BibSLEIGH
BibSLEIGH corpus
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Used together with:
recognit (64)
use (64)
gestur (43)
base (37)
system (36)

Stem hand$ (all stems)

283 papers:

CASECASE-2015-HuangHCC #performance #synthesis
Efficient grasp synthesis and control strategy for robot hand-arm system (MBH, HPH, CCC, CAC), pp. 1256–1257.
CASECASE-2015-XiePLLY #analysis
Hand-eye calibration and its accuracy analysis in robotic grinding (HX, CtP, WLL, YhL, ZPY), pp. 862–867.
VLDBVLDB-2015-KazemiHG #graph
Growing a Graph Matching from a Handful of Seeds (EK, SHH, MG), pp. 1010–1021.
CHICHI-2015-AchibetCLM #3d #interactive #modelling #named
THING: Introducing a Tablet-based Interaction Technique for Controlling 3D Hand Models (MA, GC, AL, MM), pp. 317–326.
CHICHI-2015-GirouardLRDEP #interactive #smarttech
One-Handed Bend Interactions with Deformable Smartphones (AG, JL, MR, FD, AKE, JP), pp. 1509–1518.
CHICHI-2015-NevesFMBN #communication #evaluation #exclamation #quote
“My Hand Doesn’t Listen to Me!”: Adoption and Evaluation of a Communication Technology for the “Oldest Old” (BBN, RLF, CM, RB, MN), pp. 1593–1602.
CHICHI-2015-PengZG #3d #approach #design #modelling #named
D-Coil: A Hands-on Approach to Digital 3D Models Design (HP, AZ, FG), pp. 1807–1815.
CHICHI-2015-SharpKRTSKRLVWF #flexibility #realtime #robust
Accurate, Robust, and Flexible Real-time Hand Tracking (TS, CK, DPR, JT, JS, DK, CR, IL, AV, YW, DF, PK, EK, AWF, SI), pp. 3633–3642.
CHICHI-2015-SongPSKH #3d #estimation #gesture #interactive #mobile #video
Joint Estimation of 3D Hand Position and Gestures from Monocular Video for Mobile Interaction (JS, FP, GS, MK, OH), pp. 3657–3660.
CHICHI-2015-ZhengFSDYG #maintenance
Eye-Wearable Technology for Machine Maintenance: Effects of Display Position and Hands-free Operation (XSZ, CF, PMdS, SD, TY, SG), pp. 2125–2134.
HCIDHM-EH-2015-HarihBR #interface #optimisation #parametricity
Optimisation of Product’s Hand-Handle Interface Material Parameters for Improved Ergonomics (GH, MB, ZR), pp. 15–25.
HCIDHM-EH-2015-UchidaHKEMOUG #analysis #process #using
Process Analysis of the Hand Lay-Up Method Using CFRP Prepreg Sheets (TU, HH, KK, AE, MM, JO, TU, AG), pp. 227–236.
HCIDHM-HM-2015-KikuchiSTGH #information management
An Investigation on Conversion from Tacit Knowledge to Explicit Knowledge in Hand Lay-Up Fabrication Method (TK, ES, YT, AG, HH), pp. 114–123.
HCIDHM-HM-2015-MigakiOTMKIH #experience
The Relationship Between Mechanical Properties and the Method Technique of GFRP Plate by Hand Lay-up Method: Effect of the Workers Experience (MM, KO, RT, YM, EK, DI, HH), pp. 143–153.
HCIHCI-IT-2015-MutoM #analysis #development #interactive
Analysis of Eye Hand Interaction in Drawing Figure and Letter — For the Development of Handwrite-Training Device (YM, TM), pp. 107–117.
HCIHIMI-IKC-2015-AoyagiKYW
Hand-Raising Robot for Promoting Active Participation in Classrooms (SA, RK, MY, TW), pp. 275–284.
HCIHIMI-IKD-2015-LinL15a #smarttech
This Study of Hand Anthropometry and Touchscreen Size of Smartphones (YCL, MHL), pp. 617–626.
HCIHIMI-IKD-2015-ZhangNZC #how #library #mobile
Search in One’s Hand: How Users Search a Mobile Library Catalog (TZ, XN, LZ, HlC), pp. 247–257.
HCISCSM-2015-FukudaWFHFHN #towards
Text-Mining of Hand-Over Notes for Care-Workers in Real Operation — Toward an Employee-Driven Innovation (KF, KW, TF, MH, RF, MH, TN), pp. 30–38.
SACSAC-2015-NascimentoBJ #approach #geometry #recognition
A new approach to biometric recognition based on hand geometry (MVPdN, LVB, NLCJ), pp. 59–65.
CASECASE-2014-LeeJMC #framework #identification #recognition #robust
Iterative identification framework for robust hand-written digit recognition under extremely noisy conditions (HL, SJ, TM, NYC), pp. 728–733.
CASECASE-2014-LinHC #gesture #network #recognition #using
Human hand gesture recognition using a convolution neural network (HIL, MHH, WKC), pp. 1038–1043.
CASECASE-2014-LinWF #using
Grasping unknown objects using depth gradient feature with eye-in-hand RGB-D sensor (YCL, STW, LCF), pp. 1258–1263.
CASECASE-2014-PuTC #design #development #smarttech
Design and development of the wearable hand exoskeleton system for rehabilitation of hand impaired patients (SWP, SYT, JYC), pp. 996–1001.
SIGMODSIGMOD-2014-AlagiannisIA #adaptation #named
H2O: a hands-free adaptive store (IA, SI, AA), pp. 1103–1114.
SIGMODSIGMOD-2014-GokhaleDDNRSZ #crowdsourcing #named
Corleone: hands-off crowdsourcing for entity matching (CG, SD, AD, JFN, NR, JWS, XZ), pp. 601–612.
CHICHI-2014-NgBW #interactive #mobile
Investigating the effects of encumbrance on one- and two- handed interactions with mobile devices (AN, SAB, JHW), pp. 1981–1990.
CHICHI-2014-SerranoEI
Exploring the use of hand-to-face input for interacting with head-worn displays (MS, BME, PPI), pp. 3181–3190.
CHICHI-2014-TsandilasABB #coordination
Coordination of tilt and touch in one- and two-handed use (TT, CA, AB, DB), pp. 2001–2004.
CHICHI-2014-WagnerLS #multi
Multi-finger chords for hand-held tablets: recognizable and memorable (JW, EL, TS), pp. 2883–2892.
CHICHI-2014-WilsonCSB #feedback #locality
Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion (GW, TC, SS, SAB), pp. 1133–1142.
CSCWCSCW-2014-MatthiesenBP #development #how #quote
“Figure out how to code with the hands of others”: recognizing cultural blind spots in global software development (SM, PB, LMP), pp. 1107–1119.
HCIDHM-2014-GaliastroZRMCL #development
Development of a Tendon-Driven Dexterous Hand for Fine Manipulation (JG, HZ, DR, AM, WC, KL), pp. 527–534.
HCIDUXU-DI-2014-AsciR #case study #comparative #mobile #user interface
Left vs. Right-Handed UX: A Comparative User Study on a Mobile Application with Left and Right-Handed Users (SA, KR), pp. 173–183.
HCIHCI-AIMT-2014-AttenbergerB #interface #named
RemoteHand: A Wireless Myoelectric Interface (AA, KB), pp. 3–11.
HCIHCI-AIMT-2014-BoulabiarCP14a #3d #artificial reality #gesture #recognition #using
The Issues of 3D Hand Gesture and Posture Recognition Using the Kinect (MIB, GC, FP), pp. 205–214.
HCIHCI-AIMT-2014-MehlerBL #gesture #human-computer
Comparing Hand Gesture Vocabularies for HCI (AM, TvdB, AL), pp. 81–92.
HCIHCI-AIMT-2014-MikamiM #3d #effectiveness #learning
Effectiveness of Virtual Hands in 3D Learning Material (TM, SM), pp. 93–101.
HCIHCI-AIMT-2014-NiLF #interactive #using
Hand-Object Interaction: From Grasping to Using (LN, YL, XF), pp. 113–120.
HCIHCI-AIMT-2014-VaidyanathanR #case study #comparative #gesture #interactive #using
“Will Use It, Because I Want to Look Cool” A Comparative Study of Simple Computer Interactions Using Touchscreen and In-Air Hand Gestures (VV, DR), pp. 170–181.
HCIHIMI-DE-2014-KaramT #gesture #interactive #symmetry
Two-Handed Interactive Menu: An Application of Asymmetric Bimanual Gestures and Depth Based Selection Techniques (HK, JT), pp. 187–198.
HCIHIMI-DE-2014-KawabeYAW #metric #student
Measurement of Hand Raising Actions to Support Students’ Active Participation in Class (RK, MY, SA, TW), pp. 199–207.
HCIHIMI-DE-2014-SugayaNT #clustering #recognition #using
Enhancement of Accuracy of Hand Shape Recognition Using Color Calibration by Clustering Scheme and Majority Voting Method (TS, HN, HT), pp. 251–260.
CIKMCIKM-2014-GrbovicHKM #category theory #email #how
How Many Folders Do You Really Need?: Classifying Email into a Handful of Categories (MG, GH, ZSK, YM), pp. 869–878.
ECIRECIR-2014-KabaryS #gesture #query #retrieval #sketching #specification #using #video
Using Hand Gestures for Specifying Motion Queries in Sketch-Based Video Retrieval (IAK, HS), pp. 733–736.
ICPRICPR-2014-ChenK #gesture #recognition #using
Using Appearance-Based Hand Features for Dynamic RGB-D Gesture Recognition (XC, MK), pp. 411–416.
ICPRICPR-2014-HiltunenELK #comparison #performance
Comparison of General Object Trackers for Hand Tracking in High-Speed Videos (VH, TE, LL, HK), pp. 2215–2220.
ICPRICPR-2014-KondoriYOLL #3d
A Direct Method for 3D Hand Pose Recovery (FAK, SY, AO, LL, HL), pp. 345–350.
ICPRICPR-2014-LiewY #detection #feature model #novel #performance #robust
Generalized BRIEF: A Novel Fast Feature Extraction Method for Robust Hand Detection (CFL, TY), pp. 3014–3019.
ICPRICPR-2014-Ohn-BarMTT #process #recognition
Head, Eye, and Hand Patterns for Driver Activity Recognition (EOB, SM, AT, MMT), pp. 660–665.
ICPRICPR-2014-PatriciaTC #adaptation #learning #multi #performance
Multi-source Adaptive Learning for Fast Control of Prosthetics Hand (NP, TT, BC), pp. 2769–2774.
KDDKDD-2014-DalessandroCRPWP #learning #online #scalability
Scalable hands-free transfer learning for online advertising (BD, DC, TR, CP, MHW, FJP), pp. 1573–1582.
KDDKDD-2014-FengGBEHM #big data #database #experience #in memory #query
Management and analytic of biomedical big data with cloud-based in-memory database and dynamic querying: a hands-on experience with real-world data (MF, MG, TB, JE, IH, RM), p. 1970.
ICALPICALP-v1-2013-DemainePRSSW #assembly
The Two-Handed Tile Assembly Model Is Not Intrinsically Universal (EDD, MJP, TAR, RTS, SMS, DW), pp. 400–412.
CHICHI-2013-AnnettB #exclamation #gesture #symmetry
Your left hand can do it too!: investigating intermanual, symmetric gesture transfer on touchscreens (MA, WFB), pp. 1119–1128.
CHICHI-2013-GoelJMPW #mobile #named #using
ContextType: using hand posture information to improve mobile touch screen text entry (MG, AJ, TM, SNP, JOW), pp. 2795–2798.
CHICHI-2013-LetondalHLVC #design
Flights in my hands: coherence concerns in designing strip’tic, a tangible space for air traffic controllers (CL, CH, RL, JLV, SC), pp. 2175–2184.
CHICHI-2013-YinOPZ #adaptation #approach
Making touchscreen keyboards adaptive to keys, hand postures, and individuals: a hierarchical spatial backoff model approach (YY, TO, KP, SZ), pp. 2775–2784.
HCIDHM-HB-2013-KaoH
Hand and Arm Support for Computer Workstation (GHK, TKPH), pp. 232–238.
HCIDHM-HB-2013-XieKD #modelling #verification
Anatomy-Based Variational Modeling of Digital Hand and Its Verification (YX, SK, HD), pp. 384–392.
HCIDHM-SET-2013-LiCLC #metric
Friction Measurements in a Hand Tool Factory (KWL, CCC, LL, CYC), pp. 326–331.
HCIDHM-SET-2013-MazzolaMBPAPP #process
Explicit Tracking in the Diagnostic Process for Hand Dermatological Practices (LM, SM, SB, FP, FA, ODP, PP), pp. 248–257.
HCIHCI-AS-2013-SonS #artificial reality
Single-Handed Driving System with Kinect (JPS, AS), pp. 631–639.
HCIHCI-IMT-2013-HammerB #realtime #robust #using
Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera (JHH, JB), pp. 252–261.
HCIHCI-IMT-2013-MaWHZ #gesture #interactive
A Method for Single Hand Fist Gesture Input to Enhance Human Computer Interaction (TM, WGW, CYH, XZ), pp. 291–300.
HCIHCI-IMT-2013-SchwallerBL #gesture #human-computer
Two Handed Mid-Air Gestural HCI: Point + Command (MS, SB, DL), pp. 388–397.
HCIHCI-UC-2013-LinHW #learning #using #visual notation
Establishing a Cognitive Map of Public Place for Blind and Visual Impaired by Using IVEO Hands-On Learning System (QWL, SLH, JLW), pp. 193–198.
HCIHIMI-D-2013-SugayaSNT #recognition #using
Basic Investigation into Hand Shape Recognition Using Colored Gloves Taking Account of the Peripheral Environment (TS, TS, HN, HT), pp. 133–142.
HCIHIMI-HSM-2013-HorieT
Characteristics of Touch Panel Operation with Non-Dominant Hand in Car Driving Context (YH, TT), pp. 577–584.
ICSEICSE-2013-MehlitzRV #java #tutorial
A hands-on Java PathFinder tutorial (PCM, NR, WV), pp. 1493–1495.
CASECASE-2012-HoNNH #question #what
What can be inferred from a tactile arrayed sensor in autonomous in-hand manipulation? (VAH, TN, AN, SH), pp. 461–468.
CASECASE-2012-JeongC #algorithm #independence #quality
Independent contact region (ICR) based in-hand motion planning algorithm with guaranteed grasp quality margin (HJ, JC), pp. 1089–1094.
CASECASE-2012-JoKOO #feedback #using
Contact force control of a robotic hand using F/T sensory feedback with a rigid object (JJ, SKK, YO, SRO), pp. 436–441.
CASECASE-2012-KimKCKH #2d #precise
2-DOF torque sensor for precise force control of robot hand (TKK, BSK, SyC, DHK, JHH), pp. 892–895.
CASECASE-2012-LeeLMNL
Kinematics of the Robomec robot hand with planar and spherical four bar linkages for power grasping (SML, KDL, HKM, TSN, JWL), pp. 1120–1125.
CASECASE-2012-ParkBPB #development
Development of an anthropomorphic robot hand aimed at practical use for wide service robot application (SWP, JHB, JHP, MB), pp. 431–435.
CASECASE-2012-WimbockRC #coordination #verification
Derivation and verification of synergy coordinates for the DLR hand arm system (TW, JR, MC), pp. 454–460.
CHICHI-2012-LiuHDMB #artificial reality #feedback #mobile #realtime
Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices (CL, SH, JD, WEM, MBL), pp. 2973–2976.
CHICHI-2012-NicolauJ #comprehension #type system #using
Touch typing using thumbs: understanding the effect of mobility and hand posture (HN, JAJ), pp. 2683–2686.
CHICHI-2012-SodhiBW #named #visualisation
LightGuide: projected visualizations for hand movement guidance (RS, HB, ADW), pp. 179–188.
CHICHI-2012-VogelC #multi
Hand occlusion on a multi-touch tabletop (DV, GC), pp. 2307–2316.
CHICHI-2012-WagnerHM #design #interactive
BiTouch and BiPad: designing bimanual interaction for hand-held tablets (JW, SH, WEM), pp. 2317–2326.
CHICHI-2012-YemKYSYY #using
Assisting hand skill transfer of tracheal intubation using outer-covering haptic display (VY, HK, NY, RS, HY, JY), pp. 3177–3180.
ICPRICPR-2012-BagdanovBSU #realtime #recognition
Real-time hand status recognition from RGB-D imagery (ADB, ADB, LS, LU), pp. 2456–2459.
ICPRICPR-2012-DaiC #precise #segmentation
Combining contrast saliency and region discontinuity for precise hand segmentation in projector-camera system (JD, RC), pp. 2161–2164.
ICPRICPR-2012-Gomez-BarreroGFOMF #authentication #case study #geometry
Inverse biometrics: A case study in hand geometry authentication (MGB, JG, JF, JOG, AM, MAF), pp. 1281–1284.
ICPRICPR-2012-HuiC #robust #towards #using
Towards a robust hand-eye calibration using normal flows (TWH, RC), pp. 2545–2548.
ICPRICPR-2012-LeeCP #estimation #using
Articulated hand configuration and rotation estimation using extended torus manifold embedding (CSL, SYC, SWP), pp. 441–444.
ICPRICPR-2012-LiuXAR #geometry #recognition #using
Hand posture recognition using finger geometric feature (LL, JX, HA, XR), pp. 565–568.
ICPRICPR-2012-MartinezCFB
Dissociating rigid and articulated motion for hand tracking (OM, PC, LF, XB), pp. 2614–2617.
ICPRICPR-2012-MiyamotoMSS #3d #classification #estimation #precise #realtime
Real-time and precise 3-D hand posture estimation based on classification tree trained with variations of appearances (SM, TM, NS, YS), pp. 453–456.
ICPRICPR-2012-ReinbacherRB #game studies #named #using
RoμNect: Hand mounted depth sensing using a commodity gaming sensor (CR, MR, HB), pp. 461–464.
ICPRICPR-2012-RosRG
Articulated Particle Filter for hand tracking (GR, JMdR, GGM), pp. 3581–3585.
ICPRICPR-2012-TangHW #detection #multi #recognition
Hand-dorsa vein recognition based on multi-level keypoint detection and local feature matching (YT, DH, YW), pp. 2837–2840.
ICPRICPR-2012-ZhuW #gesture #kernel #recognition #using
Single-frame hand gesture recognition using color and depth kernel descriptors (XZ, KYKW), pp. 2989–2992.
CASECASE-2011-YonezawaKZIHSIYF #approach #experience #performance
Long-term operational experience with a robot cell production system controlled by low carbon-footprint Senju (thousand-handed) Kannon Model robots and an approach to improving operating efficiency (HY, HK, MZ, KI, NH, YS, MY, TF), pp. 291–298.
CHICHI-2011-CowanL #interactive #mobile #named #using
ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows (LGC, KAL), pp. 2707–2716.
CHICHI-2011-GoodmanR #online
From garments to gardens: negotiating material relationships online and “by hand” (EG, DR), pp. 2257–2266.
CHICHI-2011-LuffYKH
Hands on hitchcock: embodied reference to a moving scene (PL, NY, HK, CH), pp. 43–52.
CHICHI-2011-PierceP #interactive
Second-hand interactions: investigating reacquisition and dispossession practices around domestic objects (JP, EP), pp. 2385–2394.
CHICHI-2011-TamakiMR #named #using
PossessedHand: techniques for controlling human hands using electrical muscles stimuli (ET, TM, JR), pp. 543–552.
CSCWCSCW-2011-FanLZTSW #game studies #gesture #social #using
Surprise Grabber: a co-located tangible social game using phone hand gesture (MF, XL, YZ, LT, YS, HW), pp. 625–628.
HCIDUXU-v1-2011-FaliagkaKRSTT #integration #process
Investigating the Integration of Hand-Held Haptic Devices in Daily Work Activities: The Case of a Tennis Coaching Assistant on iPhone (EF, PK, MR, SS, GT, AKT), pp. 555–563.
HCIHCD-2011-FujitaK #design #development #interface #mobile
Design and Development of Eyes- and Hands-Free Voice Interface for Mobile Phone (KF, TK), pp. 207–216.
HCIHCI-ITE-2011-BoulabiarBPC #interactive #low cost
A Low-Cost Natural User Interaction Based on a Camera Hand-Gestures Recognizer (MIB, TB, FP, GC), pp. 214–221.
HCIHCI-ITE-2011-ChoiHK #3d #estimation #gesture #interface #using
3D-Position Estimation for Hand Gesture Interface Using a Single Camera (SHC, JHH, JHK), pp. 231–237.
HCIHCI-ITE-2011-ChuT #gesture
Hand Gesture for Taking Self Portrait (SC, JT), pp. 238–247.
HCIHCI-ITE-2011-FahnC #gesture #interactive #recognition
Hidden-Markov-Model-Based Hand Gesture Recognition Techniques Used for a Human-Robot Interaction System (CSF, KYC), pp. 248–258.
HCIHCI-ITE-2011-ParkAK #interactive #interface #mobile
Gaze-Directed Hands-Free Interface for Mobile Interaction (GsP, JgA, GJK), pp. 304–313.
HCIHIMI-v1-2011-Ito #communication #gesture #personalisation
Hand Gesture-Based Manipulation of a Personalized Avatar Robot in Remote Communication (TI), pp. 425–434.
HCIHIMI-v1-2011-WatanabeMNMN #generative #metric
Support for Generation of Sympathetic Embodied Awareness: Measurement of Hand Contact Improvisation under Load Fluctuation Stress (TW, YM, GN, NM, HN), pp. 508–518.
ECMFAECMFA-2011-Tolvanen #domain-specific language #modelling
Creating Domain-Specific Modelling Languages That Work: Hands-On (JPT), pp. 393–394.
CASECASE-2010-HuangL #assessment
Comprehensive planning of robotic therapy and assessment of task-oriented functions via improved QFD applicable to hand rehabilitation (YYH, KHL), pp. 252–257.
CASECASE-2010-ItoKNO
Shape sensing by vision-based tactile sensor for dexterous handling of robot hands (YI, YK, CN, GO), pp. 574–579.
CASECASE-2010-KawasakiKME #interface
Finger pad force display for hand haptic interface (HK, SK, TM, TE), pp. 374–379.
CHICHI-2010-CaoVI #hybrid #performance
Comparing user performance with single-finger, whole-hand, and hybrid pointing devices (XC, NV, SI), pp. 1643–1646.
CHICHI-2010-CapraMVM #collaboration #learning #multi
Tools-at-hand and learning in multi-session, collaborative search (RGC, GM, JVM, KM), pp. 951–960.
CHICHI-2010-SundstromH #design
Hand in hand with the material: designing for suppleness (PS, KH), pp. 463–472.
ICPRICPR-2010-AkceB #probability
A Probabilistic Language Model for Hand Drawings (AA, TB), pp. 109–112.
ICPRICPR-2010-ElmezainAM #gesture #random #recognition #robust #segmentation #using
A Robust Method for Hand Gesture Segmentation and Recognition Using Forward Spotting Scheme in Conditional Random Fields (ME, AAH, BM), pp. 3850–3853.
ICPRICPR-2010-HuCY #estimation #interactive
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views (KH, SJC, LY), pp. 3760–3763.
ICPRICPR-2010-LeeP #information retrieval #using
Tracking Hand Rotation and Grasping from an IR Camera Using Cylindrical Manifold Embedding (CSL, SWP), pp. 2612–2615.
ICPRICPR-2010-MalgireddyCSGM #framework #gesture #modelling #recognition #using
A Framework for Hand Gesture Recognition and Spotting Using Sub-gesture Modeling (MRM, JJC, SS, VG, DM), pp. 3780–3783.
ICPRICPR-2010-SuryanarayanSM #recognition #using
Dynamic Hand Pose Recognition Using Depth Data (PS, AS, DM), pp. 3105–3108.
SIGIRSIGIR-2010-ChinnakotlaRB #multi
Multilingual PRF: english lends a helping hand (MKC, KR, PB), pp. 659–666.
RERE-2010-FrickerG #analysis #case study #comparison #requirements
Comparison of Requirements Hand-off, Analysis, and Negotiation: Case Study (SF, MG), pp. 167–176.
ICSEICSE-2010-NordioMM #distributed #outsourcing #re-engineering
Advanced hands-on training for distributed and outsourced software engineering (MN, RM, BM), pp. 555–558.
LDTALDTA-2009-JimM10 #earley #parsing #performance
Efficient Earley Parsing with Regular Right-hand Sides (TJ, YM), pp. 135–148.
CASECASE-2009-HuangL #approach #assessment #effectiveness #multi
A multi-disciplinary approach for effective hand rehabilitation with clinical-based assessment outcomes (YYH, KHL), pp. 597–603.
ICDARICDAR-2009-BaudrierBCDLM #bibliography #perspective #retrieval
Retrieval of the Ornaments from the Hand-Press Period: An Overview (EB, SB, SC, MD, JL, FMN), pp. 496–500.
CHICHI-2009-ChoiK #design #evaluation #interface #named
TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface (MC, GJK), pp. 1535–1538.
CHICHI-2009-CosleyBLANASG #navigation #semantics #social
A tag in the hand: supporting semantic, social, and spatial navigation in museums (DC, JB, SL, BA, SN, PA, CS, GG), pp. 1953–1962.
CHICHI-2009-VogelCCBK
Hand occlusion with tablet-sized direct pen input (DV, MC, GC, RB, LK), pp. 557–566.
HCIDHM-2009-ArmstrongBBCGPWZ #design #development
Development of a Kinematic Hand Model for Study and Design of Hose Installation (TJA, CB, SB, JC, DCG, DP, CW, WZ), pp. 85–94.
HCIDHM-2009-PitarchYA #simulation
Virtual Human Hand: Grasping and Simulation (EPP, JY, KAM), pp. 140–149.
HCIDHM-2009-RanZCLD #metric
Anthropometric Measurement of the Hands of Chinese Children (LR, XZ, CC, TL, TD), pp. 46–54.
HCIHCI-AUII-2009-YamamotoOW #speech #video
Video Content Production Support System with Speech-Driven Embodied Entrainment Character by Speech and Hand Motion Inputs (MY, KO, TW), pp. 358–367.
HCIHCI-NIMT-2009-AlexanderAA #framework #gesture #incremental #learning #open source #realtime #recognition
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition (TCA, HSA, GCA), pp. 123–130.
HCIHCI-NIMT-2009-AtiaTMT #gesture #named #profiling #ubiquitous
UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment (AA, ST, KM, JT), pp. 141–150.
HCIHCI-NIMT-2009-ChenOYFT #communication
Prompter “.” Based Creating Thinking Support Communication System That Allows Hand-Drawing (LJC, JO, SY, SF, YT), pp. 783–790.
HCIHCI-NIMT-2009-LeeSLCH #image #interactive #interface #realtime
A Real-Time Hand Interaction System for Image Sensor Based Interface (SL, JS, SBL, YCC, TDH), pp. 208–215.
HCIHCI-NIMT-2009-WhangWK #research
The Research on EEG Coherence Around Central Area of Left Hemisphere According to Grab Movement of Right Hand (MCW, JW, JK), pp. 636–642.
HCIHIMI-DIE-2009-GarciaV #performance
Effects of Practice with Foot- and Hand-Operated Secondary Input Devices on Performance of a Word-Processing Task (FPG, KPLV), pp. 505–514.
CASECASE-2008-FujitaHSHITNTYN #multi
Robot control cell production system of Senju (thousand-handed) Kannon model that demonstrated optimality to the multi-product production in varying volumes for eight years (TF, NH, YS, HH, KI, TT, MN, WT, HY, TN), pp. 478–485.
CASECASE-2008-XueZD #multi
Planning regrasp operations for a multifingered robotic hand (ZX, JMZ, RD), pp. 778–783.
DACDAC-2008-YagiRKHTMSDM #question
ESL hand-off: fact or EDA fiction? (HY, WR, TK, EH, HT, MM, GS, ND, GM), pp. 310–312.
CHICHI-2008-KarlsonB #legacy
One-handed touchscreen input for legacy applications (AKK, BBB), pp. 1399–1408.
CHICHI-2008-MoscovichH #multi #using
Indirect mappings of multi-touch input using one and two hands (TM, JFH), pp. 1275–1284.
ICPRICPR-2008-CollomosseMW #retrieval #sketching #video
Free-hand sketch grouping for video retrieval (JPC, GM, LAW), pp. 1–4.
ICPRICPR-2008-DonoserB08a #realtime
Real time appearance based hand tracking (MD, HB), pp. 1–4.
ICPRICPR-2008-ElmezainAAM #gesture #markov #modelling #recognition
A Hidden Markov Model-based continuous gesture recognition system for hand motion trajectory (ME, AAH, JA, BM), pp. 1–4.
ICPRICPR-2008-FangCWWLL #recognition
Hand posture recognition with co-training (YF, JC, JW, KW, JL, HL), pp. 1–4.
ICPRICPR-2008-HardingE #2d #analysis #fourier #gesture #recognition
The Fourier Analysis of 2DT movement with particular reference to hand gesture recognition (PRGH, TJE), pp. 1–4.
ICPRICPR-2008-KaholV #analysis #modelling #process #using
Hand motion expertise analysis using dynamic hierarchical activity modeling and isomap (KK, MV), pp. 1–4.
ICPRICPR-2008-MollerPF #multi #performance #reliability
Calibration-free camera hand-over for fast and reliable person tracking in multi-camera setups (BM, TP, GAF), pp. 1–4.
ICPRICPR-2008-SukSL #gesture #modelling #network #recognition #robust
Robust modeling and recognition of hand gestures with dynamic Bayesian network (HIS, BKS, SWL), pp. 1–4.
ICPRICPR-2008-TranT #automation #framework #modelling
Hand modeling and tracking from voxel data: An integrated framework with automatic initialization (CT, MMT), pp. 1–4.
CASECASE-2007-ChenT #classification #gesture #multi #recognition
Multiple-angle Hand Gesture Recognition by Fusing SVM Classifiers (YTC, KTT), pp. 527–530.
ICDARICDAR-2007-CasellaDM #diagrams #multi #recognition
A Multi-Agent System for Hand-drawn Diagram Recognition (GC, VD, VM), pp. 739–743.
HCIDHM-2007-BeurierCMTW #approach #data-driven #database #simulation #using
Simulation of Digital Human Hand Postures of Car Controls Using a Data Based Approach (GB, NC, GM, JT, XW), pp. 13–22.
HCIDHM-2007-DingYYYL #case study
Study on the Appraisal Methods of Hand Fatigue (LD, FY, CY, XY, YL), pp. 33–41.
HCIDHM-2007-EndoKKMKM #assessment #design #using
A Computer-Aided Ergonomic Assessment and Product Design System Using Digital Hands (YE, SK, TK, NM, MK, MM), pp. 833–842.
HCIDHM-2007-GuoL #simulation
Hand Grasping Motion Simulation for Astronauts Training (QG, YL), pp. 101–109.
HCIDHM-2007-KanezashiMO #difference #interface
Strategy to Operate Cylindrical Interface-Operation Difference According to the Dimension of the Cylinder and That of the Hand (OK, NM, JO), pp. 865–873.
HCIDHM-2007-LiLZ #algorithm #approach #identification #modelling #multi #robust
A Robust Algorithm for a System Identification Approach to Digital Human Modeling: An Application to Multi-fingered Hand Movement (KL, SWL, XZ), pp. 157–160.
HCIDHM-2007-ZhangDC #composition #pattern matching #pattern recognition #process #recognition
Wavelet Transform and Singular Value Decomposition of EEG Signal for Pattern Recognition of Complicated Hand Activities (XZ, WD, ZC), pp. 294–303.
HCIHCI-IPT-2007-SongKPPJ #design
Designing Input Method of Hand-Held Device with International User Studies (SS, JK, WP, BP, HJ), pp. 480–485.
HCIHCI-IPT-2007-YoshidaMS #interactive #mobile #using #visual notation
Mobile Magic Hand: Camera Phone Based Interaction Using Visual Code and Optical Flow (YY, KM, TS), pp. 513–521.
HCIHCI-MIE-2007-ReifingerWAPR #artificial reality #recognition
Static and Dynamic Hand-Gesture Recognition for Augmented Reality Applications (SR, FW, MA, TP, GR), pp. 728–737.
HCIHIMI-IIE-2007-KimKL07a #interactive #smarttech #ubiquitous
Ubiquitous Hands: Context-Aware Wearable Gloves with a RF Interaction Model (JGK, BGK, SL), pp. 546–554.
CASECASE-2006-ShangYQ #algorithm #equation #linear
Algorithm of Two-Step Eye-Hand Calibration by Resolving Linear Equations (YS, QY, ZQ), pp. 218–222.
DATEDATE-DF-2006-SamaPFBR #3d #low cost #named #power management
3dID: a low-power, low-cost hand motion capture device (MS, VP, EF, LB, BR), pp. 136–141.
DocEngDocEng-2006-GodlewskiPS #recognition
Application of syntactic properties to three-level recognition of polish hand-written medical texts (GG, MP, JS), pp. 115–121.
CHICHI-2006-HamzahTIH #effectiveness
Effectiveness of annotating by hand for non-alphabetical languages (MDH, ST, MI, TH), pp. 841–850.
CHICHI-2006-LatulipeMKC #named #symmetry
symSpline: symmetric two-handed spline manipulation (CL, SM, CSK, CLAC), pp. 349–358.
ICEISICEIS-HCI-2006-FrangeskidesL #interactive #multi #prototype #type system
Multi-Modal Hands-Free Human Computer Interaction: A Prototype System (FF, AL), pp. 19–26.
ICPRICPR-v1-2006-ArgyrosL #2d #re-engineering
Binocular Hand Tracking and Reconstruction Based on 2D Shape Matching (AAA, MIAL), pp. 207–210.
ICPRICPR-v1-2006-AwadHS #recognition #segmentation
A Unified System for Segmentation and Tracking of Face and Hands in Sign Language Recognition (GA, JH, AS), pp. 239–242.
ICPRICPR-v2-2006-IncertisGC #gesture #people #recognition
Hand Gesture Recognition for Deaf People Interfacing (IGI, JGGB, EZC), pp. 100–103.
ICPRICPR-v2-2006-InoueNK #analysis #feature model #kernel #recognition #string #using
Historical Hand-Written String Recognition by Non-linear Discriminant Analysis using Kernel Feature Selection (RI, HN, NK), pp. 1094–1097.
ICPRICPR-v3-2006-BimboLV #gesture #interactive #multi #realtime #recognition
Multi-User Natural Interaction System based on Real-Time Hand Tracking and Gesture Recognition (ADB, LL, AV), pp. 55–58.
ICPRICPR-v3-2006-CooganS #recognition
Transformation Invariance in Hand Shape Recognition (TC, AS), pp. 485–488.
ICPRICPR-v3-2006-Xu #approach #artificial reality #gesture #network #recognition
A Neural Network Approach for Hand Gesture Recognition in Virtual Reality Driving Training System of SPG (DX), pp. 519–522.
ICPRICPR-v3-2006-ZhaoL06a
Hand-Eye Calibration Based on Screw Motions (ZZ, YL), pp. 1022–1026.
ICPRICPR-v4-2006-KumarZ #authentication
Combining Fingerprint, Palmprint and Hand-Shape for User Authentication (AK, DZ), pp. 549–552.
ICPRICPR-v4-2006-WuQ #geometry #identification #using
A Hierarchical Palmprint Identification Method Using Hand Geometry and Grayscale Distribution Features (JW, ZQ), pp. 409–412.
CHICHI-2005-BondarenkoJ #learning
Dcuments at Hand: Learning from Paper to Improve Digital Technologies (OB, RJ), pp. 121–130.
CHICHI-2005-KarlsonBS #design
AppLens and launchTile: two designs for one-handed thumb use on small devices (AKK, BBB, JS), pp. 201–210.
CHICHI-2004-LyonsSPFLDL #mobile #type system
Twiddler typing: one-handed chording text entry for mobile phones (KL, TS, DP, JF, AL, AD, EWL), pp. 671–678.
ICPRICPR-v2-2004-NamboodiriJ #online #retrieval #sketching
Retrieval of On-line Hand-Drawn Sketches (AMN, AKJ), pp. 642–645.
ICPRICPR-v3-2004-HardingE #fourier #gesture #using
Recognizing Hand Gesture using Fourier Descriptors (PRGH, TJE), pp. 286–289.
ICPRICPR-v3-2004-KolschT #analysis #detection #robust
Analysis of Rotational Robustness of Hand Detection with a Viola-Jones Detector (MK, MT), pp. 107–110.
ICPRICPR-v3-2004-LeeC #3d #perspective #re-engineering
3D Hand Reconstruction from a Monocular View (SUL, IC), pp. 310–313.
ICPRICPR-v3-2004-MaPH #recognition #using
Using B-Spline Curves for Hand Recognition (YM, FEP, WTH), pp. 274–277.
ICPRICPR-v3-2004-TerrillonPNY #detection #multi #realtime #recognition #robust #sequence #video
DRUIDE : A Real-Time System for Robust Multiple Face Detection, Tracking and Hand Posture Recognition in Color Video Sequences (JCT, AP, YN, KY), pp. 302–305.
ICPRICPR-v4-2004-HeidemannBBS #clustering #gesture #recognition #scalability #self #set #user interface #visual notation
Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets (GH, HB, IB, AS), pp. 487–490.
ICPRICPR-v4-2004-LicsarS #gesture #recognition
Dynamic Training of Hand Gesture Recognition System (AL, TS), pp. 971–974.
ICPRICPR-v4-2004-LinWH #monte carlo
Articulate Hand Motion Capturing Based on a Monte Carlo Nelder-Mead Simplex Tracker (JL, YW, TSH), pp. 975–978.
ICPRICPR-v4-2004-UtsumiTI #3d #detection #interactive
View-Based Detection of 3-D Interaction between Hands and Real Objects (AU, NT, SI), pp. 961–964.
ICDARICDAR-2003-BertucciPM
Text Selection by Structured Light Marking for Hand-held Cameras (EB, MP, MM), p. 555–?.
ICDARICDAR-2003-BovinoIPS #multi #verification
Multi-Expert Verification of Hand-Written Signatures (LB, SI, GP, LS), pp. 932–936.
ICDARICDAR-2003-GuestCFP #analysis #automation #classification #geometry #sequence #using
Automatic Classification of Hand Drawn Geometric Shapes using Constructional Sequence Analysis (RMG, SC, MCF, JMP), pp. 990–994.
VLDBVLDB-2003-PapadimitriouBF #adaptation #mining
Adaptive, Hands-Off Stream Mining (SP, AB, CF), pp. 560–571.
HTHT-2002-SinclairMMW #artificial reality #hypermedia #using
Links in the palm of your hand: tangible hypermedia using augmented reality (PASS, KM, DEM, MJW), pp. 127–136.
ICPRICPR-v1-2002-DengT #novel #recognition
A Novel Two-Layer PCA/MDA Scheme for Hand Posture Recognition (JD, HTT), pp. 283–286.
ICPRICPR-v1-2002-JeongKSS #gesture #linear #recognition #using
Two-Hand Gesture Recognition using Coupled Switching Linear Model (MHJ, YK, NS, YS), pp. 9–12.
ICPRICPR-v1-2002-TerrillonPNY #detection #human-computer #image #interactive #recognition #robust
Robust Face Detection and Hand Posture Recognition in Color Images for Human-Machine Interaction (JCT, AP, YN, KY), pp. 204–209.
ICPRICPR-v2-2002-ChangCH #recognition #using
Hand Pose Recognition Using Curvature Scale Space (CCC, IYC, YSH), pp. 386–389.
ICPRICPR-v2-2002-IpCW #invariant #retrieval #sketching
Affine Invariant Retrieval of Shapes Based on Hand-Drawn Sketches (HHSI, AKYC, WYFW), pp. 794–797.
ICPRICPR-v2-2002-KojimaTF #process
Textual Description of Human Activities by Tracking Head and Hand Motions (AK, TT, KF), pp. 1073–1077.
ICPRICPR-v3-2002-DuricWY #adaptation #gesture #interface #using
Adaptive and Smart Interface for VCR Remote Control Using Hand Gestures (ZD, HW, JY), pp. 1035–1038.
ICPRICPR-v3-2002-GuestF #analysis #approach #clustering #image
A Clustering Approach to Corner Point Analysis in Hand Drawn Images (RMG, MCF), pp. 940–943.
ICPRICPR-v3-2002-JeongKSS02a #gesture #linear #recognition #using
Two-Hand Gesture Recognition Using Coupled Switching Linear Model (MHJ, YK, NS, YS), pp. 529–532.
ICPRICPR-v3-2002-LicsarS #gesture #recognition
Supervised Training Based Hand Gesture Recognition System (AL, TS), pp. 999–1002.
ICPRICPR-v3-2002-OzekiINO #video
Tracking Hands and Objects for an Intelligent Video Production System (MO, MI, YN, YO), pp. 1011–1014.
ICDARICDAR-2001-Amin #induction #logic programming #recognition
Recognition of Hand-Printed Characters Based on Structural Description and Inductive Logic Programming (AA), pp. 333–337.
ICDARICDAR-2001-BarakatB #classification #geometry
Training with Positive and Negative Data Samples: Effects on a Classifier for Hand-Drawn Geometric Shapes (HB, DB), pp. 1017–1021.
ICDARICDAR-2001-NishimuraTMMN #feature model #recognition #using
Off-line Hand-written Character Recognition Using Integrated 1D HMMs Based on Feature Extraction Filters (HN, MT, MM, HM, YN), pp. 417–423.
ICDARICDAR-2001-OudotPM #recognition
Dynamic Recognition in the Omni-Writer Frame: Application to Hand-Printed Text Recognition (LO, LP, MM), pp. 1035–1039.
ICDARICDAR-2001-WongSA #recognition
Contextual Focus for Improved Recognition of Hand-Filled Forms (WSW, NS, TA), pp. 748–752.
ICDARICDAR-2001-ZahourTMR
Arabic Hand-Written Text-Line Extraction (AZ, BT, PM, SR), pp. 281–285.
CHICHI-2001-SchkolnePS #3d #tool support
Surface drawing: creating organic 3D shapes with the hand and tangible tools (SS, MP, PS), pp. 261–268.
ICEISICEIS-v1-2001-SierraRLG #analysis #image #machine learning #mobile #order #recognition
Machine Learning Approaches for Image Analysis: Recognition of Hand Orders by a Mobile Robot (BS, IR, EL, UG), pp. 330–335.
CHICHI-2000-ArsenaultW #feedback
Eye-hand co-ordination with force feedback (RA, CW), pp. 408–414.
CHICHI-2000-LeeSRI #named
HandSCAPE: a vectorizing tape measure for on-site measuring applications (JL, VS, SR, HI), pp. 137–144.
CHICHI-2000-MyersLY #using
Two-handed input using a PDA and a mouse (BAM, KPL, BCY), pp. 41–48.
ICPRICPR-v1-2000-MalmH #approach
A New Approach to Hand-Eye Calibration (HM, AH), pp. 1525–1529.
ICPRICPR-v1-2000-Oliensis #multi
Direct Multi-Frame Structure from Motion for Hand-Held Cameras (JO), pp. 1889–1895.
ICPRICPR-v2-2000-HongoOYY #gesture #human-computer #interactive #recognition
Face and Hand Gesture Recognition for Human-Computer Interaction (HH, MO, MY, KY), pp. 2921–2924.
ICPRICPR-v2-2000-KatoOA #modelling #precise #recognition #using
Precise Hand-printed Character Recognition Using Elastic Models via Nonlinear Transformation (TK, SO, HA), pp. 2364–2367.
ICPRICPR-v2-2000-Sanchez-Reillo #geometry #modelling #pattern matching #pattern recognition #recognition
Hand Geometry Pattern Recognition through Gaussian Mixture Modeling (RSR), pp. 2937–2940.
ICPRICPR-v2-2000-ValvenyM #documentation #framework #recognition #using
Hand-Drawn Symbol Recognition in Graphic Documents Using Deformable Template Matching and a Bayesian Framework (EV, EM), pp. 2239–2242.
ICPRICPR-v3-2000-LathuiliereH #visual notation
Visual Tracking of Hand Posture with Occlusion Handling (FL, JYH), pp. 7141–7145.
ICPRICPR-v3-2000-ShimadaKSK #2d #3d #estimation #modelling
Hand Posture Estimation by Combining 2-D Appearance-Based and 3-D Model-Based Approaches (NS, KK, YS, YK), pp. 3709–3712.
SACSAC-2000-AnconaDGMG #mobile
Mobile Computing in a Hospital: the WARD-IN-HAND Project (MA, GD, VG, FM, MG), pp. 554–556.
HPCAHPCA-2000-JimenezLF #automation #on the #performance
On the Performance of Hand vs. Automatically Optimized Numerical Codes (MJ, JML, AF), pp. 183–194.
ICDARICDAR-1999-AminS #recognition
Recognition of Hand-Printed Characters via Induct-RDR (AA, SS), pp. 221–224.
ICDARICDAR-1999-KharmaW #invariant #recognition
A Simple Invariant Mapping Applied to Hand-written Pre-segmented Character Recognition (NNK, RKW), pp. 41–44.
ICDARICDAR-1999-MullerER #database #multi #retrieval #sketching #using
Multimedia Database Retrieval using Hand-Drawn Sketches (SM, SE, GR), pp. 289–292.
ICDARICDAR-1999-PalC99a #automation
Automatic Separation of Machine-Printed and Hand-Written Text Lines (UP, BBC), pp. 645–648.
ICDARICDAR-1999-ValvenyM #architecture #recognition
Application of Deformable Template Matching to Symbol Recognition in Hand-written Architectural Drawings (EV, EM), pp. 483–486.
HCIHCI-CCAD-1999-BarretoSA #human-computer #interface
Hands-off human-computer interfaces for individuals with severe motor disabilities (AB, SS, MA), pp. 970–974.
HCIHCI-EI-1999-CastellsS #interface #named
HandsOn: Dynamic Interface Presentations by Example (PC, PAS), pp. 1288–1292.
HCIHCI-EI-1999-MachateS #gesture #interactive
Let Your Hands Talk — Gestures as a Means of Interaction (JM, SS), pp. 291–295.
CHICHI-1998-BalakrishnanP
The PadMouse: Facilitating Selection and Spatial Positioning for the Non-Dominant Hand (RB, PP), pp. 9–16.
CHICHI-1998-FoggCAE #named
HandJive: A Device for Interpersonal Haptic Entertainment (BJF, LDC, PA, CE), pp. 57–64.
ICPRICPR-1998-HungYCHF #pointer
Free-hand pointer by use of an active stereo vision system (YPH, YSY, YSC, IBH, CSF), pp. 1244–1246.
ICPRICPR-1998-KronerL #authentication #pattern matching #pattern recognition #recognition
Authentication of free hand drawings by pattern recognition methods (SK, ADL), pp. 462–464.
ICDARICDAR-1997-AminKS #machine learning #recognition
Hand Printed Chinese Character Recognition via Machine Learning (AA, SGK, CS), pp. 190–194.
ICDARICDAR-1997-DuDLA #documentation #evaluation #lazy evaluation #recognition #semantics #using
Generalized Contextual Recognition of Hand-Printed Documents Using Semantic Trees with Lazy Evaluation (LD, ACD, SML, BAB), pp. 238–242.
ICDARICDAR-1997-SrihariK #integration
Integration of hand-written address interpretation technology into the United States Postal Service Remote Computer Reader system (SNS, EJK), pp. 892–896.
ICDARICDAR-1997-ZhouGS #performance #recognition #verification
A High Performance Hand-printed Numeral Recognition System with Verification Module (JZ, QG, CYS), pp. 293–297.
CHICHI-1997-KurtenbachFBB #design #paradigm #user interface
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency (GK, GWF, TB, WB), pp. 35–42.
HCIHCI-CC-1997-Vanderheiden97a #architecture #interface
Use of a Common Table Architecture for Creating Hands Free, Eyes Free, Noisy Environment (Flex-Modal, Flex-Input) Interfaces (GCV), pp. 449–452.
HCIHCI-SEC-1997-KiyokawaTY #3d #design
Manipulation Aid for Two-Handed 3-D Designing Within a Shared Virtual Environment (KK, HT, NY), pp. 937–940.
HCIHCI-SEC-1997-SekiSSS #metric
Improvement of Hand-Grasp Measurement System (YS, SS, SS, MS), pp. 459–462.
CIAAWIA-1996-Rodger #formal method #programming #tool support
Integrating Hands-on Work into the Formal Languages Course via Tools and Programming (SHR), pp. 132–148.
CHICHI-1996-RoyS #interactive #interface #named
NewsComm: A Hand-Held Interface for Interactive Access to Structured Audio (DKR, CS), pp. 173–180.
CSCWCSCW-1996-MillerR #collaboration #tutorial
A Hands-On Introduction to Collaborative Filtering (Tutorial) (BNM, JR), p. 5.
ICPRICPR-1996-AokiSAO #prototype #sketching #type system
A prototype system for interpreting hand-sketched floor plans (YA, AS, HA, KO), pp. 747–751.
ICPRICPR-1996-CuiW #recognition #segmentation
View-based hand segmentation and hand-sequence recognition with complex backgrounds (YC, J(W), pp. 617–621.
ICPRICPR-1996-DaniilidisB #approach
The dual quaternion approach to hand-eye calibration (KD, EBC), pp. 318–322.
ICPRICPR-1996-Herve #coordination
Hand/eye coordination: role of the active observer (JYH), pp. 292–296.
ICPRICPR-1996-HwangH #approach #using
Performing temporal action with a hand-eye system using the SHOSLIF approach (WSH, SJH), pp. 35–39.
ICPRICPR-1996-LladosLM #comprehension #documentation #graph #using
Hand drawn document understanding using the straight line Hough transform and graph matching (JL, JLK, EM), pp. 497–501.
ICPRICPR-1996-UtsumiMKN #gesture #multi #recognition #using
Hand gesture recognition system using multiple cameras (AU, TM, FK, RN), pp. 667–671.
ICDARICDAR-v1-1995-SimonciniK
A system for reading USA census ’90 hand-written fields (LS, ZMKV), pp. 86–91.
ICDARICDAR-v1-1995-SuWLX #network
Hierarchical neural network for recognizing hand-written characters in engineering drawings (HS, WW, XL, SX), pp. 46–49.
ICDARICDAR-v2-1995-KuhnkeSK
A system for machine-written and hand-written character distinction (KK, LS, ZMKV), pp. 811–814.
ICDARICDAR-v2-1995-ZiinoAS #machine learning #recognition #using
Recognition of hand printed Latin characters using machine learning (DZ, AA, CS), pp. 1098–1102.
RTARTA-1995-SuzukiMI #term rewriting
Level-Confluence of Conditional Rewrite Systems with Extra Variables in Right-Hand Sides (TS, AM, TI), pp. 179–193.
PEPMPEPM-1994-BondorfD #partial evaluation
Improving CPS-Based Partial Evaluation: Writing Cogen by Hand (AB, DD), pp. 1–9.
CHICHI-1994-KabbashBS94a
Two-handed input in a compound task (PK, WB, AS), pp. 417–423.
PPDPPLILP-1994-BirkedalW #generative
Hand-Writing Program Generator Generators (LB, MW), pp. 198–214.
ICDARICDAR-1993-AminW #network #recognition #using
Hand-printed character recognition system using artificial neural networks (AA, WHW), pp. 943–946.
ICDARICDAR-1993-SabourinMTN #classification #recognition
Classifier combination for hand-printed digit recognition (MS, AM, DST, GN), pp. 163–166.
HCIHCI-SHI-1993-IshibuchiTK #detection #human-computer #interactive #multi #realtime
Real-Time Multi-Hand Detection for Human-Computer Interaction (KI, HT, FK), pp. 1040–1045.
CHIINTERCHI-1993-KabbashMB #performance #using
Human performance using computer input devices in the preferred and non-preferred hands (PK, ISM, WB), pp. 474–481.
CHIINTERCHI-1993-MatiasMB #named
Half-QWERTY: a one-handed keyboard facilitating skill transfer from QWERTY (EM, ISM, WB), pp. 88–94.
CHIINTERCHI-1993-StifelmanASH #interface #named #speech
VoiceNotes: a speech interface for a hand-held voice notetaker (LS, BA, CS, EAH), pp. 179–186.
CHICHI-1989-WeimerG #visual notation
A synthetic visual environment with hand gesturing and voice input (DMW, SKG), pp. 235–240.
HCIHCI-CE-1987-Fu
A “Hands-Off” Workstation (CF), pp. 423–430.
DACDAC-1979-IshiiYIS #diagrams #logic
An experimental input system of hand-drawn logic circuit diagram for LSI CAD (MI, MY, MI, HS), pp. 114–120.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.