161 papers:
CASE-2015-OgunmoluGJG #realtime- A real-time, soft robotic patient positioning system for maskless head-and-neck cancer radiotherapy: An initial investigation (OPO, XG, SBJ, NRG), pp. 1539–1545.
VLDB-2015-ManabeT #documentation #html #logic- Extracting Logical Hierarchical Structure of HTML Documents Based on Headings (TM, KT), pp. 1606–1617.
CHI-2015-ApostolopoulosC #artificial reality- Accuracy of Pedometry on a Head-mounted Display (IA, DSC, EF), pp. 2153–2156.
CHI-2015-DobbelsteinHR #named- Belt: An Unobtrusive Touch Input Device for Head-worn Displays (DD, PH, ER), pp. 2135–2138.
CHI-2015-JainFGHDZVF #artificial reality #visualisation- Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing (DJ, LF, JG, BH, RD, DNZ, CV, JEF), pp. 241–250.
CHI-2015-LauberCB #artificial reality- Content Destabilization for Head-Mounted Displays (FL, SC, AB), pp. 2139–2142.
CHI-2015-MaluF #artificial reality #personalisation #smarttech- Personalized, Wearable Control of a Head-mounted Display for Users with Upper Body Motor Impairments (MM, LF), pp. 221–230.
CHI-2015-McGillBMB #artificial reality #challenge #usability- A Dose of Reality: Overcoming Usability Challenges in VR Head-Mounted Displays (MM, DB, RMS, SAB), pp. 2143–2152.
CHI-2015-WilliamsMMF #artificial reality #design- Designing Conversation Cues on a Head-Mounted Display to Support Persons with Aphasia (KW, KM, DM, LF), pp. 231–240.
CSCW-2015-JohnsonGM #artificial reality #collaboration #lightweight- Handheld or Handsfree?: Remote Collaboration via Lightweight Head-Mounted Displays and Handheld Devices (SJ, MG, BM), pp. 1825–1836.
DUXU-IXD-2015-Pauzie- Head Up Display in Automotive: A New Reality for the Driver (AP), pp. 505–516.
HCI-IT-2015-HaescherTMBUK #multi #named #process #smarttech- aHead: Considering the Head Position in a Multi-sensory Setup of Wearables to Recognize Everyday Activities with Intelligent Sensor Fusions (MH, JT, DJCM, GB, BU, TK), pp. 741–752.
HIMI-IKC-2015-GotzeB #comparison #what- Urban Driving: Where to Present What Types of Information — Comparison of Head-Down and Head-Up Displays (MG, KB), pp. 190–200.
HIMI-IKC-2015-OliveiraCBA #artificial reality #gamification #interface #motivation #using- A Head-up Display with Augmented Reality and Gamification for an E-Maintenance System: Using Interfaces and Gamification to Motivate Workers in Procedural Tasks (AO, NC, LCB, RBdA), pp. 499–510.
LCT-2015-DuA #artificial reality #design #evaluation #learning- Design and Evaluation of a Learning Assistant System with Optical Head-Mounted Display (OHMD) (XD, AA), pp. 75–86.
SIGIR-2015-GaoO #correlation- A Head-Weighted Gap-Sensitive Correlation Coefficient (NG, DWO), pp. 799–802.
HPDC-2015-KaxirasKNRS #approach #distributed #execution #memory management #scalability- Turning Centralized Coherence and Distributed Critical-Section Execution on their Head: A New Approach for Scalable Distributed Shared Memory (SK, DK, MN, AR, KFS), pp. 3–14.
DLT-J-2013-KutribMW14a #automaton #finite #multi- Stateless One-Way Multi-Head Finite Automata with Pebbles (MK, AM, MW), pp. 1141–1160.
CHI-2014-EnsFI #effectiveness #interface- The personal cockpit: a spatial interface for effective task switching on head-worn displays (BME, RF, PPI), pp. 3171–3180.
CHI-2014-LauberB- In-your-face, yet unseen?: improving head-stabilized warnings to reduce reaction time (FL, AB), pp. 3201–3204.
CHI-2014-SerranoEI- Exploring the use of hand-to-face input for interacting with head-worn displays (MS, BME, PPI), pp. 3181–3190.
CHI-2014-Vosoughi #automation #recognition #speech #visual notation- Improving automatic speech recognition through head pose driven visual grounding (SV), pp. 3235–3238.
HCI-AIMT-2014-KrogsagerSR #physics- Backchannel Head Nods in Danish First Meeting Encounters with a Humanoid Robot: The Role of Physical Embodiment (AK, NS, MR), pp. 651–662.
CIKM-2014-BalogKS #ad hoc #evaluation- Head First: Living Labs for Ad-hoc Search Evaluation (KB, LK, AS), pp. 1815–1818.
CIKM-2014-SongWCW #comprehension #query- Transfer Understanding from Head Queries to Tail Queries (YS, HW, WC, SW), pp. 1299–1308.
ICPR-2014-AllettoSCC #estimation- Head Pose Estimation in First-Person Camera Views (SA, GS, SC, RC), pp. 4188–4193.
ICPR-2014-HuWSC #detection #framework #robust #using- Robust Head-Shoulder Detection Using a Two-Stage Cascade Framework (RH, RW, SS, XC), pp. 2796–2801.
ICPR-2014-LaiCCCSH- Appearance-Based Gaze Tracking with Free Head Movement (CCL, YTC, KWC, SCC, SWS, YPH), pp. 1869–1873.
ICPR-2014-Ohn-BarMTT #process #recognition- Head, Eye, and Hand Patterns for Driver Activity Recognition (EOB, SM, AT, MMT), pp. 660–665.
ICPR-2014-PengHHZM #estimation- Head Pose Estimation by Instance Parameterization (XP, JH, QH, SZ, DNM), pp. 1800–1805.
ICPR-2014-TulyakovVSS #estimation #realtime #robust- Robust Real-Time Extreme Head Pose Estimation (ST, RLV, SS, NS), pp. 2263–2268.
ICPR-2014-YanSRLS #classification #interactive #learning #multi- Evaluating Multi-task Learning for Multi-view Head-Pose Classification in Interactive Environments (YY, RS, ER, OL, NS), pp. 4182–4187.
ICPR-2014-ZamunerBB #adaptation- A Pose-Adaptive Constrained Local Model for Accurate Head Pose Tracking (LZ, KB, EB), pp. 2525–2530.
OSDI-2014-ZhaiCWF #as a service #correlation #independence- Heading Off Correlated Failures through Independence-as-a-Service (EZ, RC, DIW, BF), pp. 317–334.
CIAA-J-2012-IbarraT13 #automaton #how #multi- How to synchronize the Heads of a Multitape Automaton (OHI, NQT), pp. 799–814.
DLT-2013-KutribMW #automaton #finite #multi- One-Way Multi-Head Finite Automata with Pebbles But No States (MK, AM, MW), pp. 313–324.
DHM-HB-2013-TheisAMW #artificial reality #aspect-oriented #industrial- Considering Ergonomic Aspects of Head-Mounted Displays for Applications in Industrial Manufacturing (ST, TA, MPM, MW), pp. 282–291.
HCI-AS-2013-DickeJS- Auditory and Head-Up Displays in Vehicles (CD, GJ, JS), pp. 551–560.
HCI-IMT-2013-EbisawaF #detection #using #video- Head-Free, Remote Gaze Detection System Based on Pupil-Corneal Reflection Method with Using Two Video Cameras — One-Point and Nonlinear Calibrations (YE, KF), pp. 205–214.
HCI-IMT-2013-HammerB #realtime #robust #using- Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera (JHH, JB), pp. 252–261.
ICLP-J-2013-YouZZ #logic programming #quantifier #source code- Disjunctive logic programs with existential quantification in rule heads (JHY, HZ, YZ), pp. 563–578.
TLCA-2013-Clairambault #bound #linear #reduction- Bounding Skeletons, Locally Scoped Terms and Exact Bounds for Linear Head Reduction (PC), pp. 109–124.
CASE-2012-KimMBS #image- An improved rigidity penalty for deformable registration of head and neck images in intensity-modulated radiation therapy (JK, MM, JB, KS), pp. 377–382.
CIAA-2012-IbarraT #automaton #how #multi- How to Synchronize the Heads of a Multitape Automaton (OHI, NQT), pp. 192–204.
DLT-2012-KutribMW #automaton #finite #multi- States and Heads Do Count for Unary Multi-head Finite Automata (MK, AM, MW), pp. 214–225.
LATA-2012-Axelsen #automaton #finite #multi- Reversible Multi-head Finite Automata Characterize Reversible Logarithmic Space (HBA), pp. 95–105.
ICPR-2012-DahmaneLDB #estimation #learning #symmetry- Learning symmetrical model for head pose estimation (AD, SL, CD, IMB), pp. 3614–3617.
ICPR-2012-JiangES #detection #estimation #integration #performance #robust- Efficient and robust integration of face detection and head pose estimation (FJ, HKE, BES), pp. 1578–1581.
ICPR-2012-KafaiBA #classification #clustering #estimation #network- Cluster-Classification Bayesian Networks for head pose estimation (MK, BB, LA), pp. 2869–2872.
ICPR-2012-LuSOS #image #synthesis- Head pose-free appearance-based gaze sensing via eye image synthesis (FL, YS, TO, YS), pp. 1008–1011.
ICPR-2012-MartinTT #gesture- Optical flow based Head Movement and Gesture Analyzer (OHMeGA) (SM, CT, MMT), pp. 605–608.
ICPR-2012-Ugurlu #detection #using- Head posture detection using skin and hair information (YU), pp. 1–4.
ICPR-2012-YanRLS #classification #learning #multi- Active transfer learning for multi-view head-pose classification (YY, SR, OL, NS), pp. 1168–1171.
RTA-2012-AccattoliL #cost analysis #on the #reduction- On the Invariance of the Unitary Cost Model for Head Reduction (BA, UDL), pp. 22–37.
CHI-2011-MaLD #analysis #perspective- Perceptual analysis of talking avatar head movements: a quantitative perspective (XM, BHL, ZD), pp. 2699–2702.
DHM-2011-FangF #automation- An Automatic Method for Computerized Head and Facial Anthropometry (JJF, SYF), pp. 12–21.
DUXU-v2-2011-YasumaN #artificial reality #question- User Characteristic-Based Information-Providing Service for Museum with Optical See-Through Head-Mounted Display: Does It Evoke Enthusiasm? (YY, MN), pp. 234–242.
HCI-ITE-2011-CarrinoTMKI #approach #interface #multimodal- Head-Computer Interface: A Multimodal Approach to Navigate through Real and Virtual Worlds (FC, JT, EM, OAK, RI), pp. 222–230.
HCI-ITE-2011-InoueIFHIM #analysis- Manual and Accelerometer Analysis of Head Nodding Patterns in Goal-oriented Dialogues (MI, TI, NF, RH, TI, HM), pp. 259–267.
HCI-MIIE-2011-CharissisPMA #evaluation #interface #prototype- Evaluation of Collision Avoidance Prototype Head-Up Display Interface for Older Drivers (VC, SP, LMM, SA), pp. 367–375.
HCI-UA-2011-ZhaoSW #game studies #recognition- Head-Pose Recognition for a Game System Based on Nose’s Relative Position (QZ, XS, YW), pp. 694–701.
HIMI-v2-2011-TanumaSNN #artificial reality #design #using- Comfortable Design of Task-Related Information Displayed Using Optical See-Through Head-Mounted Display (KT, TS, MN, MN), pp. 419–429.
RecSys-2011-LeeL #analysis #behaviour #music #recommendation- My head is your tail: applying link analysis on long-tailed music listening behavior for music recommendation (KL, KL), pp. 213–220.
CHI-2010-KangFK #social- Exploiting knowledge-in-the-head and knowledge-in-the-social-web: effects of domain expertise on exploratory search in individual and social search environments (RK, WTF, TGK), pp. 393–402.
CHI-2010-WeaverBSIL #analysis #artificial reality #empirical #order #using- An empirical task analysis of warehouse order picking using head-mounted displays (KW, HB, TS, HI, ML), pp. 1695–1704.
ICPR-2010-BimboDLP #locality- Sensor Fusion for Cooperative Head Localization (ADB, FD, GL, FP), pp. 384–387.
ICPR-2010-DornaikaR #estimation- Person-Specific Face Shape Estimation under Varying Head Pose from Single Snapshots (FD, BR), pp. 3496–3499.
ICPR-2010-HuangDF #classification #estimation #multi #random- Head Pose Estimation Based on Random Forests for Multiclass Classification (CH, XD, CF), pp. 934–937.
ICPR-2010-LaunilaS #estimation #game studies- Contextual Features for Head Pose Estimation in Football Games (AL, JS), pp. 340–343.
ICPR-2010-SungCCB #3d #estimation #mobile- Coarse-to-Fine Particle Filter by Implicit Motion Estimation for 3D Head Tracking on Mobile Devices (HS, KC, SC, HB), pp. 3615–3618.
ICPR-2010-ValentiLSDG #estimation #visual notation- Visual Gaze Estimation by Joint Head and Eye Information (RV, AL, NS, CD, TG), pp. 3870–3873.
ICPR-2010-WohlerGDHKH #gesture #online #recognition- A Calibration-Free Head Gesture Recognition System with Online Capability (NCW, UG, AD, MH, SK, TH), pp. 3814–3817.
ICPR-2010-ZengM #detection #multi #people #robust- Robust Head-Shoulder Detection by PCA-Based Multilevel HOG-LBP Detector for People Counting (CZ, HM), pp. 2069–2072.
DHM-2009-Butler #3d #using- Using 3D Head and Respirator Shapes to Analyze Respirator Fit (KMB), pp. 483–491.
DHM-2009-GuoWD #3d #design #metric- Human Head 3D Dimensions Measurement for the Design of Helmets (FG, LW, DD), pp. 624–631.
DHM-2009-NiuLX09a #3d #clustering- Block Division for 3D Head Shape Clustering (JN, ZL, SX), pp. 64–71.
DHM-2009-YangDZ #bibliography #modelling #perspective- Human Head Modeling and Personal Head Protective Equipment: A Literature Review (J(Y, JD, ZZ), pp. 661–670.
HCI-AUII-2009-WeissKWMF #comparison- Comparison of Different Talking Heads in Non-Interactive Settings (BW, CK, IW, SM, SF), pp. 349–357.
HCI-NIMT-2009-GastBRRWMR #analysis #gesture #human-computer #interactive- Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions (JG, AB, TR, GR, FW, CM, BR), pp. 170–177.
HCI-VAD-2009-CharissisPV #case study #development #interface- Interface Development for Early Notification Warning System: Full Windshield Head-Up Display Case Study (VC, SP, GV), pp. 683–692.
SAC-2009-RajgurePBH #clustering #network #self #transaction- Geographical data collection in sensor networks with self-organizing transaction cluster-heads (NR, EP, CB, SH), pp. 1214–1218.
FLOPS-2008-Tatsuta #normalisation- Types for Hereditary Head Normalizing Terms (MT), pp. 195–209.
CHI-2008-DugganP #topic #using #web- Knowledge in the head and on the web: using topic expertise to aid search (GBD, SJP), pp. 39–48.
CHI-2008-YamazakiYKBKK #coordination #interactive #precise- Precision timing in human-robot interaction: coordination of head movement and utterance (AY, KY, YK, MB, MK, HK), pp. 131–140.
ICPR-2008-GuoFDH #classification #estimation #question- Head pose estimation: Classification or regression? (GG, YF, CRD, TSH), pp. 1–4.
ICPR-2008-UdeA #perspective #recognition- Control and recognition on a humanoid head with cameras having different field of view (AU, TA), pp. 1–4.
ICPR-2008-YuW #3d #classification #clustering #knowledge base- Knowledge based cluster ensemble for 3D head model classification (ZY, HSW), pp. 1–4.
CASE-2007-KeirHCC #approach #artificial reality- A New Approach to Accelerometer-based Head Tracking for Augmented Reality & Other Applications (MSK, CEH, JGC, XC), pp. 603–608.
CHI-2007-RivadeneiraGMM #evaluation #in the cloud #towards- Getting our head in the clouds: toward evaluation studies of tagclouds (AWR, DMG, MJM, DRM), pp. 995–998.
DHM-2007-Godil #analysis #representation- Advanced Human Body and Head Shape Representation and Analysis (AG), pp. 92–100.
DHM-2007-KimCKL #modelling- Modeling of Human Head for Custom Wig Production (YK, JC, BK, KL), pp. 874–883.
DHM-2007-NiuLS07a #case study #multi #representation- A Case Study of Multi-resolution Representation of Heads (JN, ZL, GS), pp. 171–178.
HCI-IPT-2007-AsaiK #comparative- Comparative Characteristics of a Head-Up Display for Computer-Assisted Instruction (KA, HK), pp. 531–540.
HCI-IPT-2007-HavukumpuHGVN #artificial reality- Comparing Two Head-Mounted Displays in Ultrasound Scanning (JH, JH, EG, PV, GN), pp. 597–604.
SIGIR-2007-DowneyDH #query #web- Heads and tails: studies of web search with common and rare queries (DD, STD, EH), pp. 847–848.
ICPR-v1-2006-ChangCYY #estimation #interactive #realtime #using- An Intelligent Bulletin Board System with Real-time Vision-based Interaction Using Head Pose Estimation (CYC, PCC, YSY, JFY), pp. 1140–1143.
ICPR-v1-2006-OhayonR #3d #estimation #robust #using- Robust 3D Head Tracking Using Camera Pose Estimation (SO, ER), pp. 1063–1066.
ICPR-v1-2006-ShanLC #image #recognition #robust- Face Recognition Robust to Head Pose from One Sample Image (TS, BCL, SC), pp. 515–518.
ICPR-v2-2006-MaZSCG #estimation #robust #using- Robust Head Pose Estimation Using LGBP (BM, WZ, SS, XC, WG), pp. 512–515.
ICPR-v3-2006-KawanakaFI #3d- Human Head Tracking in Three Dimensional Voxel Space (HK, HF, YI), pp. 826–829.
ICPR-v3-2006-MaKKLK #estimation- Sparse Bayesian Regression for Head Pose Estimation (YM, YK, KK, SL, MK), pp. 507–510.
ICPR-v4-2006-YodaTRSI #gesture #interface- Stereo Camera Based Non-Contact Non-Constraining Head Gesture Interface for Electric Wheelchairs (IY, JT, BR, KS, TI), pp. 740–745.
OOPSLA-2006-Titzer #named- Virgil: objects on the head of a pin (BT), pp. 191–208.
LICS-2006-Lassen #bisimulation #normalisation #λ-calculus #μ-calculus- Head Normal Form Bisimulation for Pairs and the λμ-Calculus (SBL), pp. 297–306.
DATE-2005-MellorWM #uml #why- Why Systems-on-Chip Needs More UML like a Hole in the Head (SJM, JRW, CM), pp. 834–835.
HT-2004-BerleantMABDDEGL #approach #documentation #lightweight- Head-tail display: a lightweight approach to query-dependent document display (DB, JM, MA, JB, RD, TD, LE, CG, KHL), pp. 22–23.
ICPR-v3-2004-FujimuraOT #3d #algorithm #re-engineering- Improved 3D Head Reconstruction System based on Combining Shape-From-Silhouette with Two-Stage Stereo Algorithm (KF, YO, TT), pp. 127–130.
ICPR-v3-2004-IshiiHYN #detection #realtime- Face and Head Detection for a Real-Time Surveillance System (YI, HH, KY, YN), pp. 298–301.
ICPR-v4-2004-BaO #estimation #framework #probability- A Probabilistic Framework for Joint Head Tracking and Pose Estimation (SOB, JMO), pp. 264–267.
ICPR-v4-2004-RaytchevYS #estimation #learning- Head Pose Estimation by Nonlinear Manifold Learning (BR, IY, KS), pp. 462–466.
ICLP-2004-LinkeTW #logic programming #on the #source code- On Acyclic and Head-Cycle Free Nested Logic Programs (TL, HT, SW), pp. 225–239.
CHI-2003-FussellSK #collaboration #physics #video- Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks (SRF, LDS, REK), pp. 513–520.
SIGIR-2003-Koster- Head/modifier pairs for everyone (CHAK), p. 466.
ICLP-2003-Rosenblueth- A Distinct-Head Folding Rule (DAR), pp. 505–506.
FLOPS-2002-KasuyaSA #higher-order #normalisation #term rewriting- Descendants and Head Normalization of Higher-Order Rewrite Systems (HK, MS, KA), pp. 198–211.
FLOPS-2002-Smaus #polymorphism #recursion- The Head Condition and Polymorphic Recursion (JGS), pp. 259–274.
ICPR-v1-2002-Bayro-CorrochanoA #approach #detection #geometry- Geometric Approach for Pose Detection of Moving Human Heads (EBC, AA), pp. 636–639.
ICPR-v1-2002-ErdemS #automation #communication #detection #gesture- Automatic Detection of Relevant Head Gestures in American Sign Language Communication (UME, SS), p. 460–?.
ICPR-v1-2002-MorenoTAS #3d #realtime- 3D Real-Time Head Tracking Fusing Color Histograms and Stereovision (FM, AT, JAC, AS), pp. 368–371.
ICPR-v2-2002-KojimaTF #process- Textual Description of Human Activities by Tracking Head and Hand Motions (AK, TT, KF), pp. 1073–1077.
ICPR-v3-2002-MarugameSYMFYKKTT #metric #performance #precise- A Fast and Precise System for Taking High-Density Human Head Measurements with Surrounding Range Finders (AM, SS, TY, KM, OF, YY, YK, HK, WT, JT), pp. 978–982.
ICPR-v4-2002-SrinivasanB #estimation #using- Head Pose Estimation Using View Based Eigenspaces (SS, KLB), pp. 302–305.
SAC-2002-BinderR #java #mobile #question #using- Secure mobile agent systems using Java: where are we heading? (WB, VR), pp. 115–119.
CHI-2001-GrayF- Ignoring perfect knowledge in-the-world for imperfect knowledge in-the-head (WDG, WTF), pp. 112–119.
TOOLS-USA-2001-Devos #design #developer #tool support- A Whack on the Side of the Designer’s Head: A Toolkit for the Creative Developer (MMD), p. 391.
WRLA-2000-NakamuraO #evaluation #normalisation #on-demand- The evaluation strategy for head normal form with and without on-demand flags (MN, KO), pp. 212–228.
CHI-2000-PatrickCSRVC #artificial reality #scalability #using- Using a large projection screen as an alternative to head-mounted displays for virtual environments (EP, DC, AS, JAR, TV, GC), pp. 478–485.
ICPR-v1-2000-HaymanKM #matrix #self- Self-Alignment of an Active Head from Observations of Rotation Matrices (EH, JK, DWM), pp. 1080–1084.
ICPR-v2-2000-ChenSWS #estimation #using- Head Pose Estimation Using both Color and Feature Information (QC, TS, HW, TS), pp. 2842–2841.
ICPR-v3-2000-StiefelhagenYW #perspective- Simultaneous Tracking of Head Poses in a Panoramic View (RS, JY, AW), pp. 3726–3733.
ICPR-v4-2000-KimYL #using- A Control Model for Vergence Movement on a Stereo Robotic Head Using Disparity Flux (HJK, MHY, SWL), pp. 4491–4494.
ICPR-v4-2000-MadabhushiA #process #using- Using Head Movement to Recognize Activity (AM, JKA), pp. 4698–4701.
ICPR-v4-2000-NakamuraOO #process- Structuring Personal Activity Records Based on Attention — Analyzing Videos from Head-Mounted Camera (YN, YO, JO), pp. 4222–4225.
ICPR-v4-2000-SmithSL #monitoring- Monitoring Head/Eye Motion for Driver Alertness with One Camera (PS, MS, NdVL), pp. 4636–4635.
OSDI-2000-LumbSGNR #towards- Towards Higher Disk Head Utilization: Extracting “Free” Bandwidth from Busy Disk Drives (CRL, JS, GRG, DN, ER), pp. 87–102.
HCI-CCAD-1999-EllisYAE #latency- Discrimination of changes in latency during head movement (SRE, MJY, BDA, SME), pp. 1129–1133.
HCI-CCAD-1999-OzawaAFSY #adaptation #case study #education #implementation #process #realtime- An experimental study on implementing real-time estimator of human cognitive process into eye-sensing head mounted display for realizing adaptive CAI for teaching plant diagnosis knowledge (TO, YA, SF, HS, HY), pp. 1197–1200.
HCI-EI-1999-Haubner #image #on the #quality #visual notation- On the Visual Quality of Still Images and of Low-motion Talking Head Digital Videos (PJH), pp. 471–475.
ICML-1998-ShatkayK- Heading in the Right Direction (HS, LPK), pp. 531–539.
ICPR-1998-ChenWSSC #3d #algorithm #estimation #robust- A robust algorithm for 3D head pose estimation (QC, HW, TS, TS, KC), pp. 1356–1359.
ICPR-1998-LinSH #3d #automation #re-engineering #towards- Toward automatic reconstruction of 3D environment with an active binocular head (CYL, SWS, YPH), pp. 1708–1710.
ICPR-1998-Liu #coordination- Determination of the point of fixation in a head-fixed coordinate system (JL), pp. 501–504.
ICPR-1998-WuSK #gesture #image #recognition- Spotting recognition of head gestures from color image series (HW, TS, HK), pp. 83–85.
HCI-SEC-1997-FukushimaY #adaptation- Application of a Newly Developed Eye Sensing Head-Mounted-Display to a Mutual Adaptive CAI for Plant-Diagnosis (SF, HY), pp. 225–228.
TLCA-1997-Herbelin #game studies #reduction- Games and Weak-Head Reduction for Classical PCF (HH), pp. 214–230.
ICPR-1996-BasuEP #modelling- Motion regularization for model-based head tracking (SB, IAE, AP), pp. 611–616.
ICPR-1996-GunnN #bound #energy #using- Snake head boundary extraction using global and local energy minimisation (SRG, MSN), pp. 581–585.
ICPR-1996-MorimotoYD #gesture #markov #modelling #recognition #using- Recognition of head gestures using hidden Markov models (CM, YY, LSD), pp. 461–465.
ICPR-1996-StellaCD #mobile #nondeterminism #self- Self-location of a mobile robot with uncertainty by cooperation of a heading sensor and a CCD TV camera (ES, GC, AD), pp. 303–307.
ICPR-1996-ThayerG #constraints #design #using- Designing stereo heads using task domain constraints (SMT, CSG), pp. 820–824.
LICS-1996-BethkeKV #algebra #combinator #normalisation- Completing Partial Combinatory Algebras With Unique Head-Normal Forms (IB, JWK, RCdV), pp. 448–454.
ICDAR-v2-1995-MiyaoN #approach #music #network #using- Head and stem extraction from printed music scores using a neural network approach (HM, YN), pp. 1074–1079.
RTA-1995-BakelF #normalisation #term rewriting #type system- (Head-) Normalization of Typeable Rewrite Systems (SvB, MF), pp. 279–293.
ESOP-1994-Fradet #compilation #reduction- Compilation of Head and Strong Reduction (PF), pp. 211–224.
STOC-1994-JiangSV- Two heads are better than two tapes (TJ, JIS, PMBV), pp. 668–675.
STOC-1993-JiangL #string- k one-way heads cannot do string-matching (TJ, ML), pp. 62–70.
INTERCHI-1993-NardiSKLWS- Turning away from talking heads: the use of video-as-data in neurosurgery (BAN, HS, AK, RL, SW, RJS), pp. 327–334.
ICALP-1983-Vitanyi #on the #simulation- On the Simulation of Many Storage Heads by a Single One (Extended Abstract) (PMBV), pp. 687–694.
ICALP-1978-Zilli #combinator #logic #normalisation- Head Recurrent Terms in Combinatory Logic: A Generalization of the Notion of Head Normal Form (MVZ), pp. 477–493.
ICALP-1977-SavitchV #linear #multi #simulation #turing machine- Linear Time Simulation of Multihead Turing Machines with Head-to-Head Jumps (WJS, PMBV), pp. 453–464.
VLDB-1975-Omahen #memory management #multi- Estimating Response Time for Auxiliary Memory Configuartions with Multiple Movable-Head Disk Modules (KO), pp. 473–495.