #online
Touch scan-n-search: a touchscreen interface to retrieve online versions of scanned documents (FM), pp. 97–98.
ICDARICDAR-2007-Renaudin #collaboration
A General Method of Segmentation-Recognition Collaboration Applied to Pairs of Touching and Overlapping Symbols (CR), pp. 659–663.
ITiCSEITiCSE-2007-Dickinson07a #diagrams
“Touching the void”…: narrowing the crevasse between the tactile diagrams that tutors request and those that work in reality (AD), p. 339.
CHICHI-2007-ForlinesWSB
Direct-touch vs. mouse input for tabletop displays (CF, DW, CS, RB), pp. 647–656.
CHICHI-2007-HancockCC #3d #design #evaluation #interactive
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques (MSH, MSTC, AC), pp. 1147–1156.
CHICHI-2007-VogelB #interface #named #using
Shift: a technique for operating pen-based interfaces using touch (DV, PB), pp. 657–666.
CHICHI-2007-ZhaoDCBB #feedback #named #using
Earpod: eyes-free menu selection using touch input and reactive audio feedback (SZ, PD, MHC, RB, PB), pp. 1395–1404.
HCIHCI-AS-2007-LinC #design #interface #multi
A Camera-Based Multi-touch Interface Builder for Designers (HHL, TWC), pp. 1102–1109.
HCIHCI-IPT-2007-ChoJCJS #visualisation
Textile Touch Visualization for Clothing E-Business (GC, SJ, JC, KAJ, GS), pp. 1061–1069.
HCIHCI-IPT-2007-KimKL #human-computer #implementation #interactive #multi
Implementation of Multi-touch Tabletop Display for HCI (Human Computer Interaction) (SGK, JWK, CWL), pp. 854–863.
HCIHCI-IPT-2007-ZamanV #design #exclamation #process
Getting Lost? Touch and You Will Find! The User-Centered Design Process of a Touch Screen (BZ, RV), pp. 197–206.
HCIHIMI-MTT-2007-OehlSZ #how #interface #performance
Considerations on Efficient Touch Interfaces — How Display Size Influences the Performance in an Applied Pointing Task (MO, CS, MZ), pp. 136–143.
HCIOCSC-2007-Shen #interface #multi #social
From Clicks to Touches: Enabling Face-to-Face Shared Social Interface on Multi-touch Tabletops (CS), pp. 169–175.
CHICHI-2006-BenkoWB #multi #precise
Precise selection techniques for multi-touch screens (HB, ADW, PB), pp. 1263–1272.
CHICHI-2006-ParkKSHHK #named
TAP: touch-and-play (DGP, JKK, JBS, JHH, CHH, SWK), pp. 677–680.
CHICHI-2006-ProschowskySJ
An intuitive text input method for touch wheels (MP, NS, NEJ), pp. 467–470.
ICPRICPR-v2-2006-ToyamaSM #recognition
Symbol Recognition of Printed Piano Scores with Touching Symbols (FT, KS, JM), pp. 480–483.
ICDARICDAR-2005-GarainC #analysis #approach #multi #segmentation
Segmentation of Touching Symbols for OCR of Printed Mathematical Expressions: An Approach based on Multifactorial Analysis (UG, BBC), pp. 177–181.
ITiCSEITiCSE-2005-Jones
The pedagogic opportunities of touch-screen voting (MJ), pp. 223–226.
HTHT-2004-Bernstein #adaptation #metadata
Lust, touch, metadata: meaning and the limits of adaptation (MB), pp. 36–37.
CSCWCSCW-2004-LuffHNSH
Only touching the surface: creating affinities between digital content and paper (PL, CH, MCN, BS, PH), pp. 523–532.
ICPRICPR-v2-2004-LiNCS #segmentation
A Segmentation Method for Touching Italic Characters (YL, SN, MC, CYS), pp. 594–597.
ICDARICDAR-2003-NomuraMUS #detection #segmentation
Detection and Segmentation of Touching Characters in Mathematical Expression (AN, KM, SU, MS), pp. 126–130.
CHICHI-2003-AlbinssonZ #interactive #precise
High precision touch screen interaction (PAA, SZ), pp. 105–112.
CHICHI-2002-SuhmBMFGGP #case study #comparative #natural language #speech
A comparative study of speech in the call center: natural language call routing vs. touch-tone menus (BS, JB, DM, BF, DG, KG, PP), pp. 283–290.
CHICHI-2002-ZhengVBOO #process #social #trust
Trust without touch: jumpstarting long-distance trust with initial social activities (JZ, ESV, NB, JSO, GMO), pp. 141–146.
ICPRICPR-v3-2002-KimCS #performance #recognition #string
Post-Processing Scheme for Improving Recognition Performance of Touching Handwritten Numeral Strings (KKK, YC, CYS), pp. 327–330.
ICDARICDAR-2001-BelaidCP #approach #segmentation
Water Reservoir Based Approach for Touching Numeral Segmentation (AB, CC, UP), pp. 892–897.
ICDARICDAR-2001-GarainC #analysis #fuzzy #multi #segmentation #using
Segmentation of Touching Characters in Printed Devnagari and Bangla Scripts Using Fuzzy Multifactorial Analysis (UG, BBC), pp. 805–809.
ICDARICDAR-2001-YamaguchiYSTT #segmentation
A Segmentation Method for Touching Japanese Handwritten Characters Based on Connecting Condition of Line (TY, TY, TS, ST, MT), pp. 837–843.
ICDARICDAR-1999-ChoiO #network #recognition #using
A Segmentation-free Recognition of Two Touching Numerals using Neural Network (SMC, ISO), pp. 253–256.
ICDARICDAR-1999-IkedaOKNSF #recognition
A Recognition Method for Touching Japanese Handwritten Characters (HI, YO, MK, HN, HS, HF), pp. 641–644.
ICDARICDAR-1999-WangGS #multi #recognition #string
Multi-experts for Touching Digit String Recognition (XW, VG, SNS), pp. 800–803.
CHICHI-1999-GoldsteinBAT #interface #mobile #type system
Non-Keyboard QWERTY Touch Typing: A Portable Input Interface for The Mobile User (MG, RB, GA, ST), pp. 32–39.
CHICHI-1999-HinckleyS
Touch-Sensing Input Devices (KH, MS), pp. 223–230.
CHICHI-1999-YarinI #design #interactive #named #physics
TouchCounters: Designing Interactive Electronic Labels for Physical Containers (PY, HI), pp. 362–369.
ICDARICDAR-1997-Szmurlo #bound #normalisation #recognition
Boundary Normalization for Recognition of Non-Touching Non-Degraded Characters (MS), pp. 463–466.
HCIHCI-CC-1997-MamiyaHSK
A New Way to Overcome the Uneasy Operation of Touch-Sensitive Displays by Incorporating “Click” Mechanism CC Switch (MM, HH, YS, MK), pp. 619–622.
HCIHCI-CC-1997-Vanderheiden
Cross Disability Access to Touch Screen Kiosks and ATMs (GCV), pp. 417–420.
HCIHCI-SEC-1997-MurraySKK #feedback
Getting a Grip: Touch Feedback with Binary Stimulators (AMM, KBS, RLK, PKK), pp. 913–916.
ICPRICPR-1996-ChungLPL
Extraction and restoration of digits touching or overlapping lines (YC, KL, JP, YL), pp. 155–159.
ICDARICDAR-v2-1995-StubberudKK #adaptation #image
Adaptive image restoration of text images that contain touching or broken characters (PAS, JK, VK), pp. 778–781.
CHICHI-1995-Johnson #comparison #user interface
A Comparison of User Interfaces for Panning on a Touch-Controlled Display (JAJ), pp. 218–225.
ICDARICDAR-1993-LiangAS #documentation #recognition #segmentation
Segmentation of touching characters in printed document recognition (SL, MA, MS), pp. 569–572.
ICDARICDAR-1993-Lu #on the #segmentation
On the segmentation of touching characters (YL), pp. 440–443.
ICDARICDAR-1993-RochaP #problem
A solution to the problem of touching and broken characters (JR, TP), pp. 602–605.
CHIINTERCHI-1993-GoldbergR
Touch-typing with a stylus (DG, CR), pp. 80–87.
CHIINTERCHI-1993-GoldbergR93a
Touch-typing with a stylus (abstract) (DG, CR), p. 520.
SIGIRSIGIR-1983-Pollitt #approach #rule-based
End User Touch Searching for Cancer Therapy Literature: A Rule-Based Approach (ASP), pp. 136–145.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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