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Travelled to:
1 × Greece
1 × India
1 × Italy
1 × Taiwan
1 × UK
1 × United Kingdom
11 × USA
2 × Brazil
2 × China
2 × France
2 × Germany
2 × South Korea
5 × Canada
Collaborated with:
H.Lü J.A.Landay H.Yang J.Ruiz E.R.Hancock E.Lank P.(.Chi H.Zhang D.Z.Pan Z.Ye T.Ouyang W.Maalej K.Hinckley T.Chang L.Guo A.L.Liu X.Yan J.Helming M.Koegel E.Welbourne Q.Chang J.Arinez G.Xiao J.Fogarty Y.Ren E.Guzman D.Azócar X.Bi S.Zhai F.Han G.Liu J.Wei W.A.P.Smith B.Wu S.Han A.Bragdon E.Nelson M.Gao Z.Yu N.Narayan H.Guo J.Huai T.Deng Z.Guan M.P.Brundage Y.Sha J.Shan B.Jiang J.Wu M.Brundage F.Li K.Yi B.Yao M.Wang X.Cao K.Everitt M.Dixon K.Sakiyama L.Batina D.Nakatsu K.Ohta M.Herrmannsdörfer J.David L.Ding F.Yang C.Yang X.Yuan C.Wang J.Han D.Roth P.Kamousi S.Yang S.Suri H.Sun M.Srivatsa S.Tan L.M.Kaplan S.Tao W.Zhou S.Mapara Y.Ren A.Haeberlen Z.G.Ives B.T.Loo M.Sherr N.Khoussainova M.Balazinska G.Borriello G.Cole J.Letchner C.Ré D.Suciu J.Walke
Talks about:
gestur (15) base (11) interact (7) mobil (7) use (6) analysi (5) touch (5) model (5) energi (4) experiment (3)

Person: Yang Li

DBLP DBLP: Li:Yang

Contributed to:

CHI 20152015
CASE 20142014
CHI 20142014
KDD 20142014
MSR 20142014
SAC 20142014
CASE 20132013
CHI 20132013
DAC 20132013
KDD 20132013
VLDB 20132013
VLDB 20132012
CHI 20122012
REFSQ 20122012
CHI 20112011
DAC 20112011
ICSE 20112011
SIGMOD 20112011
CHI 20102010
DATE 20102010
EDOC 20102010
CAiSE 20082008
CHI 20082008
SAC 20082008
SEKE 20082008
SIGMOD 20082008
CHI 20072007
HCI/DHM 20072007
CHI 20062006
ICPR v1 20062006
CHI 20052005
ICPR v3 20042004
IWPC 20012001
ICEIS 20002000

Wrote 45 papers:

CHI-2015-ChiL #interactive #named #smarttech
Weave: Scripting Cross-Device Wearable Interaction (PY(C, YL), pp. 3923–3932.
CHI-2015-LuL #gesture #mobile #performance
Gesture On: Enabling Always-On Touch Gestures for Fast Mobile Access from the Device Standby Mode (HL, YL), pp. 3355–3364.
CASE-2014-BrundageCLAX #energy
Utilizing energy opportunity windows and energy profit bottlenecks to reduce energy consumption per part for a serial production line (MPB, QC, YL, JA, GX), pp. 461–466.
CHI-2014-LuFL #gesture #using
Gesture script: recognizing gestures and their structure using rendering scripts and interactively trained parts (HL, JF, YL), pp. 1685–1694.
CHI-2014-RenLL #mobile #named
InkAnchor: enhancing informal ink-based note taking on touchscreen mobile phones (YR, YL, EL), pp. 1123–1132.
CHI-2014-ZhangL #gesture #interactive #named #physics
GestKeyboard: enabling gesture-based interaction on ordinary physical keyboard (HZ, YL), pp. 1675–1684.
KDD-2014-SunSTLKTY #behaviour #collaboration #network
Analyzing expert behaviors in collaborative networks (HS, MS, ST, YL, LMK, ST, XY), pp. 1486–1495.
MSR-2014-GuzmanAL #analysis #commit #empirical #git #sentiment
Sentiment analysis of commit comments in GitHub: an empirical study (EG, DA, YL), pp. 352–355.
SAC-2014-LiSSJW #information management
Preventing the diffusion of negative information based on local influence tree (YL, YS, JS, BJ, JW), pp. 650–652.
CASE-2013-BrundageCLXA #energy #performance
Energy efficiency management of an integrated serial production line and HVAC system (MB, QC, YL, GX, JA), pp. 634–639.
CHI-2013-BiLZ #modelling
FFitts law: modeling finger touch with fitts’ law (XB, YL, SZ), pp. 1363–1372.
CHI-2013-LuL #authoring #gesture #interactive #multi
Gesture studio: authoring multi-touch interactions through demonstration and declaration (HL, YL), pp. 257–266.
DAC-2013-LiP #framework #modelling
An accurate semi-analytical framework for full-chip TSV-induced stress modeling (YL, DZP), p. 8.
DAC-2013-YeWHL #parallel #segmentation #simulation
Time-domain segmentation based massively parallel simulation for ADCs (ZY, BW, SH, YL), p. 6.
KDD-2013-LiWHHRY #ambiguity #mining
Mining evidences for named entity disambiguation (YL, CW, FH, JH, DR, XY), pp. 1070–1078.
VLDB-2013-LiKHYYS #clustering #memory management #performance #string
Memory Efficient Minimum Substring Partitioning (YL, PK, FH, SY, XY, SS), pp. 169–180.
VLDB-2013-ZhouMRLHILS12 #distributed
Distributed Time-aware Provenance (WZ, SM, YR, YL, AH, ZGI, BTL, MS), pp. 49–60.
CHI-2012-LuL #gesture #multi #programming
Gesture coder: a tool for programming multi-touch gestures by demonstration (HL, YL), pp. 2875–2884.
CHI-2012-OuyangL #gesture #recognition
Bootstrapping personal gesture shortcuts with the wisdom of the crowd and handwriting recognition (TO, YL), pp. 2895–2904.
REFSQ-2012-LiM #case study #comparative #traceability #visualisation
Which Traceability Visualization Is Suitable in This Context? A Comparative Study (YL, WM), pp. 194–210.
CHI-2011-BragdonNLH #analysis #design #gesture #mobile
Experimental analysis of touch-screen gesture designs in mobile environments (AB, EN, YL, KH), pp. 403–412.
CHI-2011-ChangL #framework #migration #mobile #using
Deep shot: a framework for migrating tasks across devices using mobile phone cameras (THC, YL), pp. 2163–2172.
CHI-2011-LuL #gesture #mobile #user interface #using
Gesture avatar: a technique for operating mobile user interfaces using gestures (HL, YL), pp. 207–216.
CHI-2011-RuizL #gesture #interactive #mobile #named
DoubleFlip: a motion gesture delimiter for mobile interaction (JR, YL), pp. 2717–2720.
CHI-2011-RuizLL #gesture #interactive #mobile
User-defined motion gestures for mobile interaction (JR, YL, EL), pp. 197–206.
DAC-2011-YeLGY #framework #megamodelling #novel
A novel framework for passive macro-modeling (ZY, YL, MG, ZY), pp. 546–551.
ICSE-2011-LiNHK #requirements
A domain specific requirements model for scientific computing (YL, NN, JH, MK), pp. 848–851.
SIGMOD-2011-LiLYYW #flexibility #similarity
Flexible aggregate similarity search (YL, FL, KY, BY, MW), pp. 1009–1020.
CHI-2010-Li #gesture #named #performance
Protractor: a fast and accurate gesture recognizer (YL), pp. 2169–2172.
CHI-2010-LiCEDL #automation #interactive #logic #named #prototype #testing
FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests (YL, XC, KE, MD, JAL), pp. 503–512.
DATE-2010-LiSBNO #analysis #implementation
Power Variance Analysis breaks a masked ASIC implementation of AES (YL, KS, LB, DN, KO), pp. 1059–1064.
EDOC-2010-KoegelHLHD #modelling
Comparing State- and Operation-Based Change Tracking on Models (MK, MH, YL, JH, JD), pp. 163–172.
CAiSE-2008-GuoHLD #adaptation #dependence #maintenance #named
KAF: Kalman Filter Based Adaptive Maintenance for Dependability of Composite Services (HG, JH, YL, TD), pp. 328–342.
CHI-2008-LiL #process #prototype
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities (YL, JAL), pp. 1303–1312.
SAC-2008-LiG #detection #network #optimisation #using
TCM-KNN scheme for network anomaly detection using feature-based optimizations (YL, LG), pp. 2103–2109.
SEKE-2008-LiuLW #component #development #process #product line
Improving Component Container Development Process through Product Line Engineering (GL, YL, JW), pp. 238–243.
SIGMOD-2008-KhoussainovaWBBCLLRSW
A demonstration of Cascadia through a digital diary application (NK, EW, MB, GB, GC, JL, YL, CR, DS, JW), pp. 1319–1322.
CHI-2007-LiuL #design #named
BrickRoad: a light-weight tool for spontaneous design of location-enhanced applications (ALL, YL), pp. 295–298.
DHM-2007-DingYYYL #case study
Study on the Appraisal Methods of Hand Fatigue (LD, FY, CY, XY, YL), pp. 33–41.
CHI-2006-LiWL #analysis #design #testing
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing (YL, EW, JAL), pp. 1019–1022.
ICPR-v1-2006-LiSH #image #recognition #using
Face Recognition using Patch-based Spin Images (YL, WAPS, ERH), pp. 408–411.
CHI-2005-LiHGL #analysis #user interface
Experimental analysis of mode switching techniques in pen-based user interfaces (YL, KH, ZG, JAL), pp. 461–470.
ICPR-v3-2004-LiH #recognition #using
Face Recognition using Shading-Based Curvature Attributes (YL, ERH), pp. 538–541.
IWPC-2001-LiY #comprehension #concept #named
Simplicity: A Key Engineering Concept for Program Understanding (YL, HY), pp. 98–107.
ICEIS-2000-LiY #comprehension #enterprise #information management #nondeterminism #re-engineering #reasoning
Code Understanding Through Context-Oriented Uncertainty Reasoning for Enterprise Information System Reengineering (YL, HY), pp. 163–170.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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