283 papers:
CASE-2015-HuangHCC #performance #synthesis- Efficient grasp synthesis and control strategy for robot hand-arm system (MBH, HPH, CCC, CAC), pp. 1256–1257.
CASE-2015-XiePLLY #analysis- Hand-eye calibration and its accuracy analysis in robotic grinding (HX, CtP, WLL, YhL, ZPY), pp. 862–867.
VLDB-2015-KazemiHG #graph- Growing a Graph Matching from a Handful of Seeds (EK, SHH, MG), pp. 1010–1021.
CHI-2015-AchibetCLM #3d #interactive #modelling #named- THING: Introducing a Tablet-based Interaction Technique for Controlling 3D Hand Models (MA, GC, AL, MM), pp. 317–326.
CHI-2015-GirouardLRDEP #interactive #smarttech- One-Handed Bend Interactions with Deformable Smartphones (AG, JL, MR, FD, AKE, JP), pp. 1509–1518.
CHI-2015-NevesFMBN #communication #evaluation #exclamation #quote- “My Hand Doesn’t Listen to Me!”: Adoption and Evaluation of a Communication Technology for the “Oldest Old” (BBN, RLF, CM, RB, MN), pp. 1593–1602.
CHI-2015-PengZG #3d #approach #design #modelling #named- D-Coil: A Hands-on Approach to Digital 3D Models Design (HP, AZ, FG), pp. 1807–1815.
CHI-2015-SharpKRTSKRLVWF #flexibility #realtime #robust- Accurate, Robust, and Flexible Real-time Hand Tracking (TS, CK, DPR, JT, JS, DK, CR, IL, AV, YW, DF, PK, EK, AWF, SI), pp. 3633–3642.
CHI-2015-SongPSKH #3d #estimation #gesture #interactive #mobile #video- Joint Estimation of 3D Hand Position and Gestures from Monocular Video for Mobile Interaction (JS, FP, GS, MK, OH), pp. 3657–3660.
CHI-2015-ZhengFSDYG #maintenance- Eye-Wearable Technology for Machine Maintenance: Effects of Display Position and Hands-free Operation (XSZ, CF, PMdS, SD, TY, SG), pp. 2125–2134.
DHM-EH-2015-HarihBR #interface #optimisation #parametricity- Optimisation of Product’s Hand-Handle Interface Material Parameters for Improved Ergonomics (GH, MB, ZR), pp. 15–25.
DHM-EH-2015-UchidaHKEMOUG #analysis #process #using- Process Analysis of the Hand Lay-Up Method Using CFRP Prepreg Sheets (TU, HH, KK, AE, MM, JO, TU, AG), pp. 227–236.
DHM-HM-2015-KikuchiSTGH #information management- An Investigation on Conversion from Tacit Knowledge to Explicit Knowledge in Hand Lay-Up Fabrication Method (TK, ES, YT, AG, HH), pp. 114–123.
DHM-HM-2015-MigakiOTMKIH #experience- The Relationship Between Mechanical Properties and the Method Technique of GFRP Plate by Hand Lay-up Method: Effect of the Workers Experience (MM, KO, RT, YM, EK, DI, HH), pp. 143–153.
HCI-IT-2015-MutoM #analysis #development #interactive- Analysis of Eye Hand Interaction in Drawing Figure and Letter — For the Development of Handwrite-Training Device (YM, TM), pp. 107–117.
HIMI-IKC-2015-AoyagiKYW- Hand-Raising Robot for Promoting Active Participation in Classrooms (SA, RK, MY, TW), pp. 275–284.
HIMI-IKD-2015-LinL15a #smarttech- This Study of Hand Anthropometry and Touchscreen Size of Smartphones (YCL, MHL), pp. 617–626.
HIMI-IKD-2015-ZhangNZC #how #library #mobile- Search in One’s Hand: How Users Search a Mobile Library Catalog (TZ, XN, LZ, HlC), pp. 247–257.
SCSM-2015-FukudaWFHFHN #towards- Text-Mining of Hand-Over Notes for Care-Workers in Real Operation — Toward an Employee-Driven Innovation (KF, KW, TF, MH, RF, MH, TN), pp. 30–38.
SAC-2015-NascimentoBJ #approach #geometry #recognition- A new approach to biometric recognition based on hand geometry (MVPdN, LVB, NLCJ), pp. 59–65.
CASE-2014-LeeJMC #framework #identification #recognition #robust- Iterative identification framework for robust hand-written digit recognition under extremely noisy conditions (HL, SJ, TM, NYC), pp. 728–733.
CASE-2014-LinHC #gesture #network #recognition #using- Human hand gesture recognition using a convolution neural network (HIL, MHH, WKC), pp. 1038–1043.
CASE-2014-LinWF #using- Grasping unknown objects using depth gradient feature with eye-in-hand RGB-D sensor (YCL, STW, LCF), pp. 1258–1263.
CASE-2014-PuTC #design #development #smarttech- Design and development of the wearable hand exoskeleton system for rehabilitation of hand impaired patients (SWP, SYT, JYC), pp. 996–1001.
SIGMOD-2014-AlagiannisIA #adaptation #named- H2O: a hands-free adaptive store (IA, SI, AA), pp. 1103–1114.
SIGMOD-2014-GokhaleDDNRSZ #crowdsourcing #named- Corleone: hands-off crowdsourcing for entity matching (CG, SD, AD, JFN, NR, JWS, XZ), pp. 601–612.
CHI-2014-NgBW #interactive #mobile- Investigating the effects of encumbrance on one- and two- handed interactions with mobile devices (AN, SAB, JHW), pp. 1981–1990.
CHI-2014-SerranoEI- Exploring the use of hand-to-face input for interacting with head-worn displays (MS, BME, PPI), pp. 3181–3190.
CHI-2014-TsandilasABB #coordination- Coordination of tilt and touch in one- and two-handed use (TT, CA, AB, DB), pp. 2001–2004.
CHI-2014-WagnerLS #multi- Multi-finger chords for hand-held tablets: recognizable and memorable (JW, EL, TS), pp. 2883–2892.
CHI-2014-WilsonCSB #feedback #locality- Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion (GW, TC, SS, SAB), pp. 1133–1142.
CSCW-2014-MatthiesenBP #development #how #quote- “Figure out how to code with the hands of others”: recognizing cultural blind spots in global software development (SM, PB, LMP), pp. 1107–1119.
DHM-2014-GaliastroZRMCL #development- Development of a Tendon-Driven Dexterous Hand for Fine Manipulation (JG, HZ, DR, AM, WC, KL), pp. 527–534.
DUXU-DI-2014-AsciR #case study #comparative #mobile #user interface- Left vs. Right-Handed UX: A Comparative User Study on a Mobile Application with Left and Right-Handed Users (SA, KR), pp. 173–183.
HCI-AIMT-2014-AttenbergerB #interface #named- RemoteHand: A Wireless Myoelectric Interface (AA, KB), pp. 3–11.
HCI-AIMT-2014-BoulabiarCP14a #3d #artificial reality #gesture #recognition #using- The Issues of 3D Hand Gesture and Posture Recognition Using the Kinect (MIB, GC, FP), pp. 205–214.
HCI-AIMT-2014-MehlerBL #gesture #human-computer- Comparing Hand Gesture Vocabularies for HCI (AM, TvdB, AL), pp. 81–92.
HCI-AIMT-2014-MikamiM #3d #effectiveness #learning- Effectiveness of Virtual Hands in 3D Learning Material (TM, SM), pp. 93–101.
HCI-AIMT-2014-NiLF #interactive #using- Hand-Object Interaction: From Grasping to Using (LN, YL, XF), pp. 113–120.
HCI-AIMT-2014-VaidyanathanR #case study #comparative #gesture #interactive #using- “Will Use It, Because I Want to Look Cool” A Comparative Study of Simple Computer Interactions Using Touchscreen and In-Air Hand Gestures (VV, DR), pp. 170–181.
HIMI-DE-2014-KaramT #gesture #interactive #symmetry- Two-Handed Interactive Menu: An Application of Asymmetric Bimanual Gestures and Depth Based Selection Techniques (HK, JT), pp. 187–198.
HIMI-DE-2014-KawabeYAW #metric #student- Measurement of Hand Raising Actions to Support Students’ Active Participation in Class (RK, MY, SA, TW), pp. 199–207.
HIMI-DE-2014-SugayaNT #clustering #recognition #using- Enhancement of Accuracy of Hand Shape Recognition Using Color Calibration by Clustering Scheme and Majority Voting Method (TS, HN, HT), pp. 251–260.
CIKM-2014-GrbovicHKM #category theory #email #how- How Many Folders Do You Really Need?: Classifying Email into a Handful of Categories (MG, GH, ZSK, YM), pp. 869–878.
ECIR-2014-KabaryS #gesture #query #retrieval #sketching #specification #using #video- Using Hand Gestures for Specifying Motion Queries in Sketch-Based Video Retrieval (IAK, HS), pp. 733–736.
ICPR-2014-ChenK #gesture #recognition #using- Using Appearance-Based Hand Features for Dynamic RGB-D Gesture Recognition (XC, MK), pp. 411–416.
ICPR-2014-HiltunenELK #comparison #performance- Comparison of General Object Trackers for Hand Tracking in High-Speed Videos (VH, TE, LL, HK), pp. 2215–2220.
ICPR-2014-KondoriYOLL #3d- A Direct Method for 3D Hand Pose Recovery (FAK, SY, AO, LL, HL), pp. 345–350.
ICPR-2014-LiewY #detection #feature model #novel #performance #robust- Generalized BRIEF: A Novel Fast Feature Extraction Method for Robust Hand Detection (CFL, TY), pp. 3014–3019.
ICPR-2014-Ohn-BarMTT #process #recognition- Head, Eye, and Hand Patterns for Driver Activity Recognition (EOB, SM, AT, MMT), pp. 660–665.
ICPR-2014-PatriciaTC #adaptation #learning #multi #performance- Multi-source Adaptive Learning for Fast Control of Prosthetics Hand (NP, TT, BC), pp. 2769–2774.
KDD-2014-DalessandroCRPWP #learning #online #scalability- Scalable hands-free transfer learning for online advertising (BD, DC, TR, CP, MHW, FJP), pp. 1573–1582.
KDD-2014-FengGBEHM #big data #database #experience #in memory #query- Management and analytic of biomedical big data with cloud-based in-memory database and dynamic querying: a hands-on experience with real-world data (MF, MG, TB, JE, IH, RM), p. 1970.
ICALP-v1-2013-DemainePRSSW #assembly- The Two-Handed Tile Assembly Model Is Not Intrinsically Universal (EDD, MJP, TAR, RTS, SMS, DW), pp. 400–412.
CHI-2013-AnnettB #exclamation #gesture #symmetry- Your left hand can do it too!: investigating intermanual, symmetric gesture transfer on touchscreens (MA, WFB), pp. 1119–1128.
CHI-2013-GoelJMPW #mobile #named #using- ContextType: using hand posture information to improve mobile touch screen text entry (MG, AJ, TM, SNP, JOW), pp. 2795–2798.
CHI-2013-LetondalHLVC #design- Flights in my hands: coherence concerns in designing strip’tic, a tangible space for air traffic controllers (CL, CH, RL, JLV, SC), pp. 2175–2184.
CHI-2013-YinOPZ #adaptation #approach- Making touchscreen keyboards adaptive to keys, hand postures, and individuals: a hierarchical spatial backoff model approach (YY, TO, KP, SZ), pp. 2775–2784.
DHM-HB-2013-KaoH- Hand and Arm Support for Computer Workstation (GHK, TKPH), pp. 232–238.
DHM-HB-2013-XieKD #modelling #verification- Anatomy-Based Variational Modeling of Digital Hand and Its Verification (YX, SK, HD), pp. 384–392.
DHM-SET-2013-LiCLC #metric- Friction Measurements in a Hand Tool Factory (KWL, CCC, LL, CYC), pp. 326–331.
DHM-SET-2013-MazzolaMBPAPP #process- Explicit Tracking in the Diagnostic Process for Hand Dermatological Practices (LM, SM, SB, FP, FA, ODP, PP), pp. 248–257.
HCI-AS-2013-SonS #artificial reality- Single-Handed Driving System with Kinect (JPS, AS), pp. 631–639.
HCI-IMT-2013-HammerB #realtime #robust #using- Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera (JHH, JB), pp. 252–261.
HCI-IMT-2013-MaWHZ #gesture #interactive- A Method for Single Hand Fist Gesture Input to Enhance Human Computer Interaction (TM, WGW, CYH, XZ), pp. 291–300.
HCI-IMT-2013-SchwallerBL #gesture #human-computer- Two Handed Mid-Air Gestural HCI: Point + Command (MS, SB, DL), pp. 388–397.
HCI-UC-2013-LinHW #learning #using #visual notation- Establishing a Cognitive Map of Public Place for Blind and Visual Impaired by Using IVEO Hands-On Learning System (QWL, SLH, JLW), pp. 193–198.
HIMI-D-2013-SugayaSNT #recognition #using- Basic Investigation into Hand Shape Recognition Using Colored Gloves Taking Account of the Peripheral Environment (TS, TS, HN, HT), pp. 133–142.
HIMI-HSM-2013-HorieT- Characteristics of Touch Panel Operation with Non-Dominant Hand in Car Driving Context (YH, TT), pp. 577–584.
ICSE-2013-MehlitzRV #java #tutorial- A hands-on Java PathFinder tutorial (PCM, NR, WV), pp. 1493–1495.
CASE-2012-HoNNH #question #what- What can be inferred from a tactile arrayed sensor in autonomous in-hand manipulation? (VAH, TN, AN, SH), pp. 461–468.
CASE-2012-JeongC #algorithm #independence #quality- Independent contact region (ICR) based in-hand motion planning algorithm with guaranteed grasp quality margin (HJ, JC), pp. 1089–1094.
CASE-2012-JoKOO #feedback #using- Contact force control of a robotic hand using F/T sensory feedback with a rigid object (JJ, SKK, YO, SRO), pp. 436–441.
CASE-2012-KimKCKH #2d #precise- 2-DOF torque sensor for precise force control of robot hand (TKK, BSK, SyC, DHK, JHH), pp. 892–895.
CASE-2012-LeeLMNL- Kinematics of the Robomec robot hand with planar and spherical four bar linkages for power grasping (SML, KDL, HKM, TSN, JWL), pp. 1120–1125.
CASE-2012-ParkBPB #development- Development of an anthropomorphic robot hand aimed at practical use for wide service robot application (SWP, JHB, JHP, MB), pp. 431–435.
CASE-2012-WimbockRC #coordination #verification- Derivation and verification of synergy coordinates for the DLR hand arm system (TW, JR, MC), pp. 454–460.
CHI-2012-LiuHDMB #artificial reality #feedback #mobile #realtime- Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices (CL, SH, JD, WEM, MBL), pp. 2973–2976.
CHI-2012-NicolauJ #comprehension #type system #using- Touch typing using thumbs: understanding the effect of mobility and hand posture (HN, JAJ), pp. 2683–2686.
CHI-2012-SodhiBW #named #visualisation- LightGuide: projected visualizations for hand movement guidance (RS, HB, ADW), pp. 179–188.
CHI-2012-VogelC #multi- Hand occlusion on a multi-touch tabletop (DV, GC), pp. 2307–2316.
CHI-2012-WagnerHM #design #interactive- BiTouch and BiPad: designing bimanual interaction for hand-held tablets (JW, SH, WEM), pp. 2317–2326.
CHI-2012-YemKYSYY #using- Assisting hand skill transfer of tracheal intubation using outer-covering haptic display (VY, HK, NY, RS, HY, JY), pp. 3177–3180.
ICPR-2012-BagdanovBSU #realtime #recognition- Real-time hand status recognition from RGB-D imagery (ADB, ADB, LS, LU), pp. 2456–2459.
ICPR-2012-DaiC #precise #segmentation- Combining contrast saliency and region discontinuity for precise hand segmentation in projector-camera system (JD, RC), pp. 2161–2164.
ICPR-2012-Gomez-BarreroGFOMF #authentication #case study #geometry- Inverse biometrics: A case study in hand geometry authentication (MGB, JG, JF, JOG, AM, MAF), pp. 1281–1284.
ICPR-2012-HuiC #robust #towards #using- Towards a robust hand-eye calibration using normal flows (TWH, RC), pp. 2545–2548.
ICPR-2012-LeeCP #estimation #using- Articulated hand configuration and rotation estimation using extended torus manifold embedding (CSL, SYC, SWP), pp. 441–444.
ICPR-2012-LiuXAR #geometry #recognition #using- Hand posture recognition using finger geometric feature (LL, JX, HA, XR), pp. 565–568.
ICPR-2012-MartinezCFB- Dissociating rigid and articulated motion for hand tracking (OM, PC, LF, XB), pp. 2614–2617.
ICPR-2012-MiyamotoMSS #3d #classification #estimation #precise #realtime- Real-time and precise 3-D hand posture estimation based on classification tree trained with variations of appearances (SM, TM, NS, YS), pp. 453–456.
ICPR-2012-ReinbacherRB #game studies #named #using- RoμNect: Hand mounted depth sensing using a commodity gaming sensor (CR, MR, HB), pp. 461–464.
ICPR-2012-RosRG- Articulated Particle Filter for hand tracking (GR, JMdR, GGM), pp. 3581–3585.
ICPR-2012-TangHW #detection #multi #recognition- Hand-dorsa vein recognition based on multi-level keypoint detection and local feature matching (YT, DH, YW), pp. 2837–2840.
ICPR-2012-ZhuW #gesture #kernel #recognition #using- Single-frame hand gesture recognition using color and depth kernel descriptors (XZ, KYKW), pp. 2989–2992.
CASE-2011-YonezawaKZIHSIYF #approach #experience #performance- Long-term operational experience with a robot cell production system controlled by low carbon-footprint Senju (thousand-handed) Kannon Model robots and an approach to improving operating efficiency (HY, HK, MZ, KI, NH, YS, MY, TF), pp. 291–298.
CHI-2011-CowanL #interactive #mobile #named #using- ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows (LGC, KAL), pp. 2707–2716.
CHI-2011-GoodmanR #online- From garments to gardens: negotiating material relationships online and “by hand” (EG, DR), pp. 2257–2266.
CHI-2011-LuffYKH- Hands on hitchcock: embodied reference to a moving scene (PL, NY, HK, CH), pp. 43–52.
CHI-2011-PierceP #interactive- Second-hand interactions: investigating reacquisition and dispossession practices around domestic objects (JP, EP), pp. 2385–2394.
CHI-2011-TamakiMR #named #using- PossessedHand: techniques for controlling human hands using electrical muscles stimuli (ET, TM, JR), pp. 543–552.
CSCW-2011-FanLZTSW #game studies #gesture #social #using- Surprise Grabber: a co-located tangible social game using phone hand gesture (MF, XL, YZ, LT, YS, HW), pp. 625–628.
DUXU-v1-2011-FaliagkaKRSTT #integration #process- Investigating the Integration of Hand-Held Haptic Devices in Daily Work Activities: The Case of a Tennis Coaching Assistant on iPhone (EF, PK, MR, SS, GT, AKT), pp. 555–563.
HCD-2011-FujitaK #design #development #interface #mobile- Design and Development of Eyes- and Hands-Free Voice Interface for Mobile Phone (KF, TK), pp. 207–216.
HCI-ITE-2011-BoulabiarBPC #interactive #low cost- A Low-Cost Natural User Interaction Based on a Camera Hand-Gestures Recognizer (MIB, TB, FP, GC), pp. 214–221.
HCI-ITE-2011-ChoiHK #3d #estimation #gesture #interface #using- 3D-Position Estimation for Hand Gesture Interface Using a Single Camera (SHC, JHH, JHK), pp. 231–237.
HCI-ITE-2011-ChuT #gesture- Hand Gesture for Taking Self Portrait (SC, JT), pp. 238–247.
HCI-ITE-2011-FahnC #gesture #interactive #recognition- Hidden-Markov-Model-Based Hand Gesture Recognition Techniques Used for a Human-Robot Interaction System (CSF, KYC), pp. 248–258.
HCI-ITE-2011-ParkAK #interactive #interface #mobile- Gaze-Directed Hands-Free Interface for Mobile Interaction (GsP, JgA, GJK), pp. 304–313.
HIMI-v1-2011-Ito #communication #gesture #personalisation- Hand Gesture-Based Manipulation of a Personalized Avatar Robot in Remote Communication (TI), pp. 425–434.
HIMI-v1-2011-WatanabeMNMN #generative #metric- Support for Generation of Sympathetic Embodied Awareness: Measurement of Hand Contact Improvisation under Load Fluctuation Stress (TW, YM, GN, NM, HN), pp. 508–518.
ECMFA-2011-Tolvanen #domain-specific language #modelling- Creating Domain-Specific Modelling Languages That Work: Hands-On (JPT), pp. 393–394.
CASE-2010-HuangL #assessment- Comprehensive planning of robotic therapy and assessment of task-oriented functions via improved QFD applicable to hand rehabilitation (YYH, KHL), pp. 252–257.
CASE-2010-ItoKNO- Shape sensing by vision-based tactile sensor for dexterous handling of robot hands (YI, YK, CN, GO), pp. 574–579.
CASE-2010-KawasakiKME #interface- Finger pad force display for hand haptic interface (HK, SK, TM, TE), pp. 374–379.
CHI-2010-CaoVI #hybrid #performance- Comparing user performance with single-finger, whole-hand, and hybrid pointing devices (XC, NV, SI), pp. 1643–1646.
CHI-2010-CapraMVM #collaboration #learning #multi- Tools-at-hand and learning in multi-session, collaborative search (RGC, GM, JVM, KM), pp. 951–960.
CHI-2010-SundstromH #design- Hand in hand with the material: designing for suppleness (PS, KH), pp. 463–472.
ICPR-2010-AkceB #probability- A Probabilistic Language Model for Hand Drawings (AA, TB), pp. 109–112.
ICPR-2010-ElmezainAM #gesture #random #recognition #robust #segmentation #using- A Robust Method for Hand Gesture Segmentation and Recognition Using Forward Spotting Scheme in Conditional Random Fields (ME, AAH, BM), pp. 3850–3853.
ICPR-2010-HuCY #estimation #interactive- Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views (KH, SJC, LY), pp. 3760–3763.
ICPR-2010-LeeP #information retrieval #using- Tracking Hand Rotation and Grasping from an IR Camera Using Cylindrical Manifold Embedding (CSL, SWP), pp. 2612–2615.
ICPR-2010-MalgireddyCSGM #framework #gesture #modelling #recognition #using- A Framework for Hand Gesture Recognition and Spotting Using Sub-gesture Modeling (MRM, JJC, SS, VG, DM), pp. 3780–3783.
ICPR-2010-SuryanarayanSM #recognition #using- Dynamic Hand Pose Recognition Using Depth Data (PS, AS, DM), pp. 3105–3108.
SIGIR-2010-ChinnakotlaRB #multi- Multilingual PRF: english lends a helping hand (MKC, KR, PB), pp. 659–666.
RE-2010-FrickerG #analysis #case study #comparison #requirements- Comparison of Requirements Hand-off, Analysis, and Negotiation: Case Study (SF, MG), pp. 167–176.
ICSE-2010-NordioMM #distributed #outsourcing #re-engineering- Advanced hands-on training for distributed and outsourced software engineering (MN, RM, BM), pp. 555–558.
LDTA-2009-JimM10 #earley #parsing #performance- Efficient Earley Parsing with Regular Right-hand Sides (TJ, YM), pp. 135–148.
CASE-2009-HuangL #approach #assessment #effectiveness #multi- A multi-disciplinary approach for effective hand rehabilitation with clinical-based assessment outcomes (YYH, KHL), pp. 597–603.
ICDAR-2009-BaudrierBCDLM #bibliography #perspective #retrieval- Retrieval of the Ornaments from the Hand-Press Period: An Overview (EB, SB, SC, MD, JL, FMN), pp. 496–500.
CHI-2009-ChoiK #design #evaluation #interface #named- TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface (MC, GJK), pp. 1535–1538.
CHI-2009-CosleyBLANASG #navigation #semantics #social- A tag in the hand: supporting semantic, social, and spatial navigation in museums (DC, JB, SL, BA, SN, PA, CS, GG), pp. 1953–1962.
CHI-2009-VogelCCBK- Hand occlusion with tablet-sized direct pen input (DV, MC, GC, RB, LK), pp. 557–566.
DHM-2009-ArmstrongBBCGPWZ #design #development- Development of a Kinematic Hand Model for Study and Design of Hose Installation (TJA, CB, SB, JC, DCG, DP, CW, WZ), pp. 85–94.
DHM-2009-PitarchYA #simulation- Virtual Human Hand: Grasping and Simulation (EPP, JY, KAM), pp. 140–149.
DHM-2009-RanZCLD #metric- Anthropometric Measurement of the Hands of Chinese Children (LR, XZ, CC, TL, TD), pp. 46–54.
HCI-AUII-2009-YamamotoOW #speech #video- Video Content Production Support System with Speech-Driven Embodied Entrainment Character by Speech and Hand Motion Inputs (MY, KO, TW), pp. 358–367.
HCI-NIMT-2009-AlexanderAA #framework #gesture #incremental #learning #open source #realtime #recognition- An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition (TCA, HSA, GCA), pp. 123–130.
HCI-NIMT-2009-AtiaTMT #gesture #named #profiling #ubiquitous- UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment (AA, ST, KM, JT), pp. 141–150.
HCI-NIMT-2009-ChenOYFT #communication- Prompter “.” Based Creating Thinking Support Communication System That Allows Hand-Drawing (LJC, JO, SY, SF, YT), pp. 783–790.
HCI-NIMT-2009-LeeSLCH #image #interactive #interface #realtime- A Real-Time Hand Interaction System for Image Sensor Based Interface (SL, JS, SBL, YCC, TDH), pp. 208–215.
HCI-NIMT-2009-WhangWK #research- The Research on EEG Coherence Around Central Area of Left Hemisphere According to Grab Movement of Right Hand (MCW, JW, JK), pp. 636–642.
HIMI-DIE-2009-GarciaV #performance- Effects of Practice with Foot- and Hand-Operated Secondary Input Devices on Performance of a Word-Processing Task (FPG, KPLV), pp. 505–514.
CASE-2008-FujitaHSHITNTYN #multi- Robot control cell production system of Senju (thousand-handed) Kannon model that demonstrated optimality to the multi-product production in varying volumes for eight years (TF, NH, YS, HH, KI, TT, MN, WT, HY, TN), pp. 478–485.
CASE-2008-XueZD #multi- Planning regrasp operations for a multifingered robotic hand (ZX, JMZ, RD), pp. 778–783.
DAC-2008-YagiRKHTMSDM #question- ESL hand-off: fact or EDA fiction? (HY, WR, TK, EH, HT, MM, GS, ND, GM), pp. 310–312.
CHI-2008-KarlsonB #legacy- One-handed touchscreen input for legacy applications (AKK, BBB), pp. 1399–1408.
CHI-2008-MoscovichH #multi #using- Indirect mappings of multi-touch input using one and two hands (TM, JFH), pp. 1275–1284.
ICPR-2008-CollomosseMW #retrieval #sketching #video- Free-hand sketch grouping for video retrieval (JPC, GM, LAW), pp. 1–4.
ICPR-2008-DonoserB08a #realtime- Real time appearance based hand tracking (MD, HB), pp. 1–4.
ICPR-2008-ElmezainAAM #gesture #markov #modelling #recognition- A Hidden Markov Model-based continuous gesture recognition system for hand motion trajectory (ME, AAH, JA, BM), pp. 1–4.
ICPR-2008-FangCWWLL #recognition- Hand posture recognition with co-training (YF, JC, JW, KW, JL, HL), pp. 1–4.
ICPR-2008-HardingE #2d #analysis #fourier #gesture #recognition- The Fourier Analysis of 2DT movement with particular reference to hand gesture recognition (PRGH, TJE), pp. 1–4.
ICPR-2008-KaholV #analysis #modelling #process #using- Hand motion expertise analysis using dynamic hierarchical activity modeling and isomap (KK, MV), pp. 1–4.
ICPR-2008-MollerPF #multi #performance #reliability- Calibration-free camera hand-over for fast and reliable person tracking in multi-camera setups (BM, TP, GAF), pp. 1–4.
ICPR-2008-SukSL #gesture #modelling #network #recognition #robust- Robust modeling and recognition of hand gestures with dynamic Bayesian network (HIS, BKS, SWL), pp. 1–4.
ICPR-2008-TranT #automation #framework #modelling- Hand modeling and tracking from voxel data: An integrated framework with automatic initialization (CT, MMT), pp. 1–4.
CASE-2007-ChenT #classification #gesture #multi #recognition- Multiple-angle Hand Gesture Recognition by Fusing SVM Classifiers (YTC, KTT), pp. 527–530.
ICDAR-2007-CasellaDM #diagrams #multi #recognition- A Multi-Agent System for Hand-drawn Diagram Recognition (GC, VD, VM), pp. 739–743.
DHM-2007-BeurierCMTW #approach #data-driven #database #simulation #using- Simulation of Digital Human Hand Postures of Car Controls Using a Data Based Approach (GB, NC, GM, JT, XW), pp. 13–22.
DHM-2007-DingYYYL #case study- Study on the Appraisal Methods of Hand Fatigue (LD, FY, CY, XY, YL), pp. 33–41.
DHM-2007-EndoKKMKM #assessment #design #using- A Computer-Aided Ergonomic Assessment and Product Design System Using Digital Hands (YE, SK, TK, NM, MK, MM), pp. 833–842.
DHM-2007-GuoL #simulation- Hand Grasping Motion Simulation for Astronauts Training (QG, YL), pp. 101–109.
DHM-2007-KanezashiMO #difference #interface- Strategy to Operate Cylindrical Interface-Operation Difference According to the Dimension of the Cylinder and That of the Hand (OK, NM, JO), pp. 865–873.
DHM-2007-LiLZ #algorithm #approach #identification #modelling #multi #robust- A Robust Algorithm for a System Identification Approach to Digital Human Modeling: An Application to Multi-fingered Hand Movement (KL, SWL, XZ), pp. 157–160.
DHM-2007-ZhangDC #composition #pattern matching #pattern recognition #process #recognition- Wavelet Transform and Singular Value Decomposition of EEG Signal for Pattern Recognition of Complicated Hand Activities (XZ, WD, ZC), pp. 294–303.
HCI-IPT-2007-SongKPPJ #design- Designing Input Method of Hand-Held Device with International User Studies (SS, JK, WP, BP, HJ), pp. 480–485.
HCI-IPT-2007-YoshidaMS #interactive #mobile #using #visual notation- Mobile Magic Hand: Camera Phone Based Interaction Using Visual Code and Optical Flow (YY, KM, TS), pp. 513–521.
HCI-MIE-2007-ReifingerWAPR #artificial reality #recognition- Static and Dynamic Hand-Gesture Recognition for Augmented Reality Applications (SR, FW, MA, TP, GR), pp. 728–737.
HIMI-IIE-2007-KimKL07a #interactive #smarttech #ubiquitous- Ubiquitous Hands: Context-Aware Wearable Gloves with a RF Interaction Model (JGK, BGK, SL), pp. 546–554.
CASE-2006-ShangYQ #algorithm #equation #linear- Algorithm of Two-Step Eye-Hand Calibration by Resolving Linear Equations (YS, QY, ZQ), pp. 218–222.
DATE-DF-2006-SamaPFBR #3d #low cost #named #power management- 3dID: a low-power, low-cost hand motion capture device (MS, VP, EF, LB, BR), pp. 136–141.
DocEng-2006-GodlewskiPS #recognition- Application of syntactic properties to three-level recognition of polish hand-written medical texts (GG, MP, JS), pp. 115–121.
CHI-2006-HamzahTIH #effectiveness- Effectiveness of annotating by hand for non-alphabetical languages (MDH, ST, MI, TH), pp. 841–850.
CHI-2006-LatulipeMKC #named #symmetry- symSpline: symmetric two-handed spline manipulation (CL, SM, CSK, CLAC), pp. 349–358.
ICEIS-HCI-2006-FrangeskidesL #interactive #multi #prototype #type system- Multi-Modal Hands-Free Human Computer Interaction: A Prototype System (FF, AL), pp. 19–26.
ICPR-v1-2006-ArgyrosL #2d #re-engineering- Binocular Hand Tracking and Reconstruction Based on 2D Shape Matching (AAA, MIAL), pp. 207–210.
ICPR-v1-2006-AwadHS #recognition #segmentation- A Unified System for Segmentation and Tracking of Face and Hands in Sign Language Recognition (GA, JH, AS), pp. 239–242.
ICPR-v2-2006-IncertisGC #gesture #people #recognition- Hand Gesture Recognition for Deaf People Interfacing (IGI, JGGB, EZC), pp. 100–103.
ICPR-v2-2006-InoueNK #analysis #feature model #kernel #recognition #string #using- Historical Hand-Written String Recognition by Non-linear Discriminant Analysis using Kernel Feature Selection (RI, HN, NK), pp. 1094–1097.
ICPR-v3-2006-BimboLV #gesture #interactive #multi #realtime #recognition- Multi-User Natural Interaction System based on Real-Time Hand Tracking and Gesture Recognition (ADB, LL, AV), pp. 55–58.
ICPR-v3-2006-CooganS #recognition- Transformation Invariance in Hand Shape Recognition (TC, AS), pp. 485–488.
ICPR-v3-2006-Xu #approach #artificial reality #gesture #network #recognition- A Neural Network Approach for Hand Gesture Recognition in Virtual Reality Driving Training System of SPG (DX), pp. 519–522.
ICPR-v3-2006-ZhaoL06a- Hand-Eye Calibration Based on Screw Motions (ZZ, YL), pp. 1022–1026.
ICPR-v4-2006-KumarZ #authentication- Combining Fingerprint, Palmprint and Hand-Shape for User Authentication (AK, DZ), pp. 549–552.
ICPR-v4-2006-WuQ #geometry #identification #using- A Hierarchical Palmprint Identification Method Using Hand Geometry and Grayscale Distribution Features (JW, ZQ), pp. 409–412.
CHI-2005-BondarenkoJ #learning- Dcuments at Hand: Learning from Paper to Improve Digital Technologies (OB, RJ), pp. 121–130.
CHI-2005-KarlsonBS #design- AppLens and launchTile: two designs for one-handed thumb use on small devices (AKK, BBB, JS), pp. 201–210.
CHI-2004-LyonsSPFLDL #mobile #type system- Twiddler typing: one-handed chording text entry for mobile phones (KL, TS, DP, JF, AL, AD, EWL), pp. 671–678.
ICPR-v2-2004-NamboodiriJ #online #retrieval #sketching- Retrieval of On-line Hand-Drawn Sketches (AMN, AKJ), pp. 642–645.
ICPR-v3-2004-HardingE #fourier #gesture #using- Recognizing Hand Gesture using Fourier Descriptors (PRGH, TJE), pp. 286–289.
ICPR-v3-2004-KolschT #analysis #detection #robust- Analysis of Rotational Robustness of Hand Detection with a Viola-Jones Detector (MK, MT), pp. 107–110.
ICPR-v3-2004-LeeC #3d #perspective #re-engineering- 3D Hand Reconstruction from a Monocular View (SUL, IC), pp. 310–313.
ICPR-v3-2004-MaPH #recognition #using- Using B-Spline Curves for Hand Recognition (YM, FEP, WTH), pp. 274–277.
ICPR-v3-2004-TerrillonPNY #detection #multi #realtime #recognition #robust #sequence #video- DRUIDE : A Real-Time System for Robust Multiple Face Detection, Tracking and Hand Posture Recognition in Color Video Sequences (JCT, AP, YN, KY), pp. 302–305.
ICPR-v4-2004-HeidemannBBS #clustering #gesture #recognition #scalability #self #set #user interface #visual notation- Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets (GH, HB, IB, AS), pp. 487–490.
ICPR-v4-2004-LicsarS #gesture #recognition- Dynamic Training of Hand Gesture Recognition System (AL, TS), pp. 971–974.
ICPR-v4-2004-LinWH #monte carlo- Articulate Hand Motion Capturing Based on a Monte Carlo Nelder-Mead Simplex Tracker (JL, YW, TSH), pp. 975–978.
ICPR-v4-2004-UtsumiTI #3d #detection #interactive- View-Based Detection of 3-D Interaction between Hands and Real Objects (AU, NT, SI), pp. 961–964.
ICDAR-2003-BertucciPM- Text Selection by Structured Light Marking for Hand-held Cameras (EB, MP, MM), p. 555–?.
ICDAR-2003-BovinoIPS #multi #verification- Multi-Expert Verification of Hand-Written Signatures (LB, SI, GP, LS), pp. 932–936.
ICDAR-2003-GuestCFP #analysis #automation #classification #geometry #sequence #using- Automatic Classification of Hand Drawn Geometric Shapes using Constructional Sequence Analysis (RMG, SC, MCF, JMP), pp. 990–994.
VLDB-2003-PapadimitriouBF #adaptation #mining- Adaptive, Hands-Off Stream Mining (SP, AB, CF), pp. 560–571.
HT-2002-SinclairMMW #artificial reality #hypermedia #using- Links in the palm of your hand: tangible hypermedia using augmented reality (PASS, KM, DEM, MJW), pp. 127–136.
ICPR-v1-2002-DengT #novel #recognition- A Novel Two-Layer PCA/MDA Scheme for Hand Posture Recognition (JD, HTT), pp. 283–286.
ICPR-v1-2002-JeongKSS #gesture #linear #recognition #using- Two-Hand Gesture Recognition using Coupled Switching Linear Model (MHJ, YK, NS, YS), pp. 9–12.
ICPR-v1-2002-TerrillonPNY #detection #human-computer #image #interactive #recognition #robust- Robust Face Detection and Hand Posture Recognition in Color Images for Human-Machine Interaction (JCT, AP, YN, KY), pp. 204–209.
ICPR-v2-2002-ChangCH #recognition #using- Hand Pose Recognition Using Curvature Scale Space (CCC, IYC, YSH), pp. 386–389.
ICPR-v2-2002-IpCW #invariant #retrieval #sketching- Affine Invariant Retrieval of Shapes Based on Hand-Drawn Sketches (HHSI, AKYC, WYFW), pp. 794–797.
ICPR-v2-2002-KojimaTF #process- Textual Description of Human Activities by Tracking Head and Hand Motions (AK, TT, KF), pp. 1073–1077.
ICPR-v3-2002-DuricWY #adaptation #gesture #interface #using- Adaptive and Smart Interface for VCR Remote Control Using Hand Gestures (ZD, HW, JY), pp. 1035–1038.
ICPR-v3-2002-GuestF #analysis #approach #clustering #image- A Clustering Approach to Corner Point Analysis in Hand Drawn Images (RMG, MCF), pp. 940–943.
ICPR-v3-2002-JeongKSS02a #gesture #linear #recognition #using- Two-Hand Gesture Recognition Using Coupled Switching Linear Model (MHJ, YK, NS, YS), pp. 529–532.
ICPR-v3-2002-LicsarS #gesture #recognition- Supervised Training Based Hand Gesture Recognition System (AL, TS), pp. 999–1002.
ICPR-v3-2002-OzekiINO #video- Tracking Hands and Objects for an Intelligent Video Production System (MO, MI, YN, YO), pp. 1011–1014.
ICDAR-2001-Amin #induction #logic programming #recognition- Recognition of Hand-Printed Characters Based on Structural Description and Inductive Logic Programming (AA), pp. 333–337.
ICDAR-2001-BarakatB #classification #geometry- Training with Positive and Negative Data Samples: Effects on a Classifier for Hand-Drawn Geometric Shapes (HB, DB), pp. 1017–1021.
ICDAR-2001-NishimuraTMMN #feature model #recognition #using- Off-line Hand-written Character Recognition Using Integrated 1D HMMs Based on Feature Extraction Filters (HN, MT, MM, HM, YN), pp. 417–423.
ICDAR-2001-OudotPM #recognition- Dynamic Recognition in the Omni-Writer Frame: Application to Hand-Printed Text Recognition (LO, LP, MM), pp. 1035–1039.
ICDAR-2001-WongSA #recognition- Contextual Focus for Improved Recognition of Hand-Filled Forms (WSW, NS, TA), pp. 748–752.
ICDAR-2001-ZahourTMR- Arabic Hand-Written Text-Line Extraction (AZ, BT, PM, SR), pp. 281–285.
CHI-2001-SchkolnePS #3d #tool support- Surface drawing: creating organic 3D shapes with the hand and tangible tools (SS, MP, PS), pp. 261–268.
ICEIS-v1-2001-SierraRLG #analysis #image #machine learning #mobile #order #recognition- Machine Learning Approaches for Image Analysis: Recognition of Hand Orders by a Mobile Robot (BS, IR, EL, UG), pp. 330–335.
CHI-2000-ArsenaultW #feedback- Eye-hand co-ordination with force feedback (RA, CW), pp. 408–414.
CHI-2000-LeeSRI #named- HandSCAPE: a vectorizing tape measure for on-site measuring applications (JL, VS, SR, HI), pp. 137–144.
CHI-2000-MyersLY #using- Two-handed input using a PDA and a mouse (BAM, KPL, BCY), pp. 41–48.
ICPR-v1-2000-MalmH #approach- A New Approach to Hand-Eye Calibration (HM, AH), pp. 1525–1529.
ICPR-v1-2000-Oliensis #multi- Direct Multi-Frame Structure from Motion for Hand-Held Cameras (JO), pp. 1889–1895.
ICPR-v2-2000-HongoOYY #gesture #human-computer #interactive #recognition- Face and Hand Gesture Recognition for Human-Computer Interaction (HH, MO, MY, KY), pp. 2921–2924.
ICPR-v2-2000-KatoOA #modelling #precise #recognition #using- Precise Hand-printed Character Recognition Using Elastic Models via Nonlinear Transformation (TK, SO, HA), pp. 2364–2367.
ICPR-v2-2000-Sanchez-Reillo #geometry #modelling #pattern matching #pattern recognition #recognition- Hand Geometry Pattern Recognition through Gaussian Mixture Modeling (RSR), pp. 2937–2940.
ICPR-v2-2000-ValvenyM #documentation #framework #recognition #using- Hand-Drawn Symbol Recognition in Graphic Documents Using Deformable Template Matching and a Bayesian Framework (EV, EM), pp. 2239–2242.
ICPR-v3-2000-LathuiliereH #visual notation- Visual Tracking of Hand Posture with Occlusion Handling (FL, JYH), pp. 7141–7145.
ICPR-v3-2000-ShimadaKSK #2d #3d #estimation #modelling- Hand Posture Estimation by Combining 2-D Appearance-Based and 3-D Model-Based Approaches (NS, KK, YS, YK), pp. 3709–3712.
SAC-2000-AnconaDGMG #mobile- Mobile Computing in a Hospital: the WARD-IN-HAND Project (MA, GD, VG, FM, MG), pp. 554–556.
HPCA-2000-JimenezLF #automation #on the #performance- On the Performance of Hand vs. Automatically Optimized Numerical Codes (MJ, JML, AF), pp. 183–194.
ICDAR-1999-AminS #recognition- Recognition of Hand-Printed Characters via Induct-RDR (AA, SS), pp. 221–224.
ICDAR-1999-KharmaW #invariant #recognition- A Simple Invariant Mapping Applied to Hand-written Pre-segmented Character Recognition (NNK, RKW), pp. 41–44.
ICDAR-1999-MullerER #database #multi #retrieval #sketching #using- Multimedia Database Retrieval using Hand-Drawn Sketches (SM, SE, GR), pp. 289–292.
ICDAR-1999-PalC99a #automation- Automatic Separation of Machine-Printed and Hand-Written Text Lines (UP, BBC), pp. 645–648.
ICDAR-1999-ValvenyM #architecture #recognition- Application of Deformable Template Matching to Symbol Recognition in Hand-written Architectural Drawings (EV, EM), pp. 483–486.
HCI-CCAD-1999-BarretoSA #human-computer #interface- Hands-off human-computer interfaces for individuals with severe motor disabilities (AB, SS, MA), pp. 970–974.
HCI-EI-1999-CastellsS #interface #named- HandsOn: Dynamic Interface Presentations by Example (PC, PAS), pp. 1288–1292.
HCI-EI-1999-MachateS #gesture #interactive- Let Your Hands Talk — Gestures as a Means of Interaction (JM, SS), pp. 291–295.
CHI-1998-BalakrishnanP- The PadMouse: Facilitating Selection and Spatial Positioning for the Non-Dominant Hand (RB, PP), pp. 9–16.
CHI-1998-FoggCAE #named- HandJive: A Device for Interpersonal Haptic Entertainment (BJF, LDC, PA, CE), pp. 57–64.
ICPR-1998-HungYCHF #pointer- Free-hand pointer by use of an active stereo vision system (YPH, YSY, YSC, IBH, CSF), pp. 1244–1246.
ICPR-1998-KronerL #authentication #pattern matching #pattern recognition #recognition- Authentication of free hand drawings by pattern recognition methods (SK, ADL), pp. 462–464.
ICDAR-1997-AminKS #machine learning #recognition- Hand Printed Chinese Character Recognition via Machine Learning (AA, SGK, CS), pp. 190–194.
ICDAR-1997-DuDLA #documentation #evaluation #lazy evaluation #recognition #semantics #using- Generalized Contextual Recognition of Hand-Printed Documents Using Semantic Trees with Lazy Evaluation (LD, ACD, SML, BAB), pp. 238–242.
ICDAR-1997-SrihariK #integration- Integration of hand-written address interpretation technology into the United States Postal Service Remote Computer Reader system (SNS, EJK), pp. 892–896.
ICDAR-1997-ZhouGS #performance #recognition #verification- A High Performance Hand-printed Numeral Recognition System with Verification Module (JZ, QG, CYS), pp. 293–297.
CHI-1997-KurtenbachFBB #design #paradigm #user interface- The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency (GK, GWF, TB, WB), pp. 35–42.
HCI-CC-1997-Vanderheiden97a #architecture #interface- Use of a Common Table Architecture for Creating Hands Free, Eyes Free, Noisy Environment (Flex-Modal, Flex-Input) Interfaces (GCV), pp. 449–452.
HCI-SEC-1997-KiyokawaTY #3d #design- Manipulation Aid for Two-Handed 3-D Designing Within a Shared Virtual Environment (KK, HT, NY), pp. 937–940.
HCI-SEC-1997-SekiSSS #metric- Improvement of Hand-Grasp Measurement System (YS, SS, SS, MS), pp. 459–462.
WIA-1996-Rodger #formal method #programming #tool support- Integrating Hands-on Work into the Formal Languages Course via Tools and Programming (SHR), pp. 132–148.
CHI-1996-RoyS #interactive #interface #named- NewsComm: A Hand-Held Interface for Interactive Access to Structured Audio (DKR, CS), pp. 173–180.
CSCW-1996-MillerR #collaboration #tutorial- A Hands-On Introduction to Collaborative Filtering (Tutorial) (BNM, JR), p. 5.
ICPR-1996-AokiSAO #prototype #sketching #type system- A prototype system for interpreting hand-sketched floor plans (YA, AS, HA, KO), pp. 747–751.
ICPR-1996-CuiW #recognition #segmentation- View-based hand segmentation and hand-sequence recognition with complex backgrounds (YC, J(W), pp. 617–621.
ICPR-1996-DaniilidisB #approach- The dual quaternion approach to hand-eye calibration (KD, EBC), pp. 318–322.
ICPR-1996-Herve #coordination- Hand/eye coordination: role of the active observer (JYH), pp. 292–296.
ICPR-1996-HwangH #approach #using- Performing temporal action with a hand-eye system using the SHOSLIF approach (WSH, SJH), pp. 35–39.
ICPR-1996-LladosLM #comprehension #documentation #graph #using- Hand drawn document understanding using the straight line Hough transform and graph matching (JL, JLK, EM), pp. 497–501.
ICPR-1996-UtsumiMKN #gesture #multi #recognition #using- Hand gesture recognition system using multiple cameras (AU, TM, FK, RN), pp. 667–671.
ICDAR-v1-1995-SimonciniK- A system for reading USA census ’90 hand-written fields (LS, ZMKV), pp. 86–91.
ICDAR-v1-1995-SuWLX #network- Hierarchical neural network for recognizing hand-written characters in engineering drawings (HS, WW, XL, SX), pp. 46–49.
ICDAR-v2-1995-KuhnkeSK- A system for machine-written and hand-written character distinction (KK, LS, ZMKV), pp. 811–814.
ICDAR-v2-1995-ZiinoAS #machine learning #recognition #using- Recognition of hand printed Latin characters using machine learning (DZ, AA, CS), pp. 1098–1102.
RTA-1995-SuzukiMI #term rewriting- Level-Confluence of Conditional Rewrite Systems with Extra Variables in Right-Hand Sides (TS, AM, TI), pp. 179–193.
PEPM-1994-BondorfD #partial evaluation- Improving CPS-Based Partial Evaluation: Writing Cogen by Hand (AB, DD), pp. 1–9.
CHI-1994-KabbashBS94a- Two-handed input in a compound task (PK, WB, AS), pp. 417–423.
PLILP-1994-BirkedalW #generative- Hand-Writing Program Generator Generators (LB, MW), pp. 198–214.
ICDAR-1993-AminW #network #recognition #using- Hand-printed character recognition system using artificial neural networks (AA, WHW), pp. 943–946.
ICDAR-1993-SabourinMTN #classification #recognition- Classifier combination for hand-printed digit recognition (MS, AM, DST, GN), pp. 163–166.
HCI-SHI-1993-IshibuchiTK #detection #human-computer #interactive #multi #realtime- Real-Time Multi-Hand Detection for Human-Computer Interaction (KI, HT, FK), pp. 1040–1045.
INTERCHI-1993-KabbashMB #performance #using- Human performance using computer input devices in the preferred and non-preferred hands (PK, ISM, WB), pp. 474–481.
INTERCHI-1993-MatiasMB #named- Half-QWERTY: a one-handed keyboard facilitating skill transfer from QWERTY (EM, ISM, WB), pp. 88–94.
INTERCHI-1993-StifelmanASH #interface #named #speech- VoiceNotes: a speech interface for a hand-held voice notetaker (LS, BA, CS, EAH), pp. 179–186.
CHI-1989-WeimerG #visual notation- A synthetic visual environment with hand gesturing and voice input (DMW, SKG), pp. 235–240.
HCI-CE-1987-Fu- A “Hands-Off” Workstation (CF), pp. 423–430.
DAC-1979-IshiiYIS #diagrams #logic- An experimental input system of hand-drawn logic circuit diagram for LSI CAD (MI, MY, MI, HS), pp. 114–120.